diff options
-rw-r--r-- | src/audio/AudioLogic.cpp | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 4d97ba20..1df7e773 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -3071,7 +3071,7 @@ void cAudioManager::ProcessCarHeli(cVehicleParams* params) CAutomobile* automobile; // [esp+10h] [ebp-CCh] CBoat* boat; // [esp+1Ch] [ebp-C0h] - signed int volume; // ebx + signed int volume_5; // ebx unsigned int freqModifier; // eax signed int volume; // ebx uint32 freq_6; // eax @@ -3142,13 +3142,12 @@ void cAudioManager::ProcessCarHeli(cVehicleParams* params) CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - if (m_sQueueSample.m_fDistance >= 40.0f) + if (m_sQueueSample.m_fDistance >= 40.0f) //!! volume = speedMultiplied * 75.0f; - else if (m_sQueueSample.m_fDistance >= 25.0f) - volume = 0; - else + else if (m_sQueueSample.m_fDistance >= 25.0f) //!! volume = (m_sQueueSample.m_fDistance - 25.0f) * 0.06666667f * (75.0f * speedMultiplied); - + else + volume = 0; @@ -3250,8 +3249,8 @@ void cAudioManager::ProcessCarHeli(cVehicleParams* params) if (!boat && params->m_VehicleType != VEHICLE_TYPE_HELI && m_sQueueSample.m_fDistance >= 30.0f) { //!! if (automobile->bEngineOn) { if (speedMultiplied >= 1.0f) { - volume = (1.0f - 0.5f * speedMultiplied) * 70.0f; - m_sQueueSample.m_nVolume = ComputeVolume(volume, 30.0, m_sQueueSample.m_fDistance); + volume_5 = (1.0f - 0.5f * speedMultiplied) * 70.0f; + m_sQueueSample.m_nVolume = ComputeVolume(volume_5, 30.0, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume) { if (hunterBool) { m_sQueueSample.m_nSampleIndex = SFX_HELI_APACHE_4; @@ -3267,7 +3266,7 @@ void cAudioManager::ProcessCarHeli(cVehicleParams* params) m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_nReleasingVolumeModificator = 1; m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = volume; + m_sQueueSample.m_nEmittingVolume = volume_5; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_fSpeedMultiplier = 6.0f; |