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author | Sergeanur <s.anureev@yandex.ua> | 2020-05-05 17:04:18 +0200 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2020-05-05 17:04:18 +0200 |
commit | 9960c411933f9a804eb5f6840d75ad00fd255252 (patch) | |
tree | 19886c3263958d5c77664518270d252ad5554602 /src/vehicles | |
parent | Merge pull request #512 from Nick007J/master (diff) | |
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Diffstat (limited to 'src/vehicles')
-rw-r--r-- | src/vehicles/Automobile.cpp | 2 | ||||
-rw-r--r-- | src/vehicles/Automobile.h | 2 | ||||
-rw-r--r-- | src/vehicles/Boat.cpp | 2 | ||||
-rw-r--r-- | src/vehicles/Boat.h | 2 | ||||
-rw-r--r-- | src/vehicles/Heli.h | 1 | ||||
-rw-r--r-- | src/vehicles/Plane.h | 1 | ||||
-rw-r--r-- | src/vehicles/Train.h | 1 | ||||
-rw-r--r-- | src/vehicles/Vehicle.cpp | 26 | ||||
-rw-r--r-- | src/vehicles/Vehicle.h | 24 |
9 files changed, 12 insertions, 49 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 602eb589..9db60da0 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -229,11 +229,9 @@ CAutomobile::ProcessControl(void) colModel = GetColModel(); bWarnedPeds = false; -#ifndef MIAMI // skip if the collision isn't for the current level if(colModel->level > LEVEL_NONE && colModel->level != CCollision::ms_collisionInMemory) return; -#endif // Improve grip of vehicles in certain cases bool strongGrip1 = false; diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index 0356a9f2..041302bf 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -197,6 +197,8 @@ public: static void SetAllTaxiLights(bool set); }; +static_assert(sizeof(CAutomobile) == 0x5A8, "CAutomobile: error"); + inline uint8 GetCarDoorFlag(int32 carnode) { switch (carnode) { case CAR_DOOR_LF: diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index ecf760e4..348f2732 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -109,10 +109,8 @@ CBoat::GetComponentWorldPosition(int32 component, CVector &pos) void CBoat::ProcessControl(void) { -#ifndef MIAMI if(m_nZoneLevel > LEVEL_NONE && m_nZoneLevel != CCollision::ms_collisionInMemory) return; -#endif bool onLand = m_fDamageImpulse > 0.0f && m_vecDamageNormal.z > 0.1f; diff --git a/src/vehicles/Boat.h b/src/vehicles/Boat.h index cde5de84..70407ab9 100644 --- a/src/vehicles/Boat.h +++ b/src/vehicles/Boat.h @@ -72,6 +72,8 @@ public: }; +static_assert(sizeof(CBoat) == 0x484, "CBoat: error"); + extern float MAX_WAKE_LENGTH; extern float MIN_WAKE_INTERVAL; extern float WAKE_LIFETIME;
\ No newline at end of file diff --git a/src/vehicles/Heli.h b/src/vehicles/Heli.h index a8f604aa..39e4cbcf 100644 --- a/src/vehicles/Heli.h +++ b/src/vehicles/Heli.h @@ -95,3 +95,4 @@ public: static void ActivateHeli(bool activate); }; +static_assert(sizeof(CHeli) == 0x33C, "CHeli: error"); diff --git a/src/vehicles/Plane.h b/src/vehicles/Plane.h index 6fa6776b..79738858 100644 --- a/src/vehicles/Plane.h +++ b/src/vehicles/Plane.h @@ -63,6 +63,7 @@ public: static bool HasCesnaBeenDestroyed(void); static bool HasDropOffCesnaBeenShotDown(void); }; +static_assert(sizeof(CPlane) == 0x29C, "CPlane: error"); extern float LandingPoint; extern float TakeOffPoint; diff --git a/src/vehicles/Train.h b/src/vehicles/Train.h index e20a08fd..bf541250 100644 --- a/src/vehicles/Train.h +++ b/src/vehicles/Train.h @@ -91,3 +91,4 @@ public: float *totalLength, float *totalDuration, CTrainInterpolationLine *interpLines, bool rightRail); static void UpdateTrains(void); }; +static_assert(sizeof(CTrain) == 0x2E4, "CTrain: error"); diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index 67024782..5dc7bc72 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -99,9 +99,6 @@ CVehicle::CVehicle(uint8 CreatedBy) m_bSirenOrAlarm = 0; m_nCarHornTimer = 0; m_nCarHornPattern = 0; -#ifdef MIAMI - bParking = false; -#endif m_nAlarmState = 0; m_nDoorLock = CARLOCK_UNLOCKED; m_nLastWeaponDamage = -1; @@ -121,9 +118,6 @@ CVehicle::CVehicle(uint8 CreatedBy) AutoPilot.m_nTimeToStartMission = CTimer::GetTimeInMilliseconds(); AutoPilot.m_bStayInCurrentLevel = false; AutoPilot.m_bIgnorePathfinding = false; -#ifdef MIAMI - AutoPilot.m_nSwitchDistance = 20; -#endif } CVehicle::~CVehicle() @@ -1353,23 +1347,3 @@ CVehicle::Load(uint8*& buf) SkipSaveBuf(buf, 99); } #endif - -#ifdef MIAMI -eVehicleAppearance -//--MIAMI: TODO, implement VC version, appearance != type -// This would work for cars, boats and bikes but not for planes and helis -CVehicle::GetVehicleAppearance(void) -{ - if (IsCar()) - return VEHICLE_CAR; - if (IsBoat()) - return VEHICLE_BOAT; - if (IsBike()) - return VEHICLE_BIKE; - if (IsPlane()) - return VEHICLE_PLANE; - if (IsHeli()) - return VEHICLE_HELI; - return VEHICLE_NONE; -} -#endif diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index bff5d578..110ff97c 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -109,18 +109,6 @@ enum eFlightModel FLIGHT_MODEL_SEAPLANE }; -#ifdef MIAMI -enum eVehicleAppearance -{ - VEHICLE_NONE, - VEHICLE_CAR, - VEHICLE_BIKE, - VEHICLE_HELI, - VEHICLE_BOAT, - VEHICLE_PLANE, -}; -#endif - // Or Weapon.h? void FireOneInstantHitRound(CVector *shotSource, CVector *shotTarget, int32 damage); @@ -184,10 +172,6 @@ public: uint8 bIsCarParkVehicle : 1; // Car has been created using the special CAR_PARK script command uint8 bHasAlreadyBeenRecorded : 1; // Used for replays -#ifdef MIAMI - uint8 bParking : 1; -#endif; - int8 m_numPedsUseItAsCover; uint8 m_nAmmoInClip; // Used to make the guns on boat do a reload (20 by default) int8 m_nPacManPickupsCarried; @@ -252,9 +236,6 @@ public: virtual void Load(uint8*& buf); #endif -#ifdef MIAMI - eVehicleAppearance GetVehicleAppearance(void); -#endif bool IsCar(void) { return m_vehType == VEHICLE_TYPE_CAR; } bool IsBoat(void) { return m_vehType == VEHICLE_TYPE_BOAT; } bool IsTrain(void) { return m_vehType == VEHICLE_TYPE_TRAIN; } @@ -310,4 +291,9 @@ public: static bool m_bDisableMouseSteering; }; +static_assert(sizeof(CVehicle) == 0x288, "CVehicle: error"); +static_assert(offsetof(CVehicle, m_pCurGroundEntity) == 0x1E0, "CVehicle: error"); +static_assert(offsetof(CVehicle, m_nAlarmState) == 0x1A0, "CVehicle: error"); +static_assert(offsetof(CVehicle, m_nLastWeaponDamage) == 0x228, "CVehicle: error"); + void DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle); |