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authorWes Hampson <thehambone93@gmail.com>2020-03-11 22:15:27 +0100
committerWes Hampson <thehambone93@gmail.com>2020-03-11 22:15:27 +0100
commit018fb3a9298c8c549745ad5af9fb708ef7b8cb41 (patch)
tree028c9bdd78398042f7acd44bf35f50f83500a24c /src
parentBugfixes, GenericSave() works now! (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/core/Stats.h2
-rw-r--r--src/save/GenericGameStorage.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/core/Stats.h b/src/core/Stats.h
index 7ee4aed0..4bf99c45 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -74,4 +74,4 @@ public:
static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
static void RegisterElBurroTime(int32);
static void SaveStats(uint8 *buf, uint32 *size);
-}; \ No newline at end of file
+};
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index 7cef6c9e..5a0df1fe 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -241,7 +241,7 @@ DoGameSpecificStuffAfterSucessLoad()
StillToFadeOut = true;
JustLoadedDontFadeInYet = true;
CTheScripts::Process();
- }
+}
bool
CheckSlotDataValid(int32 slot)