diff options
Diffstat (limited to '.github')
-rw-r--r-- | .github/pull_request_template.md | 13 | ||||
-rw-r--r-- | .github/workflows/reLCS_msvc_amd64.yml | 16 | ||||
-rw-r--r-- | .github/workflows/reLCS_msvc_x86.yml | 17 |
3 files changed, 38 insertions, 8 deletions
diff --git a/.github/pull_request_template.md b/.github/pull_request_template.md new file mode 100644 index 00000000..f458bd43 --- /dev/null +++ b/.github/pull_request_template.md @@ -0,0 +1,13 @@ +As long as it's not linux/cross-platform skeleton/compatibility layer, all of the code on the repo that's not behind a preprocessor condition(like FIX_BUGS) are **completely** reversed code from original binaries. + +We **don't** accept custom codes, as long as it's not wrapped via preprocessor conditions, or it's linux/cross-platform skeleton/compatibility layer. + +We accept only these kinds of PRs; + +- A new feature that exists in at least one of the GTAs (if it wasn't in III/VC then it doesn't have to be decompilation) +- Game, UI or UX bug fixes (if it's a fix to R* code, it should be behind FIX_BUGS) +- Platform-specific and/or unused code that's not been reversed yet +- Makes reversed code more understandable/accurate, as in "which code would produce this assembly". +- A new cross-platform skeleton/compatibility layer, or improvements to them +- Translation fixes, for languages R* supported/outsourced +- Code that increase maintainability diff --git a/.github/workflows/reLCS_msvc_amd64.yml b/.github/workflows/reLCS_msvc_amd64.yml index f79df578..35623005 100644 --- a/.github/workflows/reLCS_msvc_amd64.yml +++ b/.github/workflows/reLCS_msvc_amd64.yml @@ -20,7 +20,7 @@ jobs: strategy: matrix: platform: [win-amd64-librw_d3d9-oal, win-amd64-librw_gl3_glfw-oal] - buildtype: [Debug, Release] + buildtype: [Debug, Release, Vanilla] steps: - name: Add msbuild to PATH uses: microsoft/setup-msbuild@v1.0.2 @@ -48,14 +48,22 @@ jobs: - name: Build run: | msbuild -m build/reLCS.sln /property:Configuration=${{matrix.buildtype}} /property:Platform=${{matrix.platform}} - - name: Pack artifacts + # - name: Pack artifacts + # run: | + # 7z a reLCS_${{matrix.buildtype}}_${{matrix.platform}}.zip ./bin/${{matrix.platform}}/${{matrix.buildtype}}/* + - name: Move binaries to gamefiles run: | - 7z a reLCS_${{matrix.buildtype}}_${{matrix.platform}}.zip ./bin/${{matrix.platform}}/${{matrix.buildtype}}/* + mv ./bin/${{matrix.platform}}/${{matrix.buildtype}}/reLCS.exe ./gamefiles/ + mv ./bin/${{matrix.platform}}/${{matrix.buildtype}}/reLCS.pdb ./gamefiles/ + - name: Move dynamic dependencies to gamefiles + run: | + mv ./vendor/mpg123/dist/Win64/libmpg123-0.dll ./gamefiles/ + mv ./vendor/openal-soft/dist/Win64/OpenAL32.dll ./gamefiles/ - name: Upload artifact to actions uses: actions/upload-artifact@v2 with: name: reLCS_${{matrix.buildtype}}_${{matrix.platform}} - path: ./bin/${{matrix.platform}}/${{matrix.buildtype}} + path: ./gamefiles/* # - name: Upload artifact to Bintray # uses: hpcsc/upload-bintray-docker-action@v1 # with: diff --git a/.github/workflows/reLCS_msvc_x86.yml b/.github/workflows/reLCS_msvc_x86.yml index 324f0754..37293bdc 100644 --- a/.github/workflows/reLCS_msvc_x86.yml +++ b/.github/workflows/reLCS_msvc_x86.yml @@ -20,7 +20,7 @@ jobs: strategy: matrix: platform: [win-x86-librw_d3d9-mss, win-x86-librw_gl3_glfw-mss, win-x86-librw_d3d9-oal, win-x86-librw_gl3_glfw-oal] - buildtype: [Debug, Release] + buildtype: [Debug, Release, Vanilla] steps: - name: Add msbuild to PATH uses: microsoft/setup-msbuild@v1.0.2 @@ -48,14 +48,23 @@ jobs: - name: Build run: | msbuild -m build/reLCS.sln /property:Configuration=${{matrix.buildtype}} /property:Platform=${{matrix.platform}} - - name: Pack artifacts + # - name: Pack artifacts + # run: | + # 7z a reLCS_${{matrix.buildtype}}_${{matrix.platform}}.zip ./bin/${{matrix.platform}}/${{matrix.buildtype}}/* + - name: Move binaries to gamefiles run: | - 7z a reLCS_${{matrix.buildtype}}_${{matrix.platform}}.zip ./bin/${{matrix.platform}}/${{matrix.buildtype}}/* + mv ./bin/${{matrix.platform}}/${{matrix.buildtype}}/reLCS.exe ./gamefiles/ + mv ./bin/${{matrix.platform}}/${{matrix.buildtype}}/reLCS.pdb ./gamefiles/ + - if: contains(matrix.platform, 'oal') + name: Move dynamic dependencies to gamefiles + run: | + mv ./vendor/mpg123/dist/Win32/libmpg123-0.dll ./gamefiles/ + mv ./vendor/openal-soft/dist/Win32/OpenAL32.dll ./gamefiles/ - name: Upload artifact to actions uses: actions/upload-artifact@v2 with: name: reLCS_${{matrix.buildtype}}_${{matrix.platform}} - path: reLCS_${{matrix.buildtype}}_${{matrix.platform}}.zip + path: ./gamefiles/* # - name: Upload artifact to Bintray # uses: hpcsc/upload-bintray-docker-action@v1 # with: |