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diff --git a/rwsdk/include/d3d8/rpstereo.h b/rwsdk/include/d3d8/rpstereo.h
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--- a/rwsdk/include/d3d8/rpstereo.h
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-/*
- * Stereo camera plugin
- */
-
-/**********************************************************************
- *
- * File : rpstereo.h
- *
- * Abstract : Add Stereo Camera support to RenderWare
- *
- **********************************************************************
- *
- * This file is a product of Criterion Software Ltd.
- *
- * This file is provided as is with no warranties of any kind and is
- * provided without any obligation on Criterion Software Ltd. or
- * Canon Inc. to assist in its use or modification.
- *
- * Criterion Software Ltd. will not, under any
- * circumstances, be liable for any lost revenue or other damages arising
- * from the use of this file.
- *
- * Copyright (c) 1998 Criterion Software Ltd.
- * All Rights Reserved.
- *
- * RenderWare is a trademark of Canon Inc.
- *
- ************************************************************************/
-
-#ifndef RPSTEREO_H
-#define RPSTEREO_H
-
-/**
- * \defgroup rpstereo RpStereo
- * \ingroup rpplugin
- *
- * Stereo Camera Plugin for RenderWare Graphics.
- */
-
-/*--- Include files ---*/
-#include <rwcore.h>
-#include <rpworld.h>
-
-#include "rpstereo.rpe" /* automatically generated header file */
-
-/*--- Global Structures ---*/
-
-/* Supported Stereo Modes */
-
-/**
- * \ingroup rpstereo
- * \ref RpStereoCameraMode
- * Stereo camera mode enumeration.
- */
-enum RpStereoCameraMode
-{
- rpNASTEREOMODE = 0,
- rpSTEREOMONO, /**< Render as Mono camera - single
- * image
- */
- rpSTEREOLEFTRIGHT, /**< Vertical split screen. Left eye
- * image on left of screen. Right eye
- * image on right of screen.
- */
- rpSTEREORIGHTLEFT, /**< Vertical split screen. Right eye
- * image on left of screen. Left eye image
- * on right of screen.
- */
-
- rpSTEREOROTATE90, /**< As for rpSTEREOLEFTRIGHT - with
- * the images rotated inwards by 90 degrees
- */
- rpSTEREOINTERLACEDLEFTRIGHT, /**< Left and right eye images on
- * alternate scanlines. The left eye image
- * on the topmost line of the display.
- */
-
- rpSTEREOINTERLACEDRIGHTLEFT, /**< Left and right eye images on
- * alternate scanlines. The right eye
- * image is on the topmost line of the
- * display.
- */
- rpSTEREOLASTMODE,
- rpSTEREOCAMERAMODEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
-};
-
-/*
- * typedef for stereo camera mode enumeration.
- */
-typedef enum RpStereoCameraMode RpStereoCameraMode;
-
-/*--- Constants ---*/
-
-/* These may be used to quickly adapt an existing application to a
- * stereo version.
- */
-
-#ifdef RPSTEREO_OVERLOAD
-#define RwCameraBeginUpdate RpStereoCameraBeginUpdate
-#define RwCameraEndUpdate RpStereoCameraEndUpdate
-#undef RpWorldRender
-#define RpWorldRender RpStereoWorldRender
-#undef RpClumpRender
-#define RpClumpRender RpStereoClumpRender
-#undef RpAtomicRender
-#define RpAtomicRender RpStereoAtomicRender
-#undef RpWorldSectorRender
-#define RpWorldSectorRender RpStereoWorldSectorRender
-#endif
-
-/*--- Plugin API Functions ---*/
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif /* __cplusplus */
-
-RwBool RpStereoPluginAttach(void);
-
-RpWorld *RpStereoWorldRender(RpWorld *world);
-RpClump *RpStereoClumpRender(RpClump *clump);
-RpAtomic *RpStereoAtomicRender(RpAtomic *atomic);
-RpWorldSector *RpStereoWorldSectorRender(RpWorldSector *sector);
-
-RwCamera *RpStereoCameraBeginUpdate(RwCamera *camera);
-RwCamera *RpStereoCameraEndUpdate(RwCamera *stereoCam);
-
-RwReal RpStereoCameraGetSeparation(RwCamera *stereoCam);
-RwReal RpStereoCameraGetFocal(RwCamera *stereoCam);
-RpStereoCameraMode RpStereoCameraGetMode(RwCamera *stereoCam);
-
-RwCamera *RpStereoCameraSetSeparation(RwCamera *stereoCam, RwReal dist);
-RwCamera *RpStereoCameraSetFocal(RwCamera *stereoCam, RwReal focal);
-RwCamera *RpStereoCameraSetMode(RwCamera *stereoCam, RpStereoCameraMode newMode);
-
-#ifdef __cplusplus
-}
-#endif /* __cplusplus */
-
-#endif /* RPSTEREO_H */
-