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author | Filip Gawin <filip.gawin@zoho.com> | 2019-09-21 22:10:35 +0200 |
---|---|---|
committer | Filip Gawin <filip.gawin@zoho.com> | 2019-10-26 13:05:00 +0200 |
commit | 003ac856c6e239722241c40358ea91d3c5e64c3a (patch) | |
tree | 104e0cd9bc331f049dd01d312f55c8d6086acd82 /src | |
parent | audio7 (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/audio/AudioManager.cpp | 192 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 42 | ||||
-rw-r--r-- | src/audio/MusicManager.cpp | 172 | ||||
-rw-r--r-- | src/audio/MusicManager.h | 5 | ||||
-rw-r--r-- | src/core/common.h | 4 |
5 files changed, 266 insertions, 149 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index ae520684..20542c46 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -41,6 +41,7 @@ bool &bPlayerJustEnteredCar = *(bool *)0x6508C4; bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E; uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828; uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D; +uint32 *gOneShotCol = (uint32 *)0x604BD0; constexpr int totalAudioEntitiesSlots = 200; constexpr int maxVolume = 127; @@ -3136,9 +3137,9 @@ cAudioManager::Initialise() void cAudioManager::InitialisePoliceRadio() { - unk2 = 0; + policeChannelTimer = 0; unk3 = 0; - unk4 = 0; + policeChannelCounterSeconds = 0; for(int32 i = 0; i < 10; i++) { crimes[i].type = 0; } SampleManager.SetChannelReverbFlag(28, 0); @@ -8170,9 +8171,7 @@ cAudioManager::ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface void cAudioManager::ReportCrime(int32 type, const CVector *pos) { - int32 lastCrime; - - lastCrime = 10; + int32 lastCrime = 10; if(m_bIsInitialised && MusicManager.m_nMusicMode != 2 && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && (type > 0 || type < 17) && m_nTimeOfRecentCrime >= gMinTimeToNextReport[type]) { @@ -8257,10 +8256,22 @@ cAudioManager::ResetTimers(uint32 time) } } -WRAPPER void +void cAudioManager::Service() { - EAXJMP(0x57A2A0); + GenerateIntegerRandomNumberTable(); + if(m_bTimerJustReset) { + ResetAudioLogicTimers(m_nTimer); + MusicManager.ResetTimers(m_nTimer); + m_bTimerJustReset = 0; + } + if(m_bIsInitialised) { + m_bPreviousUserPause = m_bUserPause; + m_bUserPause = CTimer::GetIsUserPaused(); + UpdateReflections(); + ServiceSoundEffects(); + MusicManager.Service(); + } } WRAPPER @@ -8273,7 +8284,7 @@ cAudioManager::ServiceCollisions() void cAudioManager::ServicePoliceRadio() { - int wantedLevel = 0; // bug?; + int32 wantedLevel = 0; // bug?; static uint32 nLastSeen = 300; if(m_bIsInitialised) { @@ -8298,7 +8309,6 @@ cAudioManager::ServicePoliceRadio() void cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) { - bool processed = false; uint32 sample; int32 freq; @@ -8322,12 +8332,12 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) bMissionAudioPhysicalPlayingStatus == 1) { SampleManager.PauseStream(0, 1u); } - if(!unk2) bChannelOpen = 0; + if(!policeChannelTimer) bChannelOpen = 0; if(cWait) { --cWait; return; } - if(g_nMissionAudioSfx != 3032 && !bChannelOpen) { + if(g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && !bChannelOpen) { if(g_nMissionAudioPlayingStatus) { if(g_nMissionAudioPlayingStatus == 1 && !bMissionAudioPhysicalPlayingStatus && @@ -8358,11 +8368,12 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) if(bChannelOpen) DoPoliceRadioCrackle(); if((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || g_nMissionAudioPlayingStatus != 1) && - !SampleManager.GetChannelUsedFlag(policeChannel) && unk2) { - if(unk2) { - sample = *(uint32 *)&stuff[4 * unk4]; - --unk2; - unk4 = (unk4 + 1) % 60; + !SampleManager.GetChannelUsedFlag(policeChannel) && policeChannelTimer) { + if(policeChannelTimer) { + sample = *(uint32 *)&stuff[4 * policeChannelCounterSeconds]; + --policeChannelTimer; + policeChannelCounterSeconds = + (policeChannelCounterSeconds + 1) % 60; } else { sample = TOTAL_AUDIO_SAMPLES; } @@ -8403,15 +8414,6 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) } } } -#if 1 -WRAPPER -void -cAudioManager::ServiceSoundEffects() -{ - -} - -#else void cAudioManager::ServiceSoundEffects() @@ -8460,7 +8462,7 @@ cAudioManager::ServiceSoundEffects() } m_nScriptObjectEntityTotal = 0; } -#endif + int8 cAudioManager::SetCurrent3DProvider(uint8 which) { @@ -8502,9 +8504,10 @@ cAudioManager::SetEffectsMasterVolume(uint8 volume) const void cAudioManager::SetEntityStatus(int32 id, bool status) { - if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots) { - if(m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bStatus = status; } - } + if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots && + m_asAudioEntities[id].m_bIsUsed) { + m_asAudioEntities[id].m_bStatus = status; + } } uint32 @@ -8591,7 +8594,7 @@ cAudioManager::SetMusicMasterVolume(uint8 volume) const void cAudioManager::SetSpeakerConfig(int32 conf) const { - SampleManager.SetSpeakerConfig(conf); + SampleManager.SetSpeakerConfig(conf); } void @@ -8628,6 +8631,113 @@ cAudioManager::SetUpLoopingCollisionSound(cAudioCollision *col, uint8 counter) } } +void +cAudioManager::SetUpOneShotCollisionSound(cAudioCollision *col) +{ + int16 s1; + int16 s2; + + int32 emittingVol; + float ratio; + + static uint16 counter = 28; + + for(int32 i = 0; i < 2; i++) { + if(i) { + s1 = col->m_bSurface2; + s2 = col->m_bSurface1; + } else { + s1 = col->m_bSurface1; + s2 = col->m_bSurface2; + } + ratio = GetCollisionOneShotRatio(s1, col->m_fIntensity1); + if(s1 == SURFACE_METAL6 && s2 == SURFACE_FLESH) ratio = 0.25f * ratio; + if(s1 == SURFACE_METAL6 && ratio < 0.6f) { + s1 = SURFACE_BILLBOARD; + ratio = min(1.f, 2.f * ratio); + } + emittingVol = 40.f * ratio; + if(emittingVol) { + m_sQueueSample.m_fDistance = Sqrt(col->m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(emittingVol, 60.f, m_sQueueSample.m_fDistance); + if(m_sQueueSample.m_bVolume) { + m_sQueueSample.m_nSampleIndex = gOneShotCol[s1]; + switch(m_sQueueSample.m_nSampleIndex) { + case AUDIO_SAMPLE_COLLISION_PAVEMENT: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] % 5u; + break; + case AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_1: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[0] % 6u; + break; + case AUDIO_SAMPLE_COLLISION_METAL_13: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] & 1; + break; + case AUDIO_SAMPLE_COLLISION_FENCE: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] & 3; + break; + case AUDIO_SAMPLE_COLLISION_FLESH: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[4] % 5u; + break; + case AUDIO_SAMPLE_COLLISION_WOOD: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[4] & 3; + break; + case AUDIO_SAMPLE_COLLISION_WOOD_BOX: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] & 3; + break; + case AUDIO_SAMPLE_COLLISION_HEDGE: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[2] % 5u; + break; + case AUDIO_SAMPLE_COLLISION_METAL_28: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[2] % 3u; + break; + case AUDIO_SAMPLE_COLLISION_METAL: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] % 5u; + break; + case AUDIO_SAMPLE_COLLISION_LOOSE: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] & 1; + break; + default: break; + } + switch(s1) { + case SURFACE_GLASS: m_sQueueSample.m_nFrequency = 13500; break; + case SURFACE_METAL15: m_sQueueSample.m_nFrequency = 8819; break; + case SURFACE_PUDDLE: + m_sQueueSample.m_nFrequency = + 2 * SampleManager.GetSampleBaseFrequency( + m_sQueueSample.m_nSampleIndex); + break; + case SURFACE_TIRE: m_sQueueSample.m_nFrequency = 6000; break; + case SURFACE_HARD24: m_sQueueSample.m_nFrequency = 8000; break; + default: + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency( + m_sQueueSample.m_nSampleIndex); + break; + } + m_sQueueSample.m_nFrequency += + RandomDisplacement(m_sQueueSample.m_nFrequency / 16); + m_sQueueSample.m_counter = counter++; + if(counter >= 255u) counter = 28; + m_sQueueSample.m_vecPos = col->m_vecPosition; + m_sQueueSample.m_bBankIndex = 0; + m_sQueueSample.m_bIsDistant = 0; + m_sQueueSample.field_16 = 11; + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_bEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = 0; + m_sQueueSample.m_nLoopEnd = -1; + m_sQueueSample.field_48 = 4.0; + m_sQueueSample.m_fSoundIntensity = 60.0; + m_sQueueSample.field_56 = 1; + m_sQueueSample.m_bReverbFlag = 1; + m_sQueueSample.m_bRequireReflection = 0; + AddSampleToRequestedQueue(); + } + } + } +} + WRAPPER bool cAudioManager::SetupCrimeReport() @@ -8641,11 +8751,9 @@ bool cAudioManager::SetupJumboEngineSound(uint8, int32) { EAXJMP(0x56F140); } bool cAudioManager::SetupJumboFlySound(uint8 emittingVol) { - int32 vol; - if(m_sQueueSample.m_fDistance >= 440.0f) return 0; - vol = ComputeVolume(emittingVol, 440.0f, m_sQueueSample.m_fDistance); + int32 vol = ComputeVolume(emittingVol, 440.0f, m_sQueueSample.m_fDistance); m_sQueueSample.m_bVolume = vol; if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_FLY_SOUND; @@ -8712,11 +8820,9 @@ cAudioManager::SetupJumboRumbleSound(uint8 emittingVol) bool cAudioManager::SetupJumboTaxiSound(uint8 vol) { - uint8 emittingVol; - if(m_sQueueSample.m_fDistance >= 180.f) return 0; - emittingVol = (vol + (vol * m_sQueueSample.m_fDistance / 180)) / 2; + uint8 emittingVol = (vol + (vol * m_sQueueSample.m_fDistance / 180)) / 2; if(m_sQueueSample.m_fDistance / 180 < 0.7f) emittingVol -= emittingVol * gJumboVolOffsetPercentage / 100; @@ -8969,6 +9075,13 @@ cAudioManager::UpdateGasPedalAudio(CAutomobile *automobile) automobile->m_fGasPedalAudio = newGasPedalAudio; } +WRAPPER +void +cAudioManager::UpdateReflections() +{ + EAXJMP(0x57B470); +} + bool cAudioManager::UsesReverseWarning(int32 model) const { @@ -9210,19 +9323,23 @@ InjectHook(0x5803D0, &cAudioManager::ReportCrime, PATCH_JUMP); InjectHook(0x569650, &cAudioManager::ResetAudioLogicTimers, PATCH_JUMP); InjectHook(0x57EFF0, &cAudioManager::ResetPoliceRadio, PATCH_JUMP); InjectHook(0x57A7B0, &cAudioManager::ResetTimers, PATCH_JUMP); +InjectHook(0x57A2A0, &cAudioManager::Service, PATCH_JUMP); InjectHook(0x57F110, &cAudioManager::ServicePoliceRadio, PATCH_JUMP); InjectHook(0x57F1B0, &cAudioManager::ServicePoliceRadioChannel, PATCH_JUMP); -//InjectHook(0x57AA60, &cAudioManager::ServiceSoundEffects, PATCH_JUMP); +InjectHook(0x57AA60, &cAudioManager::ServiceSoundEffects, PATCH_JUMP); InjectHook(0x57A910, &cAudioManager::SetCurrent3DProvider, PATCH_JUMP); InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP); InjectHook(0x57A770, &cAudioManager::SetEffectsFadeVolume, PATCH_JUMP); InjectHook(0x57A730, &cAudioManager::SetEffectsMasterVolume, PATCH_JUMP); InjectHook(0x57A4C0, &cAudioManager::SetEntityStatus, PATCH_JUMP); +InjectHook(0x568E20, &cAudioManager::SetLoopingCollisionRequestedSfxFreqAndGetVol, PATCH_JUMP); InjectHook(0x5795F0, &cAudioManager::SetMissionAudioLocation, PATCH_JUMP); InjectHook(0x57F020, &cAudioManager::SetMissionScriptPoliceAudio, PATCH_JUMP); InjectHook(0x57A790, &cAudioManager::SetMusicFadeVolume, PATCH_JUMP); InjectHook(0x57A750, &cAudioManager::SetMusicMasterVolume, PATCH_JUMP); InjectHook(0x57A9A0, &cAudioManager::SetSpeakerConfig, PATCH_JUMP); +InjectHook(0x568D30, &cAudioManager::SetUpLoopingCollisionSound, PATCH_JUMP); +InjectHook(0x5689D0, &cAudioManager::SetUpOneShotCollisionSound, PATCH_JUMP); InjectHook(0x56F230, &cAudioManager::SetupJumboFlySound, PATCH_JUMP); InjectHook(0x56F310, &cAudioManager::SetupJumboRumbleSound, PATCH_JUMP); InjectHook(0x56EF20, &cAudioManager::SetupJumboTaxiSound, PATCH_JUMP); @@ -9238,4 +9355,5 @@ InjectHook(0x57C320, &cAudioManager::sub_57C320, PATCH_JUMP); InjectHook(0x5755C0, &cPedComments::Add, PATCH_JUMP); InjectHook(0x575730, &cPedComments::Process, PATCH_JUMP); InjectHook(0x5685E0, &cAudioCollisionManager::AddCollisionToRequestedQueue, PATCH_JUMP); +InjectHook(0x57C430, &cAudioScriptObject::Reset, PATCH_JUMP); ENDPATCHES diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 59a92a48..35c6f257 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -200,7 +200,7 @@ public: CVector Posn; int32 AudioEntity; - void Reset(); // todo hook + void Reset(); /// ok static void *operator new(size_t); static void *operator new(size_t, int); @@ -284,9 +284,9 @@ public: int32 m_nPoliceChannelEntity; uint8 stuff[239]; uint8 unk1; - uint8 unk2; + uint8 policeChannelTimer; uint8 unk3; - uint8 unk4; + uint8 policeChannelCounterSeconds; uint8 unk5; Crime crimes[10]; int32 m_nFrontEndEntity; @@ -417,7 +417,7 @@ public: uint8 GetCDAudioDriveLetter() const; int8 GetCurrent3DProviderIndex() const; /// ok float GetCollisionLoopingRatio(uint32 a, uint32 b, float c) const; // not used - float GetCollisionOneShotRatio(int32 a, float b) const; /// ok + float GetCollisionOneShotRatio(int32 a, float b) const; /// ok float GetCollisionRatio(float a, float b, float c, float d) const; /// ok float GetDistanceSquared(CVector *v) const; /// ok int32 GetJumboTaxiFreq() const; /// ok @@ -528,12 +528,12 @@ public: void ReleaseDigitalHandle() const; void ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2, float collisionPower, float intensity2); /// ok - void ReportCrime(int32 crime, const CVector *pos); /// ok - void ResetAudioLogicTimers(int32 timer); /// ok - void ResetPoliceRadio(); /// ok - void ResetTimers(uint32 time); /// ok + void ReportCrime(int32 crime, const CVector *pos); /// ok + void ResetAudioLogicTimers(int32 timer); /// ok + void ResetPoliceRadio(); /// ok + void ResetTimers(uint32 time); /// ok - void Service(); // todo + void Service(); /// ok void ServiceCollisions(); // todo void ServicePoliceRadio(); /// ok void ServicePoliceRadioChannel(int32 wantedLevel); /// ok @@ -543,28 +543,30 @@ public: void SetEffectsFadeVolume(uint8 volume) const; void SetEffectsMasterVolume(uint8 volume) const; void SetEntityStatus(int32 id, bool status); - uint32 SetLoopingCollisionRequestedSfxFreqAndGetVol(cAudioCollision *audioCollision); // todo hook + uint32 + SetLoopingCollisionRequestedSfxFreqAndGetVol(cAudioCollision *audioCollision); /// ok void SetMissionAudioLocation(float x, float y, float z); void SetMissionScriptPoliceAudio(int32 sfx) const; void SetMonoMode(uint8); // todo (mobile) void SetMusicFadeVolume(uint8 volume) const; void SetMusicMasterVolume(uint8 volume) const; void SetSpeakerConfig(int32 conf) const; - void SetUpLoopingCollisionSound(cAudioCollision *col, uint8 counter); // todo hook - void SetUpOneShotCollisionSound(int a2); // todo - bool SetupCrimeReport(); // todo - bool SetupJumboEngineSound(uint8 a2, int32 a3); // todo - bool SetupJumboFlySound(uint8 emittingVol); /// ok - bool SetupJumboRumbleSound(uint8 emittingVol); /// ok - bool SetupJumboTaxiSound(uint8 vol); /// ok - bool SetupJumboWhineSound(uint8 emittingVol, int32 freq); /// ok - void SetupPedComments(cPedParams *params, uint32 sound); /// ok - void SetupSuspectLastSeenReport(); // todo + void SetUpLoopingCollisionSound(cAudioCollision *col, uint8 counter); /// ok + void SetUpOneShotCollisionSound(cAudioCollision *col); /// ok + bool SetupCrimeReport(); // todo + bool SetupJumboEngineSound(uint8 a2, int32 a3); // todo + bool SetupJumboFlySound(uint8 emittingVol); /// ok + bool SetupJumboRumbleSound(uint8 emittingVol); /// ok + bool SetupJumboTaxiSound(uint8 vol); /// ok + bool SetupJumboWhineSound(uint8 emittingVol, int32 freq); /// ok + void SetupPedComments(cPedParams *params, uint32 sound); /// ok + void SetupSuspectLastSeenReport(); // todo void Terminate(); void TranslateEntity(CVector *v1, CVector *v2) const; void UpdateGasPedalAudio(CAutomobile *automobile); + void UpdateReflections(); // todo bool UsesReverseWarning(int32 model) const; bool UsesSiren(int32 model) const; bool UsesSirenSwitching(int32 model) const; diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp index a14994cd..fa1a9390 100644 --- a/src/audio/MusicManager.cpp +++ b/src/audio/MusicManager.cpp @@ -1,34 +1,38 @@ -#include "common.h" -#include "patcher.h" #include "MusicManager.h" +#include "Camera.h" #include "Font.h" #include "Hud.h" +#include "ModelIndices.h" +#include "Replay.h" #include "Text.h" #include "Timer.h" -#include "Camera.h" #include "World.h" -#include "ModelIndices.h" #include "sampman.h" -#include "Replay.h" +#include "patcher.h" -cMusicManager &MusicManager = *(cMusicManager*)0x8F3964; -int32 &gNumRetunePresses = *(int32*)0x650B80; -wchar *pCurrentStation = (wchar*)0x650B9C; -uint8 &cDisplay = *(uint8*)0x650BA1; +cMusicManager &MusicManager = *(cMusicManager *)0x8F3964; +int32 &gNumRetunePresses = *(int32 *)0x650B80; +wchar *pCurrentStation = (wchar *)0x650B9C; +uint8 &cDisplay = *(uint8 *)0x650BA1; -WRAPPER char* cMusicManager::Get3DProviderName(char) { EAXJMP(0x57A8C0); } +WRAPPER char * +cMusicManager::Get3DProviderName(char) +{ + EAXJMP(0x57A8C0); +} -bool cMusicManager::PlayerInCar() +bool +cMusicManager::PlayerInCar() { - if (!FindPlayerVehicle()) + if(!FindPlayerVehicle()) return false; else { int32 State = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_nPedState; - if (State == PED_DRAG_FROM_CAR || State == PED_EXIT_CAR || State == PED_ARRESTED) + if(State == PED_DRAG_FROM_CAR || State == PED_EXIT_CAR || State == PED_ARRESTED) return false; - switch (FindPlayerVehicle()->m_modelIndex) { + switch(FindPlayerVehicle()->m_modelIndex) { case MI_FIRETRUCK: case MI_AMBULAN: case MI_MRWHOOP: @@ -36,10 +40,8 @@ bool cMusicManager::PlayerInCar() case MI_TRAIN: case MI_SPEEDER: case MI_REEFER: - case MI_GHOST: - return false; - default: - return true; + case MI_GHOST: return false; + default: return true; } } } @@ -47,56 +49,53 @@ bool cMusicManager::PlayerInCar() #if 0 WRAPPER void cMusicManager::DisplayRadioStationName(void) { EAXJMP(0x57E6D0); } #else -void cMusicManager::DisplayRadioStationName() +void +cMusicManager::DisplayRadioStationName() { int8 pRetune; int8 gStreamedSound; int8 gRetuneCounter; - if (!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && cMusicManager::PlayerInCar() && !CReplay::IsPlayingBack()) { - if (MusicManager.m_bPlayerInCar && !MusicManager.m_bPreviousPlayerInCar) + if(!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && cMusicManager::PlayerInCar() && + !CReplay::IsPlayingBack()) { + if(MusicManager.m_bPlayerInCar && !MusicManager.m_bPreviousPlayerInCar) pCurrentStation = nil; - if (SampleManager.IsMP3RadioChannelAvailable()) { + if(SampleManager.IsMP3RadioChannelAvailable()) { gStreamedSound = MusicManager.m_nCurrentStreamedSound; - if (gStreamedSound != STREAMED_SOUND_CITY_AMBIENT && gStreamedSound != STREAMED_SOUND_WATER_AMBIENT) { - if (gStreamedSound > STREAMED_SOUND_RADIO_MP3_PLAYER) - return; - } - else { + if(gStreamedSound != STREAMED_SOUND_CITY_AMBIENT && + gStreamedSound != STREAMED_SOUND_WATER_AMBIENT) { + if(gStreamedSound > STREAMED_SOUND_RADIO_MP3_PLAYER) return; + } else { gStreamedSound = STREAMED_SOUND_RADIO_POLICE; } pRetune = gNumRetunePresses + gStreamedSound; - if (pRetune == POLICE_RADIO) { + if(pRetune == POLICE_RADIO) { pRetune = RADIO_OFF; - } - else if (pRetune > POLICE_RADIO) { + } else if(pRetune > POLICE_RADIO) { pRetune = pRetune - 11; } - } - else { + } else { gStreamedSound = MusicManager.m_nCurrentStreamedSound; pRetune = gNumRetunePresses + gStreamedSound; - if (pRetune >= USERTRACK) { + if(pRetune >= USERTRACK) { gRetuneCounter = gNumRetunePresses; pRetune = MusicManager.m_nCurrentStreamedSound; - if (gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) + if(gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) pRetune = RADIO_OFF; - while (gRetuneCounter) { - if (pRetune == RADIO_OFF) { + while(gRetuneCounter) { + if(pRetune == RADIO_OFF) { pRetune = HEAD_RADIO; - } - else if (pRetune < USERTRACK) { + } else if(pRetune < USERTRACK) { pRetune = pRetune + 1; } - if (pRetune == USERTRACK) - pRetune = RADIO_OFF; + if(pRetune == USERTRACK) pRetune = RADIO_OFF; --gRetuneCounter; } @@ -105,52 +104,29 @@ void cMusicManager::DisplayRadioStationName() wchar *string = nil; - switch (pRetune) { - case HEAD_RADIO: - string = TheText.Get("FEA_FM0"); - break; - case DOUBLE_CLEF: - string = TheText.Get("FEA_FM1"); - break; - case JAH_RADIO: - string = TheText.Get("FEA_FM2"); - break; - case RISE_FM: - string = TheText.Get("FEA_FM3"); - break; - case LIPS_106: - string = TheText.Get("FEA_FM4"); - break; - case GAME_FM: - string = TheText.Get("FEA_FM5"); - break; - case MSX_FM: - string = TheText.Get("FEA_FM6"); - break; - case FLASHBACK: - string = TheText.Get("FEA_FM7"); - break; - case CHATTERBOX: - string = TheText.Get("FEA_FM8"); - break; - case USERTRACK: - string = TheText.Get("FEA_FM9"); - break; - default: - return; + switch(pRetune) { + case HEAD_RADIO: string = TheText.Get("FEA_FM0"); break; + case DOUBLE_CLEF: string = TheText.Get("FEA_FM1"); break; + case JAH_RADIO: string = TheText.Get("FEA_FM2"); break; + case RISE_FM: string = TheText.Get("FEA_FM3"); break; + case LIPS_106: string = TheText.Get("FEA_FM4"); break; + case GAME_FM: string = TheText.Get("FEA_FM5"); break; + case MSX_FM: string = TheText.Get("FEA_FM6"); break; + case FLASHBACK: string = TheText.Get("FEA_FM7"); break; + case CHATTERBOX: string = TheText.Get("FEA_FM8"); break; + case USERTRACK: string = TheText.Get("FEA_FM9"); break; + default: return; }; - if (pRetune > CHATTERBOX && !SampleManager.IsMP3RadioChannelAvailable()) { - return; - } + if(pRetune > CHATTERBOX && !SampleManager.IsMP3RadioChannelAvailable()) { return; } - if (string && pCurrentStation != string || MusicManager.m_nCurrentStreamedSound == STREAMED_SOUND_RADIO_MP3_PLAYER && MusicManager.m_nPreviousStreamedSound != STREAMED_SOUND_RADIO_MP3_PLAYER) { + if(string && pCurrentStation != string || + MusicManager.m_nCurrentStreamedSound == STREAMED_SOUND_RADIO_MP3_PLAYER && + MusicManager.m_nPreviousStreamedSound != STREAMED_SOUND_RADIO_MP3_PLAYER) { pCurrentStation = string; cDisplay = 60; - } - else { - if (!cDisplay) - return; + } else { + if(!cDisplay) return; --cDisplay; } @@ -164,7 +140,7 @@ void cMusicManager::DisplayRadioStationName() CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation); - if (gNumRetunePresses) + if(gNumRetunePresses) CFont::SetColor(CRGBA(102, 133, 143, 255)); else CFont::SetColor(CRGBA(147, 196, 211, 255)); @@ -203,38 +179,44 @@ cMusicManager::StopFrontEndTrack() EAXJMP(0x57E3D0); } - -WRAPPER void cMusicManager::PlayAnnouncement(unsigned char) +WRAPPER void +cMusicManager::PlayAnnouncement(unsigned char) { EAXJMP(0x57E430); } -WRAPPER void cMusicManager::PlayFrontEndTrack(unsigned char, unsigned char) +WRAPPER void +cMusicManager::PlayFrontEndTrack(unsigned char, unsigned char) { EAXJMP(0x57E2E0); } -WRAPPER void cMusicManager::PreloadCutSceneMusic(unsigned char) +WRAPPER void +cMusicManager::PreloadCutSceneMusic(unsigned char) { EAXJMP(0x57E210); } -WRAPPER void cMusicManager::PlayPreloadedCutSceneMusic(void) +WRAPPER void +cMusicManager::PlayPreloadedCutSceneMusic(void) { EAXJMP(0x57E290); } -WRAPPER void cMusicManager::StopCutSceneMusic(void) +WRAPPER void +cMusicManager::StopCutSceneMusic(void) { EAXJMP(0x57E2B0); } -WRAPPER int32 cMusicManager::GetRadioInCar(void) +WRAPPER int32 +cMusicManager::GetRadioInCar(void) { EAXJMP(0x57D1D0); } -WRAPPER void cMusicManager::SetRadioInCar(unsigned int) +WRAPPER void +cMusicManager::SetRadioInCar(unsigned int) { EAXJMP(0x57D2C0); } @@ -250,4 +232,14 @@ void cMusicManager::ResetMusicAfterReload() { EAXJMP(0x57CF30); +} + +WRAPPER +void cMusicManager::ResetTimers(int32) { EAXJMP(0x57D420); } + +WRAPPER +void +cMusicManager::Service() +{ + EAXJMP(0x57D440); }
\ No newline at end of file diff --git a/src/audio/MusicManager.h b/src/audio/MusicManager.h index 6ced08f7..47f3ad68 100644 --- a/src/audio/MusicManager.h +++ b/src/audio/MusicManager.h @@ -1,5 +1,7 @@ #pragma once +#include "common.h" + enum eRadioStation { HEAD_RADIO, @@ -297,6 +299,9 @@ public: void SetRadioChannelByScript(unsigned char, int); void ResetMusicAfterReload(); + + void ResetTimers(int32); + void Service(); }; static_assert(sizeof(cMusicManager) == 0x95C, "cMusicManager: error"); diff --git a/src/core/common.h b/src/core/common.h index 0a2e6768..d3d4e049 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -197,8 +197,8 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con #define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0])) #define BIT(num) (1<<(num)) -auto max = [](auto a, auto b) { return ((a) > (b)) ? (a) : (b); }; -auto min = [](auto a, auto b) { return ((a) < (b)) ? (a) : (b); }; +//auto max = [](auto a, auto b) { return ((a) > (b)) ? (a) : (b); }; +//auto min = [](auto a, auto b) { return ((a) < (b)) ? (a) : (b); }; #define ABS(a) (((a) < 0) ? (-(a)) : (a)) #define norm(value, min, max) (((value) < (min)) ? 0 : (((value) > (max)) ? 1 : (((value) - (min)) / ((max) - (min))))) |