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authoraap <aap@papnet.eu>2020-05-20 19:49:24 +0200
committeraap <aap@papnet.eu>2020-05-20 19:49:24 +0200
commit114208533a433d83117ef7a4e7c25a2fa59d3030 (patch)
tree172de606bc1a2e203f8ee5933a47e26370f90668 /src/vehicles/Vehicle.h
parentMerge branch 'miami' of github.com:GTAmodding/re3 into miami (diff)
parentMerge remote-tracking branch 'origin/master' into miami (diff)
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Diffstat (limited to 'src/vehicles/Vehicle.h')
-rw-r--r--src/vehicles/Vehicle.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index bbf15c00..0b7d3cba 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -182,10 +182,16 @@ public:
uint8 bVehicleColProcessed : 1;// Has ProcessEntityCollision been processed for this car?
uint8 bIsCarParkVehicle : 1; // Car has been created using the special CAR_PARK script command
uint8 bHasAlreadyBeenRecorded : 1; // Used for replays
-
uint8 bPartOfConvoy : 1;
+ //uint8 bHeliMinimumTilt : 1; // This heli should have almost no tilt really
+ //uint8 bAudioChangingGear : 1; // sounds like vehicle is changing gear
+
+ uint8 bIsDrowning : 1; // is vehicle occupants taking damage in water (i.e. vehicle is dead in water)
+ //uint8 bTyresDontBurst : 1; // If this is set the tyres are invincible
uint8 bCreatedAsPoliceVehicle : 1;// True if this guy was created as a police vehicle (enforcer, policecar, miamivice car etc)
+ //uint8 bRestingOnPhysical : 1; // Dont go static cause car is sitting on a physical object that might get removed
uint8 bParking : 1;
+ //uint8 bCanPark : 1;
uint8 m_bombType : 3;