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authorshfil <filip.gawin@zoho.com>2020-04-20 19:50:12 +0200
committerGitHub <noreply@github.com>2020-04-20 19:50:12 +0200
commit7794cca429163429e9a4b216d717002ae1034040 (patch)
tree10f23f0a163b2a7b3011b5570eb9af93010a25a1 /src/weapons/ShotInfo.cpp
parentupdated librw again (diff)
parentTry to build with mingw (diff)
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Diffstat (limited to 'src/weapons/ShotInfo.cpp')
-rw-r--r--src/weapons/ShotInfo.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/ShotInfo.cpp b/src/weapons/ShotInfo.cpp
index 83ce2a02..f09ae052 100644
--- a/src/weapons/ShotInfo.cpp
+++ b/src/weapons/ShotInfo.cpp
@@ -109,7 +109,7 @@ CShotInfo::Update()
if (shot.m_sourceEntity) {
assert(shot.m_sourceEntity->IsPed());
CPed *ped = (CPed*) shot.m_sourceEntity;
- float radius = max(1.0f, shot.m_radius);
+ float radius = Max(1.0f, shot.m_radius);
for (int i = 0; i < ped->m_numNearPeds; ++i) {
CPed *nearPed = ped->m_nearPeds[i];