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author | majestic <majesticcoding@gmail.com> | 2020-08-09 21:54:00 +0200 |
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committer | majestic <majesticcoding@gmail.com> | 2020-08-10 06:42:12 +0200 |
commit | 70029752f517dfe8c8837f7e6f94e6184c14cbfe (patch) | |
tree | b472c4a75ad4f162933bd6f4abd7106dd7adfdf8 /src/vehicles/Heli.cpp | |
parent | CWindModifiers (diff) | |
parent | drunk blur done (diff) | |
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Diffstat (limited to 'src/vehicles/Heli.cpp')
-rw-r--r-- | src/vehicles/Heli.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/vehicles/Heli.cpp b/src/vehicles/Heli.cpp index 00bb0023..a770f83d 100644 --- a/src/vehicles/Heli.cpp +++ b/src/vehicles/Heli.cpp @@ -557,6 +557,7 @@ CHeli::PreRender(void) { float radius = (GetPosition().z - FindPlayerCoors().z - 10.0f - 1.0f) * 0.3f + 10.0f; HeliDustGenerate(this, radius, FindPlayerCoors().z, Max(16.0f - 4.0f*CTimer::GetTimeStep(), 2.0f)); + CShadows::StoreShadowForVehicle(this, VEH_SHD_TYPE_HELI); } void @@ -592,7 +593,7 @@ CHeli::PreRenderAlways(void) CShadows::StoreShadowToBeRendered(SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &shadowPos, 6.0f, 0.0f, 0.0f, -6.0f, 80*m_fSearchLightIntensity, 80*m_fSearchLightIntensity, 80*m_fSearchLightIntensity, 80*m_fSearchLightIntensity, - 50.0f, true, 1.0f); + 50.0f, true, 1.0f, nil, false); CVector front = GetMatrix() * CVector(0.0f, 7.0f, 0.0f); CVector toPlayer = FindPlayerCoors() - front; |