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authorSergeanur <s.anureev@yandex.ua>2020-04-16 14:30:47 +0200
committerSergeanur <s.anureev@yandex.ua>2020-04-16 14:30:47 +0200
commit83cbe4e39ede4853e0d352e55aeddbd481b39948 (patch)
tree982648ce860ac1c50233df806798a8b9412819fe /src/vehicles/Boat.h
parentadd textures in correct order (diff)
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Diffstat (limited to 'src/vehicles/Boat.h')
-rw-r--r--src/vehicles/Boat.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Boat.h b/src/vehicles/Boat.h
index f4c6a747..ba56e355 100644
--- a/src/vehicles/Boat.h
+++ b/src/vehicles/Boat.h
@@ -58,7 +58,7 @@ public:
void PruneWakeTrail(void);
void AddWakePoint(CVector point);
- static CBoat *(&apFrameWakeGeneratingBoats)[4];
+ static CBoat *apFrameWakeGeneratingBoats[4];
static bool IsSectorAffectedByWake(CVector2D sector, float fSize, CBoat **apBoats);
static float IsVertexAffectedByWake(CVector vecVertex, CBoat *pBoat);