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authorSergeanur <s.anureev@yandex.ua>2021-01-12 12:22:44 +0100
committerGitHub <noreply@github.com>2021-01-12 12:22:44 +0100
commit8888ee3974587cfb6172e420210df75e5c5de3f7 (patch)
tree10294da8d82bcdedaaf64cee35897a7fe08b64ea /src
parentMerge branch 'miami' into lcs (diff)
parentMore fix (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/animation/AnimBlendAssocGroup.cpp74
-rw-r--r--src/animation/AnimBlendAssocGroup.h1
-rw-r--r--src/animation/CutsceneMgr.cpp676
-rw-r--r--src/animation/CutsceneMgr.h128
-rw-r--r--src/animation/CutsceneMgr_overlay.cpp1030
-rw-r--r--src/audio/AudioLogic.cpp30
-rw-r--r--src/audio/MusicManager.cpp8
-rw-r--r--src/audio/audio_enums.h1278
-rw-r--r--src/audio/sampman.h1283
-rw-r--r--src/audio/sampman_miles.cpp12
-rw-r--r--src/audio/sampman_oal.cpp2
-rw-r--r--src/collision/TempColModels.cpp2
-rw-r--r--src/collision/TempColModels.h2
-rw-r--r--src/control/Script3.cpp2
-rw-r--r--src/control/Script5.cpp24
-rw-r--r--src/control/Script7.cpp2
-rw-r--r--src/control/Script8.cpp2
-rw-r--r--src/core/Game.h2
-rw-r--r--src/core/Streaming.cpp93
-rw-r--r--src/core/common.h1
-rw-r--r--src/core/config.h2
-rw-r--r--src/core/main.cpp4
-rw-r--r--src/core/main.h4
-rw-r--r--src/fakerw/fake.cpp2
-rw-r--r--src/modelinfo/BaseModelInfo.cpp12
-rw-r--r--src/modelinfo/BaseModelInfo.h11
-rw-r--r--src/modelinfo/ModelInfo.cpp7
-rw-r--r--src/objects/CutsceneObject.cpp7
-rw-r--r--src/render/Hud.cpp2
-rw-r--r--src/render/Hud.h3
-rw-r--r--src/text/Messages.cpp9
-rw-r--r--src/text/Messages.h1
32 files changed, 1589 insertions, 3127 deletions
diff --git a/src/animation/AnimBlendAssocGroup.cpp b/src/animation/AnimBlendAssocGroup.cpp
index df47e9b5..ea6dea3e 100644
--- a/src/animation/AnimBlendAssocGroup.cpp
+++ b/src/animation/AnimBlendAssocGroup.cpp
@@ -14,6 +14,7 @@
#include "RpAnimBlend.h"
#include "AnimBlendAssociation.h"
#include "AnimBlendAssocGroup.h"
+#include "KeyGen.h"
//--MIAMI: file done
@@ -109,27 +110,34 @@ strcmpIgnoringDigits(const char *s1, const char *s2)
}
}
+extern const char* csPlayerNames[];
+extern const char* playerNames[];
+
CBaseModelInfo*
GetModelFromName(const char *name)
{
int i;
- CBaseModelInfo *mi;
- char playername[32];
-
- if(strncasecmp(name, "CSplay", 6) == 0 &&
- strncasecmp(CModelInfo::GetModelInfo(MI_PLAYER)->GetModelName(), "ig", 2) == 0){
- strcpy(playername, CModelInfo::GetModelInfo(MI_PLAYER)->GetModelName());
- playername[0] = 'C';
- playername[1] = 'S';
- name = playername;
+ CBaseModelInfo* mi;
+ if (CKeyGen::GetUppercaseKey(name) == CKeyGen::GetUppercaseKey("cstoni_a")) {
+ i = 0;
+ while (csPlayerNames[i][0] != '\0') {
+ if (CModelInfo::GetModelInfo(0)->GetNameHashKey() == CKeyGen::GetUppercaseKey(playerNames[i])) {
+ name = csPlayerNames[i];
+ break;
+ }
+ i++;
+ }
}
- for(i = 0; i < MODELINFOSIZE; i++){
+ uint32 hashKey = CKeyGen::GetUppercaseKey(name);
+ for (i = 0; i < MODELINFOSIZE; i++) {
mi = CModelInfo::GetModelInfo(i);
- if(mi && mi->GetRwObject() && RwObjectGetType(mi->GetRwObject()) == rpCLUMP &&
- strcmpIgnoringDigits(mi->GetModelName(), name))
+ if (mi && mi->GetRwObject()
+ && RwObjectGetType(mi->GetRwObject()) == rpCLUMP &&
+ hashKey == mi->GetNameHashKey())
return mi;
}
+
return nil;
}
@@ -183,3 +191,45 @@ CAnimBlendAssocGroup::CreateAssociations(const char *blockName, RpClump *clump,
}
numAssociations = numAssocs;
}
+
+void
+CAnimBlendAssocGroup::CreateAssociations(const char *blockName, const char *animNames, const char *objectNames, int numChars)
+{
+ if (!objectNames) {
+ CreateAssociations(blockName);
+ return;
+ }
+
+ if (assocList)
+ DestroyAssociations();
+
+ animBlock = CAnimManager::GetAnimationBlock(blockName);
+ assocList = new CAnimBlendAssociation[animBlock->numAnims];
+
+ numAssociations = 0;
+ if (animBlock->numAnims > 0)
+ {
+ int i, j;
+ for (i = 0; i < animBlock->numAnims; i++) {
+ int animId = -1;
+ for (j = 0; j != animBlock->numAnims; j++)
+ if (strcmp(CAnimManager::GetAnimation(i + animBlock->firstIndex)->name, animNames + numChars * j) == 0)
+ animId = j;
+
+ if (animId != -1) {
+ CBaseModelInfo* minfo = GetModelFromName(objectNames + numChars * animId);
+ if (minfo)
+ {
+ RpClump* clump = (RpClump*)minfo->CreateInstance();
+ RpAnimBlendClumpInit(clump);
+ assocList[numAssociations].Init(clump, CAnimManager::GetAnimation(i + animBlock->firstIndex));
+ if (IsClumpSkinned(clump))
+ RpClumpForAllAtomics(clump, AtomicRemoveAnimFromSkinCB, nil);
+ RpClumpDestroy(clump);
+ assocList[numAssociations].animId = i + numAssociations;
+ assocList[numAssociations++].groupId = groupId;
+ }
+ }
+ }
+ }
+} \ No newline at end of file
diff --git a/src/animation/AnimBlendAssocGroup.h b/src/animation/AnimBlendAssocGroup.h
index 86f0ca18..e264787e 100644
--- a/src/animation/AnimBlendAssocGroup.h
+++ b/src/animation/AnimBlendAssocGroup.h
@@ -21,4 +21,5 @@ public:
CAnimBlendAssociation *CopyAnimation(const char *name);
void CreateAssociations(const char *name);
void CreateAssociations(const char *blockName, RpClump *clump, const char **animNames, int numAssocs);
+ void CreateAssociations(const char *blockName, const char *animNames, const char *objectNames, int numChars);
};
diff --git a/src/animation/CutsceneMgr.cpp b/src/animation/CutsceneMgr.cpp
index 88c73661..bbbd9aa3 100644
--- a/src/animation/CutsceneMgr.cpp
+++ b/src/animation/CutsceneMgr.cpp
@@ -22,594 +22,86 @@
#include "ColStore.h"
#include "Radar.h"
#include "Pools.h"
+#include "crossplatform.h"
//--MIAMI: file done
-const struct {
- const char *szTrackName;
- int iTrackId;
-} musicNameIdAssoc[] = {
- { "ASS_1", STREAMED_SOUND_CUTSCENE_ASS_1 },
- { "ASS_2", STREAMED_SOUND_CUTSCENE_ASS_2 },
- { "BANK_1", STREAMED_SOUND_CUTSCENE_BANK_1 },
- { "BANK_2A", STREAMED_SOUND_CUTSCENE_BANK_2A },
- { "BANK_2B", STREAMED_SOUND_CUTSCENE_BANK_2B },
- { "BANK_3A", STREAMED_SOUND_CUTSCENE_BANK_3A },
- { "BANK_3B", STREAMED_SOUND_CUTSCENE_BANK_3B },
- { "BANK_4", STREAMED_SOUND_CUTSCENE_BANK_4 },
- { "BIKE_1", STREAMED_SOUND_CUTSCENE_BIKE_1 },
- { "BIKE_2", STREAMED_SOUND_CUTSCENE_BIKE_2 },
- { "BIKE_3", STREAMED_SOUND_CUTSCENE_BIKE_3 },
- { "BUD_1", STREAMED_SOUND_CUTSCENE_BUD_1 },
- { "BUD_2", STREAMED_SOUND_CUTSCENE_BUD_2 },
- { "BUD_3", STREAMED_SOUND_CUTSCENE_BUD_3 },
- { "CAP_1", STREAMED_SOUND_CUTSCENE_CAP_1 },
- { "CAR_1", STREAMED_SOUND_CUTSCENE_CAR_1 },
- { "CNT_1A", STREAMED_SOUND_CUTSCENE_CNT_1A },
- { "CNT_1B", STREAMED_SOUND_CUTSCENE_CNT_1B },
- { "CNT_2", STREAMED_SOUND_CUTSCENE_CNT_2 },
- { "COK_1", STREAMED_SOUND_CUTSCENE_COK_1 },
- { "COK_2A", STREAMED_SOUND_CUTSCENE_COK_2A },
- { "COK_2B", STREAMED_SOUND_CUTSCENE_COK_2B },
- { "COK_3", STREAMED_SOUND_CUTSCENE_COK_3 },
- { "COK_4A", STREAMED_SOUND_CUTSCENE_COK_4A },
- { "COK_4A2", STREAMED_SOUND_CUTSCENE_COK_4A2 },
- { "COK_4B", STREAMED_SOUND_CUTSCENE_COK_4B },
- { "COL_1", STREAMED_SOUND_CUTSCENE_COL_1 },
- { "COL_2", STREAMED_SOUND_CUTSCENE_COL_2 },
- { "COL_3A", STREAMED_SOUND_CUTSCENE_COL_3A },
- { "COL_4A", STREAMED_SOUND_CUTSCENE_COL_4A },
- { "COL_5A", STREAMED_SOUND_CUTSCENE_COL_5A },
- { "COL_5B", STREAMED_SOUND_CUTSCENE_COL_5B },
- { "CUB_1", STREAMED_SOUND_CUTSCENE_CUB_1 },
- { "CUB_2", STREAMED_SOUND_CUTSCENE_CUB_2 },
- { "CUB_3", STREAMED_SOUND_CUTSCENE_CUB_3 },
- { "CUB_4", STREAMED_SOUND_CUTSCENE_CUB_4 },
- { "DRUG_1", STREAMED_SOUND_CUTSCENE_DRUG_1 },
- { "FIN", STREAMED_SOUND_CUTSCENE_FIN },
- { "FIN_2", STREAMED_SOUND_CUTSCENE_FIN2 },
- { "FINALE", STREAMED_SOUND_CUTSCENE_FINALE },
- { "HAT_1", STREAMED_SOUND_CUTSCENE_HAT_1 },
- { "HAT_2", STREAMED_SOUND_CUTSCENE_HAT_2 },
- { "HAT_3", STREAMED_SOUND_CUTSCENE_HAT_3 },
- { "ICE_1", STREAMED_SOUND_CUTSCENE_ICE_1 },
- { "INT_A", STREAMED_SOUND_CUTSCENE_INT_A },
- { "INT_B", STREAMED_SOUND_CUTSCENE_INT_B },
- { "INT_D", STREAMED_SOUND_CUTSCENE_INT_D },
- { "INT_M", STREAMED_SOUND_CUTSCENE_INT_M },
- { "LAW_1A", STREAMED_SOUND_CUTSCENE_LAW_1A },
- { "LAW_1B", STREAMED_SOUND_CUTSCENE_LAW_1B },
- { "LAW_2A", STREAMED_SOUND_CUTSCENE_LAW_2A },
- { "LAW_2B", STREAMED_SOUND_CUTSCENE_LAW_2B },
- { "LAW_2C", STREAMED_SOUND_CUTSCENE_LAW_2C },
- { "LAW_3", STREAMED_SOUND_CUTSCENE_LAW_3 },
- { "LAW_4", STREAMED_SOUND_CUTSCENE_LAW_4 },
- { "PHIL_1", STREAMED_SOUND_CUTSCENE_PHIL_1 },
- { "PHIL_2", STREAMED_SOUND_CUTSCENE_PHIL_2 },
- { "PORN_1", STREAMED_SOUND_CUTSCENE_PORN_1 },
- { "PORN_2", STREAMED_SOUND_CUTSCENE_PORN_2 },
- { "PORN_3", STREAMED_SOUND_CUTSCENE_PORN_3 },
- { "PORN_4", STREAMED_SOUND_CUTSCENE_PORN_4 },
- { "RESC_1A", STREAMED_SOUND_CUTSCENE_RESC_1A },
- { "ROK_1", STREAMED_SOUND_CUTSCENE_ROK_1 },
- { "ROK_2", STREAMED_SOUND_CUTSCENE_ROK_2 },
- { "ROK_3A", STREAMED_SOUND_CUTSCENE_ROK_3A },
- { "STRIPA", STREAMED_SOUND_CUTSCENE_STRIPA },
- { "TAX_1", STREAMED_SOUND_CUTSCENE_TAX_1 },
- { "TEX_1", STREAMED_SOUND_CUTSCENE_TEX_1 },
- { "TEX_2", STREAMED_SOUND_CUTSCENE_TEX_2 },
- { "TEX_3", STREAMED_SOUND_CUTSCENE_TEX_3 },
- { "GSPOT", STREAMED_SOUND_CUTSCENE_GLIGHT },
- { "FIST", STREAMED_SOUND_CUTSCENE_FIST },
- { "EL_PH1", STREAMED_SOUND_CUTSCENE_ELBURRO1_PH1 },
- { "EL_PH2", STREAMED_SOUND_CUTSCENE_ELBURRO2_PH2 },
- { NULL, 0 }
-};
+static bool bModelsRemovedForCutscene;
+static int32 NumberOfSavedWeapons;
+static eWeaponType SavedWeaponIDs[TOTAL_WEAPON_SLOTS];
+static int32 SavedWeaponAmmo[TOTAL_WEAPON_SLOTS];
-int
-FindCutsceneAudioTrackId(const char *szCutsceneName)
-{
- for (int i = 0; musicNameIdAssoc[i].szTrackName; i++) {
- if (!CGeneral::faststricmp(musicNameIdAssoc[i].szTrackName, szCutsceneName))
- return musicNameIdAssoc[i].iTrackId;
- }
- return -1;
-}
-
-bool CCutsceneMgr::ms_running;
-bool CCutsceneMgr::ms_cutsceneProcessing;
+char CCutsceneMgr::ms_cAppendAnimName[NUMCUTSCENEOBJECTS][NAMELENGTH];
+char CCutsceneMgr::ms_cAppendObjectName[NUMCUTSCENEOBJECTS][NAMELENGTH];
+int CCutsceneMgr::ms_numAppendObjectNames;
CDirectory *CCutsceneMgr::ms_pCutsceneDir;
-CCutsceneObject *CCutsceneMgr::ms_pCutsceneObjects[NUMCUTSCENEOBJECTS];
-int32 CCutsceneMgr::ms_numCutsceneObjs;
bool CCutsceneMgr::ms_loaded;
-bool CCutsceneMgr::ms_animLoaded;
-bool CCutsceneMgr::ms_useLodMultiplier;
-char CCutsceneMgr::ms_cutsceneName[CUTSCENENAMESIZE];
-CAnimBlendAssocGroup CCutsceneMgr::ms_cutsceneAssociations;
-CVector CCutsceneMgr::ms_cutsceneOffset;
-float CCutsceneMgr::ms_cutsceneTimer;
+bool CCutsceneMgr::ms_hasFileInfo;
bool CCutsceneMgr::ms_wasCutsceneSkipped;
+bool CCutsceneMgr::ms_useLodMultiplier;
+bool CCutsceneMgr::ms_cutsceneProcessing;
+bool CCutsceneMgr::ms_running;
+bool CCutsceneMgr::ms_animLoaded;
uint32 CCutsceneMgr::ms_cutsceneLoadStatus;
-bool CCutsceneMgr::ms_useCutsceneShadows = true;
-
-bool bCamLoaded;
-bool bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver; // pls don't shrink the name :P
-int32 NumberOfSavedWeapons;
-eWeaponType SavedWeaponIDs[TOTAL_WEAPON_SLOTS];
-int32 SavedWeaponAmmo[TOTAL_WEAPON_SLOTS];
-char uncompressedAnims[8][32];
-uint32 numUncompressedAnims;
-
-
-RpAtomic *
-CalculateBoundingSphereRadiusCB(RpAtomic *atomic, void *data)
-{
- float radius = RpAtomicGetBoundingSphere(atomic)->radius;
- RwV3d center = RpAtomicGetBoundingSphere(atomic)->center;
-
- for (RwFrame *frame = RpAtomicGetFrame(atomic); RwFrameGetParent(frame); frame = RwFrameGetParent(frame))
- RwV3dTransformPoints(&center, &center, 1, RwFrameGetMatrix(frame));
-
- float size = RwV3dLength(&center) + radius;
- if (size > *(float *)data)
- *(float *)data = size;
- return atomic;
-}
void
-CCutsceneMgr::Initialise(void)
+CCutsceneMgr::Initialise(void *dir)
{
- ms_numCutsceneObjs = 0;
- ms_loaded = false;
- ms_wasCutsceneSkipped = false;
+ ms_cutsceneLoadStatus = CUTSCENE_NOT_LOADED;
ms_running = false;
- ms_useLodMultiplier = false;
ms_animLoaded = false;
ms_cutsceneProcessing = false;
-
- ms_pCutsceneDir = new CDirectory(CUTSCENEDIRSIZE);
- ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
-
- numUncompressedAnims = 0;
- uncompressedAnims[0][0] = '\0';
-}
-
-void
-CCutsceneMgr::Shutdown(void)
-{
- delete ms_pCutsceneDir;
-}
-
-void
-CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
-{
- int file;
- uint32 size;
- uint32 offset;
- CPlayerPed *pPlayerPed;
-
- ms_cutsceneProcessing = true;
+ ms_useLodMultiplier = false;
ms_wasCutsceneSkipped = false;
- CTimer::Suspend();
- if (!bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver)
- CStreaming::RemoveCurrentZonesModels();
-
- ms_pCutsceneDir->numEntries = 0;
- ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
-
- CStreaming::RemoveUnusedModelsInLoadedList();
- CGame::DrasticTidyUpMemory(true);
-
- strcpy(ms_cutsceneName, szCutsceneName);
-
- RwStream *stream;
- stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, "ANIM\\CUTS.IMG");
- assert(stream);
-
- // Load animations
- sprintf(gString, "%s.IFP", szCutsceneName);
- if (ms_pCutsceneDir->FindItem(gString, offset, size)) {
- CStreaming::MakeSpaceFor(size << 11);
- CStreaming::ImGonnaUseStreamingMemory();
- RwStreamSkip(stream, offset << 11);
- CAnimManager::LoadAnimFile(stream, true, uncompressedAnims);
- ms_cutsceneAssociations.CreateAssociations(szCutsceneName);
- CStreaming::IHaveUsedStreamingMemory();
- ms_animLoaded = true;
- } else {
- ms_animLoaded = false;
- }
- RwStreamClose(stream, nil);
-
- // Load camera data
- file = CFileMgr::OpenFile("ANIM\\CUTS.IMG", "rb");
- sprintf(gString, "%s.DAT", szCutsceneName);
- if (ms_pCutsceneDir->FindItem(gString, offset, size)) {
- CStreaming::ImGonnaUseStreamingMemory();
- CFileMgr::Seek(file, offset << 11, SEEK_SET);
- TheCamera.LoadPathSplines(file);
- CStreaming::IHaveUsedStreamingMemory();
- bCamLoaded = true;
- } else {
- bCamLoaded = false;
- }
-
- CFileMgr::CloseFile(file);
-
- if (CGeneral::faststricmp(ms_cutsceneName, "finale")) {
- DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
- int trackId = FindCutsceneAudioTrackId(szCutsceneName);
- if (trackId != -1) {
- printf("Start preload audio %s\n", szCutsceneName);
- DMAudio.PreloadCutSceneMusic(trackId);
- printf("End preload audio %s\n", szCutsceneName);
- }
+ ms_hasFileInfo = false;
+ //ms_numCutsceneObjs = 0;
+ //ms_loaded = false;
+ if (gMakeResources) {
+ ms_pCutsceneDir = new CDirectory(CUTSCENEDIRSIZE);
+ ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
}
+ else
+ ms_pCutsceneDir = (CDirectory*)dir;
- ms_cutsceneTimer = 0.0f;
- ms_loaded = true;
- ms_cutsceneOffset = CVector(0.0f, 0.0f, 0.0f);
-
- pPlayerPed = FindPlayerPed();
- pPlayerPed->m_pWanted->ClearQdCrimes();
- pPlayerPed->bIsVisible = false;
- pPlayerPed->m_fCurrentStamina = pPlayerPed->m_fMaxStamina;
- CPad::GetPad(0)->SetDisablePlayerControls(PLAYERCONTROL_CUTSCENE);
- CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(true);
-
- CTimer::Resume();
-}
-
-void
-CCutsceneMgr::FinishCutscene()
-{
- ms_wasCutsceneSkipped = true;
- if (bCamLoaded) {
- CCutsceneMgr::ms_cutsceneTimer = TheCamera.GetCutSceneFinishTime() * 0.001f;
- TheCamera.FinishCutscene();
- }
-
- FindPlayerPed()->bIsVisible = true;
- CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false);
+ //numUncompressedAnims = 0;
+ //uncompressedAnims[0][0] = '\0';
}
-void
-CCutsceneMgr::SetupCutsceneToStart(void)
+void CCutsceneMgr::Write(base::cRelocatableChunkWriter& writer)
{
- if (bCamLoaded) {
- TheCamera.SetCamCutSceneOffSet(ms_cutsceneOffset);
- TheCamera.TakeControlWithSpline(JUMP_CUT);
- TheCamera.SetWideScreenOn();
- }
-
- ms_cutsceneOffset.z++;
-
- for (int i = ms_numCutsceneObjs - 1; i >= 0; i--) {
- assert(RwObjectGetType(ms_pCutsceneObjects[i]->m_rwObject) == rpCLUMP);
- if (CAnimBlendAssociation *pAnimBlendAssoc = RpAnimBlendClumpGetFirstAssociation((RpClump*)ms_pCutsceneObjects[i]->m_rwObject)) {
- assert(pAnimBlendAssoc->hierarchy->sequences[0].HasTranslation());
- if (ms_pCutsceneObjects[i]->m_pAttachTo != nil) {
- pAnimBlendAssoc->flags &= (~ASSOC_HAS_TRANSLATION);
- } else {
- if (pAnimBlendAssoc->hierarchy->IsCompressed()){
- KeyFrameTransCompressed *keyFrames = ((KeyFrameTransCompressed*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrameCompressed(0));
- CVector trans;
- keyFrames->GetTranslation(&trans);
- ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset + trans);
- }else{
- KeyFrameTrans *keyFrames = ((KeyFrameTrans*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrame(0));
- ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset + keyFrames->translation);
- }
- }
- pAnimBlendAssoc->SetRun();
- } else {
- ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset);
- }
- CWorld::Add(ms_pCutsceneObjects[i]);
- if (RwObjectGetType(ms_pCutsceneObjects[i]->m_rwObject) == rpCLUMP) {
- ms_pCutsceneObjects[i]->UpdateRpHAnim();
- }
- }
-
- CTimer::Update();
- CTimer::Update();
- ms_running = true;
- ms_cutsceneTimer = 0.0f;
+ writer.AllocateRaw(ms_pCutsceneDir, sizeof(*ms_pCutsceneDir), 4, false, true);
+ writer.AllocateRaw(ms_pCutsceneDir->entries, sizeof(CDirectory::DirectoryInfo) * ms_pCutsceneDir->numEntries, 4, false, true);
+ writer.AddPatch(ms_pCutsceneDir);
}
void
-CCutsceneMgr::SetCutsceneAnim(const char *animName, CObject *pObject)
+CCutsceneMgr::Shutdown(void)
{
- CAnimBlendAssociation *pNewAnim;
- CAnimBlendClumpData *pAnimBlendClumpData;
-
- assert(RwObjectGetType(pObject->m_rwObject) == rpCLUMP);
- debug("Give cutscene anim %s\n", animName);
- RpAnimBlendClumpRemoveAllAssociations((RpClump*)pObject->m_rwObject);
-
- pNewAnim = ms_cutsceneAssociations.GetAnimation(animName);
- if (!pNewAnim) {
- debug("\n\nHaven't I told you I can't find the fucking animation %s\n\n\n", animName);
- return;
- }
-
- if (pNewAnim->hierarchy->IsCompressed())
- pNewAnim->hierarchy->keepCompressed = true;
-
- CStreaming::ImGonnaUseStreamingMemory();
- pNewAnim = ms_cutsceneAssociations.CopyAnimation(animName);
- CStreaming::IHaveUsedStreamingMemory();
-
- pNewAnim->SetCurrentTime(0.0f);
- pNewAnim->flags |= ASSOC_HAS_TRANSLATION;
- pNewAnim->flags &= ~ASSOC_RUNNING;
-
- pAnimBlendClumpData = *RPANIMBLENDCLUMPDATA(pObject->m_rwObject);
- pAnimBlendClumpData->link.Prepend(&pNewAnim->link);
-
- if (pNewAnim->hierarchy->keepCompressed)
- pAnimBlendClumpData->frames->flag |= AnimBlendFrameData::COMPRESSED;
+ delete ms_pCutsceneDir;
}
void
-CCutsceneMgr::SetCutsceneAnimToLoop(const char* animName)
-{
- ms_cutsceneAssociations.GetAnimation(animName)->flags |= ASSOC_REPEAT;
-}
-
-CCutsceneHead *
-CCutsceneMgr::AddCutsceneHead(CObject *pObject, int modelId)
-{
- return nil;
-}
-
-void UpdateCutsceneObjectBoundingBox(RpClump* clump, int modelId)
-{
- if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05) {
- CColModel* pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01];
- float radius = 0.0f;
- RpClumpForAllAtomics(clump, CalculateBoundingSphereRadiusCB, &radius);
- pColModel->boundingSphere.radius = radius;
- pColModel->boundingBox.min = CVector(-radius, -radius, -radius);
- pColModel->boundingBox.max = CVector(radius, radius, radius);
- }
-}
-
-CCutsceneObject *
-CCutsceneMgr::CreateCutsceneObject(int modelId)
+CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
{
- CBaseModelInfo *pModelInfo;
- CColModel *pColModel;
- CCutsceneObject *pCutsceneObject;
-
- CStreaming::ImGonnaUseStreamingMemory();
- debug("Created cutscene object %s\n", CModelInfo::GetModelInfo(modelId)->GetModelName());
- if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05) {
- pModelInfo = CModelInfo::GetModelInfo(modelId);
- pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01];
- pModelInfo->SetColModel(pColModel);
- UpdateCutsceneObjectBoundingBox((RpClump*)pModelInfo->GetRwObject(), modelId);
- } else if (modelId >= MI_SPECIAL01 && modelId <= MI_SPECIAL21) {
- pModelInfo = CModelInfo::GetModelInfo(modelId);
- if (pModelInfo->GetColModel() == &CTempColModels::ms_colModelPed1) {
- CColModel *colModel = new CColModel();
- colModel->boundingSphere.radius = 2.0f;
- colModel->boundingSphere.center = CVector(0.0f, 0.0f, 0.0f);
- pModelInfo->SetColModel(colModel, true);
- }
- pColModel = pModelInfo->GetColModel();
- float radius = 2.0f;
- pColModel->boundingSphere.radius = radius;
- pColModel->boundingBox.min = CVector(-radius, -radius, -radius);
- pColModel->boundingBox.max = CVector(radius, radius, radius);
- }
-
- pCutsceneObject = new CCutsceneObject();
- pCutsceneObject->SetModelIndex(modelId);
- if (ms_useCutsceneShadows)
- pCutsceneObject->CreateShadow();
- ms_pCutsceneObjects[ms_numCutsceneObjs++] = pCutsceneObject;
- CStreaming::IHaveUsedStreamingMemory();
- return pCutsceneObject;
+ LoadCutsceneData_overlay(szCutsceneName);
}
void
CCutsceneMgr::DeleteCutsceneData(void)
{
- if (!ms_loaded) return;
- CTimer::Suspend();
-
- ms_cutsceneProcessing = false;
- ms_useLodMultiplier = false;
- ms_useCutsceneShadows = true;
-
- for (--ms_numCutsceneObjs; ms_numCutsceneObjs >= 0; ms_numCutsceneObjs--) {
- CWorld::Remove(ms_pCutsceneObjects[ms_numCutsceneObjs]);
- ms_pCutsceneObjects[ms_numCutsceneObjs]->DeleteRwObject();
- delete ms_pCutsceneObjects[ms_numCutsceneObjs];
- ms_pCutsceneObjects[ms_numCutsceneObjs] = nil;
- }
- ms_numCutsceneObjs = 0;
-
- /* TODO!!! tmp hack
- for (int i = MI_SPECIAL01; i < MI_SPECIAL21; i++) {
- CBaseModelInfo *minfo = CModelInfo::GetModelInfo(i);
- CColModel *colModel = minfo->GetColModel();
- if (colModel != &CTempColModels::ms_colModelPed1) {
- delete colModel;
- minfo->SetColModel(&CTempColModels::ms_colModelPed1);
- }
- }
- */
-
- if (ms_animLoaded)
- CAnimManager::RemoveLastAnimFile();
-
- ms_animLoaded = false;
- numUncompressedAnims = 0;
- uncompressedAnims[0][0] = '\0';
-
- if (bCamLoaded) {
- TheCamera.RestoreWithJumpCut();
- TheCamera.SetWideScreenOff();
- TheCamera.DeleteCutSceneCamDataMemory();
- }
- ms_running = false;
- ms_loaded = false;
-
- FindPlayerPed()->bIsVisible = true;
- CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CUTSCENE);
- CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false);
-
- if (CGeneral::faststricmp(ms_cutsceneName, "finale")) {
- DMAudio.StopCutSceneMusic();
- DMAudio.ChangeMusicMode(MUSICMODE_GAME);
- }
-
- CStreaming::ms_disableStreaming = false;
- CWorld::bProcessCutsceneOnly = false;
-
- if(bCamLoaded)
- CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == FADE_2);
-
- CPad::GetPad(0)->Clear(false);
- if (bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver) {
- CStreaming::LoadInitialPeds();
- CStreaming::LoadInitialWeapons();
- CStreaming::LoadInitialVehicles();
- bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver = false;
-
- CPlayerPed *pPlayerPed = FindPlayerPed();
- for (int i = 0; i < NumberOfSavedWeapons; i++) {
- int32 weaponModelId = CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModelId;
- uint8 flags = CStreaming::ms_aInfoForModel[weaponModelId].m_flags;
- CStreaming::RequestModel(weaponModelId, STREAMFLAGS_DONT_REMOVE);
- CStreaming::LoadAllRequestedModels(false);
- if (CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModel2Id != -1) {
- CStreaming::RequestModel(CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModel2Id, 0);
- CStreaming::LoadAllRequestedModels(false);
- }
- if (!(flags & STREAMFLAGS_DONT_REMOVE))
- CStreaming::SetModelIsDeletable(weaponModelId);
- pPlayerPed->GiveWeapon(SavedWeaponIDs[i], SavedWeaponAmmo[i], true);
- }
- NumberOfSavedWeapons = 0;
- }
-
- CTimer::Resume();
-}
-
-void
-CCutsceneMgr::Update(void)
-{
- enum {
- CUTSCENE_LOADING_0 = 0,
- CUTSCENE_LOADING_AUDIO,
- CUTSCENE_LOADING_2,
- CUTSCENE_LOADING_3,
- CUTSCENE_LOADING_4
- };
-
- switch (ms_cutsceneLoadStatus) {
- case CUTSCENE_LOADING_AUDIO:
- SetupCutsceneToStart();
- if (CGeneral::faststricmp(ms_cutsceneName, "finale"))
- DMAudio.PlayPreloadedCutSceneMusic();
- ms_cutsceneLoadStatus++;
- break;
- case CUTSCENE_LOADING_2:
- case CUTSCENE_LOADING_3:
- ms_cutsceneLoadStatus++;
- break;
- case CUTSCENE_LOADING_4:
- ms_cutsceneLoadStatus = CUTSCENE_LOADING_0;
- break;
- default:
- break;
- }
-
- if (!ms_running) return;
-
- ms_cutsceneTimer += CTimer::GetTimeStepNonClippedInSeconds();
-
- for (int i = 0; i < ms_numCutsceneObjs; i++) {
- int modelId = ms_pCutsceneObjects[i]->GetModelIndex();
- if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05)
- UpdateCutsceneObjectBoundingBox(ms_pCutsceneObjects[i]->GetClump(), modelId);
-
- if (ms_pCutsceneObjects[i]->m_pAttachTo != nil && modelId >= MI_SPECIAL01 && modelId <= MI_SPECIAL21)
- UpdateCutsceneObjectBoundingBox(ms_pCutsceneObjects[i]->GetClump(), modelId);
- }
-
- if (bCamLoaded)
- if (CGeneral::faststricmp(ms_cutsceneName, "finale") && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FLYBY && ms_cutsceneLoadStatus == CUTSCENE_LOADING_0) {
- if (CPad::GetPad(0)->GetCrossJustDown()
- || (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())
- || CPad::GetPad(0)->GetLeftMouseJustDown()
- || CPad::GetPad(0)->GetEnterJustDown()
- || CPad::GetPad(0)->GetCharJustDown(' '))
- FinishCutscene();
- }
-}
-
-bool CCutsceneMgr::HasCutsceneFinished(void) { return !bCamLoaded || TheCamera.GetPositionAlongSpline() == 1.0f; }
-
-void
-CCutsceneMgr::LoadAnimationUncompressed(char const* name)
-{
- strcpy(uncompressedAnims[numUncompressedAnims], name);
-
- // Because that's how CAnimManager knows the end of array
- ++numUncompressedAnims;
- assert(numUncompressedAnims < ARRAY_SIZE(uncompressedAnims));
- uncompressedAnims[numUncompressedAnims][0] = '\0';
-}
-
-void
-CCutsceneMgr::AttachObjectToParent(CObject *pObject, CEntity *pAttachTo)
-{
- ((CCutsceneObject*)pObject)->m_pAttachmentObject = nil;
- ((CCutsceneObject*)pObject)->m_pAttachTo = RpClumpGetFrame(pAttachTo->GetClump());
-
- debug("Attach %s to %s\n", CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(), CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName());
-}
-
-void
-CCutsceneMgr::AttachObjectToFrame(CObject *pObject, CEntity *pAttachTo, const char *frame)
-{
- ((CCutsceneObject*)pObject)->m_pAttachmentObject = nil;
- ((CCutsceneObject*)pObject)->m_pAttachTo = RpAnimBlendClumpFindFrame(pAttachTo->GetClump(), frame)->frame;
- debug("Attach %s to component %s of %s\n",
- CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(),
- frame,
- CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName());
- if (RwObjectGetType(pObject->m_rwObject) == rpCLUMP) {
- RpClump *clump = (RpClump*)pObject->m_rwObject;
- if (IsClumpSkinned(clump))
- RpAtomicGetBoundingSphere(GetFirstAtomic(clump))->radius *= 1.1f;
- }
+ DeleteCutsceneData_overlay();
+ if (bModelsRemovedForCutscene)
+ LoadEverythingBecauseCutsceneDeletedAllOfIt();
}
void
-CCutsceneMgr::AttachObjectToBone(CObject *pObject, CObject *pAttachTo, int bone)
+CCutsceneMgr::RemoveEverythingBecauseCutsceneDoesntFitInMemory()
{
- RpHAnimHierarchy *hanim = GetAnimHierarchyFromSkinClump(pAttachTo->GetClump());
- RwInt32 id = RpHAnimIDGetIndex(hanim, bone);
- RwMatrix *matrixArray = RpHAnimHierarchyGetMatrixArray(hanim);
- ((CCutsceneObject*)pObject)->m_pAttachmentObject = pAttachTo;
- ((CCutsceneObject*)pObject)->m_pAttachTo = &matrixArray[id];
- debug("Attach %s to %s\n",
- CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(),
- CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName());
-}
-
-void
-CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver()
-{
- CStreaming::ms_disableStreaming = true;
+ //CStreaming::ms_disableStreaming = true;
+ CWorld::ClearExcitingStuffFromArea(FindPlayerCoors(), 120.0f, true);
CColStore::RemoveAllCollision();
CWorld::bProcessCutsceneOnly = true;
- ms_cutsceneProcessing = true;
+ /*ms_cutsceneProcessing = true;
for (int i = CPools::GetPedPool()->GetSize() - 1; i >= 0; i--) {
CPed *pPed = CPools::GetPedPool()->GetSlot(i);
@@ -630,25 +122,21 @@ CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver()
}
}
}
-
- bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver = true;
+ CWorld::bProcessCutsceneOnly = true;
+ //bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver = true;*/
CStreaming::RemoveCurrentZonesModels();
+ while (CStreaming::RemoveLoadedVehicle());
+ CRadar::RemoveRadarSections();
CStreaming::SetModelIsDeletable(MI_MALE01);
CStreaming::SetModelTxdIsDeletable(MI_MALE01);
- CStreaming::SetModelIsDeletable(MI_TAXI_D);
- CStreaming::SetModelTxdIsDeletable(MI_TAXI_D);
+ CStreaming::SetModelIsDeletable(MI_COLT45);
+ CStreaming::SetModelTxdIsDeletable(MI_COLT45);
CStreaming::SetModelIsDeletable(MI_NIGHTSTICK);
CStreaming::SetModelTxdIsDeletable(MI_NIGHTSTICK);
CStreaming::SetModelIsDeletable(MI_MISSILE);
CStreaming::SetModelTxdIsDeletable(MI_MISSILE);
- CStreaming::SetModelIsDeletable(MI_POLICE);
- CStreaming::SetModelTxdIsDeletable(MI_POLICE);
-
- while (CStreaming::RemoveLoadedVehicle()) ;
-
- CRadar::RemoveRadarSections();
- for (int i = CPools::GetDummyPool()->GetSize() - 1; i >= 0; i--) {
+ /*for (int i = CPools::GetDummyPool()->GetSize() - 1; i >= 0; i--) {
CDummy* pDummy = CPools::GetDummyPool()->GetSlot(i);
if (pDummy)
pDummy->DeleteRwObject();
@@ -668,7 +156,7 @@ CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver()
if (!pBuilding->bImBeingRendered)
pBuilding->DeleteRwObject();
}
- }
+ }*/
CPlayerPed *pPlayerPed = FindPlayerPed();
pPlayerPed->RemoveWeaponAnims(0, -1000.0f);
@@ -683,5 +171,69 @@ CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver()
}
pPlayerPed->ClearWeapons();
- CGame::DrasticTidyUpMemory(true);
+ bModelsRemovedForCutscene = true;
+ //CGame::DrasticTidyUpMemory(true);
+}
+
+void
+CCutsceneMgr::LoadEverythingBecauseCutsceneDeletedAllOfIt()
+{
+ bModelsRemovedForCutscene = false;
+ CStreaming::LoadInitialPeds();
+ CStreaming::LoadInitialWeapons();
+ //CStreaming::LoadInitialVehicles();
+
+ CPlayerPed *pPlayerPed = FindPlayerPed();
+ for (int i = 0; i < NumberOfSavedWeapons; i++) {
+ int32 weaponModelId = CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModelId;
+ uint8 flags = CStreaming::ms_aInfoForModel[weaponModelId].m_flags;
+ CStreaming::RequestModel(weaponModelId, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::LoadAllRequestedModels(false);
+ if (CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModel2Id != -1) {
+ CStreaming::RequestModel(CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModel2Id, 0);
+ CStreaming::LoadAllRequestedModels(false);
+ }
+ if (!(flags & STREAMFLAGS_DONT_REMOVE))
+ CStreaming::SetModelIsDeletable(weaponModelId);
+ pPlayerPed->GiveWeapon(SavedWeaponIDs[i], SavedWeaponAmmo[i], true);
+ }
+ NumberOfSavedWeapons = 0;
+}
+
+void
+CCutsceneMgr::Update(void)
+{
+ if (ms_cutsceneLoadStatus != CUTSCENE_NOT_LOADED)
+ Update_overlay();
+}
+
+void
+CCutsceneMgr::LoadAnimationUncompressed(char const* name)
+{
+ strcpy(ms_aUncompressedCutsceneAnims[ms_numUncompressedCutsceneAnims], name);
+
+ // Because that's how CAnimManager knows the end of array
+ ++ms_numUncompressedCutsceneAnims;
+ assert(ms_numUncompressedCutsceneAnims < ARRAY_SIZE(ms_aUncompressedCutsceneAnims));
+ ms_aUncompressedCutsceneAnims[ms_numUncompressedCutsceneAnims][0] = '\0';
+}
+
+
+bool
+CCutsceneMgr::IsCutsceneSkipButtonBeingPressed()
+{
+ return (CPad::GetPad(0)->GetCrossJustDown()
+ || CPad::GetPad(0)->GetLeftMouseJustDown()
+ || CPad::GetPad(0)->GetEnterJustDown()
+ || CPad::GetPad(0)->GetCharJustDown(' '));
+}
+
+void
+CCutsceneMgr::AppendToNextCutscene(const char *object, const char *anim)
+{
+ strcpy(ms_cAppendObjectName[ms_numAppendObjectNames], object);
+ strlwr(ms_cAppendObjectName[ms_numAppendObjectNames]);
+ strcpy(ms_cAppendAnimName[ms_numAppendObjectNames], anim);
+ strlwr(ms_cAppendAnimName[ms_numAppendObjectNames]);
+ ms_numAppendObjectNames++;
} \ No newline at end of file
diff --git a/src/animation/CutsceneMgr.h b/src/animation/CutsceneMgr.h
index 51ef6c04..7c749d4b 100644
--- a/src/animation/CutsceneMgr.h
+++ b/src/animation/CutsceneMgr.h
@@ -1,14 +1,69 @@
#pragma once
#include "CutsceneObject.h"
-#define CUTSCENENAMESIZE 8
class CDirectory;
class CAnimBlendAssocGroup;
class CCutsceneHead;
+enum {
+ CUTSCENE_NOT_LOADED = 0,
+ CUTSCENE_LOADING,
+ CUTSCENE_LOADED,
+};
+
+enum {
+ CUTSCENE_PLAYING_0 = 0,
+ CUTSCENE_STARTED,
+ CUTSCENE_PLAYING_2,
+ CUTSCENE_PLAYING_3,
+ CUTSCENE_PLAYING_4,
+};
+
+enum
+{
+ NAMELENGTH = 32,
+ NUM_CUTS_PARTICLE_EFFECTS = 8,
+ NUM_CUTS_MAX_TEXTS = 64,
+ NUM_CUTS_UNCOMPRESSED_ANIMS = 8,
+ TEXT_KEY_SIZE = 8,
+ CUTSCENENAMESIZE = 8
+};
+
+struct sToHideItem
+{
+ float x, y, z;
+ char name[NAMELENGTH];
+};
+
+// TODO: figure out from SA
+// this is unused in LCS anyway
+struct sParticleEffect
+{
+ char name[NAMELENGTH];
+ bool bPlayed; // ??
+ int iTime;
+ int unk1;
+ int unk2;
+ char name2[NAMELENGTH];
+ float x;
+ float y;
+ float z;
+ float unkX;
+ float unkY;
+ float unkZ;
+ bool unk10;
+ bool unk11;
+};
+
+struct sAttachInfo
+{
+ int attachToId, objectId, boneId;
+};
+
class CCutsceneMgr
{
+
static bool ms_running;
static CCutsceneObject *ms_pCutsceneObjects[NUMCUTSCENEOBJECTS];
@@ -24,10 +79,55 @@ class CCutsceneMgr
static bool ms_wasCutsceneSkipped;
static bool ms_cutsceneProcessing;
static bool ms_useCutsceneShadows;
+ static bool ms_hasFileInfo;
+ static int ms_numLoadObjectNames;
+
+ static char ms_cAppendAnimName[NUMCUTSCENEOBJECTS][NAMELENGTH];
+ static char ms_cAppendObjectName[NUMCUTSCENEOBJECTS][NAMELENGTH];
+ static int ms_numAppendObjectNames;
public:
static CDirectory *ms_pCutsceneDir;
static uint32 ms_cutsceneLoadStatus;
+ static bool mCutsceneSkipFading;
+ static int mCutsceneSkipFadeTime;
+
+ static float m_fPrevCarDensity;
+ static float m_fPrevPedDensity;
+
+ static bool m_PrevExtraColourOn;
+ static uint32 m_PrevExtraColour;
+
+ static uint32 ms_iNumParticleEffects;
+ static sParticleEffect ms_pParticleEffects[NUM_CUTS_PARTICLE_EFFECTS];
+
+ static sToHideItem ms_crToHideItems[NUMCUTSCENEOBJECTS];
+ static uint32 ms_iNumHiddenEntities;
+ static CEntity *ms_pHiddenEntities[NUMCUTSCENEOBJECTS];
+
+ static int ms_numAttachObjectToBones;
+ static bool ms_bRepeatObject[NUMCUTSCENEOBJECTS];
+
+ static sAttachInfo ms_iAttachObjectToBone[NUMCUTSCENEOBJECTS];
+
+ static uint32 ms_numUncompressedCutsceneAnims;
+
+ static char ms_aUncompressedCutsceneAnims[NUM_CUTS_UNCOMPRESSED_ANIMS][NAMELENGTH];
+
+ static uint32 ms_iTextDuration[NUM_CUTS_MAX_TEXTS];
+ static uint32 ms_iTextStartTime[NUM_CUTS_MAX_TEXTS];
+ static char ms_cTextOutput[NUM_CUTS_MAX_TEXTS][TEXT_KEY_SIZE];
+
+ static uint32 ms_currTextOutput;
+ static uint32 ms_numTextOutput;
+ static uint32 ms_iModelIndex[NUMCUTSCENEOBJECTS];
+
+ static char ms_cLoadAnimName[NUMCUTSCENEOBJECTS][NAMELENGTH];
+ static char ms_cLoadObjectName[NUMCUTSCENEOBJECTS][NAMELENGTH];
+
+ static uint32 ms_cutscenePlayStatus;
+
+ static void StartCutscene();
static void StartCutsceneProcessing() { ms_cutsceneProcessing = true; }
static bool IsRunning(void) { return ms_running; }
static bool HasLoaded(void) { return ms_loaded; }
@@ -35,19 +135,19 @@ public:
static bool WasCutsceneSkipped(void) { return ms_wasCutsceneSkipped; }
static bool UseLodMultiplier(void) { return ms_useLodMultiplier; }
static CCutsceneObject* GetCutsceneObject(int id) { return ms_pCutsceneObjects[id]; }
- static int GetCutsceneTimeInMilleseconds(void) { return 1000.0f * ms_cutsceneTimer; }
+ static uint32 GetCutsceneTimeInMilleseconds(void);
static char *GetCutsceneName(void) { return ms_cutsceneName; }
static void SetCutsceneOffset(const CVector& vec) { ms_cutsceneOffset = vec; }
static bool HasCutsceneFinished(void);
- static void Initialise(void);
+ static void Initialise(void *dir = nil);
static void Shutdown(void);
static void LoadCutsceneData(const char *szCutsceneName);
static void FinishCutscene(void);
static void SetupCutsceneToStart(void);
static void SetCutsceneAnim(const char *animName, CObject *pObject);
static void SetCutsceneAnimToLoop(const char *animName);
- static CCutsceneHead *AddCutsceneHead(CObject *pObject, int modelId);
+ static CCutsceneHead *SetHeadAnim(const char*, CObject *pObject);
static CCutsceneObject *CreateCutsceneObject(int modelId);
static void DeleteCutsceneData(void);
static void LoadAnimationUncompressed(char const*);
@@ -56,6 +156,24 @@ public:
static void AttachObjectToParent(CObject *pObject, CEntity *pAttachTo);
static void AttachObjectToFrame(CObject *pObject, CEntity *pAttachTo, const char *frame);
static void AttachObjectToBone(CObject *pObject, CObject *pAttachTo, int frame);
- static void RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver();
+ static void RemoveEverythingBecauseCutsceneDoesntFitInMemory();
+ static void LoadEverythingBecauseCutsceneDeletedAllOfIt();
static void DisableCutsceneShadows() { ms_useCutsceneShadows = false; }
+
+
+ static void LoadCutsceneData_overlay(const char* szCutsceneName);
+ static bool LoadCutsceneData_postload(bool b = false);
+ static void Update_overlay(void);
+ static void DeleteCutsceneData_overlay(void);
+
+ static bool IsCutsceneSkipButtonBeingPressed();
+ static void AppendToNextCutscene(const char *object, const char *anim);
+
+ static void LoadCutsceneData_preload();
+ static void LoadCutsceneData_loading();
+ static void HideRequestedObjects();
+
+ static bool PresubBodge();
+
+ static void Write(base::cRelocatableChunkWriter& writer);
};
diff --git a/src/animation/CutsceneMgr_overlay.cpp b/src/animation/CutsceneMgr_overlay.cpp
new file mode 100644
index 00000000..5fcb752d
--- /dev/null
+++ b/src/animation/CutsceneMgr_overlay.cpp
@@ -0,0 +1,1030 @@
+#include "common.h"
+#include "relocatableChunk.h"
+
+#include "General.h"
+#include "CutsceneMgr.h"
+#include "Directory.h"
+#include "Camera.h"
+#include "Streaming.h"
+#include "FileMgr.h"
+#include "main.h"
+#include "AnimManager.h"
+#include "AnimBlendAssociation.h"
+#include "AnimBlendAssocGroup.h"
+#include "AnimBlendClumpData.h"
+#include "Pad.h"
+#include "DMAudio.h"
+#include "World.h"
+#include "PlayerPed.h"
+#include "Wanted.h"
+#include "RpAnimBlend.h"
+#include "ModelIndices.h"
+#include "TempColModels.h"
+#include "ColStore.h"
+#include "Radar.h"
+#include "Pools.h"
+#include "Messages.h"
+#include "Population.h"
+#include "CarCtrl.h"
+#include "Timecycle.h"
+#include "Rubbish.h"
+#include "Text.h"
+#include "Hud.h"
+#include "crossplatform.h"
+
+const struct {
+ const char *szTrackName;
+ int iTrackId;
+} musicNameIdAssoc[] = {
+ { "BIKER", STREAMED_SOUND_CUTSCENE_BIKER },
+ { "BONEVOY", STREAMED_SOUND_CUTSCENE_BONEVOY },
+ { "CAMPAIN", STREAMED_SOUND_CUTSCENE_CAMPAIN },
+ { "CASHCHP", STREAMED_SOUND_CUTSCENE_CASHCHP },
+ { "CONTBAN", STREAMED_SOUND_CUTSCENE_CONTBAN },
+ { "CRAZY69", STREAMED_SOUND_CUTSCENE_CRAZY69 },
+ { "CUTTEST", STREAMED_SOUND_CUTSCENE_CUTTEST },
+ { "DEADLY", STREAMED_SOUND_CUTSCENE_DEADLY },
+ { "DONPROB", STREAMED_SOUND_CUTSCENE_DONPROB },
+ { "DRIVNMR", STREAMED_SOUND_CUTSCENE_DRIVNMR },
+ { "ELECTON", STREAMED_SOUND_CUTSCENE_ELECTON },
+ { "FINAL", STREAMED_SOUND_CUTSCENE_FINAL },
+ { "FINAL_2", STREAMED_SOUND_CUTSCENE_FINAL_2 },
+ { "HOMSWET", STREAMED_SOUND_CUTSCENE_HOMSWET },
+ { "HOTWHEL", STREAMED_SOUND_CUTSCENE_HOTWHEL },
+ { "KIDNAPP", STREAMED_SOUND_CUTSCENE_KIDNAPP },
+ { "LANDGRB", STREAMED_SOUND_CUTSCENE_LANDGRB },
+ { "MORGUE", STREAMED_SOUND_CUTSCENE_MORGUE },
+ { "OVERDOS", STREAMED_SOUND_CUTSCENE_OVERDOS },
+ { "RUFJUST", STREAMED_SOUND_CUTSCENE_RUFJUST },
+ { "SAYONAR", STREAMED_SOUND_CUTSCENE_SAYONAR },
+ { "SICILAN", STREAMED_SOUND_CUTSCENE_SICILAN },
+ { "THEOFER", STREAMED_SOUND_CUTSCENE_THEOFER },
+ { "INTRO", STREAMED_SOUND_CUTSCENE_INTRO },
+ { "FINALE", STREAMED_SOUND_CUTSCENE_FINALE },
+ { NULL, 0 }
+};
+
+int
+FindCutsceneAudioTrackId(const char *szCutsceneName)
+{
+ debug("looking for cutscene music track\n");
+ for (int i = 0; musicNameIdAssoc[i].szTrackName; i++) {
+ if (!CGeneral::faststricmp(musicNameIdAssoc[i].szTrackName, szCutsceneName)) {
+ debug("HUZZA! FOUND cutscene music track\n");
+ return musicNameIdAssoc[i].iTrackId;
+ }
+ }
+ debug("NOT FOUND cutscene music track\n");
+ return -1;
+}
+
+const char *
+GetNextLine(const char *buf, char *line, uint32 lineSize)
+{
+ while (*buf == '\n' || *buf == '\r')
+ buf++;
+
+ if (*buf == '\0')
+ return nil;
+
+ // size check never happened, eh?
+ while (*buf != '\n' && *buf != '\r') {
+ if (*buf == '\0')
+ break;
+ *(line++) = *(buf++);
+ }
+ *(line++) = '\0';
+ return buf;
+}
+
+RpAtomic*
+CalculateBoundingSphereRadiusCB(RpAtomic* atomic, void* data)
+{
+ float radius = RpAtomicGetBoundingSphere(atomic)->radius;
+ RwV3d center = RpAtomicGetBoundingSphere(atomic)->center;
+
+ for (RwFrame* frame = RpAtomicGetFrame(atomic); RwFrameGetParent(frame); frame = RwFrameGetParent(frame))
+ RwV3dTransformPoints(&center, &center, 1, RwFrameGetMatrix(frame));
+
+ float size = RwV3dLength(&center) + radius;
+ if (size > *(float*)data)
+ *(float*)data = size;
+ return atomic;
+}
+
+void UpdateCutsceneObjectBoundingBox(RpClump* clump, int modelId)
+{
+ if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ10) {
+ CColModel* pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01];
+ float oldRadius = pColModel->boundingSphere.radius;
+ float radius = 0.0f;
+ RpClumpForAllAtomics(clump, CalculateBoundingSphereRadiusCB, &radius);
+ if (oldRadius < 20.0f) oldRadius = 20.0f;
+ if (oldRadius < radius) {
+ debug("Limiting cutscene object radius %f\n", oldRadius);
+ radius = oldRadius;
+ }
+ radius = oldRadius;
+ pColModel->boundingSphere.radius = radius;
+ pColModel->boundingBox.min = CVector(-radius, -radius, -radius);
+ pColModel->boundingBox.max = CVector(radius, radius, radius);
+ }
+}
+
+bool bCamLoaded;
+bool bCamFading;
+
+// yes, they've actually doubled this thing here, thus this one is unused
+static bool bModelsRemovedForCutscene;
+static int32 NumberOfSavedWeapons;
+static eWeaponType SavedWeaponIDs[TOTAL_WEAPON_SLOTS];
+static int32 SavedWeaponAmmo[TOTAL_WEAPON_SLOTS];
+
+enum
+{
+ CUTMODEL_PLAYER = 1,
+ CUTMODEL_SIMPLE,
+ CUTMODEL_REPEATED,
+};
+
+bool CCutsceneMgr::ms_useCutsceneShadows = true;
+bool CCutsceneMgr::mCutsceneSkipFading;
+int CCutsceneMgr::mCutsceneSkipFadeTime;
+float CCutsceneMgr::m_fPrevCarDensity;
+float CCutsceneMgr::m_fPrevPedDensity;
+bool CCutsceneMgr::m_PrevExtraColourOn;
+uint32 CCutsceneMgr::m_PrevExtraColour;
+uint32 CCutsceneMgr::ms_iNumParticleEffects;
+sParticleEffect CCutsceneMgr::ms_pParticleEffects[NUM_CUTS_PARTICLE_EFFECTS];
+sToHideItem CCutsceneMgr::ms_crToHideItems[NUMCUTSCENEOBJECTS];
+uint32 CCutsceneMgr::ms_iNumHiddenEntities;
+CEntity *CCutsceneMgr::ms_pHiddenEntities[NUMCUTSCENEOBJECTS];
+int CCutsceneMgr::ms_numAttachObjectToBones;
+bool CCutsceneMgr::ms_bRepeatObject[NUMCUTSCENEOBJECTS];
+sAttachInfo CCutsceneMgr::ms_iAttachObjectToBone[NUMCUTSCENEOBJECTS];
+uint32 CCutsceneMgr::ms_numUncompressedCutsceneAnims;
+char CCutsceneMgr::ms_aUncompressedCutsceneAnims[NUM_CUTS_UNCOMPRESSED_ANIMS][NAMELENGTH];
+uint32 CCutsceneMgr::ms_iTextDuration[NUM_CUTS_MAX_TEXTS];
+uint32 CCutsceneMgr::ms_iTextStartTime[NUM_CUTS_MAX_TEXTS];
+char CCutsceneMgr::ms_cTextOutput[NUM_CUTS_MAX_TEXTS][TEXT_KEY_SIZE];
+uint32 CCutsceneMgr::ms_currTextOutput;
+uint32 CCutsceneMgr::ms_numTextOutput;
+uint32 CCutsceneMgr::ms_iModelIndex[NUMCUTSCENEOBJECTS];
+char CCutsceneMgr::ms_cLoadAnimName[NUMCUTSCENEOBJECTS][NAMELENGTH];
+char CCutsceneMgr::ms_cLoadObjectName[NUMCUTSCENEOBJECTS][NAMELENGTH];
+int CCutsceneMgr::ms_numLoadObjectNames;
+CCutsceneObject *CCutsceneMgr::ms_pCutsceneObjects[NUMCUTSCENEOBJECTS];
+int32 CCutsceneMgr::ms_numCutsceneObjs;
+CVector CCutsceneMgr::ms_cutsceneOffset;
+float CCutsceneMgr::ms_cutsceneTimer;
+uint32 CCutsceneMgr::ms_cutscenePlayStatus;
+CAnimBlendAssocGroup CCutsceneMgr::ms_cutsceneAssociations;
+char CCutsceneMgr::ms_cutsceneName[CUTSCENENAMESIZE];
+
+CCutsceneObject *
+CCutsceneMgr::CreateCutsceneObject(int modelId)
+{
+ CBaseModelInfo *pModelInfo;
+ CColModel *pColModel;
+ CCutsceneObject *pCutsceneObject;
+
+ CStreaming::ImGonnaUseStreamingMemory();
+ debug("Created cutscene object %s\n", CModelInfo::GetModelInfo(modelId)->GetModelName());
+ if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ10) {
+ pModelInfo = CModelInfo::GetModelInfo(modelId);
+ pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01];
+ pModelInfo->SetColModel(pColModel);
+ UpdateCutsceneObjectBoundingBox((RpClump*)pModelInfo->GetRwObject(), modelId);
+ }
+
+ pCutsceneObject = new CCutsceneObject();
+ pCutsceneObject->SetModelIndex(modelId);
+ if (ms_useCutsceneShadows)
+ pCutsceneObject->CreateShadow();
+ ms_pCutsceneObjects[ms_numCutsceneObjs++] = pCutsceneObject;
+ CStreaming::IHaveUsedStreamingMemory();
+ return pCutsceneObject;
+}
+
+void
+CCutsceneMgr::SetCutsceneAnim(const char *animName, CObject *pObject)
+{
+ CAnimBlendAssociation *pNewAnim;
+ CAnimBlendClumpData *pAnimBlendClumpData;
+
+ debug("Give cutscene anim %s\n", animName);
+ /*assert(RwObjectGetType(pObject->m_rwObject) == rpCLUMP);
+ debug("Give cutscene anim %s\n", animName);
+ RpAnimBlendClumpRemoveAllAssociations((RpClump*)pObject->m_rwObject);
+
+ pNewAnim = ms_cutsceneAssociations.GetAnimation(animName);
+ if (!pNewAnim) {
+ debug("\n\nHaven't I told you I can't find the fucking animation %s\n\n\n", animName);
+ return;
+ }
+
+ if (pNewAnim->hierarchy->IsCompressed())
+ pNewAnim->hierarchy->keepCompressed = true;*/
+
+ CStreaming::ImGonnaUseStreamingMemory();
+ pNewAnim = ms_cutsceneAssociations.CopyAnimation(animName);
+ CStreaming::IHaveUsedStreamingMemory();
+
+ pNewAnim->SetCurrentTime(0.0f);
+ pNewAnim->flags |= ASSOC_HAS_TRANSLATION;
+ pNewAnim->flags &= ~ASSOC_RUNNING;
+
+ pAnimBlendClumpData = *RPANIMBLENDCLUMPDATA(pObject->m_rwObject);
+ pAnimBlendClumpData->link.Prepend(&pNewAnim->link);
+
+ //if (pNewAnim->hierarchy->keepCompressed)
+ // pAnimBlendClumpData->frames->flag |= AnimBlendFrameData::COMPRESSED;
+}
+
+void
+CCutsceneMgr::SetCutsceneAnimToLoop(const char* animName)
+{
+ ms_cutsceneAssociations.GetAnimation(animName)->flags |= ASSOC_REPEAT;
+}
+
+CCutsceneHead*
+CCutsceneMgr::SetHeadAnim(const char*, CObject* pObject)
+{
+ return nil;
+}
+
+void
+CCutsceneMgr::StartCutscene()
+{
+ ms_cutscenePlayStatus = CUTSCENE_STARTED;
+ if (bCamLoaded) {
+ TheCamera.SetWideScreenOn();
+ CHud::SetHelpMessage(nil, true);
+ }
+}
+
+void
+CCutsceneMgr::SetupCutsceneToStart(void)
+{
+ if (bCamLoaded) {
+ TheCamera.SetCamCutSceneOffSet(ms_cutsceneOffset);
+ TheCamera.TakeControlWithSpline(JUMP_CUT);
+ TheCamera.SetWideScreenOn();
+ CHud::SetHelpMessage(nil, true);
+ }
+
+ ms_cutsceneOffset.z += 1.0f;
+
+ for (int i = ms_numCutsceneObjs - 1; i >= 0; i--) {
+ assert(RwObjectGetType(ms_pCutsceneObjects[i]->m_rwObject) == rpCLUMP);
+ if (CAnimBlendAssociation *pAnimBlendAssoc = RpAnimBlendClumpGetFirstAssociation((RpClump*)ms_pCutsceneObjects[i]->m_rwObject)) {
+ assert(pAnimBlendAssoc->hierarchy->sequences[0].HasTranslation());
+ if (ms_pCutsceneObjects[i]->m_pAttachTo != nil) {
+ pAnimBlendAssoc->flags &= (~ASSOC_HAS_TRANSLATION);
+ } else {
+ if (pAnimBlendAssoc->hierarchy->IsCompressed()){
+ KeyFrameTransCompressed *keyFrames = ((KeyFrameTransCompressed*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrameCompressed(0));
+ CVector trans;
+ keyFrames->GetTranslation(&trans);
+ ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset + trans);
+ }else{
+ KeyFrameTrans *keyFrames = ((KeyFrameTrans*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrame(0));
+ ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset + keyFrames->translation);
+ }
+ }
+ pAnimBlendAssoc->SetRun();
+ } else {
+ ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset);
+ }
+ CWorld::Add(ms_pCutsceneObjects[i]);
+ if (RwObjectGetType(ms_pCutsceneObjects[i]->m_rwObject) == rpCLUMP) {
+ ms_pCutsceneObjects[i]->UpdateRpHAnim();
+ }
+ }
+
+ CTimer::Update();
+ CTimer::Update();
+ ms_cutsceneTimer = 0.0f;
+ ms_running = true;
+ mCutsceneSkipFadeTime = 0;
+ mCutsceneSkipFading = 0;
+}
+
+void
+CCutsceneMgr::FinishCutscene()
+{
+ if (bCamLoaded) {
+ ms_cutsceneTimer = TheCamera.GetCutSceneFinishTime() * 0.001f;
+ TheCamera.FinishCutscene();
+ }
+
+ FindPlayerPed()->bIsVisible = true;
+ CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false);
+}
+
+uint32
+CCutsceneMgr::GetCutsceneTimeInMilleseconds(void)
+{
+ return 1000.0f * ms_cutsceneTimer;
+}
+
+bool CCutsceneMgr::HasCutsceneFinished(void)
+{
+ return !bCamLoaded || TheCamera.GetPositionAlongSpline() == 1.0f;
+}
+
+void
+CCutsceneMgr::AttachObjectToBone(CObject *pObject, CObject *pAttachTo, int bone)
+{
+ RpHAnimHierarchy *hanim = GetAnimHierarchyFromSkinClump(pAttachTo->GetClump());
+ RwInt32 id = RpHAnimIDGetIndex(hanim, bone);
+ RwMatrix *matrixArray = RpHAnimHierarchyGetMatrixArray(hanim);
+ ((CCutsceneObject*)pObject)->m_pAttachmentObject = pAttachTo;
+ ((CCutsceneObject*)pObject)->m_pAttachTo = &matrixArray[id];
+ //debug("Attach %s to %s\n",
+ // CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(),
+ // CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName());
+}
+
+void
+CCutsceneMgr::AttachObjectToFrame(CObject *pObject, CEntity *pAttachTo, const char *frame)
+{
+ ((CCutsceneObject*)pObject)->m_pAttachmentObject = nil;
+ ((CCutsceneObject*)pObject)->m_pAttachTo = RpAnimBlendClumpFindFrame(pAttachTo->GetClump(), frame)->frame;
+ //debug("Attach %s to component %s of %s\n",
+ // CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(),
+ // frame,
+ // CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName());
+ if (RwObjectGetType(pObject->m_rwObject) == rpCLUMP) {
+ RpClump *clump = (RpClump*)pObject->m_rwObject;
+ if (IsClumpSkinned(clump))
+ RpAtomicGetBoundingSphere(GetFirstAtomic(clump))->radius *= 1.1f;
+ }
+}
+
+void
+CCutsceneMgr::AttachObjectToParent(CObject *pObject, CEntity *pAttachTo)
+{
+ ((CCutsceneObject*)pObject)->m_pAttachmentObject = nil;
+ ((CCutsceneObject*)pObject)->m_pAttachTo = RpClumpGetFrame(pAttachTo->GetClump());
+
+ //debug("Attach %s to %s\n", CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(), CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName());
+}
+
+void
+CCutsceneMgr::HideRequestedObjects(void)
+{
+ int num = ms_iNumHiddenEntities;
+ ms_iNumHiddenEntities = 0;
+
+ for (int i = 0; i < num; i++) {
+ int id;
+ if (CModelInfo::GetModelInfo(ms_crToHideItems[i].name, &id)) {
+ CVector pos(ms_crToHideItems[i].x, ms_crToHideItems[i].y, ms_crToHideItems[i].z);
+ int16 foundEntities;
+ CEntity* pEntities[32];
+ CWorld::FindObjectsOfTypeInRange(id, pos, 1.5f, true, &foundEntities, 32, pEntities, true, false, false, true, true);
+ for (int j = 0; i < foundEntities; j++) {
+ if (pEntities[j]->bIsVisible) {
+ ms_pHiddenEntities[ms_iNumHiddenEntities] = pEntities[j];
+ ms_pHiddenEntities[ms_iNumHiddenEntities]->RegisterReference(&ms_pHiddenEntities[ms_iNumHiddenEntities]);
+ ms_pHiddenEntities[ms_iNumHiddenEntities]->bIsVisible = false;
+ ms_iNumHiddenEntities++;
+ }
+ }
+ }
+ }
+}
+
+bool
+CCutsceneMgr::PresubBodge()
+{
+ return true;
+}
+
+void
+CCutsceneMgr::LoadCutsceneData_loading()
+{
+ for (int i = 0; i < ms_numLoadObjectNames; i++) {
+ int mi = ms_iModelIndex[i];
+ if (mi >= MI_CUTOBJ01 && mi <= MI_CUTOBJ10) {
+ if (CStreaming::ms_aInfoForModel[mi].m_loadState != STREAMSTATE_LOADED)
+ return;
+ }
+ }
+
+ if (!LoadCutsceneData_postload())
+ return;
+
+ CCutsceneObject* cutsceneObject;
+ for (int i = 0; i < ms_numLoadObjectNames; i++) {
+ if (!ms_bRepeatObject[i])
+ cutsceneObject = CreateCutsceneObject(ms_iModelIndex[i]);
+ if (ms_cLoadAnimName[i][0] != '\0')
+ SetCutsceneAnim(ms_cLoadAnimName[i], cutsceneObject);
+ }
+
+ for (int i = 0; i < ms_numAttachObjectToBones; i++) {
+ int objectId = ms_iAttachObjectToBone[i].objectId;
+ int attachToId = ms_iAttachObjectToBone[i].attachToId;
+ int bone = ms_iAttachObjectToBone[i].boneId;
+ AttachObjectToBone(ms_pCutsceneObjects[objectId], ms_pCutsceneObjects[attachToId], bone);
+ }
+}
+
+bool
+CCutsceneMgr::LoadCutsceneData_postload(bool b)
+{
+ RwStream *stream = nil;
+ uint32 size;
+ uint32 offset;
+
+ bool result;
+
+ CMessages::ClearThisBigPrintNow(0);
+ CPopulation::PedDensityMultiplier = 0.0f;
+ CCarCtrl::CarDensityMultiplier = 0.0f;
+ CStreaming::ms_disableStreaming = false;
+ if (b)
+ {
+ sprintf(gString, "%s.IFP", ms_cutsceneName);
+ result = false;
+ ms_animLoaded = false;
+ RwStreamClose(stream, nil); // umm...
+ sprintf(gString, "%s.DAT", ms_cutsceneName);
+ bCamLoaded = false;
+ } else {
+
+ stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, "ANIM\\CUTS.IMG");
+ sprintf(gString, "%s.IFP", ms_cutsceneName);
+ if (stream) {
+ if (ms_pCutsceneDir->FindItem(gString, offset, size))
+ {
+ CStreaming::MakeSpaceFor(size << 11);
+ CStreaming::ImGonnaUseStreamingMemory();
+ RwStreamSkip(stream, offset << 11);
+ CAnimManager::LoadAnimFile(stream, true, ms_aUncompressedCutsceneAnims);
+ ms_cutsceneAssociations.CreateAssociations(ms_cutsceneName, ms_cLoadAnimName[0], ms_cLoadObjectName[0], NAMELENGTH);
+ CStreaming::IHaveUsedStreamingMemory();
+ ms_animLoaded = true;
+ }
+ else
+ {
+ ms_animLoaded = false;
+ }
+ RwStreamClose(stream, nil);
+
+ int file = CFileMgr::OpenFile("ANIM\\CUTS.IMG", "rb");
+ sprintf(gString, "%s.DAT", ms_cutsceneName);
+ if (file) {
+ if (ms_pCutsceneDir->FindItem(gString, offset, size))
+ {
+ CStreaming::ImGonnaUseStreamingMemory();
+ CFileMgr::Seek(file, offset << 11, 0);
+ TheCamera.LoadPathSplines(file);
+ CStreaming::IHaveUsedStreamingMemory();
+ bCamLoaded = true;
+ }
+ else
+ {
+ bCamLoaded = false;
+ }
+ result = true;
+ CFileMgr::CloseFile(file);
+ }
+ else
+ {
+ bCamLoaded = false;
+ result = true;
+ }
+ }
+ else
+ {
+ result = false;
+ ms_animLoaded = false;
+ RwStreamClose(stream, nil);
+ sprintf(gString, "%s.DAT", ms_cutsceneName);
+ bCamLoaded = false;
+ }
+ }
+ ms_cutsceneLoadStatus = CUTSCENE_LOADED;
+ ms_cutsceneTimer = 0.0f;
+ FindPlayerPed()->m_pWanted->ClearQdCrimes();
+ return result;
+}
+
+void
+CCutsceneMgr::LoadCutsceneData_overlay(const char *szCutsceneName)
+{
+ CTimer::Suspend();
+ ms_cutsceneProcessing = true;
+ ms_wasCutsceneSkipped = false;
+ if (!bModelsRemovedForCutscene)
+ CStreaming::RemoveCurrentZonesModels();
+
+ ms_pCutsceneDir->numEntries = 0;
+ ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
+
+ CStreaming::RemoveUnusedModelsInLoadedList();
+ CGame::DrasticTidyUpMemory(true);
+
+ strcpy(ms_cutsceneName, szCutsceneName);
+
+ LoadCutsceneData_preload();
+ CTimer::Resume();
+}
+
+void
+CCutsceneMgr::LoadCutsceneData_preload(void)
+{
+ uint32 size;
+ uint32 offset;
+ CPlayerPed* pPlayerPed;
+ if (CGeneral::faststricmp(ms_cutsceneName, "finale")) {
+ DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
+ int trackId = FindCutsceneAudioTrackId(ms_cutsceneName);
+ if (trackId != -1) {
+ printf("Start preload audio %s\n", ms_cutsceneName);
+ DMAudio.PreloadCutSceneMusic(trackId);
+ printf("End preload audio %s\n", ms_cutsceneName);
+ }
+ }
+
+ for (int i = MI_CUTOBJ01; i <= MI_CUTOBJ10; i++) {
+ if (CModelInfo::GetModelInfo(i)->GetNumRefs() <= 0) {
+ if (CStreaming::ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED) {
+ CStreaming::RemoveModel(i);
+ CModelInfo::GetModelInfo(i)->SetModelName("&*%");
+ }
+ }
+ }
+
+ m_PrevExtraColour = CTimeCycle::m_ExtraColour;
+ m_PrevExtraColourOn = CTimeCycle::m_bExtraColourOn != 0;
+ m_fPrevPedDensity = CPopulation::PedDensityMultiplier;
+ m_fPrevCarDensity = CCarCtrl::CarDensityMultiplier;
+ ms_cutsceneOffset = CVector(0.0f, 0.0f, 0.0f);
+ ms_numTextOutput = 0;
+ ms_currTextOutput = 0;
+ ms_numLoadObjectNames = 0;
+ ms_numUncompressedCutsceneAnims = 0;
+ ms_numAttachObjectToBones = 0;
+ ms_iNumHiddenEntities = 0;
+ bCamFading = false;
+ ms_iNumParticleEffects = 0;
+
+ for (int i = 0; i < NUM_CUTS_UNCOMPRESSED_ANIMS; i++)
+ ms_aUncompressedCutsceneAnims[i][0] = '\0';
+
+ memset(ms_iModelIndex, 0, sizeof(ms_iModelIndex));
+ CRubbish::SetVisibility(false);
+
+ pPlayerPed = FindPlayerPed();
+ pPlayerPed->m_pWanted->ClearQdCrimes();
+ pPlayerPed->bIsVisible = false;
+ pPlayerPed->m_fCurrentStamina = pPlayerPed->m_fMaxStamina;
+ CPad::GetPad(0)->SetDisablePlayerControls(PLAYERCONTROL_CUTSCENE);
+ CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(true);
+
+ sprintf(gString, "%s.CUT", ms_cutsceneName);
+ if (!ms_pCutsceneDir->FindItem(gString, offset, size)) {
+ LoadCutsceneData_postload();
+ return;
+ }
+
+ size <<= 11;
+ offset <<= 11;
+
+ char *cutsBuf = new char[size];
+
+ RwStream* stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, "ANIM\\CUTS.IMG");
+
+ if (stream) {
+ RwStreamSkip(stream, offset);
+ RwStreamRead(stream, cutsBuf, size);
+ RwStreamClose(stream, nil);
+ }
+
+ enum
+ {
+ CUT_NONE = 0,
+ CUT_INFO,
+ CUT_MODEL,
+ CUT_TEXT,
+ CUT_UNCOMPRESS,
+ CUT_ATTACH,
+ CUT_REMOVE,
+ CUT_PARTICLE_EFFECT,
+ CUT_EXTRA_COLOR,
+ };
+
+ int cutSection = CUT_NONE;
+ bool bExtraColSet = false;
+
+ char line[1024];
+ const char *pCurLine = cutsBuf;
+
+ while (true)
+ {
+ pCurLine = GetNextLine(pCurLine, line, sizeof(line));
+ if (pCurLine) {
+ if (line[0] == '\0')
+ break;
+
+ if (strcmp(line, "end") == 0) {
+ cutSection = CUT_NONE;
+ continue;
+ }
+
+ switch (cutSection)
+ {
+ case CUT_NONE:
+ if (strcmp(line, "info") == 0)
+ cutSection = CUT_INFO;
+ if (strcmp(line, "model") == 0)
+ cutSection = CUT_MODEL;
+ if (strcmp(line, "text") == 0)
+ cutSection = CUT_TEXT;
+ if (strcmp(line, "uncompress") == 0)
+ cutSection = CUT_UNCOMPRESS;
+ if (strcmp(line, "attach") == 0)
+ cutSection = CUT_ATTACH;
+ if (strcmp(line, "remove") == 0)
+ cutSection = CUT_REMOVE;
+ if (strcmp(line, "peffect") == 0)
+ cutSection = CUT_PARTICLE_EFFECT;
+ if (strcmp(line, "extracol") == 0)
+ cutSection = CUT_EXTRA_COLOR;
+ break;
+ case CUT_INFO:
+ {
+ if (strncmp(line, "offset", 6) == 0) {
+ float x, y, z;
+ sscanf(line+7, "%f %f %f", &x, &y, &z);
+ FindPlayerPed(); // called for some sa check in here
+ ms_cutsceneOffset = CVector(x, y, z);
+ }
+ break;
+ }
+ case CUT_MODEL:
+ {
+ char objectName[NAMELENGTH];
+ char animName[NAMELENGTH];
+
+ int num; // unused
+ sscanf(strtok(line, " ,"), "%d", &num);
+ strcpy(objectName, strtok(nil, " ,"));
+ char* pAnimName = strtok(0, " ,");
+ strlwr(objectName);
+
+ bool bUsedFirstTime = true;
+ if (pAnimName) {
+ do {
+ strcpy(animName, pAnimName);
+ strlwr(animName);
+ strcpy(ms_cLoadObjectName[ms_numLoadObjectNames], objectName);
+ strcpy(ms_cLoadAnimName[ms_numLoadObjectNames], animName);
+ if (bUsedFirstTime) {
+ bUsedFirstTime = false;
+ ms_iModelIndex[ms_numLoadObjectNames] = CUTMODEL_SIMPLE;
+ ms_bRepeatObject[ms_numLoadObjectNames] = false;
+ } else {
+ ms_bRepeatObject[ms_numLoadObjectNames] = true;
+ ms_iModelIndex[ms_numLoadObjectNames] = CUTMODEL_REPEATED;
+ }
+ ms_numLoadObjectNames++;
+ pAnimName = strtok(0, " ,");
+ } while (pAnimName);
+ }
+ break;
+ }
+ case CUT_TEXT:
+ {
+ int iTextStartTime, iTextDuration;
+ char cTextOutput[8];
+ sscanf(line, "%d,%d,%s", &iTextStartTime, &iTextDuration, cTextOutput);
+ for (size_t i = 0; i < strlen(cTextOutput); i++)
+ cTextOutput[i] = toupper(cTextOutput[i]);
+
+ memcpy(ms_cTextOutput[ms_numTextOutput], cTextOutput, strlen(cTextOutput)+1);
+ ms_iTextStartTime[ms_numTextOutput] = iTextStartTime;
+ ms_iTextDuration[ms_numTextOutput] = iTextDuration;
+ ms_numTextOutput++;
+ break;
+ }
+ case CUT_UNCOMPRESS:
+ LoadAnimationUncompressed(strtok(line, " ,"));
+ break;
+ case CUT_ATTACH:
+ {
+ int attachToId, objectId, bone;
+ sscanf(line, "%d,%d,%d", &attachToId, &objectId, &bone);
+ ms_iAttachObjectToBone[ms_numAttachObjectToBones].attachToId = attachToId;
+ ms_iAttachObjectToBone[ms_numAttachObjectToBones].objectId = objectId;
+ ms_iAttachObjectToBone[ms_numAttachObjectToBones].boneId = bone;
+ ms_numAttachObjectToBones++;
+ break;
+ }
+ case CUT_REMOVE:
+ {
+ float x, y, z;
+ char name[NAMELENGTH];
+ sscanf(line, "%f,%f,%f,%s", &x, &y, &z, name);
+ ms_crToHideItems[ms_iNumHiddenEntities].x = x;
+ ms_crToHideItems[ms_iNumHiddenEntities].y = y;
+ ms_crToHideItems[ms_iNumHiddenEntities].z = z;
+ strcpy(ms_crToHideItems[ms_iNumHiddenEntities].name, name);
+ ms_iNumHiddenEntities++;
+ break;
+ }
+ case CUT_PARTICLE_EFFECT:
+ {
+ char name[NAMELENGTH];
+ char name2[NAMELENGTH];
+
+ int iTime;
+ int unk1;
+ int unk2;
+ float x;
+ float y;
+ float z;
+ float unkX;
+ float unkY;
+ float unkZ;
+
+ memset(name, 0, NAMELENGTH);
+ memset(name2, 0, NAMELENGTH);
+
+ strncpy(name, strtok(line, ","), NAMELENGTH-1);
+ iTime = atoi(strtok(0, ","));
+ unk1 = atoi(strtok(0, ","));
+ unk2 = atoi(strtok(0, ","));
+ strncpy(name, strtok(line, ","), NAMELENGTH-1);
+ x = strtod(strtok(0, ","), nil);
+ y = strtod(strtok(0, ","), nil);
+ z = strtod(strtok(0, ","), nil);
+ unkX = strtod(strtok(0, ","), nil);
+ unkY = strtod(strtok(0, ","), nil);
+ unkZ = strtod(strtok(0, ","), nil);
+
+ ms_pParticleEffects[ms_iNumParticleEffects].bPlayed = false;
+ ms_pParticleEffects[ms_iNumParticleEffects].iTime = iTime;
+ ms_pParticleEffects[ms_iNumParticleEffects].unk1 = unk1;
+ ms_pParticleEffects[ms_iNumParticleEffects].unk2 = unk2;
+ strcpy(CCutsceneMgr::ms_pParticleEffects[ms_iNumParticleEffects].name2, name2);
+ ms_pParticleEffects[ms_iNumParticleEffects].unk10 = false;
+ ms_pParticleEffects[ms_iNumParticleEffects].x = x;
+ ms_pParticleEffects[ms_iNumParticleEffects].y = y;
+ ms_pParticleEffects[ms_iNumParticleEffects].z = z;
+ ms_pParticleEffects[ms_iNumParticleEffects].unkX = unkX;
+ ms_pParticleEffects[ms_iNumParticleEffects].unkY = unkY;
+ ms_pParticleEffects[ms_iNumParticleEffects].unkZ = unkZ;
+ ms_pParticleEffects[ms_iNumParticleEffects].unk11 = false;
+ strcpy(CCutsceneMgr::ms_pParticleEffects[ms_iNumParticleEffects].name, name);
+ ms_iNumParticleEffects++;
+ break;
+ }
+ case CUT_EXTRA_COLOR:
+ if (!bExtraColSet) {
+ int colorId;
+ sscanf(line, "%d", &colorId);
+ if (colorId == 0)
+ bExtraColSet = false;
+ else {
+ CTimeCycle::StartExtraColour(colorId - 1, false);
+ bExtraColSet = true;
+ }
+ }
+ break;
+ default:
+ break;
+ };
+
+ }
+ else
+ {
+ delete[]cutsBuf;
+
+ // add manually inserted objects
+ for (int i = 0; i < ms_numAppendObjectNames; i++) {
+ strcpy(ms_cLoadObjectName[ms_numLoadObjectNames], ms_cAppendObjectName[i]);
+ strcpy(ms_cLoadAnimName[ms_numLoadObjectNames], ms_cAppendAnimName[i]);
+ ms_iModelIndex[ms_numLoadObjectNames] = CUTMODEL_SIMPLE;
+ ms_numLoadObjectNames++;
+ }
+ ms_numAppendObjectNames = 0;
+
+ int specialId = 0;
+ for (int i = 0; i < ms_numLoadObjectNames; i++)
+ {
+ if (strcasecmp(ms_cLoadObjectName[i], "csplay") == 0) {
+ ms_iModelIndex[i] = CUTMODEL_PLAYER;
+ continue;
+ } else if (ms_iModelIndex[i] == CUTMODEL_SIMPLE) {
+ int id;
+ if (CModelInfo::GetModelInfo(ms_cLoadObjectName[i], &id)) {
+ ms_iModelIndex[i] = id;
+ CStreaming::RequestModel(id, STREAMFLAGS_SCRIPTOWNED | STREAMFLAGS_DEPENDENCY | STREAMFLAGS_PRIORITY);
+ } else {
+ CStreaming::RequestSpecialModel(specialId + MI_CUTOBJ01, ms_cLoadObjectName[i], STREAMFLAGS_SCRIPTOWNED | STREAMFLAGS_DEPENDENCY | STREAMFLAGS_PRIORITY);
+ ms_iModelIndex[i] = specialId + MI_CUTOBJ01;
+ specialId++;
+ // skip if id is busy
+ while (CStreaming::ms_aInfoForModel[specialId + MI_CUTOBJ01].m_loadState == STREAMSTATE_LOADED)
+ specialId++;
+ }
+ }
+ else if (ms_iModelIndex[i] == CUTMODEL_REPEATED && i != 0)
+ ms_iModelIndex[i] = ms_iModelIndex[i - 1];
+ }
+
+ CStreaming::LoadAllRequestedModels(true);
+ ms_cutsceneLoadStatus = CUTSCENE_LOADING;
+ return;
+ }
+ }
+
+ delete[]cutsBuf;
+ LoadCutsceneData_postload(true);
+}
+
+void
+CCutsceneMgr::DeleteCutsceneData_overlay(void)
+{
+ if (ms_cutsceneLoadStatus == CUTSCENE_NOT_LOADED) return;
+ CTimer::Suspend();
+ CPopulation::PedDensityMultiplier = m_fPrevPedDensity;
+ CCarCtrl::CarDensityMultiplier = m_fPrevCarDensity;
+ if (m_PrevExtraColourOn)
+ CTimeCycle::StartExtraColour(m_PrevExtraColour, false);
+ else
+ CTimeCycle::StopExtraColour(m_PrevExtraColourOn);
+
+ for (uint32 i = 0; i < ms_iNumHiddenEntities; i++) {
+ if (ms_pHiddenEntities[i]) {
+ ms_pHiddenEntities[i]->CleanUpOldReference(&ms_pHiddenEntities[i]);
+ ms_pHiddenEntities[i]->bIsVisible = true;
+ }
+ }
+
+ ms_iNumHiddenEntities = 0;
+ ms_iNumParticleEffects = 0;
+ CMessages::ClearMessages();
+ CRubbish::SetVisibility(true);
+
+ ms_cutsceneProcessing = false;
+ ms_useLodMultiplier = false;
+ ms_useCutsceneShadows = false;
+
+ ms_numCutsceneObjs--;
+ while (ms_numCutsceneObjs >= 0) {
+ CWorld::Remove(ms_pCutsceneObjects[ms_numCutsceneObjs]);
+ ms_pCutsceneObjects[ms_numCutsceneObjs]->DeleteRwObject();
+ delete ms_pCutsceneObjects[ms_numCutsceneObjs];
+ ms_pCutsceneObjects[ms_numCutsceneObjs] = nil;
+ ms_numCutsceneObjs--;
+ }
+ ms_numCutsceneObjs = 0;
+
+ if (ms_animLoaded)
+ CAnimManager::RemoveLastAnimFile();
+
+ ms_animLoaded = false;
+ ms_cutsceneAssociations.DestroyAssociations();
+
+ ms_aUncompressedCutsceneAnims[0][0] = '\0';
+ ms_numUncompressedCutsceneAnims = 0;
+
+ if (bCamLoaded) {
+ TheCamera.RestoreWithJumpCut();
+ TheCamera.SetWideScreenOff();
+ TheCamera.DeleteCutSceneCamDataMemory();
+ }
+ ms_cutsceneLoadStatus = CUTSCENE_NOT_LOADED;
+ ms_running = false;
+
+ FindPlayerPed()->bIsVisible = true;
+ CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CUTSCENE);
+ CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false);
+
+ if (CGeneral::faststricmp(ms_cutsceneName, "finale")) {
+ DMAudio.StopCutSceneMusic();
+ DMAudio.ChangeMusicMode(MUSICMODE_GAME);
+ }
+
+ CStreaming::ms_disableStreaming = false;
+ CWorld::bProcessCutsceneOnly = false;
+
+ //if(bCamLoaded)
+ // CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == FADE_2);
+
+ CPad::GetPad(0)->Clear(false);
+
+ if (bModelsRemovedForCutscene) {
+ CStreaming::LoadInitialPeds();
+ CStreaming::LoadInitialWeapons();
+ CStreaming::LoadInitialVehicles();
+ bModelsRemovedForCutscene = false;
+
+ CPlayerPed *pPlayerPed = FindPlayerPed();
+ for (int i = 0; i < NumberOfSavedWeapons; i++) {
+ int32 weaponModelId = CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModelId;
+ uint8 flags = CStreaming::ms_aInfoForModel[weaponModelId].m_flags;
+ CStreaming::RequestModel(weaponModelId, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::LoadAllRequestedModels(false);
+ if (CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModel2Id != -1) {
+ CStreaming::RequestModel(CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModel2Id, 0);
+ CStreaming::LoadAllRequestedModels(false);
+ }
+ if (!(flags & STREAMFLAGS_DONT_REMOVE))
+ CStreaming::SetModelIsDeletable(weaponModelId);
+ pPlayerPed->GiveWeapon(SavedWeaponIDs[i], SavedWeaponAmmo[i], true);
+ }
+ NumberOfSavedWeapons = 0;
+ }
+
+ for (int i = 0; i < ms_numLoadObjectNames; i++)
+ CStreaming::SetMissionDoesntRequireModel(ms_iModelIndex[i]);
+
+ CStreaming::SetMissionDoesntRequireModel(MI_COP);
+ CStreaming::StreamZoneModels(FindPlayerCoors());
+ CTimer::Resume();
+}
+
+void
+CCutsceneMgr::Update_overlay(void)
+{
+ if (ms_cutsceneLoadStatus == CUTSCENE_LOADING) {
+ debug("Loading Cutscene...\n");
+ CTimer::Suspend();
+ LoadCutsceneData_loading();
+ CTimer::Resume();
+ return;
+ }
+
+ if (ms_cutsceneLoadStatus != CUTSCENE_LOADED) {
+ debug("Cutscene Not Loaded!\n");
+ return;
+ }
+
+ switch (ms_cutscenePlayStatus) {
+ case CUTSCENE_STARTED:
+ SetupCutsceneToStart();
+ HideRequestedObjects();
+ ms_cutscenePlayStatus++;
+ break;
+ case CUTSCENE_PLAYING_2:
+ case CUTSCENE_PLAYING_3:
+ ms_cutscenePlayStatus++;
+ break;
+ case CUTSCENE_PLAYING_4:
+ ms_cutscenePlayStatus = CUTSCENE_PLAYING_0;
+ if (CGeneral::faststricmp(ms_cutsceneName, "finale"))
+ DMAudio.PlayPreloadedCutSceneMusic();
+ break;
+ default:
+ break;
+ }
+
+ if (!ms_running) return;
+
+ ms_cutsceneTimer += CTimer::GetTimeStepNonClippedInSeconds();
+ uint32 cutsceneTimeInMS = GetCutsceneTimeInMilleseconds();
+
+ if (ms_currTextOutput < ms_numTextOutput && cutsceneTimeInMS > ms_iTextStartTime[ms_currTextOutput]) {
+ CMessages::AddMessageJumpQ(TheText.Get(ms_cTextOutput[ms_currTextOutput]), ms_iTextDuration[ms_currTextOutput], 1);
+ ms_currTextOutput++;
+ }
+
+ for (int i = 0; i < ms_numCutsceneObjs; i++) {
+ int modelId = ms_pCutsceneObjects[i]->GetModelIndex();
+ if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ10)
+ UpdateCutsceneObjectBoundingBox(ms_pCutsceneObjects[i]->GetClump(), modelId);
+ }
+
+ if (!bCamLoaded) return;
+
+ if (CGeneral::faststricmp(ms_cutsceneName, "finale") && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FLYBY && ms_cutsceneLoadStatus == CUTSCENE_LOADED) {
+ if (TheCamera.GetCutSceneFinishTime() < cutsceneTimeInMS + 1000) {
+ if (!bCamFading) {
+ bCamFading = true;
+ TheCamera.Fade(1.0f, FADE_OUT);
+ }
+ }
+ if (mCutsceneSkipFading) {
+ mCutsceneSkipFadeTime -= CTimer::GetTimeStepInMilliseconds();
+ if (mCutsceneSkipFadeTime < 0) {
+ CHud::m_BigMessage[1][0] = '\0';
+ ms_wasCutsceneSkipped = true;
+ FinishCutscene();
+ mCutsceneSkipFading = false;
+ mCutsceneSkipFadeTime = 0;
+ }
+ }
+ else if (IsCutsceneSkipButtonBeingPressed() && PresubBodge()){
+ mCutsceneSkipFading = true;
+ mCutsceneSkipFadeTime = 1000;
+ TheCamera.Fade(1.0f, FADE_OUT);
+ }
+ }
+} \ No newline at end of file
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index c692a51b..cd341eac 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -9407,7 +9407,7 @@ struct MissionAudioData {
const MissionAudioData MissionAudioNameSfxAssoc[] = {
- {"mobring", STREAMED_SOUND_MISSION_MOBR1}, {"pagring", STREAMED_SOUND_MISSION_PAGER}, {"carrev", STREAMED_SOUND_MISSION_CARREV},
+ /*{"mobring", STREAMED_SOUND_MISSION_MOBR1}, {"pagring", STREAMED_SOUND_MISSION_PAGER}, {"carrev", STREAMED_SOUND_MISSION_CARREV},
{"bikerev", STREAMED_SOUND_MISSION_BIKEREV}, {"liftop", STREAMED_SOUND_MISSION_LIFTOP}, {"liftcl", STREAMED_SOUND_MISSION_LIFTCL},
{"liftrun", STREAMED_SOUND_MISSION_LIFTRUN}, {"liftbel", STREAMED_SOUND_MISSION_LIFTBEL}, {"inlift", STREAMED_SOUND_MISSION_INLIFT},
{"caml", STREAMED_SOUND_MISSION_CAMERAL}, {"camr", STREAMED_SOUND_MISSION_CAMERAR}, {"cheer1", STREAMED_SOUND_MISSION_CHEER1},
@@ -9780,7 +9780,7 @@ const MissionAudioData MissionAudioNameSfxAssoc[] = {
{"bust_18", STREAMED_SOUND_MISSION_BUST_18}, {"bust_19", STREAMED_SOUND_MISSION_BUST_19}, {"bust_20", STREAMED_SOUND_MISSION_BUST_20},
{"bust_21", STREAMED_SOUND_MISSION_BUST_21}, {"bust_22", STREAMED_SOUND_MISSION_BUST_22}, {"bust_23", STREAMED_SOUND_MISSION_BUST_23},
{"bust_24", STREAMED_SOUND_MISSION_BUST_24}, {"bust_25", STREAMED_SOUND_MISSION_BUST_25}, {"bust_26", STREAMED_SOUND_MISSION_BUST_26},
- {"bust_27", STREAMED_SOUND_MISSION_BUST_27}, {"bust_28", STREAMED_SOUND_MISSION_BUST_28}, {nil, 0} };
+ {"bust_27", STREAMED_SOUND_MISSION_BUST_27}, {"bust_28", STREAMED_SOUND_MISSION_BUST_28}, */ {nil, 0} };
int32
FindMissionAudioSfx(const char *name)
@@ -9847,8 +9847,8 @@ cAudioManager::PlayLoadedMissionAudio(uint8 slot)
bool
cAudioManager::ShouldDuckMissionAudio(uint8 slot) const
{
- if (IsMissionAudioSamplePlaying(slot))
- return m_sMissionAudio.m_nSampleIndex[slot] != STREAMED_SOUND_MISSION_ROK2_01;
+ //if (IsMissionAudioSamplePlaying(slot))
+ // return m_sMissionAudio.m_nSampleIndex[slot] != STREAMED_SOUND_MISSION_ROK2_01;
return false;
}
@@ -9947,11 +9947,11 @@ cAudioManager::ProcessMissionAudioSlot(uint8 slot)
if (m_nUserPause)
SampleManager.PauseStream(1, slot + 1);
if (m_sMissionAudio.m_bPredefinedProperties[slot]) {
- if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_CAMERAL)
- SampleManager.SetStreamedVolumeAndPan(80, 0, 1, slot + 1);
- else if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_CAMERAR)
- SampleManager.SetStreamedVolumeAndPan(80, 127, 1, slot + 1);
- else
+ //if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_CAMERAL)
+ // SampleManager.SetStreamedVolumeAndPan(80, 0, 1, slot + 1);
+ //else if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_CAMERAR)
+ // SampleManager.SetStreamedVolumeAndPan(80, 127, 1, slot + 1);
+ //else
SampleManager.SetStreamedVolumeAndPan(80, 63, 1, slot + 1);
} else {
distSquared = GetDistanceSquared(m_sMissionAudio.m_vecPos[slot]);
@@ -9973,8 +9973,8 @@ cAudioManager::ProcessMissionAudioSlot(uint8 slot)
}
m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_PLAYING;
nCheckPlayingDelay[slot] = 30;
- if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A)
- m_sMissionAudio.m_bIsMobile[slot] = true;
+ //if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A)
+ // m_sMissionAudio.m_bIsMobile[slot] = true;
break;
case PLAY_STATUS_PLAYING:
if (m_bTimerJustReset) {
@@ -10017,12 +10017,12 @@ cAudioManager::ProcessMissionAudioSlot(uint8 slot)
SampleManager.SetStreamedVolumeAndPan(emittingVol, pan, 1, slot + 1);
}
}
- } else if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_ROK2_01) {
- m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_STOPPED;
+ //} else if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_ROK2_01) {
+ // m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_STOPPED;
} else {
m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_FINISHED;
- if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A)
- m_sMissionAudio.m_bIsMobile[slot] = false;
+ //if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A)
+ // m_sMissionAudio.m_bIsMobile[slot] = false;
m_sMissionAudio.m_nSampleIndex[slot] = NO_SAMPLE;
SampleManager.StopStreamedFile(slot + 1);
m_sMissionAudio.m_nMissionAudioCounter[slot] = 0;
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index 098b2fc3..2a16dc14 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -160,8 +160,8 @@ cMusicManager::SetStartingTrackPositions(uint8 isNewGameTimer)
if (i < STREAMED_SOUND_CITY_AMBIENT && isNewGameTimer)
m_aTracks[i].m_nPosition = NewGameRadioTimers[i];
- else if (i < STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED)
- m_aTracks[i].m_nPosition = (pos * AudioManager.GetRandomNumber(i % 5)) % m_aTracks[i].m_nLength;
+ //else if (i < STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED)
+ // m_aTracks[i].m_nPosition = (pos * AudioManager.GetRandomNumber(i % 5)) % m_aTracks[i].m_nLength;
else
m_aTracks[i].m_nPosition = 0;
@@ -658,7 +658,7 @@ cMusicManager::ServiceGameMode()
}
if (vehicle == nil)
{
- m_nFrontendTrack = STREAMED_SOUND_RADIO_WAVE; // huh?
+ m_nFrontendTrack = STREAMED_SOUND_RADIO_LCFR; // huh?
return;
}
if (m_bRadioSetByScript)
@@ -712,7 +712,7 @@ cMusicManager::SetUpCorrectAmbienceTrack()
else if (TheCamera.DistanceToWater <= 90.0f) {
if (CCullZones::bAtBeachForAudio) {
if (CWeather::OldWeatherType != WEATHER_HURRICANE && CWeather::NewWeatherType != WEATHER_HURRICANE || CWeather::Wind <= 1.0f)
- m_nFrontendTrack = STREAMED_SOUND_BEACH_AMBIENT;
+ m_nFrontendTrack = STREAMED_SOUND_SAWMILL;
else
m_nFrontendTrack = STREAMED_SOUND_HAVANA_BEACH_AMBIENT;
}
diff --git a/src/audio/audio_enums.h b/src/audio/audio_enums.h
index 91fcec49..b2fb627c 100644
--- a/src/audio/audio_enums.h
+++ b/src/audio/audio_enums.h
@@ -12,8 +12,8 @@ enum eRadioStation
EMOTION,
WAVE,
USERTRACK,
- NUM_RADIOS = 10,
- POLICE_RADIO = 10,
+ NUM_RADIOS = 11,
+ POLICE_RADIO = 11,
//TAXI_RADIO,
RADIO_OFF,
};
@@ -38,1230 +38,72 @@ enum ePlayerMood
enum eStreamedSounds
{
- STREAMED_SOUND_RADIO_WILD,
+ STREAMED_SOUND_RADIO_HEAD,
+ STREAMED_SOUND_RADIO_DOUBLE,
+ STREAMED_SOUND_RADIO_KJAH,
+ STREAMED_SOUND_RADIO_RISE,
+ STREAMED_SOUND_RADIO_LIPS,
+ STREAMED_SOUND_RADIO_MUNDO,
+ STREAMED_SOUND_RADIO_MSX,
STREAMED_SOUND_RADIO_FLASH,
- STREAMED_SOUND_RADIO_KCHAT,
- STREAMED_SOUND_RADIO_FEVER,
- STREAMED_SOUND_RADIO_VROCK,
- STREAMED_SOUND_RADIO_VCPR,
- STREAMED_SOUND_RADIO_ESPANTOSO,
- STREAMED_SOUND_RADIO_EMOTION,
- STREAMED_SOUND_RADIO_WAVE,
+ STREAMED_SOUND_RADIO_LCJ,
+ STREAMED_SOUND_RADIO_LCFR,
STREAMED_SOUND_RADIO_MP3_PLAYER,
STREAMED_SOUND_CITY_AMBIENT,
STREAMED_SOUND_WATER_AMBIENT,
- STREAMED_SOUND_BEACH_AMBIENT,
- STREAMED_SOUND_HAVANA_CITY_AMBIENT,
- STREAMED_SOUND_HAVANA_WATER_AMBIENT,
- STREAMED_SOUND_HAVANA_BEACH_AMBIENT,
- STREAMED_SOUND_MALL_AMBIENT,
- STREAMED_SOUND_STRIPCLUB_AMBIENT,
- STREAMED_SOUND_MALIBU_AMBIENT,
- STREAMED_SOUND_HOTEL_AMBIENT,
- STREAMED_SOUND_DIRTRING_AMBIENT,
- STREAMED_SOUND_LAW4RIOT_AMBIENT,
- STREAMED_SOUND_AMBSIL_AMBIENT,
+ STREAMED_SOUND_SAWMILL,
+ STREAMED_SOUND_HAVANA_CITY_AMBIENT, // CITY
+ STREAMED_SOUND_HAVANA_WATER_AMBIENT, // WATER
+ STREAMED_SOUND_HAVANA_BEACH_AMBIENT, // WATER
+ STREAMED_SOUND_MALL_AMBIENT, // CITY
+ STREAMED_SOUND_STRIPCLUB_AMBIENT, // CITY
+ STREAMED_SOUND_MALIBU_AMBIENT, // CITY
+ STREAMED_SOUND_HOTEL_AMBIENT, // CITY
+ STREAMED_SOUND_DIRTRING_AMBIENT, // CITY
+ STREAMED_SOUND_LAW4RIOT_AMBIENT, // CITY
+ STREAMED_SOUND_AMBSIL_AMBIENT, // CITY
STREAMED_SOUND_RADIO_POLICE,
STREAMED_SOUND_RADIO_TAXI,
- STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED,
- STREAMED_SOUND_ANNOUNCE_BRIDGE_OPEN,
- STREAMED_SOUND_CUTSCENE_ASS_1,
- STREAMED_SOUND_CUTSCENE_ASS_2,
- STREAMED_SOUND_CUTSCENE_BANK_1,
- STREAMED_SOUND_CUTSCENE_BANK_2A,
- STREAMED_SOUND_CUTSCENE_BANK_2B,
- STREAMED_SOUND_CUTSCENE_BANK_3A,
- STREAMED_SOUND_CUTSCENE_BANK_3B,
- STREAMED_SOUND_CUTSCENE_BANK_4,
- STREAMED_SOUND_CUTSCENE_BIKE_1,
- STREAMED_SOUND_CUTSCENE_BIKE_2,
- STREAMED_SOUND_CUTSCENE_BIKE_3,
- STREAMED_SOUND_CUTSCENE_BUD_1,
- STREAMED_SOUND_CUTSCENE_BUD_2,
- STREAMED_SOUND_CUTSCENE_BUD_3,
- STREAMED_SOUND_CUTSCENE_CAP_1,
- STREAMED_SOUND_CUTSCENE_CAR_1,
- STREAMED_SOUND_CUTSCENE_CNT_1A,
- STREAMED_SOUND_CUTSCENE_CNT_1B,
- STREAMED_SOUND_CUTSCENE_CNT_2,
- STREAMED_SOUND_CUTSCENE_COK_1,
- STREAMED_SOUND_CUTSCENE_COK_2A,
- STREAMED_SOUND_CUTSCENE_COK_2B,
- STREAMED_SOUND_CUTSCENE_COK_3,
- STREAMED_SOUND_CUTSCENE_COK_4A,
- STREAMED_SOUND_CUTSCENE_COK_4A2,
- STREAMED_SOUND_CUTSCENE_COK_4B,
- STREAMED_SOUND_CUTSCENE_COL_1,
- STREAMED_SOUND_CUTSCENE_COL_2,
- STREAMED_SOUND_CUTSCENE_COL_3A,
- STREAMED_SOUND_CUTSCENE_COL_4A,
- STREAMED_SOUND_CUTSCENE_COL_5A,
- STREAMED_SOUND_CUTSCENE_COL_5B,
- STREAMED_SOUND_CUTSCENE_CUB_1,
- STREAMED_SOUND_CUTSCENE_CUB_2,
- STREAMED_SOUND_CUTSCENE_CUB_3,
- STREAMED_SOUND_CUTSCENE_CUB_4,
- STREAMED_SOUND_CUTSCENE_DRUG_1,
- STREAMED_SOUND_CUTSCENE_FIN,
- STREAMED_SOUND_CUTSCENE_FIN2,
+ STREAMED_SOUND_NEWS_A,
+ STREAMED_SOUND_NEWS_B,
+ STREAMED_SOUND_NEWS_C,
+ STREAMED_SOUND_NEWS_D,
+ STREAMED_SOUND_NEWS_E,
+ STREAMED_SOUND_NEWS_F,
+ STREAMED_SOUND_NEWS_G,
+ STREAMED_SOUND_NEWS_H,
+ STREAMED_SOUND_NEWS_I,
+ STREAMED_SOUND_NEWS_J,
+ STREAMED_SOUND_NEWS_K,
+ STREAMED_SOUND_NEWS_L,
+ STREAMED_SOUND_NEWS_M,
+ STREAMED_SOUND_NEWS_N,
+ STREAMED_SOUND_CUTSCENE_BIKER,
+ STREAMED_SOUND_CUTSCENE_BONEVOY,
+ STREAMED_SOUND_CUTSCENE_CAMPAIN,
+ STREAMED_SOUND_CUTSCENE_CASHCHP,
+ STREAMED_SOUND_CUTSCENE_CONTBAN,
+ STREAMED_SOUND_CUTSCENE_CRAZY69,
+ STREAMED_SOUND_CUTSCENE_CUTTEST,
+ STREAMED_SOUND_CUTSCENE_DEADLY,
+ STREAMED_SOUND_CUTSCENE_DONPROB,
+ STREAMED_SOUND_CUTSCENE_DRIVNMR,
+ STREAMED_SOUND_CUTSCENE_ELECTON,
+ STREAMED_SOUND_CUTSCENE_FINAL,
+ STREAMED_SOUND_CUTSCENE_FINAL_2,
+ STREAMED_SOUND_CUTSCENE_HOMSWET,
+ STREAMED_SOUND_CUTSCENE_HOTWHEL,
+ STREAMED_SOUND_CUTSCENE_KIDNAPP,
+ STREAMED_SOUND_CUTSCENE_LANDGRB,
+ STREAMED_SOUND_CUTSCENE_MORGUE,
+ STREAMED_SOUND_CUTSCENE_OVERDOS,
+ STREAMED_SOUND_CUTSCENE_RUFJUST,
+ STREAMED_SOUND_CUTSCENE_SAYONAR,
+ STREAMED_SOUND_CUTSCENE_SICILAN,
+ STREAMED_SOUND_CUTSCENE_THEOFER,
+ STREAMED_SOUND_CUTSCENE_INTRO,
STREAMED_SOUND_CUTSCENE_FINALE,
- STREAMED_SOUND_CUTSCENE_HAT_1,
- STREAMED_SOUND_CUTSCENE_HAT_2,
- STREAMED_SOUND_CUTSCENE_HAT_3,
- STREAMED_SOUND_CUTSCENE_ICE_1,
- STREAMED_SOUND_CUTSCENE_INT_A,
- STREAMED_SOUND_CUTSCENE_INT_B,
- STREAMED_SOUND_CUTSCENE_INT_D,
- STREAMED_SOUND_CUTSCENE_INT_M,
- STREAMED_SOUND_CUTSCENE_LAW_1A,
- STREAMED_SOUND_CUTSCENE_LAW_1B,
- STREAMED_SOUND_CUTSCENE_LAW_2A,
- STREAMED_SOUND_CUTSCENE_LAW_2B,
- STREAMED_SOUND_CUTSCENE_LAW_2C,
- STREAMED_SOUND_CUTSCENE_LAW_3,
- STREAMED_SOUND_CUTSCENE_LAW_4,
- STREAMED_SOUND_CUTSCENE_PHIL_1,
- STREAMED_SOUND_CUTSCENE_PHIL_2,
- STREAMED_SOUND_CUTSCENE_PORN_1,
- STREAMED_SOUND_CUTSCENE_PORN_2,
- STREAMED_SOUND_CUTSCENE_PORN_3,
- STREAMED_SOUND_CUTSCENE_PORN_4,
- STREAMED_SOUND_CUTSCENE_RESC_1A,
- STREAMED_SOUND_CUTSCENE_ROK_1,
- STREAMED_SOUND_CUTSCENE_ROK_2,
- STREAMED_SOUND_CUTSCENE_ROK_3A,
- STREAMED_SOUND_CUTSCENE_STRIPA,
- STREAMED_SOUND_CUTSCENE_TAX_1,
- STREAMED_SOUND_CUTSCENE_TEX_1,
- STREAMED_SOUND_CUTSCENE_TEX_2,
- STREAMED_SOUND_CUTSCENE_TEX_3,
- STREAMED_SOUND_CUTSCENE_GLIGHT,
- STREAMED_SOUND_CUTSCENE_FIST,
- STREAMED_SOUND_CUTSCENE_ELBURRO1_PH1,
- STREAMED_SOUND_CUTSCENE_ELBURRO2_PH2,
STREAMED_SOUND_MISSION_COMPLETED,
- STREAMED_SOUND_MISSION_COMPLETED4,
- STREAMED_SOUND_MISSION_MOBR1,
- STREAMED_SOUND_MISSION_PAGER,
- STREAMED_SOUND_MISSION_CARREV,
- STREAMED_SOUND_MISSION_BIKEREV,
- STREAMED_SOUND_MISSION_LIFTOP,
- STREAMED_SOUND_MISSION_LIFTCL,
- STREAMED_SOUND_MISSION_LIFTRUN,
- STREAMED_SOUND_MISSION_LIFTBEL,
- STREAMED_SOUND_MISSION_INLIFT,
- STREAMED_SOUND_MISSION_SFX_01,
- STREAMED_SOUND_MISSION_SFX_02,
- STREAMED_SOUND_MISSION_CAMERAL,
- STREAMED_SOUND_MISSION_CAMERAR,
- STREAMED_SOUND_MISSION_CHEER1,
- STREAMED_SOUND_MISSION_CHEER2,
- STREAMED_SOUND_MISSION_CHEER3,
- STREAMED_SOUND_MISSION_CHEER4,
- STREAMED_SOUND_MISSION_OOH1,
- STREAMED_SOUND_MISSION_OOH2,
- STREAMED_SOUND_MISSION_RACE1,
- STREAMED_SOUND_MISSION_RACE2,
- STREAMED_SOUND_MISSION_RACE3,
- STREAMED_SOUND_MISSION_RACE4,
- STREAMED_SOUND_MISSION_RACE5,
- STREAMED_SOUND_MISSION_RACE6,
- STREAMED_SOUND_MISSION_RACE7,
- STREAMED_SOUND_MISSION_RACE8,
- STREAMED_SOUND_MISSION_RACE9,
- STREAMED_SOUND_MISSION_RACE10,
- STREAMED_SOUND_MISSION_RACE11,
- STREAMED_SOUND_MISSION_RACE12,
- STREAMED_SOUND_MISSION_RACE13,
- STREAMED_SOUND_MISSION_RACE14,
- STREAMED_SOUND_MISSION_RACE15,
- STREAMED_SOUND_MISSION_HOT1,
- STREAMED_SOUND_MISSION_HOT2,
- STREAMED_SOUND_MISSION_HOT3,
- STREAMED_SOUND_MISSION_HOT4,
- STREAMED_SOUND_MISSION_HOT5,
- STREAMED_SOUND_MISSION_HOT6,
- STREAMED_SOUND_MISSION_HOT7,
- STREAMED_SOUND_MISSION_HOT8,
- STREAMED_SOUND_MISSION_HOT9,
- STREAMED_SOUND_MISSION_HOT10,
- STREAMED_SOUND_MISSION_HOT11,
- STREAMED_SOUND_MISSION_HOT12,
- STREAMED_SOUND_MISSION_HOT13,
- STREAMED_SOUND_MISSION_HOT14,
- STREAMED_SOUND_MISSION_HOT15,
- STREAMED_SOUND_MISSION_LANSTP1,
- STREAMED_SOUND_MISSION_LANSTP2,
- STREAMED_SOUND_MISSION_LANAMU1,
- STREAMED_SOUND_MISSION_LANAMU2,
- STREAMED_SOUND_MISSION_AIRHORNL,
- STREAMED_SOUND_MISSION_AIRHORNR,
- STREAMED_SOUND_MISSION_SNIPSCRL,
- STREAMED_SOUND_MISSION_SNIPSHORT,
- STREAMED_SOUND_MISSION_BLOWROOF,
- STREAMED_SOUND_MISSION_ASS_1,
- STREAMED_SOUND_MISSION_ASS_2,
- STREAMED_SOUND_MISSION_ASS_3,
- STREAMED_SOUND_MISSION_ASS_4,
- STREAMED_SOUND_MISSION_ASS_5,
- STREAMED_SOUND_MISSION_ASS_6,
- STREAMED_SOUND_MISSION_ASS_7,
- STREAMED_SOUND_MISSION_ASS_8,
- STREAMED_SOUND_MISSION_ASS_9,
- STREAMED_SOUND_MISSION_ASS_10,
- STREAMED_SOUND_MISSION_ASS_11,
- STREAMED_SOUND_MISSION_ASS_12,
- STREAMED_SOUND_MISSION_ASS_13,
- STREAMED_SOUND_MISSION_ASS_14,
- STREAMED_SOUND_MISSION_BIKE1_1,
- STREAMED_SOUND_MISSION_BIKE1_2,
- STREAMED_SOUND_MISSION_BIKE1_3,
- STREAMED_SOUND_MISSION_BNK1_1,
- STREAMED_SOUND_MISSION_BNK1_2,
- STREAMED_SOUND_MISSION_BNK1_3,
- STREAMED_SOUND_MISSION_BNK1_4,
- STREAMED_SOUND_MISSION_BNK1_5,
- STREAMED_SOUND_MISSION_BNK1_6,
- STREAMED_SOUND_MISSION_BNK1_7,
- STREAMED_SOUND_MISSION_BNK1_8,
- STREAMED_SOUND_MISSION_BNK1_10,
- STREAMED_SOUND_MISSION_BNK1_11,
- STREAMED_SOUND_MISSION_BNK1_12,
- STREAMED_SOUND_MISSION_BNK1_13,
- STREAMED_SOUND_MISSION_BNK1_14,
- STREAMED_SOUND_MISSION_BNK2_1,
- STREAMED_SOUND_MISSION_BNK2_2,
- STREAMED_SOUND_MISSION_BNK2_3,
- STREAMED_SOUND_MISSION_BNK2_4,
- STREAMED_SOUND_MISSION_BNK2_5,
- STREAMED_SOUND_MISSION_BNK2_6,
- STREAMED_SOUND_MISSION_BNK2_7,
- STREAMED_SOUND_MISSION_BNK2_8,
- STREAMED_SOUND_MISSION_BNK2_9,
- STREAMED_SOUND_MISSION_BNK3_1,
- STREAMED_SOUND_MISSION_BNK3_2,
- STREAMED_SOUND_MISSION_BNK3_3A,
- STREAMED_SOUND_MISSION_BNK3_3B,
- STREAMED_SOUND_MISSION_BNK3_3C,
- STREAMED_SOUND_MISSION_BNK3_4A,
- STREAMED_SOUND_MISSION_BNK3_4B,
- STREAMED_SOUND_MISSION_BNK3_4C,
- STREAMED_SOUND_MISSION_BNK4_1,
- STREAMED_SOUND_MISSION_BNK4_2,
- STREAMED_SOUND_MISSION_BNK4_3A,
- STREAMED_SOUND_MISSION_BNK4_3B,
- STREAMED_SOUND_MISSION_BNK4_3C,
- STREAMED_SOUND_MISSION_BNK4_3D,
- STREAMED_SOUND_MISSION_BNK4_3E,
- STREAMED_SOUND_MISSION_BNK4_3F,
- STREAMED_SOUND_MISSION_BNK4_3G,
- STREAMED_SOUND_MISSION_BNK4_3H,
- STREAMED_SOUND_MISSION_BNK4_3I,
- STREAMED_SOUND_MISSION_BNK4_3J,
- STREAMED_SOUND_MISSION_BNK4_3K,
- STREAMED_SOUND_MISSION_BNK4_3M,
- STREAMED_SOUND_MISSION_BNK4_3O,
- STREAMED_SOUND_MISSION_BNK4_3P,
- STREAMED_SOUND_MISSION_BNK4_3Q,
- STREAMED_SOUND_MISSION_BNK4_3R,
- STREAMED_SOUND_MISSION_BNK4_3S,
- STREAMED_SOUND_MISSION_BNK4_3T,
- STREAMED_SOUND_MISSION_BNK4_3U,
- STREAMED_SOUND_MISSION_BNK4_3V,
- STREAMED_SOUND_MISSION_BNK4_4A,
- STREAMED_SOUND_MISSION_BNK4_4B,
- STREAMED_SOUND_MISSION_BNK4_5,
- STREAMED_SOUND_MISSION_BNK4_6,
- STREAMED_SOUND_MISSION_BNK4_7,
- STREAMED_SOUND_MISSION_BNK4_8,
- STREAMED_SOUND_MISSION_BNK4_9,
- STREAMED_SOUND_MISSION_BNK4_10,
- STREAMED_SOUND_MISSION_BNK4_11,
- STREAMED_SOUND_MISSION_BK4_12A,
- STREAMED_SOUND_MISSION_BK4_12B,
- STREAMED_SOUND_MISSION_BK4_12C,
- STREAMED_SOUND_MISSION_BNK4_13,
- STREAMED_SOUND_MISSION_BK4_14A,
- STREAMED_SOUND_MISSION_BK4_14B,
- STREAMED_SOUND_MISSION_BNK4_15,
- STREAMED_SOUND_MISSION_BNK4_16,
- STREAMED_SOUND_MISSION_BNK4_17,
- STREAMED_SOUND_MISSION_BNK4_18,
- STREAMED_SOUND_MISSION_BK4_19A,
- STREAMED_SOUND_MISSION_BK4_19B,
- STREAMED_SOUND_MISSION_BK4_20A,
- STREAMED_SOUND_MISSION_BK4_20B,
- STREAMED_SOUND_MISSION_BNK4_21,
- STREAMED_SOUND_MISSION_BNK422A,
- STREAMED_SOUND_MISSION_BNK422B,
- STREAMED_SOUND_MISSION_BK4_23A,
- STREAMED_SOUND_MISSION_BK4_23B,
- STREAMED_SOUND_MISSION_BK4_23C,
- STREAMED_SOUND_MISSION_BK4_23D,
- STREAMED_SOUND_MISSION_BK4_24A,
- STREAMED_SOUND_MISSION_BK4_24B,
- STREAMED_SOUND_MISSION_BNK4_25,
- STREAMED_SOUND_MISSION_BNK4_26,
- STREAMED_SOUND_MISSION_BNK4_27,
- STREAMED_SOUND_MISSION_BNK4_28,
- STREAMED_SOUND_MISSION_BNK4_29,
- STREAMED_SOUND_MISSION_BNK4_30,
- STREAMED_SOUND_MISSION_BK4_31A,
- STREAMED_SOUND_MISSION_BK4_31B,
- STREAMED_SOUND_MISSION_BNK4_32,
- STREAMED_SOUND_MISSION_BK4_34A,
- STREAMED_SOUND_MISSION_BK4_34B,
- STREAMED_SOUND_MISSION_BK4_35A,
- STREAMED_SOUND_MISSION_BK4_35B,
- STREAMED_SOUND_MISSION_BNK4_36,
- STREAMED_SOUND_MISSION_BNK4_37,
- STREAMED_SOUND_MISSION_BNK4_38,
- STREAMED_SOUND_MISSION_BNK4_39,
- STREAMED_SOUND_MISSION_BK4_40A,
- STREAMED_SOUND_MISSION_BK4_40B,
- STREAMED_SOUND_MISSION_BNK4_41,
- STREAMED_SOUND_MISSION_BNK4_42,
- STREAMED_SOUND_MISSION_BNK4_43,
- STREAMED_SOUND_MISSION_BNK4_44,
- STREAMED_SOUND_MISSION_BNK4_45,
- STREAMED_SOUND_MISSION_BNK4_46,
- STREAMED_SOUND_MISSION_BNK4_47,
- STREAMED_SOUND_MISSION_BNK4_48,
- STREAMED_SOUND_MISSION_BNK4_49,
- STREAMED_SOUND_MISSION_BNK450A,
- STREAMED_SOUND_MISSION_BNK450B,
- STREAMED_SOUND_MISSION_BNK4_51,
- STREAMED_SOUND_MISSION_BNK4_94,
- STREAMED_SOUND_MISSION_BNK4_95,
- STREAMED_SOUND_MISSION_BNK4_96,
- STREAMED_SOUND_MISSION_BNK4_97,
- STREAMED_SOUND_MISSION_BNK4_98,
- STREAMED_SOUND_MISSION_BNK4_99,
- STREAMED_SOUND_MISSION_BUD1_1,
- STREAMED_SOUND_MISSION_BUD1_2,
- STREAMED_SOUND_MISSION_BUD1_3,
- STREAMED_SOUND_MISSION_BUD1_4,
- STREAMED_SOUND_MISSION_BUD1_5,
- STREAMED_SOUND_MISSION_BUD1_9,
- STREAMED_SOUND_MISSION_BUD1_10,
- STREAMED_SOUND_MISSION_BUD2_1,
- STREAMED_SOUND_MISSION_BUD2_2,
- STREAMED_SOUND_MISSION_BUD2_3,
- STREAMED_SOUND_MISSION_BUD2_4,
- STREAMED_SOUND_MISSION_BUD2_5,
- STREAMED_SOUND_MISSION_BUD2_6,
- STREAMED_SOUND_MISSION_BUD2_7,
- STREAMED_SOUND_MISSION_BUD3_1,
- STREAMED_SOUND_MISSION_BUD3_1A,
- STREAMED_SOUND_MISSION_BUD3_1B,
- STREAMED_SOUND_MISSION_BUD3_1C,
- STREAMED_SOUND_MISSION_BUD3_2,
- STREAMED_SOUND_MISSION_BUD3_3,
- STREAMED_SOUND_MISSION_BUD3_4,
- STREAMED_SOUND_MISSION_BUD3_5,
- STREAMED_SOUND_MISSION_BUD3_6,
- STREAMED_SOUND_MISSION_BUD3_7,
- STREAMED_SOUND_MISSION_BUD3_8A,
- STREAMED_SOUND_MISSION_BUD3_8B,
- STREAMED_SOUND_MISSION_BUD3_8C,
- STREAMED_SOUND_MISSION_BUD3_9A,
- STREAMED_SOUND_MISSION_BUD3_9B,
- STREAMED_SOUND_MISSION_BUD3_9C,
- STREAMED_SOUND_MISSION_CAP1_2,
- STREAMED_SOUND_MISSION_CAP1_3,
- STREAMED_SOUND_MISSION_CAP1_4,
- STREAMED_SOUND_MISSION_CAP1_5,
- STREAMED_SOUND_MISSION_CAP1_6,
- STREAMED_SOUND_MISSION_CAP1_7,
- STREAMED_SOUND_MISSION_CAP1_8,
- STREAMED_SOUND_MISSION_CAP1_9,
- STREAMED_SOUND_MISSION_CAP1_10,
- STREAMED_SOUND_MISSION_CAP1_11,
- STREAMED_SOUND_MISSION_CAP1_12,
- STREAMED_SOUND_MISSION_CNT1_1,
- STREAMED_SOUND_MISSION_CNT1_2,
- STREAMED_SOUND_MISSION_CNT1_3,
- STREAMED_SOUND_MISSION_CNT1_4,
- STREAMED_SOUND_MISSION_CNT1_5,
- STREAMED_SOUND_MISSION_CNT2_1,
- STREAMED_SOUND_MISSION_CNT2_2,
- STREAMED_SOUND_MISSION_CNT2_3,
- STREAMED_SOUND_MISSION_CNT2_4,
- STREAMED_SOUND_MISSION_COK1_1,
- STREAMED_SOUND_MISSION_COK1_2,
- STREAMED_SOUND_MISSION_COK1_3,
- STREAMED_SOUND_MISSION_COK1_4,
- STREAMED_SOUND_MISSION_COK1_5,
- STREAMED_SOUND_MISSION_COK1_6,
- STREAMED_SOUND_MISSION_COK2_1,
- STREAMED_SOUND_MISSION_COK2_2,
- STREAMED_SOUND_MISSION_COK2_3,
- STREAMED_SOUND_MISSION_COK2_4,
- STREAMED_SOUND_MISSION_COK2_5,
- STREAMED_SOUND_MISSION_COK2_6,
- STREAMED_SOUND_MISSION_COK2_7A,
- STREAMED_SOUND_MISSION_COK2_7B,
- STREAMED_SOUND_MISSION_COK2_7C,
- STREAMED_SOUND_MISSION_COK2_8A,
- STREAMED_SOUND_MISSION_COK2_8B,
- STREAMED_SOUND_MISSION_COK2_8C,
- STREAMED_SOUND_MISSION_COK2_8D,
- STREAMED_SOUND_MISSION_COK2_9,
- STREAMED_SOUND_MISSION_COK210A,
- STREAMED_SOUND_MISSION_COK210B,
- STREAMED_SOUND_MISSION_COK210C,
- STREAMED_SOUND_MISSION_COK212A,
- STREAMED_SOUND_MISSION_COK212B,
- STREAMED_SOUND_MISSION_COK2_13,
- STREAMED_SOUND_MISSION_COK2_14,
- STREAMED_SOUND_MISSION_COK2_15,
- STREAMED_SOUND_MISSION_COK2_16,
- STREAMED_SOUND_MISSION_COK2_20,
- STREAMED_SOUND_MISSION_COK2_21,
- STREAMED_SOUND_MISSION_COK2_22,
- STREAMED_SOUND_MISSION_COK3_1,
- STREAMED_SOUND_MISSION_COK3_2,
- STREAMED_SOUND_MISSION_COK3_3,
- STREAMED_SOUND_MISSION_COK3_4,
- STREAMED_SOUND_MISSION_COK4_1,
- STREAMED_SOUND_MISSION_COK4_2,
- STREAMED_SOUND_MISSION_COK4_3,
- STREAMED_SOUND_MISSION_COK4_4,
- STREAMED_SOUND_MISSION_COK4_5,
- STREAMED_SOUND_MISSION_COK4_6,
- STREAMED_SOUND_MISSION_COK4_7,
- STREAMED_SOUND_MISSION_COK4_8,
- STREAMED_SOUND_MISSION_COK4_9,
- STREAMED_SOUND_MISSION_COK4_9A,
- STREAMED_SOUND_MISSION_COK4_10,
- STREAMED_SOUND_MISSION_COK4_11,
- STREAMED_SOUND_MISSION_COK4_12,
- STREAMED_SOUND_MISSION_COK4_13,
- STREAMED_SOUND_MISSION_COK4_14,
- STREAMED_SOUND_MISSION_COK4_15,
- STREAMED_SOUND_MISSION_COK4_16,
- STREAMED_SOUND_MISSION_COK4_17,
- STREAMED_SOUND_MISSION_COK4_18,
- STREAMED_SOUND_MISSION_COK4_19,
- STREAMED_SOUND_MISSION_COK4_20,
- STREAMED_SOUND_MISSION_COK4_21,
- STREAMED_SOUND_MISSION_COK4_22,
- STREAMED_SOUND_MISSION_COK4_23,
- STREAMED_SOUND_MISSION_COK4_24,
- STREAMED_SOUND_MISSION_COK4_25,
- STREAMED_SOUND_MISSION_COK4_26,
- STREAMED_SOUND_MISSION_COK4_27,
- STREAMED_SOUND_MISSION_COL1_1,
- STREAMED_SOUND_MISSION_COL1_2,
- STREAMED_SOUND_MISSION_COL1_3,
- STREAMED_SOUND_MISSION_COL1_4,
- STREAMED_SOUND_MISSION_COL1_5,
- STREAMED_SOUND_MISSION_COL1_6,
- STREAMED_SOUND_MISSION_COL1_7,
- STREAMED_SOUND_MISSION_COL1_8,
- STREAMED_SOUND_MISSION_COL2_1,
- STREAMED_SOUND_MISSION_COL2_2,
- STREAMED_SOUND_MISSION_COL2_3,
- STREAMED_SOUND_MISSION_COL2_4,
- STREAMED_SOUND_MISSION_COL2_5,
- STREAMED_SOUND_MISSION_COL2_6A,
- STREAMED_SOUND_MISSION_COL2_7,
- STREAMED_SOUND_MISSION_COL2_8,
- STREAMED_SOUND_MISSION_COL2_9,
- STREAMED_SOUND_MISSION_COL2_10,
- STREAMED_SOUND_MISSION_COL2_11,
- STREAMED_SOUND_MISSION_COL2_12,
- STREAMED_SOUND_MISSION_COL2_13,
- STREAMED_SOUND_MISSION_COL2_14,
- STREAMED_SOUND_MISSION_COL2_15,
- STREAMED_SOUND_MISSION_COL2_16,
- STREAMED_SOUND_MISSION_COL3_1,
- STREAMED_SOUND_MISSION_COL3_2,
- STREAMED_SOUND_MISSION_COL3_2A,
- STREAMED_SOUND_MISSION_COL3_2B,
- STREAMED_SOUND_MISSION_COL3_3,
- STREAMED_SOUND_MISSION_COL3_4,
- STREAMED_SOUND_MISSION_COL3_5,
- STREAMED_SOUND_MISSION_COL3_6,
- STREAMED_SOUND_MISSION_COL3_7,
- STREAMED_SOUND_MISSION_COL3_8,
- STREAMED_SOUND_MISSION_COL3_9,
- STREAMED_SOUND_MISSION_COL3_10,
- STREAMED_SOUND_MISSION_COL3_11,
- STREAMED_SOUND_MISSION_COL3_12,
- STREAMED_SOUND_MISSION_COL3_13,
- STREAMED_SOUND_MISSION_COL3_14,
- STREAMED_SOUND_MISSION_COL3_15,
- STREAMED_SOUND_MISSION_COL3_16,
- STREAMED_SOUND_MISSION_COL3_17,
- STREAMED_SOUND_MISSION_COL3_18,
- STREAMED_SOUND_MISSION_COL3_19,
- STREAMED_SOUND_MISSION_COL3_20,
- STREAMED_SOUND_MISSION_COL3_21,
- STREAMED_SOUND_MISSION_COL3_23,
- STREAMED_SOUND_MISSION_COL3_24,
- STREAMED_SOUND_MISSION_COL3_25,
- STREAMED_SOUND_MISSION_COL4_1,
- STREAMED_SOUND_MISSION_COL4_2,
- STREAMED_SOUND_MISSION_COL4_3,
- STREAMED_SOUND_MISSION_COL4_4,
- STREAMED_SOUND_MISSION_COL4_5,
- STREAMED_SOUND_MISSION_COL4_6,
- STREAMED_SOUND_MISSION_COL4_7,
- STREAMED_SOUND_MISSION_COL4_8,
- STREAMED_SOUND_MISSION_COL4_9,
- STREAMED_SOUND_MISSION_COL4_10,
- STREAMED_SOUND_MISSION_COL4_11,
- STREAMED_SOUND_MISSION_COL4_12,
- STREAMED_SOUND_MISSION_COL4_13,
- STREAMED_SOUND_MISSION_COL4_14,
- STREAMED_SOUND_MISSION_COL4_15,
- STREAMED_SOUND_MISSION_COL4_16,
- STREAMED_SOUND_MISSION_COL4_17,
- STREAMED_SOUND_MISSION_COL4_18,
- STREAMED_SOUND_MISSION_COL4_19,
- STREAMED_SOUND_MISSION_COL4_20,
- STREAMED_SOUND_MISSION_COL4_21,
- STREAMED_SOUND_MISSION_COL4_22,
- STREAMED_SOUND_MISSION_COL4_23,
- STREAMED_SOUND_MISSION_COL4_24,
- STREAMED_SOUND_MISSION_COL4_25,
- STREAMED_SOUND_MISSION_COL4_26,
- STREAMED_SOUND_MISSION_COL5_1,
- STREAMED_SOUND_MISSION_COL5_2,
- STREAMED_SOUND_MISSION_COL5_3,
- STREAMED_SOUND_MISSION_COL5_4,
- STREAMED_SOUND_MISSION_COL5_5,
- STREAMED_SOUND_MISSION_COL5_6,
- STREAMED_SOUND_MISSION_COL5_7,
- STREAMED_SOUND_MISSION_COL5_8,
- STREAMED_SOUND_MISSION_COL5_9,
- STREAMED_SOUND_MISSION_COL5_10,
- STREAMED_SOUND_MISSION_COL5_11,
- STREAMED_SOUND_MISSION_COL5_12,
- STREAMED_SOUND_MISSION_COL5_13,
- STREAMED_SOUND_MISSION_COL5_14,
- STREAMED_SOUND_MISSION_COL5_15,
- STREAMED_SOUND_MISSION_COL5_16,
- STREAMED_SOUND_MISSION_COL5_17,
- STREAMED_SOUND_MISSION_COL5_18,
- STREAMED_SOUND_MISSION_COL5_19,
- STREAMED_SOUND_MISSION_COL5_20,
- STREAMED_SOUND_MISSION_COL5_21,
- STREAMED_SOUND_MISSION_COL5_22,
- STREAMED_SOUND_MISSION_CUB1_1,
- STREAMED_SOUND_MISSION_CUB1_2,
- STREAMED_SOUND_MISSION_CUB1_3,
- STREAMED_SOUND_MISSION_CUB1_4,
- STREAMED_SOUND_MISSION_CUB1_5,
- STREAMED_SOUND_MISSION_CUB1_6,
- STREAMED_SOUND_MISSION_CUB1_7,
- STREAMED_SOUND_MISSION_CUB1_8,
- STREAMED_SOUND_MISSION_CUB1_9,
- STREAMED_SOUND_MISSION_CUB1_10,
- STREAMED_SOUND_MISSION_CUB2_1,
- STREAMED_SOUND_MISSION_CUB2_2,
- STREAMED_SOUND_MISSION_CUB2_3A,
- STREAMED_SOUND_MISSION_CUB2_3B,
- STREAMED_SOUND_MISSION_CUB2_3C,
- STREAMED_SOUND_MISSION_CUB2_4A,
- STREAMED_SOUND_MISSION_CUB2_5,
- STREAMED_SOUND_MISSION_CUB2_6,
- STREAMED_SOUND_MISSION_CUB2_7,
- STREAMED_SOUND_MISSION_CUB2_8,
- STREAMED_SOUND_MISSION_CUB2_9,
- STREAMED_SOUND_MISSION_CUB2_10,
- STREAMED_SOUND_MISSION_CUB2_11,
- STREAMED_SOUND_MISSION_CUB3_1,
- STREAMED_SOUND_MISSION_CUB3_2,
- STREAMED_SOUND_MISSION_CUB3_3,
- STREAMED_SOUND_MISSION_CUB3_4,
- STREAMED_SOUND_MISSION_CUB4_1,
- STREAMED_SOUND_MISSION_CUB4_2,
- STREAMED_SOUND_MISSION_CUB4_3,
- STREAMED_SOUND_MISSION_CUB4_4,
- STREAMED_SOUND_MISSION_CUB4_5,
- STREAMED_SOUND_MISSION_CUB4_5A,
- STREAMED_SOUND_MISSION_CUB4_6,
- STREAMED_SOUND_MISSION_CUB4_7,
- STREAMED_SOUND_MISSION_CUB4_8,
- STREAMED_SOUND_MISSION_CUB4_9,
- STREAMED_SOUND_MISSION_CUB4_10,
- STREAMED_SOUND_MISSION_CUB4_11,
- STREAMED_SOUND_MISSION_CUB4_12,
- STREAMED_SOUND_MISSION_CUB4_13,
- STREAMED_SOUND_MISSION_CUB4_14,
- STREAMED_SOUND_MISSION_CUB4_15,
- STREAMED_SOUND_MISSION_CUB4_16,
- STREAMED_SOUND_MISSION_GOLF_1,
- STREAMED_SOUND_MISSION_GOLF_2,
- STREAMED_SOUND_MISSION_GOLF_3,
- STREAMED_SOUND_MISSION_BAR_1,
- STREAMED_SOUND_MISSION_BAR_2,
- STREAMED_SOUND_MISSION_BAR_3,
- STREAMED_SOUND_MISSION_BAR_4,
- STREAMED_SOUND_MISSION_BAR_5,
- STREAMED_SOUND_MISSION_BAR_6,
- STREAMED_SOUND_MISSION_BAR_7,
- STREAMED_SOUND_MISSION_BAR_8,
- STREAMED_SOUND_MISSION_STRIP_1,
- STREAMED_SOUND_MISSION_STRIP_2,
- STREAMED_SOUND_MISSION_STRIP_3,
- STREAMED_SOUND_MISSION_STRIP_4,
- STREAMED_SOUND_MISSION_STRIP_5,
- STREAMED_SOUND_MISSION_STRIP_6,
- STREAMED_SOUND_MISSION_STRIP_7,
- STREAMED_SOUND_MISSION_STRIP_8,
- STREAMED_SOUND_MISSION_STRIP_9,
- STREAMED_SOUND_MISSION_STAR_1,
- STREAMED_SOUND_MISSION_STAR_2,
- STREAMED_SOUND_MISSION_STAR_3,
- STREAMED_SOUND_MISSION_STAR_4,
- STREAMED_SOUND_MISSION_FIN_1A,
- STREAMED_SOUND_MISSION_FIN_1B,
- STREAMED_SOUND_MISSION_FIN_1C,
- STREAMED_SOUND_MISSION_FIN_2B,
- STREAMED_SOUND_MISSION_FIN_2C,
- STREAMED_SOUND_MISSION_FIN_3,
- STREAMED_SOUND_MISSION_FIN_4,
- STREAMED_SOUND_MISSION_FIN_5,
- STREAMED_SOUND_MISSION_FIN_6,
- STREAMED_SOUND_MISSION_FIN_10,
- STREAMED_SOUND_MISSION_FIN_11A,
- STREAMED_SOUND_MISSION_FIN_11B,
- STREAMED_SOUND_MISSION_FIN_12A,
- STREAMED_SOUND_MISSION_FIN_12B,
- STREAMED_SOUND_MISSION_FIN_12C,
- STREAMED_SOUND_MISSION_FIN_13,
- STREAMED_SOUND_MISSION_FINKILL,
- STREAMED_SOUND_MISSION_LAW1_1,
- STREAMED_SOUND_MISSION_LAW1_2,
- STREAMED_SOUND_MISSION_LAW1_3,
- STREAMED_SOUND_MISSION_LAW1_4,
- STREAMED_SOUND_MISSION_LAW1_5,
- STREAMED_SOUND_MISSION_LAW1_6,
- STREAMED_SOUND_MISSION_LAW1_7,
- STREAMED_SOUND_MISSION_LAW1_8,
- STREAMED_SOUND_MISSION_LAW1_9,
- STREAMED_SOUND_MISSION_LAW1_10,
- STREAMED_SOUND_MISSION_LAW2_1,
- STREAMED_SOUND_MISSION_LAW2_2,
- STREAMED_SOUND_MISSION_LAW2_3,
- STREAMED_SOUND_MISSION_LAW2_4,
- STREAMED_SOUND_MISSION_LAW2_5,
- STREAMED_SOUND_MISSION_LAW2_6,
- STREAMED_SOUND_MISSION_LAW2_7,
- STREAMED_SOUND_MISSION_LAW2_8,
- STREAMED_SOUND_MISSION_LAW2_9,
- STREAMED_SOUND_MISSION_LAW2_10,
- STREAMED_SOUND_MISSION_LAW3_1,
- STREAMED_SOUND_MISSION_LAW3_2,
- STREAMED_SOUND_MISSION_LAW3_3,
- STREAMED_SOUND_MISSION_LAW3_4,
- STREAMED_SOUND_MISSION_LAW3_5,
- STREAMED_SOUND_MISSION_LAW3_6,
- STREAMED_SOUND_MISSION_LAW3_10,
- STREAMED_SOUND_MISSION_LAW3_11,
- STREAMED_SOUND_MISSION_LAW3_12,
- STREAMED_SOUND_MISSION_LAW3_13,
- STREAMED_SOUND_MISSION_LAW3_14,
- STREAMED_SOUND_MISSION_LAW3_16,
- STREAMED_SOUND_MISSION_LAW3_17,
- STREAMED_SOUND_MISSION_LAW3_18,
- STREAMED_SOUND_MISSION_LAW3_19,
- STREAMED_SOUND_MISSION_LAW3_20,
- STREAMED_SOUND_MISSION_LAW3_21,
- STREAMED_SOUND_MISSION_LAW3_22,
- STREAMED_SOUND_MISSION_LAW3_23,
- STREAMED_SOUND_MISSION_LAW3_24,
- STREAMED_SOUND_MISSION_LAW3_25,
- STREAMED_SOUND_MISSION_LAW4_1A,
- STREAMED_SOUND_MISSION_LAW4_1B,
- STREAMED_SOUND_MISSION_LAW4_1C,
- STREAMED_SOUND_MISSION_LAW4_1D,
- STREAMED_SOUND_MISSION_LAW4_10,
- STREAMED_SOUND_MISSION_LAW4_3,
- STREAMED_SOUND_MISSION_LAW4_4,
- STREAMED_SOUND_MISSION_LAW4_5,
- STREAMED_SOUND_MISSION_LAW4_6,
- STREAMED_SOUND_MISSION_LAW4_7,
- STREAMED_SOUND_MISSION_LAW4_8,
- STREAMED_SOUND_MISSION_LAW4_9,
- STREAMED_SOUND_MISSION_PHIL1_2,
- STREAMED_SOUND_MISSION_PHIL1_3,
- STREAMED_SOUND_MISSION_PHIL2_1,
- STREAMED_SOUND_MISSION_PHIL2_2,
- STREAMED_SOUND_MISSION_PHIL2_3,
- STREAMED_SOUND_MISSION_PHIL2_4,
- STREAMED_SOUND_MISSION_PHIL2_5,
- STREAMED_SOUND_MISSION_PHIL2_6,
- STREAMED_SOUND_MISSION_PHIL2_7,
- STREAMED_SOUND_MISSION_PHIL2_8,
- STREAMED_SOUND_MISSION_PHIL2_9,
- STREAMED_SOUND_MISSION_PHIL210,
- STREAMED_SOUND_MISSION_PHIL211,
- STREAMED_SOUND_MISSION_PORN1_1,
- STREAMED_SOUND_MISSION_PORN1_2,
- STREAMED_SOUND_MISSION_PORN1_3,
- STREAMED_SOUND_MISSION_PRN1_3A,
- STREAMED_SOUND_MISSION_PORN1_4,
- STREAMED_SOUND_MISSION_PORN1_5,
- STREAMED_SOUND_MISSION_PORN1_6,
- STREAMED_SOUND_MISSION_PORN1_7,
- STREAMED_SOUND_MISSION_PORN1_8,
- STREAMED_SOUND_MISSION_PORN1_9,
- STREAMED_SOUND_MISSION_PRN1_10,
- STREAMED_SOUND_MISSION_PRN1_11,
- STREAMED_SOUND_MISSION_PRN1_12,
- STREAMED_SOUND_MISSION_PRN1_13,
- STREAMED_SOUND_MISSION_PRN1_14,
- STREAMED_SOUND_MISSION_PRN1_15,
- STREAMED_SOUND_MISSION_PRN1_16,
- STREAMED_SOUND_MISSION_PRN1_17,
- STREAMED_SOUND_MISSION_PRN1_18,
- STREAMED_SOUND_MISSION_PRN1_19,
- STREAMED_SOUND_MISSION_PRN1_20,
- STREAMED_SOUND_MISSION_PRN1_21,
- STREAMED_SOUND_MISSION_PORN3_1,
- STREAMED_SOUND_MISSION_PORN3_2,
- STREAMED_SOUND_MISSION_PORN3_3,
- STREAMED_SOUND_MISSION_PORN3_4,
- STREAMED_SOUND_MISSION_PSYCH_1,
- STREAMED_SOUND_MISSION_PSYCH_2,
- STREAMED_SOUND_MISSION_ROK2_01,
- STREAMED_SOUND_MISSION_ROK3_1,
- STREAMED_SOUND_MISSION_ROK3_2,
- STREAMED_SOUND_MISSION_ROK3_3,
- STREAMED_SOUND_MISSION_ROK3_4,
- STREAMED_SOUND_MISSION_ROK3_5,
- STREAMED_SOUND_MISSION_ROK3_6,
- STREAMED_SOUND_MISSION_ROK3_7,
- STREAMED_SOUND_MISSION_ROK3_8,
- STREAMED_SOUND_MISSION_ROK3_9,
- STREAMED_SOUND_MISSION_ROK3_10,
- STREAMED_SOUND_MISSION_ROK3_11,
- STREAMED_SOUND_MISSION_ROK3_12,
- STREAMED_SOUND_MISSION_ROK3_13,
- STREAMED_SOUND_MISSION_ROK3_14,
- STREAMED_SOUND_MISSION_ROK3_15,
- STREAMED_SOUND_MISSION_ROK3_16,
- STREAMED_SOUND_MISSION_ROK3_17,
- STREAMED_SOUND_MISSION_ROK3_18,
- STREAMED_SOUND_MISSION_ROK3_19,
- STREAMED_SOUND_MISSION_ROK3_20,
- STREAMED_SOUND_MISSION_ROK3_21,
- STREAMED_SOUND_MISSION_ROK3_22,
- STREAMED_SOUND_MISSION_ROK3_23,
- STREAMED_SOUND_MISSION_ROK3_24,
- STREAMED_SOUND_MISSION_ROK3_25,
- STREAMED_SOUND_MISSION_ROK3_26,
- STREAMED_SOUND_MISSION_ROK3_27,
- STREAMED_SOUND_MISSION_ROK3_62,
- STREAMED_SOUND_MISSION_ROK3_63,
- STREAMED_SOUND_MISSION_ROK3_64,
- STREAMED_SOUND_MISSION_ROK3_65,
- STREAMED_SOUND_MISSION_ROK3_66,
- STREAMED_SOUND_MISSION_ROK3_67,
- STREAMED_SOUND_MISSION_ROK3_68,
- STREAMED_SOUND_MISSION_ROK3_69,
- STREAMED_SOUND_MISSION_ROK3_70,
- STREAMED_SOUND_MISSION_ROK3_71,
- STREAMED_SOUND_MISSION_ROK3_73,
- STREAMED_SOUND_MISSION_RESC_1,
- STREAMED_SOUND_MISSION_RESC_2,
- STREAMED_SOUND_MISSION_RESC_3,
- STREAMED_SOUND_MISSION_RESC_4,
- STREAMED_SOUND_MISSION_RESC_5,
- STREAMED_SOUND_MISSION_RESC_6,
- STREAMED_SOUND_MISSION_RESC_7,
- STREAMED_SOUND_MISSION_RESC_8,
- STREAMED_SOUND_MISSION_RESC_9,
- STREAMED_SOUND_MISSION_RESC_10,
- STREAMED_SOUND_MISSION_ROK1_1A,
- STREAMED_SOUND_MISSION_ROK1_1B,
- STREAMED_SOUND_MISSION_ROK1_5,
- STREAMED_SOUND_MISSION_ROK1_6,
- STREAMED_SOUND_MISSION_ROK1_7,
- STREAMED_SOUND_MISSION_ROK1_8,
- STREAMED_SOUND_MISSION_ROK1_9,
- STREAMED_SOUND_MISSION_TAX1_1,
- STREAMED_SOUND_MISSION_TAX1_2,
- STREAMED_SOUND_MISSION_TAX1_3,
- STREAMED_SOUND_MISSION_TAX1_4,
- STREAMED_SOUND_MISSION_TAX1_5,
- STREAMED_SOUND_MISSION_TAX2_1,
- STREAMED_SOUND_MISSION_TAX2_2,
- STREAMED_SOUND_MISSION_TAX2_3,
- STREAMED_SOUND_MISSION_TAX2_4,
- STREAMED_SOUND_MISSION_TAX2_5,
- STREAMED_SOUND_MISSION_TAX2_6,
- STREAMED_SOUND_MISSION_TAX2_7,
- STREAMED_SOUND_MISSION_TAX3_1,
- STREAMED_SOUND_MISSION_TAX3_2,
- STREAMED_SOUND_MISSION_TAX3_3,
- STREAMED_SOUND_MISSION_TAX3_4,
- STREAMED_SOUND_MISSION_TAX3_5,
- STREAMED_SOUND_MISSION_TEX1_1,
- STREAMED_SOUND_MISSION_TEX1_2,
- STREAMED_SOUND_MISSION_TEX1_3,
- STREAMED_SOUND_MISSION_TEX1_4,
- STREAMED_SOUND_MISSION_TEX1_5,
- STREAMED_SOUND_MISSION_TEX1_6,
- STREAMED_SOUND_MISSION_TEX2_1,
- STREAMED_SOUND_MISSION_TEX3_1,
- STREAMED_SOUND_MISSION_TEX3_2,
- STREAMED_SOUND_MISSION_TEX3_3,
- STREAMED_SOUND_MISSION_TEX3_4,
- STREAMED_SOUND_MISSION_TEX3_5,
- STREAMED_SOUND_MISSION_TEX3_6,
- STREAMED_SOUND_MISSION_TEX3_7,
- STREAMED_SOUND_MISSION_TEX3_8,
- STREAMED_SOUND_MISSION_HAT_1A,
- STREAMED_SOUND_MISSION_INTRO1,
- STREAMED_SOUND_MISSION_INTRO2,
- STREAMED_SOUND_MISSION_INTRO3,
- STREAMED_SOUND_MISSION_INTRO4,
- STREAMED_SOUND_MISSION_MOB_01A,
- STREAMED_SOUND_MISSION_MOB_01B,
- STREAMED_SOUND_MISSION_MOB_01C,
- STREAMED_SOUND_MISSION_MOB_02A,
- STREAMED_SOUND_MISSION_MOB_02B,
- STREAMED_SOUND_MISSION_MOB_02C,
- STREAMED_SOUND_MISSION_MOB_03A,
- STREAMED_SOUND_MISSION_MOB_03B,
- STREAMED_SOUND_MISSION_MOB_03C,
- STREAMED_SOUND_MISSION_MOB_03D,
- STREAMED_SOUND_MISSION_MOB_03E,
- STREAMED_SOUND_MISSION_SHARK_1,
- STREAMED_SOUND_MISSION_SHARK_2,
- STREAMED_SOUND_MISSION_SHARK_3,
- STREAMED_SOUND_MISSION_SHARK_4,
- STREAMED_SOUND_MISSION_SHARK_5,
- STREAMED_SOUND_MISSION_MOB_04A,
- STREAMED_SOUND_MISSION_MOB_04B,
- STREAMED_SOUND_MISSION_MOB_04C,
- STREAMED_SOUND_MISSION_MOB_04D,
- STREAMED_SOUND_MISSION_MOB_05A,
- STREAMED_SOUND_MISSION_MOB_05B,
- STREAMED_SOUND_MISSION_MOB_05C,
- STREAMED_SOUND_MISSION_MOB_05D,
- STREAMED_SOUND_MISSION_MOB_06A,
- STREAMED_SOUND_MISSION_MOB_06B,
- STREAMED_SOUND_MISSION_MOB_06C,
- STREAMED_SOUND_MISSION_MOB_07A,
- STREAMED_SOUND_MISSION_MOB_07B,
- STREAMED_SOUND_MISSION_MOB_08A,
- STREAMED_SOUND_MISSION_MOB_08B,
- STREAMED_SOUND_MISSION_MOB_08C,
- STREAMED_SOUND_MISSION_MOB_08D,
- STREAMED_SOUND_MISSION_MOB_08E,
- STREAMED_SOUND_MISSION_MOB_08F,
- STREAMED_SOUND_MISSION_MOB_08G,
- STREAMED_SOUND_MISSION_MOB_09A,
- STREAMED_SOUND_MISSION_MOB_09B,
- STREAMED_SOUND_MISSION_MOB_09C,
- STREAMED_SOUND_MISSION_MOB_09D,
- STREAMED_SOUND_MISSION_MOB_09E,
- STREAMED_SOUND_MISSION_MOB_09F,
- STREAMED_SOUND_MISSION_MOB_10A,
- STREAMED_SOUND_MISSION_MOB_10B,
- STREAMED_SOUND_MISSION_MOB_10C,
- STREAMED_SOUND_MISSION_MOB_10D,
- STREAMED_SOUND_MISSION_MOB_10E,
- STREAMED_SOUND_MISSION_MOB_11A,
- STREAMED_SOUND_MISSION_MOB_11B,
- STREAMED_SOUND_MISSION_MOB_11C,
- STREAMED_SOUND_MISSION_MOB_11D,
- STREAMED_SOUND_MISSION_MOB_11E,
- STREAMED_SOUND_MISSION_MOB_11F,
- STREAMED_SOUND_MISSION_MOB_14A,
- STREAMED_SOUND_MISSION_MOB_14B,
- STREAMED_SOUND_MISSION_MOB_14C,
- STREAMED_SOUND_MISSION_MOB_14D,
- STREAMED_SOUND_MISSION_MOB_14E,
- STREAMED_SOUND_MISSION_MOB_14F,
- STREAMED_SOUND_MISSION_MOB_14G,
- STREAMED_SOUND_MISSION_MOB_14H,
- STREAMED_SOUND_MISSION_MOB_16A,
- STREAMED_SOUND_MISSION_MOB_16B,
- STREAMED_SOUND_MISSION_MOB_16C,
- STREAMED_SOUND_MISSION_MOB_16D,
- STREAMED_SOUND_MISSION_MOB_16E,
- STREAMED_SOUND_MISSION_MOB_16F,
- STREAMED_SOUND_MISSION_MOB_16G,
- STREAMED_SOUND_MISSION_MOB_17A,
- STREAMED_SOUND_MISSION_MOB_17B,
- STREAMED_SOUND_MISSION_MOB_17C,
- STREAMED_SOUND_MISSION_MOB_17D,
- STREAMED_SOUND_MISSION_MOB_17E,
- STREAMED_SOUND_MISSION_MOB_17G,
- STREAMED_SOUND_MISSION_MOB_17H,
- STREAMED_SOUND_MISSION_MOB_17I,
- STREAMED_SOUND_MISSION_MOB_17J,
- STREAMED_SOUND_MISSION_MOB_17K,
- STREAMED_SOUND_MISSION_MOB_17L,
- STREAMED_SOUND_MISSION_MOB_18A,
- STREAMED_SOUND_MISSION_MOB_18B,
- STREAMED_SOUND_MISSION_MOB_18C,
- STREAMED_SOUND_MISSION_MOB_18D,
- STREAMED_SOUND_MISSION_MOB_18E,
- STREAMED_SOUND_MISSION_MOB_18F,
- STREAMED_SOUND_MISSION_MOB_18G,
- STREAMED_SOUND_MISSION_MOB_20A,
- STREAMED_SOUND_MISSION_MOB_20B,
- STREAMED_SOUND_MISSION_MOB_20C,
- STREAMED_SOUND_MISSION_MOB_20D,
- STREAMED_SOUND_MISSION_MOB_20E,
- STREAMED_SOUND_MISSION_MOB_24A,
- STREAMED_SOUND_MISSION_MOB_24B,
- STREAMED_SOUND_MISSION_MOB_24C,
- STREAMED_SOUND_MISSION_MOB_24D,
- STREAMED_SOUND_MISSION_MOB_24E,
- STREAMED_SOUND_MISSION_MOB_24F,
- STREAMED_SOUND_MISSION_MOB_24G,
- STREAMED_SOUND_MISSION_MOB_24H,
- STREAMED_SOUND_MISSION_MOB_25A,
- STREAMED_SOUND_MISSION_MOB_25B,
- STREAMED_SOUND_MISSION_MOB_25C,
- STREAMED_SOUND_MISSION_MOB_25D,
- STREAMED_SOUND_MISSION_MOB_26A,
- STREAMED_SOUND_MISSION_MOB_26B,
- STREAMED_SOUND_MISSION_MOB_26C,
- STREAMED_SOUND_MISSION_MOB_26D,
- STREAMED_SOUND_MISSION_MOB_26E,
- STREAMED_SOUND_MISSION_MOB_29A,
- STREAMED_SOUND_MISSION_MOB_29B,
- STREAMED_SOUND_MISSION_MOB_29C,
- STREAMED_SOUND_MISSION_MOB_29D,
- STREAMED_SOUND_MISSION_MOB_29E,
- STREAMED_SOUND_MISSION_MOB_29F,
- STREAMED_SOUND_MISSION_MOB_29G,
- STREAMED_SOUND_MISSION_MOB_30A,
- STREAMED_SOUND_MISSION_MOB_30B,
- STREAMED_SOUND_MISSION_MOB_30C,
- STREAMED_SOUND_MISSION_MOB_30D,
- STREAMED_SOUND_MISSION_MOB_30E,
- STREAMED_SOUND_MISSION_MOB_30F,
- STREAMED_SOUND_MISSION_MOB_33A,
- STREAMED_SOUND_MISSION_MOB_33B,
- STREAMED_SOUND_MISSION_MOB_33C,
- STREAMED_SOUND_MISSION_MOB_33D,
- STREAMED_SOUND_MISSION_MOB_34A,
- STREAMED_SOUND_MISSION_MOB_34B,
- STREAMED_SOUND_MISSION_MOB_34C,
- STREAMED_SOUND_MISSION_MOB_34D,
- STREAMED_SOUND_MISSION_MOB_35A,
- STREAMED_SOUND_MISSION_MOB_35B,
- STREAMED_SOUND_MISSION_MOB_35C,
- STREAMED_SOUND_MISSION_MOB_35D,
- STREAMED_SOUND_MISSION_MOB_36A,
- STREAMED_SOUND_MISSION_MOB_36B,
- STREAMED_SOUND_MISSION_MOB_36C,
- STREAMED_SOUND_MISSION_MOB_40A,
- STREAMED_SOUND_MISSION_MOB_40B,
- STREAMED_SOUND_MISSION_MOB_40C,
- STREAMED_SOUND_MISSION_MOB_40D,
- STREAMED_SOUND_MISSION_MOB_40E,
- STREAMED_SOUND_MISSION_MOB_40F,
- STREAMED_SOUND_MISSION_MOB_40G,
- STREAMED_SOUND_MISSION_MOB_40H,
- STREAMED_SOUND_MISSION_MOB_40I,
- STREAMED_SOUND_MISSION_MOB_41A,
- STREAMED_SOUND_MISSION_MOB_41B,
- STREAMED_SOUND_MISSION_MOB_41C,
- STREAMED_SOUND_MISSION_MOB_41D,
- STREAMED_SOUND_MISSION_MOB_41E,
- STREAMED_SOUND_MISSION_MOB_41F,
- STREAMED_SOUND_MISSION_MOB_41G,
- STREAMED_SOUND_MISSION_MOB_41H,
- STREAMED_SOUND_MISSION_MOB_42A,
- STREAMED_SOUND_MISSION_MOB_42B,
- STREAMED_SOUND_MISSION_MOB_42C,
- STREAMED_SOUND_MISSION_MOB_42D,
- STREAMED_SOUND_MISSION_MOB_42E,
- STREAMED_SOUND_MISSION_MOB_43A,
- STREAMED_SOUND_MISSION_MOB_43B,
- STREAMED_SOUND_MISSION_MOB_43C,
- STREAMED_SOUND_MISSION_MOB_43D,
- STREAMED_SOUND_MISSION_MOB_43E,
- STREAMED_SOUND_MISSION_MOB_43F,
- STREAMED_SOUND_MISSION_MOB_43G,
- STREAMED_SOUND_MISSION_MOB_43H,
- STREAMED_SOUND_MISSION_MOB_45A,
- STREAMED_SOUND_MISSION_MOB_45B,
- STREAMED_SOUND_MISSION_MOB_45C,
- STREAMED_SOUND_MISSION_MOB_45D,
- STREAMED_SOUND_MISSION_MOB_45E,
- STREAMED_SOUND_MISSION_MOB_45F,
- STREAMED_SOUND_MISSION_MOB_45G,
- STREAMED_SOUND_MISSION_MOB_45H,
- STREAMED_SOUND_MISSION_MOB_45I,
- STREAMED_SOUND_MISSION_MOB_45J,
- STREAMED_SOUND_MISSION_MOB_45K,
- STREAMED_SOUND_MISSION_MOB_45L,
- STREAMED_SOUND_MISSION_MOB_45M,
- STREAMED_SOUND_MISSION_MOB_45N,
- STREAMED_SOUND_MISSION_MOB_46A,
- STREAMED_SOUND_MISSION_MOB_46B,
- STREAMED_SOUND_MISSION_MOB_46C,
- STREAMED_SOUND_MISSION_MOB_46D,
- STREAMED_SOUND_MISSION_MOB_46E,
- STREAMED_SOUND_MISSION_MOB_46F,
- STREAMED_SOUND_MISSION_MOB_46G,
- STREAMED_SOUND_MISSION_MOB_46H,
- STREAMED_SOUND_MISSION_MOB_47A,
- STREAMED_SOUND_MISSION_MOB_52A,
- STREAMED_SOUND_MISSION_MOB_52B,
- STREAMED_SOUND_MISSION_MOB_52C,
- STREAMED_SOUND_MISSION_MOB_52D,
- STREAMED_SOUND_MISSION_MOB_52E,
- STREAMED_SOUND_MISSION_MOB_52F,
- STREAMED_SOUND_MISSION_MOB_52G,
- STREAMED_SOUND_MISSION_MOB_52H,
- STREAMED_SOUND_MISSION_MOB_54A,
- STREAMED_SOUND_MISSION_MOB_54B,
- STREAMED_SOUND_MISSION_MOB_54C,
- STREAMED_SOUND_MISSION_MOB_54D,
- STREAMED_SOUND_MISSION_MOB_54E,
- STREAMED_SOUND_MISSION_MOB_55A,
- STREAMED_SOUND_MISSION_MOB_55B,
- STREAMED_SOUND_MISSION_MOB_55C,
- STREAMED_SOUND_MISSION_MOB_55D,
- STREAMED_SOUND_MISSION_MOB_55E,
- STREAMED_SOUND_MISSION_MOB_55F,
- STREAMED_SOUND_MISSION_MOB_56A,
- STREAMED_SOUND_MISSION_MOB_56B,
- STREAMED_SOUND_MISSION_MOB_56C,
- STREAMED_SOUND_MISSION_MOB_56D,
- STREAMED_SOUND_MISSION_MOB_56E,
- STREAMED_SOUND_MISSION_MOB_56F,
- STREAMED_SOUND_MISSION_MOB_57A,
- STREAMED_SOUND_MISSION_MOB_57B,
- STREAMED_SOUND_MISSION_MOB_57C,
- STREAMED_SOUND_MISSION_MOB_57D,
- STREAMED_SOUND_MISSION_MOB_57E,
- STREAMED_SOUND_MISSION_MOB_58A,
- STREAMED_SOUND_MISSION_MOB_58B,
- STREAMED_SOUND_MISSION_MOB_58C,
- STREAMED_SOUND_MISSION_MOB_58D,
- STREAMED_SOUND_MISSION_MOB_58E,
- STREAMED_SOUND_MISSION_MOB_58F,
- STREAMED_SOUND_MISSION_MOB_58G,
- STREAMED_SOUND_MISSION_MOB_61A,
- STREAMED_SOUND_MISSION_MOB_61B,
- STREAMED_SOUND_MISSION_MOB_62A,
- STREAMED_SOUND_MISSION_MOB_62B,
- STREAMED_SOUND_MISSION_MOB_62C,
- STREAMED_SOUND_MISSION_MOB_62D,
- STREAMED_SOUND_MISSION_MOB_63A,
- STREAMED_SOUND_MISSION_MOB_63B,
- STREAMED_SOUND_MISSION_MOB_63C,
- STREAMED_SOUND_MISSION_MOB_63D,
- STREAMED_SOUND_MISSION_MOB_63E,
- STREAMED_SOUND_MISSION_MOB_63F,
- STREAMED_SOUND_MISSION_MOB_63G,
- STREAMED_SOUND_MISSION_MOB_63H,
- STREAMED_SOUND_MISSION_MOB_63I,
- STREAMED_SOUND_MISSION_MOB_63J,
- STREAMED_SOUND_MISSION_MOB_66A,
- STREAMED_SOUND_MISSION_MOB_66B,
- STREAMED_SOUND_MISSION_MOB_68A,
- STREAMED_SOUND_MISSION_MOB_68B,
- STREAMED_SOUND_MISSION_MOB_68C,
- STREAMED_SOUND_MISSION_MOB_68D,
- STREAMED_SOUND_MISSION_MOB_70A,
- STREAMED_SOUND_MISSION_MOB_70B,
- STREAMED_SOUND_MISSION_MOB_71A,
- STREAMED_SOUND_MISSION_MOB_71B,
- STREAMED_SOUND_MISSION_MOB_71C,
- STREAMED_SOUND_MISSION_MOB_71D,
- STREAMED_SOUND_MISSION_MOB_71E,
- STREAMED_SOUND_MISSION_MOB_71F,
- STREAMED_SOUND_MISSION_MOB_71G,
- STREAMED_SOUND_MISSION_MOB_71H,
- STREAMED_SOUND_MISSION_MOB_71I,
- STREAMED_SOUND_MISSION_MOB_71J,
- STREAMED_SOUND_MISSION_MOB_71K,
- STREAMED_SOUND_MISSION_MOB_71L,
- STREAMED_SOUND_MISSION_MOB_71M,
- STREAMED_SOUND_MISSION_MOB_71N,
- STREAMED_SOUND_MISSION_MOB_72A,
- STREAMED_SOUND_MISSION_MOB_72B,
- STREAMED_SOUND_MISSION_MOB_72C,
- STREAMED_SOUND_MISSION_MOB_72D,
- STREAMED_SOUND_MISSION_MOB_72E,
- STREAMED_SOUND_MISSION_MOB_72F,
- STREAMED_SOUND_MISSION_MOB_72G,
- STREAMED_SOUND_MISSION_MOB_73A,
- STREAMED_SOUND_MISSION_MOB_73C,
- STREAMED_SOUND_MISSION_MOB_73D,
- STREAMED_SOUND_MISSION_MOB_73F,
- STREAMED_SOUND_MISSION_MOB_73G,
- STREAMED_SOUND_MISSION_MOB_73I,
- STREAMED_SOUND_MISSION_MOB_95A,
- STREAMED_SOUND_MISSION_MOB_96A,
- STREAMED_SOUND_MISSION_MOB_98A,
- STREAMED_SOUND_MISSION_MOB_99A,
- STREAMED_SOUND_MISSION_JOB1_1B,
- STREAMED_SOUND_MISSION_JOB1_1C,
- STREAMED_SOUND_MISSION_JOB1_1D,
- STREAMED_SOUND_MISSION_JOB2_1B,
- STREAMED_SOUND_MISSION_JOB2_2,
- STREAMED_SOUND_MISSION_JOB2_3,
- STREAMED_SOUND_MISSION_JOB2_4,
- STREAMED_SOUND_MISSION_JOB2_5,
- STREAMED_SOUND_MISSION_JOB2_6,
- STREAMED_SOUND_MISSION_JOB2_7,
- STREAMED_SOUND_MISSION_JOB2_8,
- STREAMED_SOUND_MISSION_JOB2_9,
- STREAMED_SOUND_MISSION_JOB3_1,
- STREAMED_SOUND_MISSION_JOB3_2,
- STREAMED_SOUND_MISSION_JOB3_3,
- STREAMED_SOUND_MISSION_JOB4_1,
- STREAMED_SOUND_MISSION_JOB4_2,
- STREAMED_SOUND_MISSION_JOB4_3,
- STREAMED_SOUND_MISSION_JOB5_1,
- STREAMED_SOUND_MISSION_JOB5_2,
- STREAMED_SOUND_MISSION_JOB5_3,
- STREAMED_SOUND_MISSION_BJM1_20,
- STREAMED_SOUND_MISSION_BJM1_4,
- STREAMED_SOUND_MISSION_BJM1_5,
- STREAMED_SOUND_MISSION_MERC_39,
- STREAMED_SOUND_MISSION_MONO_1,
- STREAMED_SOUND_MISSION_MONO_2,
- STREAMED_SOUND_MISSION_MONO_3,
- STREAMED_SOUND_MISSION_MONO_4,
- STREAMED_SOUND_MISSION_MONO_5,
- STREAMED_SOUND_MISSION_MONO_6,
- STREAMED_SOUND_MISSION_MONO_7,
- STREAMED_SOUND_MISSION_MONO_8,
- STREAMED_SOUND_MISSION_MONO_9,
- STREAMED_SOUND_MISSION_MONO10,
- STREAMED_SOUND_MISSION_MONO11,
- STREAMED_SOUND_MISSION_MONO12,
- STREAMED_SOUND_MISSION_MONO13,
- STREAMED_SOUND_MISSION_MONO14,
- STREAMED_SOUND_MISSION_MONO15,
- STREAMED_SOUND_MISSION_MONO16,
- STREAMED_SOUND_MISSION_FUD_01,
- STREAMED_SOUND_MISSION_FUD_02,
- STREAMED_SOUND_MISSION_FUD_03,
- STREAMED_SOUND_MISSION_FUD_04,
- STREAMED_SOUND_MISSION_FUD_05,
- STREAMED_SOUND_MISSION_FUD_06,
- STREAMED_SOUND_MISSION_FUD_07,
- STREAMED_SOUND_MISSION_FUD_08,
- STREAMED_SOUND_MISSION_FUD_09,
- STREAMED_SOUND_MISSION_FUD_10,
- STREAMED_SOUND_MISSION_FUD_11,
- STREAMED_SOUND_MISSION_FUD_12,
- STREAMED_SOUND_MISSION_FUD_13,
- STREAMED_SOUND_MISSION_FUD_14,
- STREAMED_SOUND_MISSION_FUD_15,
- STREAMED_SOUND_MISSION_FUD_16,
- STREAMED_SOUND_MISSION_FUD_17,
- STREAMED_SOUND_MISSION_FUD_18,
- STREAMED_SOUND_MISSION_FUD_19,
- STREAMED_SOUND_MISSION_FUD_20,
- STREAMED_SOUND_MISSION_BURG_01,
- STREAMED_SOUND_MISSION_BURG_02,
- STREAMED_SOUND_MISSION_BURG_03,
- STREAMED_SOUND_MISSION_BURG_04,
- STREAMED_SOUND_MISSION_BURG_05,
- STREAMED_SOUND_MISSION_BURG_06,
- STREAMED_SOUND_MISSION_BURG_07,
- STREAMED_SOUND_MISSION_BURG_08,
- STREAMED_SOUND_MISSION_BURG_09,
- STREAMED_SOUND_MISSION_BURG_10,
- STREAMED_SOUND_MISSION_BURG_11,
- STREAMED_SOUND_MISSION_BURG_12,
- STREAMED_SOUND_MISSION_CRUST01,
- STREAMED_SOUND_MISSION_CRUST02,
- STREAMED_SOUND_MISSION_CRUST03,
- STREAMED_SOUND_MISSION_CRUST04,
- STREAMED_SOUND_MISSION_CRUST05,
- STREAMED_SOUND_MISSION_CRUST06,
- STREAMED_SOUND_MISSION_CRUST07,
- STREAMED_SOUND_MISSION_CRUST08,
- STREAMED_SOUND_MISSION_CRUST09,
- STREAMED_SOUND_MISSION_BAND_01,
- STREAMED_SOUND_MISSION_BAND_02,
- STREAMED_SOUND_MISSION_BAND_03,
- STREAMED_SOUND_MISSION_BAND_04,
- STREAMED_SOUND_MISSION_BAND_05,
- STREAMED_SOUND_MISSION_BAND_06,
- STREAMED_SOUND_MISSION_BAND_07,
- STREAMED_SOUND_MISSION_BAND_08,
- STREAMED_SOUND_MISSION_SHAFT01,
- STREAMED_SOUND_MISSION_SHAFT02,
- STREAMED_SOUND_MISSION_SHAFT03,
- STREAMED_SOUND_MISSION_SHAFT04,
- STREAMED_SOUND_MISSION_SHAFT05,
- STREAMED_SOUND_MISSION_SHAFT06,
- STREAMED_SOUND_MISSION_SHAFT07,
- STREAMED_SOUND_MISSION_SHAFT08,
- STREAMED_SOUND_MISSION_PISS_01,
- STREAMED_SOUND_MISSION_PISS_02,
- STREAMED_SOUND_MISSION_PISS_03,
- STREAMED_SOUND_MISSION_PISS_04,
- STREAMED_SOUND_MISSION_PISS_05,
- STREAMED_SOUND_MISSION_PISS_06,
- STREAMED_SOUND_MISSION_PISS_07,
- STREAMED_SOUND_MISSION_PISS_08,
- STREAMED_SOUND_MISSION_PISS_09,
- STREAMED_SOUND_MISSION_PISS_10,
- STREAMED_SOUND_MISSION_PISS_11,
- STREAMED_SOUND_MISSION_PISS_12,
- STREAMED_SOUND_MISSION_PISS_13,
- STREAMED_SOUND_MISSION_PISS_14,
- STREAMED_SOUND_MISSION_PISS_15,
- STREAMED_SOUND_MISSION_PISS_16,
- STREAMED_SOUND_MISSION_PISS_17,
- STREAMED_SOUND_MISSION_PISS_18,
- STREAMED_SOUND_MISSION_PISS_19,
- STREAMED_SOUND_MISSION_GIMME01,
- STREAMED_SOUND_MISSION_GIMME02,
- STREAMED_SOUND_MISSION_GIMME03,
- STREAMED_SOUND_MISSION_GIMME04,
- STREAMED_SOUND_MISSION_GIMME05,
- STREAMED_SOUND_MISSION_GIMME06,
- STREAMED_SOUND_MISSION_GIMME07,
- STREAMED_SOUND_MISSION_GIMME08,
- STREAMED_SOUND_MISSION_GIMME09,
- STREAMED_SOUND_MISSION_GIMME10,
- STREAMED_SOUND_MISSION_GIMME11,
- STREAMED_SOUND_MISSION_GIMME12,
- STREAMED_SOUND_MISSION_GIMME13,
- STREAMED_SOUND_MISSION_GIMME14,
- STREAMED_SOUND_MISSION_GIMME15,
- STREAMED_SOUND_MISSION_BUST_01,
- STREAMED_SOUND_MISSION_BUST_02,
- STREAMED_SOUND_MISSION_BUST_03,
- STREAMED_SOUND_MISSION_BUST_04,
- STREAMED_SOUND_MISSION_BUST_05,
- STREAMED_SOUND_MISSION_BUST_06,
- STREAMED_SOUND_MISSION_BUST_07,
- STREAMED_SOUND_MISSION_BUST_08,
- STREAMED_SOUND_MISSION_BUST_09,
- STREAMED_SOUND_MISSION_BUST_10,
- STREAMED_SOUND_MISSION_BUST_11,
- STREAMED_SOUND_MISSION_BUST_12,
- STREAMED_SOUND_MISSION_BUST_13,
- STREAMED_SOUND_MISSION_BUST_14,
- STREAMED_SOUND_MISSION_BUST_15,
- STREAMED_SOUND_MISSION_BUST_16,
- STREAMED_SOUND_MISSION_BUST_17,
- STREAMED_SOUND_MISSION_BUST_18,
- STREAMED_SOUND_MISSION_BUST_19,
- STREAMED_SOUND_MISSION_BUST_20,
- STREAMED_SOUND_MISSION_BUST_21,
- STREAMED_SOUND_MISSION_BUST_22,
- STREAMED_SOUND_MISSION_BUST_23,
- STREAMED_SOUND_MISSION_BUST_24,
- STREAMED_SOUND_MISSION_BUST_25,
- STREAMED_SOUND_MISSION_BUST_26,
- STREAMED_SOUND_MISSION_BUST_27,
- STREAMED_SOUND_MISSION_BUST_28,
TOTAL_STREAMED_SOUNDS,
NO_TRACK,
};
diff --git a/src/audio/sampman.h b/src/audio/sampman.h
index 2db29244..7597eafb 100644
--- a/src/audio/sampman.h
+++ b/src/audio/sampman.h
@@ -278,109 +278,72 @@ static char StreamedNameTable[][25] = {
#elif defined(PS2_AUDIO_PATHS)
static char StreamedNameTable[][40] =
{
- "AUDIO\\MUSIC\\WILD.VB",
+ "AUDIO\\MUSIC\\HEAD.VB",
+ "AUDIO\\MUSIC\\DOUBLE.VB",
+ "AUDIO\\MUSIC\\KJAH.VB",
+ "AUDIO\\MUSIC\\RISE.VB",
+ "AUDIO\\MUSIC\\LIPS.VB",
+ "AUDIO\\MUSIC\\MUNDO.VB",
+ "AUDIO\\MUSIC\\MSX.VB",
"AUDIO\\MUSIC\\FLASH.VB",
- "AUDIO\\MUSIC\\KCHAT.VB", // 16 khz
- "AUDIO\\MUSIC\\FEVER.VB",
- "AUDIO\\MUSIC\\VROCK.VB",
- "AUDIO\\MUSIC\\VCPR.VB", // 16 khz
- "AUDIO\\MUSIC\\ESPANT.VB",
- "AUDIO\\MUSIC\\EMOTION.VB",
- "AUDIO\\MUSIC\\WAVE.VB",
- "AUDIO\\MUSIC\\MISCOM.VB",
+ "AUDIO\\MUSIC\\LCJ.VB",
+ "AUDIO\\MUSIC\\LCFR.VB",
+ "AUDIO\\MUSIC\\MISCOM2.VB",
"AUDIO\\MUSIC\\CITY.VB",
"AUDIO\\MUSIC\\WATER.VB",
- "AUDIO\\MUSIC\\BEACHAMB.VB",
- "AUDIO\\MUSIC\\HCITY.VB",
- "AUDIO\\MUSIC\\HWATER.VB",
- "AUDIO\\MUSIC\\HBEACH.VB",
- "AUDIO\\MUSIC\\MALLAMB.VB",
- "AUDIO\\MUSIC\\STRIP.VB",
- "AUDIO\\MUSIC\\MALIBU.VB",
- "AUDIO\\MUSIC\\HOTEL.VB",
- "AUDIO\\MUSIC\\DIRTRING.VB",
- "AUDIO\\MUSIC\\LAW4RIOT.VB",
- "AUDIO\\MUSIC\\AMBSIL.VB",
- "AUDIO\\MUSIC\\POLICE.VB", // 16 khz
+ "AUDIO\\MUSIC\\SAWMILL.VB",
+ "AUDIO\\MUSIC\\CITY.VB",
+ "AUDIO\\MUSIC\\WATER.VB",
+ "AUDIO\\MUSIC\\WATER.VB",
+ "AUDIO\\MUSIC\\CITY.VB",
+ "AUDIO\\MUSIC\\CITY.VB",
+ "AUDIO\\MUSIC\\CITY.VB",
+ "AUDIO\\MUSIC\\CITY.VB",
+ "AUDIO\\MUSIC\\CITY.VB",
+ "AUDIO\\MUSIC\\CITY.VB",
+ "AUDIO\\MUSIC\\CITY.VB",
+ "AUDIO\\MUSIC\\POLICE.VB",
"AUDIO\\MUSIC\\TAXI.VB",
- "AUDIO\\MUSIC\\BCLOSED.VB",
- "AUDIO\\MUSIC\\BOPEN.VB",
- "AUDIO\\CUTSCENE\\ASS\\ASS_1.VB",
- "AUDIO\\CUTSCENE\\ASS\\ASS_2.VB",
- "AUDIO\\CUTSCENE\\BANK\\BANK_1.VB",
- "AUDIO\\CUTSCENE\\BANK\\BANK_2A.VB",
- "AUDIO\\CUTSCENE\\BANK\\BANK_2B.VB",
- "AUDIO\\CUTSCENE\\BANK\\BANK_3A.VB",
- "AUDIO\\CUTSCENE\\BANK\\BANK_3B.VB",
- "AUDIO\\CUTSCENE\\BANK\\BANK_4.VB",
- "AUDIO\\CUTSCENE\\BIKE\\BIKE_1.VB",
- "AUDIO\\CUTSCENE\\BIKE\\BIKE_2.VB",
- "AUDIO\\CUTSCENE\\BIKE\\BIKE_3.VB",
- "AUDIO\\CUTSCENE\\BUD\\BUD_1.VB",
- "AUDIO\\CUTSCENE\\BUD\\BUD_2.VB",
- "AUDIO\\CUTSCENE\\BUD\\BUD_3.VB",
- "AUDIO\\CUTSCENE\\CAP\\CAP_1.VB",
- "AUDIO\\CUTSCENE\\CAR\\CAR_1.VB",
- "AUDIO\\CUTSCENE\\CNT\\CNT_1A.VB",
- "AUDIO\\CUTSCENE\\CNT\\CNT_1B.VB",
- "AUDIO\\CUTSCENE\\CNT\\CNT_2.VB",
- "AUDIO\\CUTSCENE\\COK\\COK_1.VB",
- "AUDIO\\CUTSCENE\\COK\\COK_2A.VB",
- "AUDIO\\CUTSCENE\\COK\\COK_2B.VB",
- "AUDIO\\CUTSCENE\\COK\\COK_3.VB",
- "AUDIO\\CUTSCENE\\COK\\COK_4A.VB",
- "AUDIO\\CUTSCENE\\COK\\COK_4A2.VB",
- "AUDIO\\CUTSCENE\\COK\\COK_4B.VB",
- "AUDIO\\CUTSCENE\\COL\\COL_1.VB",
- "AUDIO\\CUTSCENE\\COL\\COL_2.VB",
- "AUDIO\\CUTSCENE\\COL\\COL_3A.VB",
- "AUDIO\\CUTSCENE\\COL\\COL_4A.VB",
- "AUDIO\\CUTSCENE\\COL\\COL_5A.VB",
- "AUDIO\\CUTSCENE\\COL\\COL_5B.VB",
- "AUDIO\\CUTSCENE\\CUB\\CUB_1.VB",
- "AUDIO\\CUTSCENE\\CUB\\CUB_2.VB",
- "AUDIO\\CUTSCENE\\CUB\\CUB_3.VB",
- "AUDIO\\CUTSCENE\\CUB\\CUB_4.VB",
- "AUDIO\\CUTSCENE\\DRUG\\DRUG_1.VB",
- "AUDIO\\CUTSCENE\\FIN\\FIN.VB",
- "AUDIO\\CUTSCENE\\FIN\\FIN2.VB",
- "AUDIO\\CUTSCENE\\FINALE\\FINALE.VB",
- "AUDIO\\CUTSCENE\\HAT\\HAT_1.VB",
- "AUDIO\\CUTSCENE\\HAT\\HAT_2.VB",
- "AUDIO\\CUTSCENE\\HAT\\HAT_3.VB",
- "AUDIO\\CUTSCENE\\ICE\\ICE_1.VB",
- "AUDIO\\CUTSCENE\\INT\\INT_A.VB",
- "AUDIO\\CUTSCENE\\INT\\INT_B.VB",
- "AUDIO\\CUTSCENE\\INT\\INT_D.VB",
- "AUDIO\\CUTSCENE\\INT\\INT_M.VB",
- "AUDIO\\CUTSCENE\\LAW\\LAW_1A.VB",
- "AUDIO\\CUTSCENE\\LAW\\LAW_1B.VB",
- "AUDIO\\CUTSCENE\\LAW\\LAW_2A.VB",
- "AUDIO\\CUTSCENE\\LAW\\LAW_2B.VB",
- "AUDIO\\CUTSCENE\\LAW\\LAW_2C.VB",
- "AUDIO\\CUTSCENE\\LAW\\LAW_3.VB",
- "AUDIO\\CUTSCENE\\LAW\\LAW_4.VB",
- "AUDIO\\CUTSCENE\\PHIL\\PHIL_1.VB",
- "AUDIO\\CUTSCENE\\PHIL\\PHIL_2.VB",
- "AUDIO\\CUTSCENE\\PORN\\PORN_1.VB",
- "AUDIO\\CUTSCENE\\PORN\\PORN_2.VB",
- "AUDIO\\CUTSCENE\\PORN\\PORN_3.VB",
- "AUDIO\\CUTSCENE\\PORN\\PORN_4.VB",
- "AUDIO\\CUTSCENE\\RESC\\RESC_1A.VB",
- "AUDIO\\CUTSCENE\\ROK\\ROK_1.VB",
- "AUDIO\\CUTSCENE\\ROK\\ROK_2.VB",
- "AUDIO\\CUTSCENE\\ROK\\ROK_3A.VB",
- "AUDIO\\CUTSCENE\\STRIPA\\STRIPA.VB",
- "AUDIO\\CUTSCENE\\TAX\\TAX_1.VB",
- "AUDIO\\CUTSCENE\\TEX\\TEX_1.VB",
- "AUDIO\\CUTSCENE\\TEX\\TEX_2.VB",
- "AUDIO\\CUTSCENE\\TEX\\TEX_3.VB",
- "AUDIO\\MUSIC\\GLIGHT.VB",
- "AUDIO\\MUSIC\\FIST.VB",
- "AUDIO\\MUSIC\\MISCOM.VB",
- "AUDIO\\MUSIC\\MISCOM.VB",
- "AUDIO\\MUSIC\\MISCOM.VB",
- "AUDIO\\MUSIC\\MISCOM.VB",
+ "AUDIO\\NEWS\\NEWS_A.VB",
+ "AUDIO\\NEWS\\NEWS_B.VB",
+ "AUDIO\\NEWS\\NEWS_C.VB",
+ "AUDIO\\NEWS\\NEWS_D.VB",
+ "AUDIO\\NEWS\\NEWS_E.VB",
+ "AUDIO\\NEWS\\NEWS_F.VB",
+ "AUDIO\\NEWS\\NEWS_G.VB",
+ "AUDIO\\NEWS\\NEWS_H.VB",
+ "AUDIO\\NEWS\\NEWS_I.VB",
+ "AUDIO\\NEWS\\NEWS_J.VB",
+ "AUDIO\\NEWS\\NEWS_K.VB",
+ "AUDIO\\NEWS\\NEWS_L.VB",
+ "AUDIO\\NEWS\\NEWS_M.VB",
+ "AUDIO\\NEWS\\NEWS_N.VB",
+ "AUDIO\\CUTSCENE\\BIKER.VB",
+ "AUDIO\\CUTSCENE\\BONEVOY.VB",
+ "AUDIO\\CUTSCENE\\CAMPAIN.VB",
+ "AUDIO\\CUTSCENE\\CASHCHP.VB",
+ "AUDIO\\CUTSCENE\\CONTBAN.VB",
+ "AUDIO\\CUTSCENE\\CRAZY69.VB",
+ "AUDIO\\CUTSCENE\\CRAZY69.VB",
+ "AUDIO\\CUTSCENE\\DEADLY.VB",
+ "AUDIO\\CUTSCENE\\DONPROB.VB",
+ "AUDIO\\CUTSCENE\\DRIVNMR.VB",
+ "AUDIO\\CUTSCENE\\ELECTON.VB",
+ "AUDIO\\CUTSCENE\\FINAL.VB",
+ "AUDIO\\CUTSCENE\\FINAL_2.VB",
+ "AUDIO\\CUTSCENE\\HOMSWET.VB",
+ "AUDIO\\CUTSCENE\\HOTWHEL.VB",
+ "AUDIO\\CUTSCENE\\KIDNAPP.VB",
+ "AUDIO\\CUTSCENE\\LANDGRB.VB",
+ "AUDIO\\CUTSCENE\\MORGUE.VB",
+ "AUDIO\\CUTSCENE\\OVERDOS.VB",
+ "AUDIO\\CUTSCENE\\RUFJUST.VB",
+ "AUDIO\\CUTSCENE\\SAYONAR.VB",
+ "AUDIO\\CUTSCENE\\SICILAN.VB",
+ "AUDIO\\CUTSCENE\\THEOFER.VB",
+ "AUDIO\\CUTSCENE\\INTRO.VB",
+ "AUDIO\\MUSIC\\FINALE.VB",
+ "AUDIO\\MUSIC\\MISCOM2.VB"
#else
static char StreamedNameTable[][25] =
{
@@ -488,1125 +451,5 @@ static char StreamedNameTable[][25] =
"AUDIO\\MISCOM.MP3",
"AUDIO\\MISCOM.MP3",
#endif
- "AUDIO\\MOBR1.WAV",
- "AUDIO\\PAGER.WAV",
- "AUDIO\\CARREV.WAV",
- "AUDIO\\BIKEREV.WAV",
- "AUDIO\\LIFTOP.WAV",
- "AUDIO\\LIFTCL.WAV",
- "AUDIO\\LIFTRUN.WAV",
- "AUDIO\\LIFTBEL.WAV",
- "AUDIO\\INLIFT.WAV",
- "AUDIO\\SFX_01.WAV",
- "AUDIO\\SFX_02.WAV",
- "AUDIO\\CAMERAL.WAV",
- "AUDIO\\CAMERAR.WAV",
- "AUDIO\\CHEER1.WAV",
- "AUDIO\\CHEER2.WAV",
- "AUDIO\\CHEER3.WAV",
- "AUDIO\\CHEER4.WAV",
- "AUDIO\\OOH1.WAV",
- "AUDIO\\OOH2.WAV",
- "AUDIO\\RACE1.WAV",
- "AUDIO\\RACE2.WAV",
- "AUDIO\\RACE3.WAV",
- "AUDIO\\RACE4.WAV",
- "AUDIO\\RACE5.WAV",
- "AUDIO\\RACE6.WAV",
- "AUDIO\\RACE7.WAV",
- "AUDIO\\RACE8.WAV",
- "AUDIO\\RACE9.WAV",
- "AUDIO\\RACE10.WAV",
- "AUDIO\\RACE11.WAV",
- "AUDIO\\RACE12.WAV",
- "AUDIO\\RACE13.WAV",
- "AUDIO\\RACE14.WAV",
- "AUDIO\\RACE15.WAV",
- "AUDIO\\HOT1.WAV",
- "AUDIO\\HOT2.WAV",
- "AUDIO\\HOT3.WAV",
- "AUDIO\\HOT4.WAV",
- "AUDIO\\HOT5.WAV",
- "AUDIO\\HOT6.WAV",
- "AUDIO\\HOT7.WAV",
- "AUDIO\\HOT8.WAV",
- "AUDIO\\HOT9.WAV",
- "AUDIO\\HOT10.WAV",
- "AUDIO\\HOT11.WAV",
- "AUDIO\\HOT12.WAV",
- "AUDIO\\HOT13.WAV",
- "AUDIO\\HOT14.WAV",
- "AUDIO\\HOT15.WAV",
- "AUDIO\\LANSTP1.WAV",
- "AUDIO\\LANSTP2.WAV",
- "AUDIO\\LANAMU1.WAV",
- "AUDIO\\LANAMU2.WAV",
- "AUDIO\\AIRHORNL.WAV",
- "AUDIO\\AIRHORNR.WAV",
- "AUDIO\\SNIPSCRL.WAV",
- "AUDIO\\SNIPSHORT.WAV",
- "AUDIO\\BLOWROOF.WAV",
- "AUDIO\\ASS_1.WAV",
- "AUDIO\\ASS_2.WAV",
- "AUDIO\\ASS_3.WAV",
- "AUDIO\\ASS_4.WAV",
- "AUDIO\\ASS_5.WAV",
- "AUDIO\\ASS_6.WAV",
- "AUDIO\\ASS_7.WAV",
- "AUDIO\\ASS_8.WAV",
- "AUDIO\\ASS_9.WAV",
- "AUDIO\\ASS_10.WAV",
- "AUDIO\\ASS_11.WAV",
- "AUDIO\\ASS_12.WAV",
- "AUDIO\\ASS_13.WAV",
- "AUDIO\\ASS_14.WAV",
- "AUDIO\\BIKE1_1.WAV",
- "AUDIO\\BIKE1_2.WAV",
- "AUDIO\\BIKE1_3.WAV",
- "AUDIO\\BNK1_1.WAV",
- "AUDIO\\BNK1_2.WAV",
- "AUDIO\\BNK1_3.WAV",
- "AUDIO\\BNK1_4.WAV",
- "AUDIO\\BNK1_5.WAV",
- "AUDIO\\BNK1_6.WAV",
- "AUDIO\\BNK1_7.WAV",
- "AUDIO\\BNK1_8.WAV",
- "AUDIO\\BNK1_10.WAV",
- "AUDIO\\BNK1_11.WAV",
- "AUDIO\\BNK1_12.WAV",
- "AUDIO\\BNK1_13.WAV",
- "AUDIO\\BNK1_14.WAV",
- "AUDIO\\BNK2_1.WAV",
- "AUDIO\\BNK2_2.WAV",
- "AUDIO\\BNK2_3.WAV",
- "AUDIO\\BNK2_4.WAV",
- "AUDIO\\BNK2_5.WAV",
- "AUDIO\\BNK2_6.WAV",
- "AUDIO\\BNK2_7.WAV",
- "AUDIO\\BNK2_8.WAV",
- "AUDIO\\BNK2_9.WAV",
- "AUDIO\\BNK3_1.WAV",
- "AUDIO\\BNK3_2.WAV",
- "AUDIO\\BNK3_3A.WAV",
- "AUDIO\\BNK3_3B.WAV",
- "AUDIO\\BNK3_3C.WAV",
- "AUDIO\\BNK3_4A.WAV",
- "AUDIO\\BNK3_4B.WAV",
- "AUDIO\\BNK3_4C.WAV",
- "AUDIO\\BNK4_1.WAV",
- "AUDIO\\BNK4_2.WAV",
- "AUDIO\\BNK4_3A.WAV",
- "AUDIO\\BNK4_3B.WAV",
- "AUDIO\\BNK4_3C.WAV",
- "AUDIO\\BNK4_3D.WAV",
- "AUDIO\\BNK4_3E.WAV",
- "AUDIO\\BNK4_3F.WAV",
- "AUDIO\\BNK4_3G.WAV",
- "AUDIO\\BNK4_3H.WAV",
- "AUDIO\\BNK4_3I.WAV",
- "AUDIO\\BNK4_3J.WAV",
- "AUDIO\\BNK4_3K.WAV",
- "AUDIO\\BNK4_3M.WAV",
- "AUDIO\\BNK4_3O.WAV",
- "AUDIO\\BNK4_3P.WAV",
- "AUDIO\\BNK4_3Q.WAV",
- "AUDIO\\BNK4_3R.WAV",
- "AUDIO\\BNK4_3S.WAV",
- "AUDIO\\BNK4_3T.WAV",
- "AUDIO\\BNK4_3U.WAV",
- "AUDIO\\BNK4_3V.WAV",
- "AUDIO\\BNK4_4A.WAV",
- "AUDIO\\BNK4_4B.WAV",
- "AUDIO\\BNK4_5.WAV",
- "AUDIO\\BNK4_6.WAV",
- "AUDIO\\BNK4_7.WAV",
- "AUDIO\\BNK4_8.WAV",
- "AUDIO\\BNK4_9.WAV",
- "AUDIO\\BNK4_10.WAV",
- "AUDIO\\BNK4_11.WAV",
- "AUDIO\\BK4_12A.WAV",
- "AUDIO\\BK4_12B.WAV",
- "AUDIO\\BK4_12C.WAV",
- "AUDIO\\BNK4_13.WAV",
- "AUDIO\\BK4_14A.WAV",
- "AUDIO\\BK4_14B.WAV",
- "AUDIO\\BNK4_15.WAV",
- "AUDIO\\BNK4_16.WAV",
- "AUDIO\\BNK4_17.WAV",
- "AUDIO\\BNK4_18.WAV",
- "AUDIO\\BK4_19A.WAV",
- "AUDIO\\BK4_19B.WAV",
- "AUDIO\\BK4_20A.WAV",
- "AUDIO\\BK4_20B.WAV",
- "AUDIO\\BNK4_21.WAV",
- "AUDIO\\BNK422A.WAV",
- "AUDIO\\BNK422B.WAV",
- "AUDIO\\BK4_23A.WAV",
- "AUDIO\\BK4_23B.WAV",
- "AUDIO\\BK4_23C.WAV",
- "AUDIO\\BK4_23D.WAV",
- "AUDIO\\BK4_24A.WAV",
- "AUDIO\\BK4_24B.WAV",
- "AUDIO\\BNK4_25.WAV",
- "AUDIO\\BNK4_26.WAV",
- "AUDIO\\BNK4_27.WAV",
- "AUDIO\\BNK4_28.WAV",
- "AUDIO\\BNK4_29.WAV",
- "AUDIO\\BNK4_30.WAV",
- "AUDIO\\BK4_31A.WAV",
- "AUDIO\\BK4_31B.WAV",
- "AUDIO\\BNK4_32.WAV",
- "AUDIO\\BK4_34A.WAV",
- "AUDIO\\BK4_34B.WAV",
- "AUDIO\\BK4_35A.WAV",
- "AUDIO\\BK4_35B.WAV",
- "AUDIO\\BNK4_36.WAV",
- "AUDIO\\BNK4_37.WAV",
- "AUDIO\\BNK4_38.WAV",
- "AUDIO\\BNK4_39.WAV",
- "AUDIO\\BK4_40A.WAV",
- "AUDIO\\BK4_40B.WAV",
- "AUDIO\\BNK4_41.WAV",
- "AUDIO\\BNK4_42.WAV",
- "AUDIO\\BNK4_43.WAV",
- "AUDIO\\BNK4_44.WAV",
- "AUDIO\\BNK4_45.WAV",
- "AUDIO\\BNK4_46.WAV",
- "AUDIO\\BNK4_47.WAV",
- "AUDIO\\BNK4_48.WAV",
- "AUDIO\\BNK4_49.WAV",
- "AUDIO\\BNK450A.WAV",
- "AUDIO\\BNK450B.WAV",
- "AUDIO\\BNK4_51.WAV",
- "AUDIO\\BNK4_94.WAV",
- "AUDIO\\BNK4_95.WAV",
- "AUDIO\\BNK4_96.WAV",
- "AUDIO\\BNK4_97.WAV",
- "AUDIO\\BNK4_98.WAV",
- "AUDIO\\BNK4_99.WAV",
- "AUDIO\\BUD1_1.WAV",
- "AUDIO\\BUD1_2.WAV",
- "AUDIO\\BUD1_3.WAV",
- "AUDIO\\BUD1_4.WAV",
- "AUDIO\\BUD1_5.WAV",
- "AUDIO\\BUD1_9.WAV",
- "AUDIO\\BUD1_10.WAV",
- "AUDIO\\BUD2_1.WAV",
- "AUDIO\\BUD2_2.WAV",
- "AUDIO\\BUD2_3.WAV",
- "AUDIO\\BUD2_4.WAV",
- "AUDIO\\BUD2_5.WAV",
- "AUDIO\\BUD2_6.WAV",
- "AUDIO\\BUD2_7.WAV",
- "AUDIO\\BUD3_1.WAV",
- "AUDIO\\BUD3_1A.WAV",
- "AUDIO\\BUD3_1B.WAV",
- "AUDIO\\BUD3_1C.WAV",
- "AUDIO\\BUD3_2.WAV",
- "AUDIO\\BUD3_3.WAV",
- "AUDIO\\BUD3_4.WAV",
- "AUDIO\\BUD3_5.WAV",
- "AUDIO\\BUD3_6.WAV",
- "AUDIO\\BUD3_7.WAV",
- "AUDIO\\BUD3_8A.WAV",
- "AUDIO\\BUD3_8B.WAV",
- "AUDIO\\BUD3_8C.WAV",
- "AUDIO\\BUD3_9A.WAV",
- "AUDIO\\BUD3_9B.WAV",
- "AUDIO\\BUD3_9C.WAV",
- "AUDIO\\CAP1_2.WAV",
- "AUDIO\\CAP1_3.WAV",
- "AUDIO\\CAP1_4.WAV",
- "AUDIO\\CAP1_5.WAV",
- "AUDIO\\CAP1_6.WAV",
- "AUDIO\\CAP1_7.WAV",
- "AUDIO\\CAP1_8.WAV",
- "AUDIO\\CAP1_9.WAV",
- "AUDIO\\CAP1_10.WAV",
- "AUDIO\\CAP1_11.WAV",
- "AUDIO\\CAP1_12.WAV",
- "AUDIO\\CNT1_1.WAV",
- "AUDIO\\CNT1_2.WAV",
- "AUDIO\\CNT1_3.WAV",
- "AUDIO\\CNT1_4.WAV",
- "AUDIO\\CNT1_5.WAV",
- "AUDIO\\CNT2_1.WAV",
- "AUDIO\\CNT2_2.WAV",
- "AUDIO\\CNT2_3.WAV",
- "AUDIO\\CNT2_4.WAV",
- "AUDIO\\COK1_1.WAV",
- "AUDIO\\COK1_2.WAV",
- "AUDIO\\COK1_3.WAV",
- "AUDIO\\COK1_4.WAV",
- "AUDIO\\COK1_5.WAV",
- "AUDIO\\COK1_6.WAV",
- "AUDIO\\COK2_1.WAV",
- "AUDIO\\COK2_2.WAV",
- "AUDIO\\COK2_3.WAV",
- "AUDIO\\COK2_4.WAV",
- "AUDIO\\COK2_5.WAV",
- "AUDIO\\COK2_6.WAV",
- "AUDIO\\COK2_7A.WAV",
- "AUDIO\\COK2_7B.WAV",
- "AUDIO\\COK2_7C.WAV",
- "AUDIO\\COK2_8A.WAV",
- "AUDIO\\COK2_8B.WAV",
- "AUDIO\\COK2_8C.WAV",
- "AUDIO\\COK2_8D.WAV",
- "AUDIO\\COK2_9.WAV",
- "AUDIO\\COK210A.WAV",
- "AUDIO\\COK210B.WAV",
- "AUDIO\\COK210C.WAV",
- "AUDIO\\COK212A.WAV",
- "AUDIO\\COK212B.WAV",
- "AUDIO\\COK2_13.WAV",
- "AUDIO\\COK2_14.WAV",
- "AUDIO\\COK2_15.WAV",
- "AUDIO\\COK2_16.WAV",
- "AUDIO\\COK2_20.WAV",
- "AUDIO\\COK2_21.WAV",
- "AUDIO\\COK2_2.WAV", // this is probably a typo of COK2_22
- "AUDIO\\COK3_1.WAV",
- "AUDIO\\COK3_2.WAV",
- "AUDIO\\COK3_3.WAV",
- "AUDIO\\COK3_4.WAV",
- "AUDIO\\COK4_1.WAV",
- "AUDIO\\COK4_2.WAV",
- "AUDIO\\COK4_3.WAV",
- "AUDIO\\COK4_4.WAV",
- "AUDIO\\COK4_5.WAV",
- "AUDIO\\COK4_6.WAV",
- "AUDIO\\COK4_7.WAV",
- "AUDIO\\COK4_8.WAV",
- "AUDIO\\COK4_9.WAV",
- "AUDIO\\COK4_9A.WAV",
- "AUDIO\\COK4_10.WAV",
- "AUDIO\\COK4_11.WAV",
- "AUDIO\\COK4_12.WAV",
- "AUDIO\\COK4_13.WAV",
- "AUDIO\\COK4_14.WAV",
- "AUDIO\\COK4_15.WAV",
- "AUDIO\\COK4_16.WAV",
- "AUDIO\\COK4_17.WAV",
- "AUDIO\\COK4_18.WAV",
- "AUDIO\\COK4_19.WAV",
- "AUDIO\\COK4_20.WAV",
- "AUDIO\\COK4_21.WAV",
- "AUDIO\\COK4_22.WAV",
- "AUDIO\\COK4_23.WAV",
- "AUDIO\\COK4_24.WAV",
- "AUDIO\\COK4_25.WAV",
- "AUDIO\\COK4_26.WAV",
- "AUDIO\\COK4_27.WAV",
- "AUDIO\\COL1_1.WAV",
- "AUDIO\\COL1_2.WAV",
- "AUDIO\\COL1_3.WAV",
- "AUDIO\\COL1_4.WAV",
- "AUDIO\\COL1_5.WAV",
- "AUDIO\\COL1_6.WAV",
- "AUDIO\\COL1_7.WAV",
- "AUDIO\\COL1_8.WAV",
- "AUDIO\\COL2_1.WAV",
- "AUDIO\\COL2_2.WAV",
- "AUDIO\\COL2_3.WAV",
- "AUDIO\\COL2_4.WAV",
- "AUDIO\\COL2_5.WAV",
- "AUDIO\\COL2_6A.WAV",
- "AUDIO\\COL2_7.WAV",
- "AUDIO\\COL2_8.WAV",
- "AUDIO\\COL2_9.WAV",
- "AUDIO\\COL2_10.WAV",
- "AUDIO\\COL2_11.WAV",
- "AUDIO\\COL2_12.WAV",
- "AUDIO\\COL2_13.WAV",
- "AUDIO\\COL2_14.WAV",
- "AUDIO\\COL2_15.WAV",
- "AUDIO\\COL2_16.WAV",
- "AUDIO\\COL3_1.WAV",
- "AUDIO\\COL3_2.WAV",
- "AUDIO\\COL3_2A.WAV",
- "AUDIO\\COL3_2B.WAV",
- "AUDIO\\COL3_3.WAV",
- "AUDIO\\COL3_4.WAV",
- "AUDIO\\COL3_5.WAV",
- "AUDIO\\COL3_6.WAV",
- "AUDIO\\COL3_7.WAV",
- "AUDIO\\COL3_8.WAV",
- "AUDIO\\COL3_9.WAV",
- "AUDIO\\COL3_10.WAV",
- "AUDIO\\COL3_11.WAV",
- "AUDIO\\COL3_12.WAV",
- "AUDIO\\COL3_13.WAV",
- "AUDIO\\COL3_14.WAV",
- "AUDIO\\COL3_15.WAV",
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- "AUDIO\\MOB_46H.WAV",
- "AUDIO\\MOB_47A.WAV",
- "AUDIO\\MOB_52A.WAV",
- "AUDIO\\MOB_52B.WAV",
- "AUDIO\\MOB_52C.WAV",
- "AUDIO\\MOB_52D.WAV",
- "AUDIO\\MOB_52E.WAV",
- "AUDIO\\MOB_52F.WAV",
- "AUDIO\\MOB_52G.WAV",
- "AUDIO\\MOB_52H.WAV",
- "AUDIO\\MOB_54A.WAV",
- "AUDIO\\MOB_54B.WAV",
- "AUDIO\\MOB_54C.WAV",
- "AUDIO\\MOB_54D.WAV",
- "AUDIO\\MOB_54E.WAV",
- "AUDIO\\MOB_55A.WAV",
- "AUDIO\\MOB_55B.WAV",
- "AUDIO\\MOB_55C.WAV",
- "AUDIO\\MOB_55D.WAV",
- "AUDIO\\MOB_55E.WAV",
- "AUDIO\\MOB_55F.WAV",
- "AUDIO\\MOB_56A.WAV",
- "AUDIO\\MOB_56B.WAV",
- "AUDIO\\MOB_56C.WAV",
- "AUDIO\\MOB_56D.WAV",
- "AUDIO\\MOB_56E.WAV",
- "AUDIO\\MOB_56F.WAV",
- "AUDIO\\MOB_57A.WAV",
- "AUDIO\\MOB_57B.WAV",
- "AUDIO\\MOB_57C.WAV",
- "AUDIO\\MOB_57D.WAV",
- "AUDIO\\MOB_57E.WAV",
- "AUDIO\\MOB_58A.WAV",
- "AUDIO\\MOB_58B.WAV",
- "AUDIO\\MOB_58C.WAV",
- "AUDIO\\MOB_58D.WAV",
- "AUDIO\\MOB_58E.WAV",
- "AUDIO\\MOB_58F.WAV",
- "AUDIO\\MOB_58G.WAV",
- "AUDIO\\MOB_61A.WAV",
- "AUDIO\\MOB_61B.WAV",
- "AUDIO\\MOB_62A.WAV",
- "AUDIO\\MOB_62B.WAV",
- "AUDIO\\MOB_62C.WAV",
- "AUDIO\\MOB_62D.WAV",
- "AUDIO\\MOB_63A.WAV",
- "AUDIO\\MOB_63B.WAV",
- "AUDIO\\MOB_63C.WAV",
- "AUDIO\\MOB_63D.WAV",
- "AUDIO\\MOB_63E.WAV",
- "AUDIO\\MOB_63F.WAV",
- "AUDIO\\MOB_63G.WAV",
- "AUDIO\\MOB_63H.WAV",
- "AUDIO\\MOB_63I.WAV",
- "AUDIO\\MOB_63J.WAV",
- "AUDIO\\MOB_66A.WAV",
- "AUDIO\\MOB_66B.WAV",
- "AUDIO\\MOB_68A.WAV",
- "AUDIO\\MOB_68B.WAV",
- "AUDIO\\MOB_68C.WAV",
- "AUDIO\\MOB_68D.WAV",
- "AUDIO\\MOB_70A.WAV",
- "AUDIO\\MOB_70B.WAV",
- "AUDIO\\MOB_71A.WAV",
- "AUDIO\\MOB_71B.WAV",
- "AUDIO\\MOB_71C.WAV",
- "AUDIO\\MOB_71D.WAV",
- "AUDIO\\MOB_71E.WAV",
- "AUDIO\\MOB_71F.WAV",
- "AUDIO\\MOB_71G.WAV",
- "AUDIO\\MOB_71H.WAV",
- "AUDIO\\MOB_71I.WAV",
- "AUDIO\\MOB_71J.WAV",
- "AUDIO\\MOB_71K.WAV",
- "AUDIO\\MOB_71L.WAV",
- "AUDIO\\MOB_71M.WAV",
- "AUDIO\\MOB_71N.WAV",
- "AUDIO\\MOB_72A.WAV",
- "AUDIO\\MOB_72B.WAV",
- "AUDIO\\MOB_72C.WAV",
- "AUDIO\\MOB_72D.WAV",
- "AUDIO\\MOB_72E.WAV",
- "AUDIO\\MOB_72F.WAV",
- "AUDIO\\MOB_72G.WAV",
- "AUDIO\\MOB_73A.WAV",
- "AUDIO\\MOB_73C.WAV",
- "AUDIO\\MOB_73D.WAV",
- "AUDIO\\MOB_73F.WAV",
- "AUDIO\\MOB_73G.WAV",
- "AUDIO\\MOB_73I.WAV",
- "AUDIO\\MOB_95A.WAV",
- "AUDIO\\MOB_96A.WAV",
- "AUDIO\\MOB_98A.WAV",
- "AUDIO\\MOB_99A.WAV",
- "AUDIO\\JOB1_1B.WAV",
- "AUDIO\\JOB1_1C.WAV",
- "AUDIO\\JOB1_1D.WAV",
- "AUDIO\\JOB2_1B.WAV",
- "AUDIO\\JOB2_2.WAV",
- "AUDIO\\JOB2_3.WAV",
- "AUDIO\\JOB2_4.WAV",
- "AUDIO\\JOB2_5.WAV",
- "AUDIO\\JOB2_6.WAV",
- "AUDIO\\JOB2_7.WAV",
- "AUDIO\\JOB2_8.WAV",
- "AUDIO\\JOB2_9.WAV",
- "AUDIO\\JOB3_1.WAV",
- "AUDIO\\JOB3_2.WAV",
- "AUDIO\\JOB3_3.WAV",
- "AUDIO\\JOB4_1.WAV",
- "AUDIO\\JOB4_2.WAV",
- "AUDIO\\JOB4_3.WAV",
- "AUDIO\\JOB5_1.WAV",
- "AUDIO\\JOB5_2.WAV",
- "AUDIO\\JOB5_3.WAV",
- "AUDIO\\BJM1_20.WAV",
- "AUDIO\\BJM1_4.WAV",
- "AUDIO\\BJM1_5.WAV",
- "AUDIO\\MERC_39.WAV",
- "AUDIO\\MONO_1.WAV",
- "AUDIO\\MONO_2.WAV",
- "AUDIO\\MONO_3.WAV",
- "AUDIO\\MONO_4.WAV",
- "AUDIO\\MONO_5.WAV",
- "AUDIO\\MONO_6.WAV",
- "AUDIO\\MONO_7.WAV",
- "AUDIO\\MONO_8.WAV",
- "AUDIO\\MONO_9.WAV",
- "AUDIO\\MONO10.WAV",
- "AUDIO\\MONO11.WAV",
- "AUDIO\\MONO12.WAV",
- "AUDIO\\MONO13.WAV",
- "AUDIO\\MONO14.WAV",
- "AUDIO\\MONO15.WAV",
- "AUDIO\\MONO16.WAV",
- "AUDIO\\FUD_01.WAV",
- "AUDIO\\FUD_02.WAV",
- "AUDIO\\FUD_03.WAV",
- "AUDIO\\FUD_04.WAV",
- "AUDIO\\FUD_05.WAV",
- "AUDIO\\FUD_06.WAV",
- "AUDIO\\FUD_07.WAV",
- "AUDIO\\FUD_08.WAV",
- "AUDIO\\FUD_09.WAV",
- "AUDIO\\FUD_10.WAV",
- "AUDIO\\FUD_11.WAV",
- "AUDIO\\FUD_12.WAV",
- "AUDIO\\FUD_13.WAV",
- "AUDIO\\FUD_14.WAV",
- "AUDIO\\FUD_15.WAV",
- "AUDIO\\FUD_16.WAV",
- "AUDIO\\FUD_17.WAV",
- "AUDIO\\FUD_18.WAV",
- "AUDIO\\FUD_19.WAV",
- "AUDIO\\FUD_20.WAV",
- "AUDIO\\BURG_01.WAV",
- "AUDIO\\BURG_02.WAV",
- "AUDIO\\BURG_03.WAV",
- "AUDIO\\BURG_04.WAV",
- "AUDIO\\BURG_05.WAV",
- "AUDIO\\BURG_06.WAV",
- "AUDIO\\BURG_07.WAV",
- "AUDIO\\BURG_08.WAV",
- "AUDIO\\BURG_09.WAV",
- "AUDIO\\BURG_10.WAV",
- "AUDIO\\BURG_11.WAV",
- "AUDIO\\BURG_12.WAV",
- "AUDIO\\CRUST01.WAV",
- "AUDIO\\CRUST02.WAV",
- "AUDIO\\CRUST03.WAV",
- "AUDIO\\CRUST04.WAV",
- "AUDIO\\CRUST05.WAV",
- "AUDIO\\CRUST06.WAV",
- "AUDIO\\CRUST07.WAV",
- "AUDIO\\CRUST08.WAV",
- "AUDIO\\CRUST09.WAV",
- "AUDIO\\BAND_01.WAV",
- "AUDIO\\BAND_02.WAV",
- "AUDIO\\BAND_03.WAV",
- "AUDIO\\BAND_04.WAV",
- "AUDIO\\BAND_05.WAV",
- "AUDIO\\BAND_06.WAV",
- "AUDIO\\BAND_07.WAV",
- "AUDIO\\BAND_08.WAV",
- "AUDIO\\SHAFT01.WAV",
- "AUDIO\\SHAFT02.WAV",
- "AUDIO\\SHAFT03.WAV",
- "AUDIO\\SHAFT04.WAV",
- "AUDIO\\SHAFT05.WAV",
- "AUDIO\\SHAFT06.WAV",
- "AUDIO\\SHAFT07.WAV",
- "AUDIO\\SHAFT08.WAV",
- "AUDIO\\PISS_01.WAV",
- "AUDIO\\PISS_02.WAV",
- "AUDIO\\PISS_03.WAV",
- "AUDIO\\PISS_04.WAV",
- "AUDIO\\PISS_05.WAV",
- "AUDIO\\PISS_06.WAV",
- "AUDIO\\PISS_07.WAV",
- "AUDIO\\PISS_08.WAV",
- "AUDIO\\PISS_09.WAV",
- "AUDIO\\PISS_10.WAV",
- "AUDIO\\PISS_11.WAV",
- "AUDIO\\PISS_12.WAV",
- "AUDIO\\PISS_13.WAV",
- "AUDIO\\PISS_14.WAV",
- "AUDIO\\PISS_15.WAV",
- "AUDIO\\PISS_16.WAV",
- "AUDIO\\PISS_17.WAV",
- "AUDIO\\PISS_18.WAV",
- "AUDIO\\PISS_19.WAV",
- "AUDIO\\GIMME01.WAV",
- "AUDIO\\GIMME02.WAV",
- "AUDIO\\GIMME03.WAV",
- "AUDIO\\GIMME04.WAV",
- "AUDIO\\GIMME05.WAV",
- "AUDIO\\GIMME06.WAV",
- "AUDIO\\GIMME07.WAV",
- "AUDIO\\GIMME08.WAV",
- "AUDIO\\GIMME09.WAV",
- "AUDIO\\GIMME10.WAV",
- "AUDIO\\GIMME11.WAV",
- "AUDIO\\GIMME12.WAV",
- "AUDIO\\GIMME13.WAV",
- "AUDIO\\GIMME14.WAV",
- "AUDIO\\GIMME15.WAV",
- "AUDIO\\BUST_01.WAV",
- "AUDIO\\BUST_02.WAV",
- "AUDIO\\BUST_03.WAV",
- "AUDIO\\BUST_04.WAV",
- "AUDIO\\BUST_05.WAV",
- "AUDIO\\BUST_06.WAV",
- "AUDIO\\BUST_07.WAV",
- "AUDIO\\BUST_08.WAV",
- "AUDIO\\BUST_09.WAV",
- "AUDIO\\BUST_10.WAV",
- "AUDIO\\BUST_11.WAV",
- "AUDIO\\BUST_12.WAV",
- "AUDIO\\BUST_13.WAV",
- "AUDIO\\BUST_14.WAV",
- "AUDIO\\BUST_15.WAV",
- "AUDIO\\BUST_16.WAV",
- "AUDIO\\BUST_17.WAV",
- "AUDIO\\BUST_18.WAV",
- "AUDIO\\BUST_19.WAV",
- "AUDIO\\BUST_20.WAV",
- "AUDIO\\BUST_21.WAV",
- "AUDIO\\BUST_22.WAV",
- "AUDIO\\BUST_23.WAV",
- "AUDIO\\BUST_24.WAV",
- "AUDIO\\BUST_25.WAV",
- "AUDIO\\BUST_26.WAV",
- "AUDIO\\BUST_27.WAV",
- "AUDIO\\BUST_28.WAV",
+
}; \ No newline at end of file
diff --git a/src/audio/sampman_miles.cpp b/src/audio/sampman_miles.cpp
index 2a4286eb..78de4e6b 100644
--- a/src/audio/sampman_miles.cpp
+++ b/src/audio/sampman_miles.cpp
@@ -1057,7 +1057,7 @@ cSampleManager::Initialise(void)
m_szCDRomRootPath[0] = '\0';
strcpy(m_WavFilesPath, m_szCDRomRootPath);
-
+ /*
#ifdef AUDIO_CACHE
if ( CreateCache )
#endif
@@ -1084,7 +1084,7 @@ cSampleManager::Initialise(void)
return false;
}
}
-
+ */
// Find path of MP3s (originally in CD-Rom)
// if NO_CDCHECK is NOT defined but AUDIO_CACHE is defined, we still need to find MP3s' path, but will exit after the first file
#ifndef NO_CDCHECK
@@ -1102,7 +1102,7 @@ cSampleManager::Initialise(void)
{
#endif
- for (int32 i = 0; i < STREAMED_SOUND_MISSION_MOBR1; i++)
+ for (int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++)
{
strcpy(filepath, m_MP3FilesPath);
strcat(filepath, StreamedNameTable[i]);
@@ -1143,7 +1143,7 @@ cSampleManager::Initialise(void)
#endif
if ( !bFileNotFound ) {
-
+/*
#ifdef AUDIO_CACHE
if ( CreateCache )
#endif
@@ -1169,7 +1169,7 @@ cSampleManager::Initialise(void)
bFileNotFound = true;
break;
}
- }
+ }*/
}
m_bInitialised = !bFileNotFound;
@@ -2046,7 +2046,7 @@ cSampleManager::PreloadStreamedFile(uint32 nFile, uint8 nStream)
char filepath[MAX_PATH];
- strcpy(filepath, nFile < STREAMED_SOUND_MISSION_COMPLETED4 ? m_MP3FilesPath : (nFile < STREAMED_SOUND_MISSION_MOBR1 ? m_MiscomPath : m_WavFilesPath));
+ strcpy(filepath, m_MP3FilesPath);
strcat(filepath, StreamedNameTable[nFile]);
mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0);
diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp
index ce6458e6..ef070825 100644
--- a/src/audio/sampman_oal.cpp
+++ b/src/audio/sampman_oal.cpp
@@ -396,7 +396,7 @@ set_new_provider(int index)
static bool
IsThisTrackAt16KHz(uint32 track)
{
- return track == STREAMED_SOUND_RADIO_KCHAT || track == STREAMED_SOUND_RADIO_VCPR || track == STREAMED_SOUND_RADIO_POLICE;
+ return false;// track == STREAMED_SOUND_RADIO_KCHAT || track == STREAMED_SOUND_RADIO_VCPR || track == STREAMED_SOUND_RADIO_POLICE;
}
cSampleManager::cSampleManager(void)
diff --git a/src/collision/TempColModels.cpp b/src/collision/TempColModels.cpp
index f8b26450..55058bde 100644
--- a/src/collision/TempColModels.cpp
+++ b/src/collision/TempColModels.cpp
@@ -10,7 +10,7 @@ CColModel CTempColModels::ms_colModelWheel1;
CColModel CTempColModels::ms_colModelPanel1;
CColModel CTempColModels::ms_colModelBodyPart2;
CColModel CTempColModels::ms_colModelBodyPart1;
-CColModel CTempColModels::ms_colModelCutObj[5];
+CColModel CTempColModels::ms_colModelCutObj[10];
CColModel CTempColModels::ms_colModelPedGroundHit;
CColModel CTempColModels::ms_colModelBoot1;
CColModel CTempColModels::ms_colModelDoor1;
diff --git a/src/collision/TempColModels.h b/src/collision/TempColModels.h
index 0c936d6f..457315b6 100644
--- a/src/collision/TempColModels.h
+++ b/src/collision/TempColModels.h
@@ -13,7 +13,7 @@ public:
static CColModel ms_colModelPanel1;
static CColModel ms_colModelBodyPart2;
static CColModel ms_colModelBodyPart1;
- static CColModel ms_colModelCutObj[5];
+ static CColModel ms_colModelCutObj[10];
static CColModel ms_colModelPedGroundHit;
static CColModel ms_colModelBoot1;
static CColModel ms_colModelDoor1;
diff --git a/src/control/Script3.cpp b/src/control/Script3.cpp
index 87ecb8e0..88df935f 100644
--- a/src/control/Script3.cpp
+++ b/src/control/Script3.cpp
@@ -1984,7 +1984,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
return 0;
}
case COMMAND_START_CUTSCENE:
- CCutsceneMgr::ms_cutsceneLoadStatus = 1;
+ CCutsceneMgr::StartCutscene();
return 0;
case COMMAND_GET_CUTSCENE_TIME:
SET_INTEGER_PARAM(0, CCutsceneMgr::GetCutsceneTimeInMilleseconds());
diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp
index c0909356..c0e3ecad 100644
--- a/src/control/Script5.cpp
+++ b/src/control/Script5.cpp
@@ -2754,30 +2754,16 @@ void CTheScripts::ReadObjectNamesFromScript()
void CTheScripts::UpdateObjectIndices()
{
- char name[USED_OBJECT_NAME_LENGTH];
char error[112];
for (int i = 1; i < NumberOfUsedObjects; i++) {
- bool found = false;
- for (int j = 0; j < MODELINFOSIZE && !found; j++) {
- CBaseModelInfo* pModel = CModelInfo::GetModelInfo(j);
- if (!pModel)
- continue;
- strcpy(name, pModel->GetModelName());
-#ifdef FIX_BUGS
- for (int k = 0; k < USED_OBJECT_NAME_LENGTH && name[k]; k++)
-#else
- for (int k = 0; k < USED_OBJECT_NAME_LENGTH; k++)
-#endif
- name[k] = toupper(name[k]);
- if (strcmp(name, UsedObjectArray[i].name) == 0) {
- found = true;
- UsedObjectArray[i].index = j;
- }
- }
- if (!found) {
+ UsedObjectArray[i].index = -1;
+ CModelInfo::GetModelInfo(UsedObjectArray[i].name, &UsedObjectArray[i].index);
+#ifndef FINAL
+ if (UsedObjectArray[i].index == -1) {
sprintf(error, "CTheScripts::UpdateObjectIndices - Couldn't find %s", UsedObjectArray[i].name);
debug("%s\n", error);
}
+#endif
}
}
diff --git a/src/control/Script7.cpp b/src/control/Script7.cpp
index 220a7c4d..b3f16106 100644
--- a/src/control/Script7.cpp
+++ b/src/control/Script7.cpp
@@ -1018,7 +1018,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
return 0;
case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE:
{
- CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver();
+ //CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver();
return 0;
}
case COMMAND_IS_PLAYER_TOUCHING_VEHICLE:
diff --git a/src/control/Script8.cpp b/src/control/Script8.cpp
index cf5f1327..2f52b150 100644
--- a/src/control/Script8.cpp
+++ b/src/control/Script8.cpp
@@ -77,7 +77,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_PLAY_ANNOUNCEMENT:
{
CollectParameters(&m_nIp, 1);
- DMAudio.PlayRadioAnnouncement(ScriptParams[0] + STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED);
+ DMAudio.PlayRadioAnnouncement(ScriptParams[0] + STREAMED_SOUND_NEWS_A);
return 0;
}
case COMMAND_SET_PLAYER_IS_IN_STADIUM:
diff --git a/src/core/Game.h b/src/core/Game.h
index 69d71700..dd14278a 100644
--- a/src/core/Game.h
+++ b/src/core/Game.h
@@ -80,4 +80,4 @@ public:
static void ProcessTidyUpMemory(void);
};
-inline bool IsAreaVisible(int area) { return area == CGame::currArea || area == AREA_EVERYWHERE; }
+inline bool IsAreaVisible(int area) { return true; }
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp
index 4fff2367..4198dd84 100644
--- a/src/core/Streaming.cpp
+++ b/src/core/Streaming.cpp
@@ -37,6 +37,7 @@
#include "Font.h"
#include "Frontend.h"
#include "VarConsole.h"
+#include "KeyGen.h"
//--MIAMI: file done (possibly bugs)
@@ -948,53 +949,45 @@ CStreaming::RequestIslands(eLevelName level)
}
}
-static char *IGnames[] = {
- "player",
- "player2",
- "player3",
- "player4",
- "player5",
- "player6",
- "player7",
- "player8",
- "player9",
- "play10",
- "play11",
- "igken",
- "igcandy",
- "igsonny",
- "igbuddy",
- "igjezz",
- "ighlary",
- "igphil",
- "igmerc",
- "igdick",
- "igdiaz",
+const char *csPlayerNames[] =
+{
+ "csplr",
+ "csplr2",
+ "csplr3",
+ "csplr4",
+ "csplr5",
+ "csplr6",
+ "csplr7",
+ "csplr8",
+ "csplr9",
+ "csplr10",
+ "csplr11",
+ "csplr12",
+ "csplr13",
+ "csplr14",
+ "csplr15",
+ "csplr16",
""
};
-static char *CSnames[] = {
- "csplay",
- "csplay2",
- "csplay3",
- "csplay4",
- "csplay5",
- "csplay6",
- "csplay7",
- "csplay8",
- "csplay9",
- "csplay10",
- "csplay11",
- "csken",
- "cscandy",
- "cssonny",
- "csbuddy",
- "csjezz",
- "cshlary",
- "csphil",
- "csmerc",
- "csdick",
- "csdiaz",
+const char* playerNames[] =
+{
+ "plr",
+ "plr2",
+ "plr3",
+ "plr4",
+ "plr5",
+ "plr6",
+ "plr7",
+ "plr8",
+ "plr9",
+ "plr10",
+ "plr11",
+ "plr12",
+ "plr13",
+ "plr14",
+ "plr15",
+ "plr16",
""
};
@@ -1008,15 +1001,17 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag
int i, n;
mi = CModelInfo::GetModelInfo(modelId);
- if(strncasecmp("CSPlay", modelName, 6) == 0){
- char *curname = CModelInfo::GetModelInfo(MI_PLAYER)->GetModelName();
- for(int i = 0; CSnames[i][0]; i++){
- if(strcasecmp(curname, IGnames[i]) == 0){
- modelName = CSnames[i];
+ if (CKeyGen::GetUppercaseKey(modelName) == CKeyGen::GetUppercaseKey("cstoni_a")) {
+ i = 0;
+ while (csPlayerNames[i][0] != '\0') {
+ if (CModelInfo::GetModelInfo(0)->GetNameHashKey() == CKeyGen::GetUppercaseKey(playerNames[i])) {
+ modelName = csPlayerNames[i];
break;
}
+ i++;
}
}
+
if(!CGeneral::faststrcmp(mi->GetModelName(), modelName)){
// Already have the correct name, just request it
RequestModel(modelId, flags);
diff --git a/src/core/common.h b/src/core/common.h
index 3e919ab6..ace15ee1 100644
--- a/src/core/common.h
+++ b/src/core/common.h
@@ -93,6 +93,7 @@ typedef ptrdiff_t ssize_t;
#include "config.h"
#include "memoryManager.h"
+#include "relocatableChunk.h"
#include <rphanim.h>
#include <rpskin.h>
diff --git a/src/core/config.h b/src/core/config.h
index 711e119a..225863f3 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -371,7 +371,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
// Audio
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
-//#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds)
+#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds)
//#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder
#define AUDIO_OAL_USE_MPG123 // use mpg123 to support mp3 files
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 8685e42d..c516cd84 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -82,6 +82,10 @@ char gString2[512];
wchar gUString[256];
wchar gUString2[256];
+// leeds
+bool gMakeResources = true;
+bool gUseChunkFiles = false;
+
float FramesPerSecond = 30.0f;
bool gbPrintShite = false;
diff --git a/src/core/main.h b/src/core/main.h
index 37a82fb2..19dd57ba 100644
--- a/src/core/main.h
+++ b/src/core/main.h
@@ -24,6 +24,10 @@ extern bool gbShowTimebars;
extern bool gbPrintMemoryUsage;
#endif
+// leeds
+extern bool gMakeResources;
+extern bool gUseChunkFiles;
+
class CSprite2d;
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp
index 863407b9..7f89c233 100644
--- a/src/fakerw/fake.cpp
+++ b/src/fakerw/fake.cpp
@@ -394,7 +394,7 @@ RwStream *RwStreamOpen(RwStreamType type, RwStreamAccessType accessType, const v
return nil;
}
}
-RwBool RwStreamClose(RwStream * stream, void *pData) { stream->close(); rwFree(stream); return true; }
+RwBool RwStreamClose(RwStream * stream, void *pData) { if (!stream) return false; stream->close(); rwFree(stream); return true; }
RwUInt32 RwStreamRead(RwStream * stream, void *buffer, RwUInt32 length) { return stream->read8(buffer, length); }
RwStream *RwStreamWrite(RwStream * stream, const void *buffer, RwUInt32 length) { stream->write8(buffer, length); return stream; }
RwStream *RwStreamSkip(RwStream * stream, RwUInt32 offset) { stream->seek(offset); return stream; }
diff --git a/src/modelinfo/BaseModelInfo.cpp b/src/modelinfo/BaseModelInfo.cpp
index f05be242..d92e4941 100644
--- a/src/modelinfo/BaseModelInfo.cpp
+++ b/src/modelinfo/BaseModelInfo.cpp
@@ -1,10 +1,12 @@
#include "common.h"
#include "templates.h"
+#include "main.h"
#include "TxdStore.h"
#include "2dEffect.h"
#include "BaseModelInfo.h"
#include "ModelInfo.h"
+#include "KeyGen.h"
//--MIAMI: file done
@@ -18,6 +20,7 @@ CBaseModelInfo::CBaseModelInfo(ModelInfoType type)
m_type = type;
m_num2dEffects = 0;
m_bOwnsColModel = false;
+ m_name = new char[MAX_MODEL_NAME];
}
void
@@ -101,3 +104,12 @@ CBaseModelInfo::Get2dEffect(int n)
else
return nil;
}
+
+
+void
+CBaseModelInfo::SetModelName(const char *name)
+{
+ m_nameKey = CKeyGen::GetUppercaseKey(name);
+ if (!gUseChunkFiles)
+ strcpy(m_name, name);
+} \ No newline at end of file
diff --git a/src/modelinfo/BaseModelInfo.h b/src/modelinfo/BaseModelInfo.h
index a4906fc9..b76736c0 100644
--- a/src/modelinfo/BaseModelInfo.h
+++ b/src/modelinfo/BaseModelInfo.h
@@ -23,7 +23,9 @@ class C2dEffect;
class CBaseModelInfo
{
protected:
- char m_name[MAX_MODEL_NAME];
+ char *m_name;
+ uint32 m_nameKey;
+ RwObject *m_object;
uint8 m_type;
uint8 m_num2dEffects;
bool m_bOwnsColModel;
@@ -35,7 +37,11 @@ protected:
public:
CBaseModelInfo(ModelInfoType type);
+#ifdef FIX_BUGS
+ virtual ~CBaseModelInfo() { delete []m_name; }
+#else
virtual ~CBaseModelInfo() {}
+#endif
virtual void Shutdown(void);
virtual void DeleteRwObject(void) = 0;
virtual RwObject *CreateInstance(RwMatrix *) = 0;
@@ -51,7 +57,8 @@ public:
bool IsSimple(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME || m_type == MITYPE_WEAPON; }
bool IsClump(void) { return m_type == MITYPE_CLUMP || m_type == MITYPE_PED || m_type == MITYPE_VEHICLE; }
char *GetModelName(void) { return m_name; }
- void SetModelName(const char *name) { strncpy(m_name, name, MAX_MODEL_NAME); }
+ void SetModelName(const char *name);
+ uint32 GetNameHashKey() { return m_nameKey; }
void SetColModel(CColModel *col, bool owns = false){
m_colModel = col; m_bOwnsColModel = owns; }
CColModel *GetColModel(void) { return m_colModel; }
diff --git a/src/modelinfo/ModelInfo.cpp b/src/modelinfo/ModelInfo.cpp
index 0a542cf6..02df1be6 100644
--- a/src/modelinfo/ModelInfo.cpp
+++ b/src/modelinfo/ModelInfo.cpp
@@ -4,6 +4,7 @@
#include "TempColModels.h"
#include "ModelIndices.h"
#include "ModelInfo.h"
+#include "KeyGen.h"
// --MIAMI: file done
@@ -186,10 +187,11 @@ CModelInfo::AddVehicleModel(int id)
CBaseModelInfo*
CModelInfo::GetModelInfo(const char *name, int *id)
{
+ uint32 hashKey = CKeyGen::GetUppercaseKey(name);
CBaseModelInfo *modelinfo;
for(int i = 0; i < MODELINFOSIZE; i++){
modelinfo = CModelInfo::ms_modelInfoPtrs[i];
- if(modelinfo && !CGeneral::faststricmp(modelinfo->GetModelName(), name)){
+ if(modelinfo && hashKey == modelinfo->GetNameHashKey()){
if(id)
*id = i;
return modelinfo;
@@ -201,13 +203,14 @@ CModelInfo::GetModelInfo(const char *name, int *id)
CBaseModelInfo*
CModelInfo::GetModelInfo(const char *name, int minIndex, int maxIndex)
{
+ uint32 hashKey = CKeyGen::GetUppercaseKey(name);
if (minIndex > maxIndex)
return 0;
CBaseModelInfo *modelinfo;
for(int i = minIndex; i <= maxIndex; i++){
modelinfo = CModelInfo::ms_modelInfoPtrs[i];
- if(modelinfo && !CGeneral::faststricmp(modelinfo->GetModelName(), name))
+ if(modelinfo && hashKey == modelinfo->GetNameHashKey())
return modelinfo;
}
return nil;
diff --git a/src/objects/CutsceneObject.cpp b/src/objects/CutsceneObject.cpp
index 8d1be357..01fb038f 100644
--- a/src/objects/CutsceneObject.cpp
+++ b/src/objects/CutsceneObject.cpp
@@ -53,12 +53,15 @@ CCutsceneObject::SetModelIndex(uint32 id)
void
CCutsceneObject::CreateShadow(void)
{
+ // empty in LCS
+ /*
if ( IsPedModel(GetModelIndex()) )
{
m_pShadow = new CCutsceneShadow();
if (!m_pShadow->IsInitialized())
m_pShadow->Create(m_rwObject, 6, true, 4, true);
}
+ */
}
void
@@ -150,9 +153,9 @@ CCutsceneObject::PreRender(void)
void
CCutsceneObject::Render(void)
{
- RwRenderStateSet(rwRENDERSTATECULLMODE, (void *)rwCULLMODECULLNONE);
+ SetCullMode(rwCULLMODECULLNONE);
CObject::Render();
- RwRenderStateSet(rwRENDERSTATECULLMODE, (void *)rwCULLMODECULLBACK);
+ SetCullMode(rwCULLMODECULLBACK);
}
bool
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index d7a9d75d..350e8c45 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -91,7 +91,7 @@ bool CHud::m_HideRadar;
int32 CHud::m_ClockState;
// These aren't really in CHud
-float CHud::BigMessageInUse[6];
+float BigMessageInUse[6];
float CHud::BigMessageAlpha[6];
float CHud::BigMessageX[6];
float CHud::OddJob2OffTimer;
diff --git a/src/render/Hud.h b/src/render/Hud.h
index a4b9609a..354f2438 100644
--- a/src/render/Hud.h
+++ b/src/render/Hud.h
@@ -47,6 +47,8 @@ enum eSprites
NUM_HUD_SPRITES = 69,
};
+extern float BigMessageInUse[6];
+
class CHud
{
public:
@@ -82,7 +84,6 @@ public:
static int32 m_ClockState;
// These aren't really in CHud
- static float BigMessageInUse[6];
static float BigMessageAlpha[6];
static float BigMessageX[6];
static float OddJob2OffTimer;
diff --git a/src/text/Messages.cpp b/src/text/Messages.cpp
index db0865ae..440746c0 100644
--- a/src/text/Messages.cpp
+++ b/src/text/Messages.cpp
@@ -815,3 +815,12 @@ CMessages::ClearAllMessagesDisplayedByGame()
CHud::GetRidOfAllHudMessages();
CUserDisplay::Pager.ClearMessages();
}
+
+void
+CMessages::ClearThisBigPrintNow(uint32 id)
+{
+ if (BIGMessages[id].m_Stack[0].m_pText)
+ ClearThisBigPrint(BIGMessages[id].m_Stack[0].m_pText);
+ CHud::m_BigMessage[id][0] = '\0';
+ BigMessageInUse[id] = 0.0f;
+} \ No newline at end of file
diff --git a/src/text/Messages.h b/src/text/Messages.h
index e8ba1bf7..602a4a08 100644
--- a/src/text/Messages.h
+++ b/src/text/Messages.h
@@ -61,6 +61,7 @@ public:
static void ClearThisPrint(wchar *str);
static void ClearThisBigPrint(wchar *str);
static void ClearAllMessagesDisplayedByGame(void);
+ static void ClearThisBigPrintNow(uint32 id);
// unused or cut
//static void AddMessageSoonWithString(wchar*, uint32, uint16, wchar*);