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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-25 11:26:37 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-25 11:26:37 +0200 |
commit | bb14d9689fbd28ea2b8e340472e3e593e4b84c1e (patch) | |
tree | 8f30747dab46c7ccf3ade06946aab1956664e798 /src | |
parent | Merge remote-tracking branch 'upstream/master' (diff) | |
parent | Merge branch 'master' of github.com:gtamodding/re3 (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/animation/AnimManager.cpp | 6 | ||||
-rw-r--r-- | src/core/Streaming.cpp | 3 | ||||
-rw-r--r-- | src/core/main.cpp | 4 | ||||
-rw-r--r-- | src/entities/Entity.cpp | 22 | ||||
-rw-r--r-- | src/extras/debugmenu.cpp | 36 | ||||
-rw-r--r-- | src/extras/debugmenu.h | 2 | ||||
-rw-r--r-- | src/fakerw/fake.cpp | 6 | ||||
-rw-r--r-- | src/rw/RwHelper.cpp | 20 | ||||
-rw-r--r-- | src/rw/RwHelper.h | 2 | ||||
-rw-r--r-- | src/rw/TexRead.cpp | 5 |
10 files changed, 70 insertions, 36 deletions
diff --git a/src/animation/AnimManager.cpp b/src/animation/AnimManager.cpp index 7c09b0dd..ebd2e1fb 100644 --- a/src/animation/AnimManager.cpp +++ b/src/animation/AnimManager.cpp @@ -1,6 +1,7 @@ #include "common.h" #include "General.h" +#include "RwHelper.h" #include "ModelInfo.h" #include "ModelIndices.h" #include "FileMgr.h" @@ -754,6 +755,11 @@ CAnimManager::LoadAnimFiles(void) group->CreateAssociations(def->blockName, clump, def->animNames, def->numAnims); for(j = 0; j < group->numAssociations; j++) group->GetAnimation(j)->flags |= def->animDescs[j].flags; +#ifdef PED_SKIN + // forgot on xbox/android + if(IsClumpSkinned(clump)) + RpClumpForAllAtomics(clump, AtomicRemoveAnimFromSkinCB, nil); +#endif RpClumpDestroy(clump); } } diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index 8124d11c..a76e9038 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -754,7 +754,8 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag }else RemoveModel(modelId); - ms_pExtraObjectsDir->FindItem(modelName, pos, size); + bool found = ms_pExtraObjectsDir->FindItem(modelName, pos, size); + assert(found); mi->ClearTexDictionary(); if(CTxdStore::FindTxdSlot(modelName) == -1) mi->SetTexDictionary("generic"); diff --git a/src/core/main.cpp b/src/core/main.cpp index 7c1f7938..ec37fa28 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -91,7 +91,6 @@ void GameInit(void); void SystemInit(void); void TheGame(void); -void DebugMenuInit(void) {} void DebugMenuPopulate(void); @@ -344,6 +343,8 @@ static void Terminate3D(void) { CGame::ShutdownRenderWare(); + + DebugMenuShutdown(); RsRwTerminate(); @@ -794,6 +795,7 @@ RenderDebugShit(void) CRenderer::RenderCollisionLines(); ThePaths.DisplayPathData(); CDebug::DrawLines(); + DefinedState(); #endif } diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp index 756e1232..ee4faa82 100644 --- a/src/entities/Entity.cpp +++ b/src/entities/Entity.cpp @@ -285,28 +285,6 @@ CEntity::CreateRwObject(void) } } -#ifdef PED_SKIN -RpAtomic* -AtomicRemoveAnimFromSkinCB(RpAtomic *atomic, void *data) -{ - if(RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic))){ - RpHAnimHierarchy *hier = RpSkinAtomicGetHAnimHierarchy(atomic); -#ifdef LIBRW - if(hier && hier->interpolator->currentAnim){ - RpHAnimAnimationDestroy(hier->interpolator->currentAnim); - hier->interpolator->currentAnim = nil; - } -#else - if(hier && hier->pCurrentAnim){ - RpHAnimAnimationDestroy(hier->pCurrentAnim); - hier->pCurrentAnim = nil; - } -#endif - } - return atomic; -} -#endif - void CEntity::DeleteRwObject(void) { diff --git a/src/extras/debugmenu.cpp b/src/extras/debugmenu.cpp index d6ee18ab..f419e76f 100644 --- a/src/extras/debugmenu.cpp +++ b/src/extras/debugmenu.cpp @@ -95,6 +95,18 @@ createMenuFont(void) RtCharsetGetDesc(fontStyles[MENUFONT_NORMAL], &fontDesc); } +void +destroyMenuFont(void) +{ + RtCharsetDestroy(fontStyles[MENUFONT_NORMAL]); + fontStyles[MENUFONT_NORMAL] = nil; + RtCharsetDestroy(fontStyles[MENUFONT_SEL_ACTIVE]); + fontStyles[MENUFONT_SEL_ACTIVE] = nil; + RtCharsetDestroy(fontStyles[MENUFONT_SEL_INACTIVE]); + fontStyles[MENUFONT_SEL_INACTIVE] = nil; + RtCharsetDestroy(fontStyles[MENUFONT_MOUSE]); + fontStyles[MENUFONT_MOUSE] = nil; +} @@ -755,7 +767,7 @@ static uint8 arrowPx[] = { }; void -initDebug(void) +DebugMenuInit(void) { createMenuFont(); @@ -779,6 +791,22 @@ initDebug(void) arrow = RwRasterSetFromImage(arrow, img); assert(arrow); RwImageDestroy(img); + + menuInitialized = true; +} + +void +DebugMenuShutdown(void) +{ + if(menuInitialized){ + destroyMenuFont(); + RwRasterDestroy(cursor); + cursor = nil; + RwRasterDestroy(arrow); + arrow = nil; + // TODO: the menus ... + } + menuInitialized = false; } void @@ -971,10 +999,8 @@ DebugMenuProcess(void) pad->DisablePlayerControls = 1; // TODO: this could happen earlier - if(!menuInitialized){ - initDebug(); - menuInitialized = 1; - } + if(!menuInitialized) + DebugMenuInit(); updateMouse(); } diff --git a/src/extras/debugmenu.h b/src/extras/debugmenu.h index 29bbd972..3ef8c742 100644 --- a/src/extras/debugmenu.h +++ b/src/extras/debugmenu.h @@ -31,6 +31,8 @@ MenuEntry *DebugMenuAddCmd(const char *path, const char *name, TriggerFunc trigg void DebugMenuEntrySetWrap(MenuEntry *e, bool wrap); void DebugMenuEntrySetStrings(MenuEntry *e, const char **strings); void DebugMenuEntrySetAddress(MenuEntry *e, void *addr); +void DebugMenuInit(void); +void DebugMenuShutdown(void); void DebugMenuProcess(void); void DebugMenuRender(void); diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp index b86e9214..dca15dd0 100644 --- a/src/fakerw/fake.cpp +++ b/src/fakerw/fake.cpp @@ -241,7 +241,7 @@ RwRaster *RwRasterSetFromImage(RwRaster *raster, RwImage *image) { return raster RwTexture *RwTextureCreate(RwRaster * raster) { return Texture::create(raster); } RwBool RwTextureDestroy(RwTexture * texture) { texture->destroy(); return true; } -RwTexture *RwTextureAddRef(RwTexture *texture) { texture->refCount++; return texture; } +RwTexture *RwTextureAddRef(RwTexture *texture) { texture->addRef(); return texture; } // TODO RwBool RwTextureSetMipmapping(RwBool enable) { return true; } RwBool RwTextureGetMipmapping(void); @@ -410,11 +410,11 @@ RwBool RwIm3DRenderLine(RwInt32 vert1, RwInt32 vert2) { RwImVertexIndex indices[2]; indices[0] = vert1; indices[1] = vert2; - im3d::RenderIndexed((PrimitiveType)PRIMTYPELINELIST, indices, 2); + im3d::RenderIndexedPrimitive((PrimitiveType)PRIMTYPELINELIST, indices, 2); return true; } RwBool RwIm3DRenderTriangle(RwInt32 vert1, RwInt32 vert2, RwInt32 vert3); -RwBool RwIm3DRenderIndexedPrimitive(RwPrimitiveType primType, RwImVertexIndex *indices, RwInt32 numIndices) { im3d::RenderIndexed((PrimitiveType)primType, indices, numIndices); return true; } +RwBool RwIm3DRenderIndexedPrimitive(RwPrimitiveType primType, RwImVertexIndex *indices, RwInt32 numIndices) { im3d::RenderIndexedPrimitive((PrimitiveType)primType, indices, numIndices); return true; } RwBool RwIm3DRenderPrimitive(RwPrimitiveType primType); diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp index 02a07558..42e62105 100644 --- a/src/rw/RwHelper.cpp +++ b/src/rw/RwHelper.cpp @@ -312,6 +312,26 @@ HAnimAnimationCreateForHierarchy(RpHAnimHierarchy *hier) return anim; } +RpAtomic* +AtomicRemoveAnimFromSkinCB(RpAtomic *atomic, void *data) +{ + if(RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic))){ + RpHAnimHierarchy *hier = RpSkinAtomicGetHAnimHierarchy(atomic); +#ifdef LIBRW + if(hier && hier->interpolator->currentAnim){ + RpHAnimAnimationDestroy(hier->interpolator->currentAnim); + hier->interpolator->currentAnim = nil; + } +#else + if(hier && hier->pCurrentAnim){ + RpHAnimAnimationDestroy(hier->pCurrentAnim); + hier->pCurrentAnim = nil; + } +#endif + } + return atomic; +} + void RenderSkeleton(RpHAnimHierarchy *hier) { diff --git a/src/rw/RwHelper.h b/src/rw/RwHelper.h index e6740031..8a55a832 100644 --- a/src/rw/RwHelper.h +++ b/src/rw/RwHelper.h @@ -21,6 +21,8 @@ RpHAnimHierarchy *GetAnimHierarchyFromClump(RpClump *clump); // get from frame RwFrame *GetHierarchyFromChildNodesCB(RwFrame *frame, void *data); void SkinGetBonePositionsToTable(RpClump *clump, RwV3d *boneTable); RpHAnimAnimation *HAnimAnimationCreateForHierarchy(RpHAnimHierarchy *hier); +RpAtomic *AtomicRemoveAnimFromSkinCB(RpAtomic *atomic, void *data); +void RenderSkeleton(RpHAnimHierarchy *hier); #endif RwTexDictionary *RwTexDictionaryGtaStreamRead(RwStream *stream); diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp index d1ff3dc0..9f0cae3c 100644 --- a/src/rw/TexRead.cpp +++ b/src/rw/TexRead.cpp @@ -66,10 +66,7 @@ RwTexDictionaryGtaStreamRead(RwStream *stream) if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version)) return nil; - assert(size == 4); -int foo = RwStreamRead(stream, &numTextures, size); -if(foo != size) -// if(RwStreamRead(stream, &numTextures, size) != size) + if(RwStreamRead(stream, &numTextures, size) != size) return nil; texDict = RwTexDictionaryCreate(); |