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-rw-r--r--src/render/CutsceneShadow.cpp6
-rw-r--r--src/render/Shadows.cpp2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/render/CutsceneShadow.cpp b/src/render/CutsceneShadow.cpp
index eeaebbc5..8cb33896 100644
--- a/src/render/CutsceneShadow.cpp
+++ b/src/render/CutsceneShadow.cpp
@@ -242,9 +242,9 @@ CCutsceneShadow::GetShadowCamera(int32 camType)
{
switch ( camType )
{
- case RESAMPLE: return &m_ResampleCamera; break;
- case BLUR: return &m_BlurCamera; break;
- case GRADIENT: return &m_GradientCamera; break;
+ case RESAMPLE: return &m_ResampleCamera;
+ case BLUR: return &m_BlurCamera;
+ case GRADIENT: return &m_GradientCamera;
}
return &m_Camera;
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp
index 436d0ff5..284b2be0 100644
--- a/src/render/Shadows.cpp
+++ b/src/render/Shadows.cpp
@@ -534,7 +534,7 @@ CShadows::StoreShadowForVehicle(CVehicle *pCar, VEH_SHD_TYPE type)
}
else if ( pCar->GetModelIndex() == MI_ANGEL )
{
- fVehicleHeight = fVehicleHeight * 1.5;
+ fVehicleHeight = fVehicleHeight * 1.5f;
size = 0.03f;
}
else if ( pCar->GetModelIndex() == MI_SEASPAR )