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authorSergeanur <s.anureev@yandex.ua>2020-05-05 16:14:01 +0200
committerGitHub <noreply@github.com>2020-05-05 16:14:01 +0200
commitfcd386f55d54b84a22540c106ba53f60b7c9b5f5 (patch)
tree4263c1f88eb693268e4b75104a5b2430b6dff580 /src/vehicles/Automobile.cpp
parentfixed traffic lights (diff)
parentMerge branch 'master' of github.com:gtamodding/re3 (diff)
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Diffstat (limited to 'src/vehicles/Automobile.cpp')
-rw-r--r--src/vehicles/Automobile.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 9db60da0..602eb589 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -229,9 +229,11 @@ CAutomobile::ProcessControl(void)
colModel = GetColModel();
bWarnedPeds = false;
+#ifndef MIAMI
// skip if the collision isn't for the current level
if(colModel->level > LEVEL_NONE && colModel->level != CCollision::ms_collisionInMemory)
return;
+#endif
// Improve grip of vehicles in certain cases
bool strongGrip1 = false;