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diff --git a/sdk/dx8sdk/Include/dmusicc.h b/sdk/dx8sdk/Include/dmusicc.h
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+/************************************************************************
+* *
+* dmusicc.h -- This module defines the DirectMusic core API's *
+* *
+* Copyright (c) Microsoft Corporation. All rights reserved. *
+* *
+************************************************************************/
+
+#ifndef _DMUSICC_
+#define _DMUSICC_
+
+#include <windows.h>
+
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+
+#include <mmsystem.h>
+
+#include "dls1.h"
+#include "dmerror.h"
+#include "dmdls.h"
+#include "dsound.h"
+#include "dmusbuff.h"
+
+#include <pshpack8.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef ULONGLONG SAMPLE_TIME;
+typedef ULONGLONG SAMPLE_POSITION;
+typedef SAMPLE_TIME *LPSAMPLE_TIME;
+
+#define DMUS_MAX_DESCRIPTION 128
+#define DMUS_MAX_DRIVER 128
+
+typedef struct _DMUS_BUFFERDESC *LPDMUS_BUFFERDESC;
+typedef struct _DMUS_BUFFERDESC
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ GUID guidBufferFormat;
+ DWORD cbBuffer;
+} DMUS_BUFFERDESC;
+
+/* DMUS_EFFECT_ flags are used in the dwEffectFlags fields of both DMUS_PORTCAPS
+ * and DMUS_PORTPARAMS.
+ */
+#define DMUS_EFFECT_NONE 0x00000000
+#define DMUS_EFFECT_REVERB 0x00000001
+#define DMUS_EFFECT_CHORUS 0x00000002
+#define DMUS_EFFECT_DELAY 0x00000004
+
+/* For DMUS_PORTCAPS dwClass
+ */
+#define DMUS_PC_INPUTCLASS (0)
+#define DMUS_PC_OUTPUTCLASS (1)
+
+/* For DMUS_PORTCAPS dwFlags
+ */
+#define DMUS_PC_DLS (0x00000001) // Supports DLS downloading and DLS level 1.
+#define DMUS_PC_EXTERNAL (0x00000002) // External MIDI module.
+#define DMUS_PC_SOFTWARESYNTH (0x00000004) // Software synthesizer.
+#define DMUS_PC_MEMORYSIZEFIXED (0x00000008) // Memory size is fixed.
+#define DMUS_PC_GMINHARDWARE (0x00000010) // GM sound set is built in, no need to download.
+#define DMUS_PC_GSINHARDWARE (0x00000020) // GS sound set is built in.
+#define DMUS_PC_XGINHARDWARE (0x00000040) // XG sound set is built in.
+#define DMUS_PC_DIRECTSOUND (0x00000080) // Connects to DirectSound via a DSound buffer.
+#define DMUS_PC_SHAREABLE (0x00000100) // Synth can be actively shared by multiple apps at once.
+#define DMUS_PC_DLS2 (0x00000200) // Supports DLS2 instruments.
+#define DMUS_PC_AUDIOPATH (0x00000400) // Multiple outputs can be connected to DirectSound for audiopaths.
+#define DMUS_PC_WAVE (0x00000800) // Supports streaming and one shot waves.
+
+#define DMUS_PC_SYSTEMMEMORY (0x7FFFFFFF) // Sample memory is system memory.
+
+
+typedef struct _DMUS_PORTCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ GUID guidPort;
+ DWORD dwClass;
+ DWORD dwType;
+ DWORD dwMemorySize;
+ DWORD dwMaxChannelGroups;
+ DWORD dwMaxVoices;
+ DWORD dwMaxAudioChannels;
+ DWORD dwEffectFlags;
+ WCHAR wszDescription[DMUS_MAX_DESCRIPTION];
+} DMUS_PORTCAPS;
+
+typedef DMUS_PORTCAPS *LPDMUS_PORTCAPS;
+
+/* Values for DMUS_PORTCAPS dwType. This field indicates the underlying
+ * driver type of the port.
+ */
+#define DMUS_PORT_WINMM_DRIVER (0)
+#define DMUS_PORT_USER_MODE_SYNTH (1)
+#define DMUS_PORT_KERNEL_MODE (2)
+
+/* These flags (set in dwValidParams) indicate which other members of the */
+/* DMUS_PORTPARAMS are valid. */
+/* */
+#define DMUS_PORTPARAMS_VOICES 0x00000001
+#define DMUS_PORTPARAMS_CHANNELGROUPS 0x00000002
+#define DMUS_PORTPARAMS_AUDIOCHANNELS 0x00000004
+#define DMUS_PORTPARAMS_SAMPLERATE 0x00000008
+#define DMUS_PORTPARAMS_EFFECTS 0x00000020
+#define DMUS_PORTPARAMS_SHARE 0x00000040
+#define DMUS_PORTPARAMS_FEATURES 0x00000080 /* DirectX 8.0 and above */
+
+typedef struct _DMUS_PORTPARAMS
+{
+ DWORD dwSize;
+ DWORD dwValidParams;
+ DWORD dwVoices;
+ DWORD dwChannelGroups;
+ DWORD dwAudioChannels;
+ DWORD dwSampleRate;
+ DWORD dwEffectFlags;
+ BOOL fShare;
+} DMUS_PORTPARAMS7;
+
+typedef struct _DMUS_PORTPARAMS8
+{
+ DWORD dwSize;
+ DWORD dwValidParams;
+ DWORD dwVoices;
+ DWORD dwChannelGroups;
+ DWORD dwAudioChannels;
+ DWORD dwSampleRate;
+ DWORD dwEffectFlags;
+ BOOL fShare;
+ DWORD dwFeatures;
+} DMUS_PORTPARAMS8;
+
+#define DMUS_PORT_FEATURE_AUDIOPATH 0x00000001 /* Supports audiopath connection to DSound buffers. */
+#define DMUS_PORT_FEATURE_STREAMING 0x00000002 /* Supports streaming waves through the synth. */
+
+
+typedef DMUS_PORTPARAMS8 DMUS_PORTPARAMS;
+typedef DMUS_PORTPARAMS *LPDMUS_PORTPARAMS;
+
+typedef struct _DMUS_SYNTHSTATS *LPDMUS_SYNTHSTATS;
+typedef struct _DMUS_SYNTHSTATS8 *LPDMUS_SYNTHSTATS8;
+typedef struct _DMUS_SYNTHSTATS
+{
+ DWORD dwSize; /* Size in bytes of the structure */
+ DWORD dwValidStats; /* Flags indicating which fields below are valid. */
+ DWORD dwVoices; /* Average number of voices playing. */
+ DWORD dwTotalCPU; /* Total CPU usage as percent * 100. */
+ DWORD dwCPUPerVoice; /* CPU per voice as percent * 100. */
+ DWORD dwLostNotes; /* Number of notes lost in 1 second. */
+ DWORD dwFreeMemory; /* Free memory in bytes */
+ long lPeakVolume; /* Decibel level * 100. */
+} DMUS_SYNTHSTATS;
+
+typedef struct _DMUS_SYNTHSTATS8
+{
+ DWORD dwSize; /* Size in bytes of the structure */
+ DWORD dwValidStats; /* Flags indicating which fields below are valid. */
+ DWORD dwVoices; /* Average number of voices playing. */
+ DWORD dwTotalCPU; /* Total CPU usage as percent * 100. */
+ DWORD dwCPUPerVoice; /* CPU per voice as percent * 100. */
+ DWORD dwLostNotes; /* Number of notes lost in 1 second. */
+ DWORD dwFreeMemory; /* Free memory in bytes */
+ long lPeakVolume; /* Decibel level * 100. */
+ DWORD dwSynthMemUse; /* Memory used by synth wave data */
+} DMUS_SYNTHSTATS8;
+
+#define DMUS_SYNTHSTATS_VOICES (1 << 0)
+#define DMUS_SYNTHSTATS_TOTAL_CPU (1 << 1)
+#define DMUS_SYNTHSTATS_CPU_PER_VOICE (1 << 2)
+#define DMUS_SYNTHSTATS_LOST_NOTES (1 << 3)
+#define DMUS_SYNTHSTATS_PEAK_VOLUME (1 << 4)
+#define DMUS_SYNTHSTATS_FREE_MEMORY (1 << 5)
+
+#define DMUS_SYNTHSTATS_SYSTEMMEMORY DMUS_PC_SYSTEMMEMORY
+
+typedef struct _DMUS_WAVES_REVERB_PARAMS
+{
+ float fInGain; /* Input gain in dB (to avoid output overflows) */
+ float fReverbMix; /* Reverb mix in dB. 0dB means 100% wet reverb (no direct signal)
+ Negative values gives less wet signal.
+ The coeficients are calculated so that the overall output level stays
+ (approximately) constant regardless of the ammount of reverb mix. */
+ float fReverbTime; /* The reverb decay time, in milliseconds. */
+ float fHighFreqRTRatio; /* The ratio of the high frequencies to the global reverb time.
+ Unless very 'splashy-bright' reverbs are wanted, this should be set to
+ a value < 1.0.
+ For example if dRevTime==1000ms and dHighFreqRTRatio=0.1 than the
+ decay time for high frequencies will be 100ms.*/
+
+} DMUS_WAVES_REVERB_PARAMS;
+
+/* Note: Default values for Reverb are:
+ fInGain = 0.0dB (no change in level)
+ fReverbMix = -10.0dB (a reasonable reverb mix)
+ fReverbTime = 1000.0ms (one second global reverb time)
+ fHighFreqRTRatio = 0.001 (the ratio of the high frequencies to the global reverb time)
+*/
+
+typedef enum
+{
+ DMUS_CLOCK_SYSTEM = 0,
+ DMUS_CLOCK_WAVE = 1
+} DMUS_CLOCKTYPE;
+
+#define DMUS_CLOCKF_GLOBAL 0x00000001
+
+typedef struct _DMUS_CLOCKINFO7 *LPDMUS_CLOCKINFO7;
+typedef struct _DMUS_CLOCKINFO7
+{
+ DWORD dwSize;
+ DMUS_CLOCKTYPE ctType;
+ GUID guidClock; /* Identifies this time source */
+ WCHAR wszDescription[DMUS_MAX_DESCRIPTION];
+} DMUS_CLOCKINFO7;
+
+typedef struct _DMUS_CLOCKINFO8 *LPDMUS_CLOCKINFO8;
+typedef struct _DMUS_CLOCKINFO8
+{
+ DWORD dwSize;
+ DMUS_CLOCKTYPE ctType;
+ GUID guidClock; /* Identifies this time source */
+ WCHAR wszDescription[DMUS_MAX_DESCRIPTION];
+ DWORD dwFlags;
+} DMUS_CLOCKINFO8;
+
+typedef DMUS_CLOCKINFO8 DMUS_CLOCKINFO;
+typedef DMUS_CLOCKINFO *LPDMUS_CLOCKINFO;
+
+/* Default bus identifiers
+ *
+ * The first 17 are direct mappings to the destinations defined in both
+ * the MMA DLS Level 2 specification and the Microsoft Multi-Channel audio
+ * specification.
+ */
+#define DSBUSID_FIRST_SPKR_LOC 0
+#define DSBUSID_FRONT_LEFT 0
+#define DSBUSID_LEFT 0 /* Front left is also just left */
+#define DSBUSID_FRONT_RIGHT 1
+#define DSBUSID_RIGHT 1 /* Ditto front right */
+#define DSBUSID_FRONT_CENTER 2
+#define DSBUSID_LOW_FREQUENCY 3
+#define DSBUSID_BACK_LEFT 4
+#define DSBUSID_BACK_RIGHT 5
+#define DSBUSID_FRONT_LEFT_OF_CENTER 6
+#define DSBUSID_FRONT_RIGHT_OF_CENTER 7
+#define DSBUSID_BACK_CENTER 8
+#define DSBUSID_SIDE_LEFT 9
+#define DSBUSID_SIDE_RIGHT 10
+#define DSBUSID_TOP_CENTER 11
+#define DSBUSID_TOP_FRONT_LEFT 12
+#define DSBUSID_TOP_FRONT_CENTER 13
+#define DSBUSID_TOP_FRONT_RIGHT 14
+#define DSBUSID_TOP_BACK_LEFT 15
+#define DSBUSID_TOP_BACK_CENTER 16
+#define DSBUSID_TOP_BACK_RIGHT 17
+#define DSBUSID_LAST_SPKR_LOC 17
+
+#define DSBUSID_IS_SPKR_LOC(id) ( ((id) >= DSBUSID_FIRST_SPKR_LOC) && ((id) <= DSBUSID_LAST_SPKR_LOC) )
+
+/* These bus identifiers are for the standard DLS effect sends
+ */
+#define DSBUSID_REVERB_SEND 64
+#define DSBUSID_CHORUS_SEND 65
+
+/* Dynamic bus identifiers start here. See the documentation for how
+ * synthesizers map the output of voices to static and dynamic
+ * bus identifiers.
+ */
+#define DSBUSID_DYNAMIC_0 512
+
+/* Null bus, used to identify busses that have no function mapping.
+*/
+#define DSBUSID_NULL 0xFFFFFFFF
+
+interface IDirectMusic;
+interface IDirectMusic8;
+interface IDirectMusicBuffer;
+interface IDirectMusicPort;
+interface IDirectMusicThru;
+interface IReferenceClock;
+
+#ifndef __cplusplus
+
+typedef interface IDirectMusic IDirectMusic;
+typedef interface IDirectMusic8 IDirectMusic8;
+typedef interface IDirectMusicPort IDirectMusicPort;
+typedef interface IDirectMusicBuffer IDirectMusicBuffer;
+typedef interface IDirectMusicThru IDirectMusicThru;
+typedef interface IReferenceClock IReferenceClock;
+
+#endif /* C++ */
+
+typedef IDirectMusic *LPDIRECTMUSIC;
+typedef IDirectMusic8 *LPDIRECTMUSIC8;
+typedef IDirectMusicPort *LPDIRECTMUSICPORT;
+typedef IDirectMusicBuffer *LPDIRECTMUSICBUFFER;
+
+#undef INTERFACE
+#define INTERFACE IDirectMusic
+DECLARE_INTERFACE_(IDirectMusic, IUnknown)
+{
+ /* IUnknown */
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ /* IDirectMusic */
+ STDMETHOD(EnumPort) (THIS_ DWORD dwIndex,
+ LPDMUS_PORTCAPS pPortCaps) PURE;
+ STDMETHOD(CreateMusicBuffer) (THIS_ LPDMUS_BUFFERDESC pBufferDesc,
+ LPDIRECTMUSICBUFFER *ppBuffer,
+ LPUNKNOWN pUnkOuter) PURE;
+ STDMETHOD(CreatePort) (THIS_ REFCLSID rclsidPort,
+ LPDMUS_PORTPARAMS pPortParams,
+ LPDIRECTMUSICPORT *ppPort,
+ LPUNKNOWN pUnkOuter) PURE;
+ STDMETHOD(EnumMasterClock) (THIS_ DWORD dwIndex,
+ LPDMUS_CLOCKINFO lpClockInfo) PURE;
+ STDMETHOD(GetMasterClock) (THIS_ LPGUID pguidClock,
+ IReferenceClock **ppReferenceClock) PURE;
+ STDMETHOD(SetMasterClock) (THIS_ REFGUID rguidClock) PURE;
+ STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE;
+ STDMETHOD(GetDefaultPort) (THIS_ LPGUID pguidPort) PURE;
+ STDMETHOD(SetDirectSound) (THIS_ LPDIRECTSOUND pDirectSound,
+ HWND hWnd) PURE;
+};
+
+#undef INTERFACE
+#define INTERFACE IDirectMusic8
+DECLARE_INTERFACE_(IDirectMusic8, IDirectMusic)
+{
+ /* IUnknown */
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ /* IDirectMusic */
+ STDMETHOD(EnumPort) (THIS_ DWORD dwIndex,
+ LPDMUS_PORTCAPS pPortCaps) PURE;
+ STDMETHOD(CreateMusicBuffer) (THIS_ LPDMUS_BUFFERDESC pBufferDesc,
+ LPDIRECTMUSICBUFFER *ppBuffer,
+ LPUNKNOWN pUnkOuter) PURE;
+ STDMETHOD(CreatePort) (THIS_ REFCLSID rclsidPort,
+ LPDMUS_PORTPARAMS pPortParams,
+ LPDIRECTMUSICPORT *ppPort,
+ LPUNKNOWN pUnkOuter) PURE;
+ STDMETHOD(EnumMasterClock) (THIS_ DWORD dwIndex,
+ LPDMUS_CLOCKINFO lpClockInfo) PURE;
+ STDMETHOD(GetMasterClock) (THIS_ LPGUID pguidClock,
+ IReferenceClock **ppReferenceClock) PURE;
+ STDMETHOD(SetMasterClock) (THIS_ REFGUID rguidClock) PURE;
+ STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE;
+ STDMETHOD(GetDefaultPort) (THIS_ LPGUID pguidPort) PURE;
+ STDMETHOD(SetDirectSound) (THIS_ LPDIRECTSOUND pDirectSound,
+ HWND hWnd) PURE;
+ /* IDirectMusic8 */
+ STDMETHOD(SetExternalMasterClock)
+ (THIS_ IReferenceClock *pClock) PURE;
+};
+
+#undef INTERFACE
+#define INTERFACE IDirectMusicBuffer
+DECLARE_INTERFACE_(IDirectMusicBuffer, IUnknown)
+{
+ /* IUnknown */
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ /* IDirectMusicBuffer */
+ STDMETHOD(Flush) (THIS) PURE;
+ STDMETHOD(TotalTime) (THIS_ LPREFERENCE_TIME prtTime) PURE;
+
+ STDMETHOD(PackStructured) (THIS_ REFERENCE_TIME rt,
+ DWORD dwChannelGroup,
+ DWORD dwChannelMessage) PURE;
+
+ STDMETHOD(PackUnstructured) (THIS_ REFERENCE_TIME rt,
+ DWORD dwChannelGroup,
+ DWORD cb,
+ LPBYTE lpb) PURE;
+
+ STDMETHOD(ResetReadPtr) (THIS) PURE;
+ STDMETHOD(GetNextEvent) (THIS_ LPREFERENCE_TIME prt,
+ LPDWORD pdwChannelGroup,
+ LPDWORD pdwLength,
+ LPBYTE *ppData) PURE;
+
+ STDMETHOD(GetRawBufferPtr) (THIS_ LPBYTE *ppData) PURE;
+ STDMETHOD(GetStartTime) (THIS_ LPREFERENCE_TIME prt) PURE;
+ STDMETHOD(GetUsedBytes) (THIS_ LPDWORD pcb) PURE;
+ STDMETHOD(GetMaxBytes) (THIS_ LPDWORD pcb) PURE;
+ STDMETHOD(GetBufferFormat) (THIS_ LPGUID pGuidFormat) PURE;
+
+ STDMETHOD(SetStartTime) (THIS_ REFERENCE_TIME rt) PURE;
+ STDMETHOD(SetUsedBytes) (THIS_ DWORD cb) PURE;
+};
+
+typedef IDirectMusicBuffer IDirectMusicBuffer8;
+typedef IDirectMusicBuffer8 *LPDIRECTMUSICBUFFER8;
+
+#undef INTERFACE
+#define INTERFACE IDirectMusicInstrument
+DECLARE_INTERFACE_(IDirectMusicInstrument, IUnknown)
+{
+ /* IUnknown */
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ /* IDirectMusicInstrument */
+ STDMETHOD(GetPatch) (THIS_ DWORD* pdwPatch) PURE;
+ STDMETHOD(SetPatch) (THIS_ DWORD dwPatch) PURE;
+};
+
+typedef IDirectMusicInstrument IDirectMusicInstrument8;
+typedef IDirectMusicInstrument8 *LPDIRECTMUSICINSTRUMENT8;
+
+#undef INTERFACE
+#define INTERFACE IDirectMusicDownloadedInstrument
+DECLARE_INTERFACE_(IDirectMusicDownloadedInstrument, IUnknown)
+{
+ /* IUnknown */
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ /* IDirectMusicDownloadedInstrument */
+ /* None at this time */
+};
+
+typedef IDirectMusicDownloadedInstrument IDirectMusicDownloadedInstrument8;
+typedef IDirectMusicDownloadedInstrument8 *LPDIRECTMUSICDOWNLOADEDINSTRUMENT8;
+
+#undef INTERFACE
+#define INTERFACE IDirectMusicCollection
+DECLARE_INTERFACE_(IDirectMusicCollection, IUnknown)
+{
+ /* IUnknown */
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ /* IDirectMusicCollection */
+ STDMETHOD(GetInstrument) (THIS_ DWORD dwPatch,
+ IDirectMusicInstrument** ppInstrument) PURE;
+ STDMETHOD(EnumInstrument) (THIS_ DWORD dwIndex,
+ DWORD* pdwPatch,
+ LPWSTR pwszName,
+ DWORD dwNameLen) PURE;
+};
+
+typedef IDirectMusicCollection IDirectMusicCollection8;
+typedef IDirectMusicCollection8 *LPDIRECTMUSICCOLLECTION8;
+
+#undef INTERFACE
+#define INTERFACE IDirectMusicDownload
+DECLARE_INTERFACE_(IDirectMusicDownload , IUnknown)
+{
+ /* IUnknown */
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ /* IDirectMusicDownload */
+ STDMETHOD(GetBuffer) (THIS_ void** ppvBuffer,
+ DWORD* pdwSize) PURE;
+};
+
+typedef IDirectMusicDownload IDirectMusicDownload8;
+typedef IDirectMusicDownload8 *LPDIRECTMUSICDOWNLOAD8;
+
+#undef INTERFACE
+#define INTERFACE IDirectMusicPortDownload
+DECLARE_INTERFACE_(IDirectMusicPortDownload, IUnknown)
+{
+ /* IUnknown */
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ /* IDirectMusicPortDownload */
+ STDMETHOD(GetBuffer) (THIS_ DWORD dwDLId,
+ IDirectMusicDownload** ppIDMDownload) PURE;
+ STDMETHOD(AllocateBuffer) (THIS_ DWORD dwSize,
+ IDirectMusicDownload** ppIDMDownload) PURE;
+ STDMETHOD(GetDLId) (THIS_ DWORD* pdwStartDLId,
+ DWORD dwCount) PURE;
+ STDMETHOD(GetAppend) (THIS_ DWORD* pdwAppend) PURE;
+ STDMETHOD(Download) (THIS_ IDirectMusicDownload* pIDMDownload) PURE;
+ STDMETHOD(Unload) (THIS_ IDirectMusicDownload* pIDMDownload) PURE;
+};
+
+typedef IDirectMusicPortDownload IDirectMusicPortDownload8;
+typedef IDirectMusicPortDownload8 *LPDIRECTMUSICPORTDOWNLOAD8;
+
+/* Standard values for voice priorities. Numerically higher priorities are higher in priority.
+ * These priorities are used to set the voice priority for all voices on a channel. They are
+ * used in the dwPriority parameter of IDirectMusicPort::GetPriority and returned in the
+ * lpwPriority parameter of pdwPriority.
+ *
+ * These priorities are shared with DirectSound.
+ */
+
+#ifndef _DIRECTAUDIO_PRIORITIES_DEFINED_
+#define _DIRECTAUDIO_PRIORITIES_DEFINED_
+
+#define DAUD_CRITICAL_VOICE_PRIORITY (0xF0000000)
+#define DAUD_HIGH_VOICE_PRIORITY (0xC0000000)
+#define DAUD_STANDARD_VOICE_PRIORITY (0x80000000)
+#define DAUD_LOW_VOICE_PRIORITY (0x40000000)
+#define DAUD_PERSIST_VOICE_PRIORITY (0x10000000)
+
+/* These are the default priorities assigned if not overridden. By default priorities are
+ * equal across channel groups (e.g. channel 5 on channel group 1 has the same priority as
+ * channel 5 on channel group 2).
+ *
+ * In accordance with DLS level 1, channel 10 has the highest priority, followed by 1 through 16
+ * except for 10.
+ */
+#define DAUD_CHAN1_VOICE_PRIORITY_OFFSET (0x0000000E)
+#define DAUD_CHAN2_VOICE_PRIORITY_OFFSET (0x0000000D)
+#define DAUD_CHAN3_VOICE_PRIORITY_OFFSET (0x0000000C)
+#define DAUD_CHAN4_VOICE_PRIORITY_OFFSET (0x0000000B)
+#define DAUD_CHAN5_VOICE_PRIORITY_OFFSET (0x0000000A)
+#define DAUD_CHAN6_VOICE_PRIORITY_OFFSET (0x00000009)
+#define DAUD_CHAN7_VOICE_PRIORITY_OFFSET (0x00000008)
+#define DAUD_CHAN8_VOICE_PRIORITY_OFFSET (0x00000007)
+#define DAUD_CHAN9_VOICE_PRIORITY_OFFSET (0x00000006)
+#define DAUD_CHAN10_VOICE_PRIORITY_OFFSET (0x0000000F)
+#define DAUD_CHAN11_VOICE_PRIORITY_OFFSET (0x00000005)
+#define DAUD_CHAN12_VOICE_PRIORITY_OFFSET (0x00000004)
+#define DAUD_CHAN13_VOICE_PRIORITY_OFFSET (0x00000003)
+#define DAUD_CHAN14_VOICE_PRIORITY_OFFSET (0x00000002)
+#define DAUD_CHAN15_VOICE_PRIORITY_OFFSET (0x00000001)
+#define DAUD_CHAN16_VOICE_PRIORITY_OFFSET (0x00000000)
+
+
+#define DAUD_CHAN1_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN1_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN2_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN2_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN3_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN3_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN4_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN4_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN5_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN5_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN6_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN6_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN7_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN7_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN8_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN8_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN9_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN9_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN10_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN10_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN11_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN11_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN12_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN12_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN13_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN13_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN14_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN14_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN15_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN15_VOICE_PRIORITY_OFFSET)
+#define DAUD_CHAN16_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN16_VOICE_PRIORITY_OFFSET)
+
+#endif /* _DIRECTAUDIO_PRIORITIES_DEFINED_ */
+
+
+#undef INTERFACE
+#define INTERFACE IDirectMusicPort
+DECLARE_INTERFACE_(IDirectMusicPort, IUnknown)
+{
+ /* IUnknown */
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ /* IDirectMusicPort */
+ /* */
+ STDMETHOD(PlayBuffer) (THIS_ LPDIRECTMUSICBUFFER pBuffer) PURE;
+ STDMETHOD(SetReadNotificationHandle) (THIS_ HANDLE hEvent) PURE;
+ STDMETHOD(Read) (THIS_ LPDIRECTMUSICBUFFER pBuffer) PURE;
+ STDMETHOD(DownloadInstrument) (THIS_ IDirectMusicInstrument *pInstrument,
+ IDirectMusicDownloadedInstrument **ppDownloadedInstrument,
+ DMUS_NOTERANGE *pNoteRanges,
+ DWORD dwNumNoteRanges) PURE;
+ STDMETHOD(UnloadInstrument) (THIS_ IDirectMusicDownloadedInstrument *pDownloadedInstrument) PURE;
+ STDMETHOD(GetLatencyClock) (THIS_ IReferenceClock **ppClock) PURE;
+ STDMETHOD(GetRunningStats) (THIS_ LPDMUS_SYNTHSTATS pStats) PURE;
+ STDMETHOD(Compact) (THIS) PURE;
+ STDMETHOD(GetCaps) (THIS_ LPDMUS_PORTCAPS pPortCaps) PURE;
+ STDMETHOD(DeviceIoControl) (THIS_ DWORD dwIoControlCode,
+ LPVOID lpInBuffer,
+ DWORD nInBufferSize,
+ LPVOID lpOutBuffer,
+ DWORD nOutBufferSize,
+ LPDWORD lpBytesReturned,
+ LPOVERLAPPED lpOverlapped) PURE;
+ STDMETHOD(SetNumChannelGroups) (THIS_ DWORD dwChannelGroups) PURE;
+ STDMETHOD(GetNumChannelGroups) (THIS_ LPDWORD pdwChannelGroups) PURE;
+ STDMETHOD(Activate) (THIS_ BOOL fActive) PURE;
+ STDMETHOD(SetChannelPriority) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) PURE;
+ STDMETHOD(GetChannelPriority) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) PURE;
+ STDMETHOD(SetDirectSound) (THIS_ LPDIRECTSOUND pDirectSound, LPDIRECTSOUNDBUFFER pDirectSoundBuffer) PURE;
+ STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSize, LPDWORD pdwBufferSize) PURE;
+};
+
+typedef IDirectMusicPort IDirectMusicPort8;
+typedef IDirectMusicPort8 *LPDIRECTMUSICPORT8;
+
+#undef INTERFACE
+#define INTERFACE IDirectMusicThru
+DECLARE_INTERFACE_(IDirectMusicThru, IUnknown)
+{
+ /* IUnknown */
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ /* IDirectMusicThru
+ */
+ STDMETHOD(ThruChannel) (THIS_ DWORD dwSourceChannelGroup,
+ DWORD dwSourceChannel,
+ DWORD dwDestinationChannelGroup,
+ DWORD dwDestinationChannel,
+ LPDIRECTMUSICPORT pDestinationPort) PURE;
+};
+
+typedef IDirectMusicThru IDirectMusicThru8;
+typedef IDirectMusicThru8 *LPDIRECTMUSICTHRU8;
+
+#ifndef __IReferenceClock_INTERFACE_DEFINED__
+#define __IReferenceClock_INTERFACE_DEFINED__
+
+DEFINE_GUID(IID_IReferenceClock,0x56a86897,0x0ad4,0x11ce,0xb0,0x3a,0x00,0x20,0xaf,0x0b,0xa7,0x70);
+
+#undef INTERFACE
+#define INTERFACE IReferenceClock
+DECLARE_INTERFACE_(IReferenceClock, IUnknown)
+{
+ /* IUnknown */
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ /* IReferenceClock */
+ /* */
+
+ /* get the time now */
+ STDMETHOD(GetTime) (THIS_ REFERENCE_TIME *pTime) PURE;
+
+ /* ask for an async notification that a time has elapsed */
+ STDMETHOD(AdviseTime) (THIS_ REFERENCE_TIME baseTime, /* base time */
+ REFERENCE_TIME streamTime, /* stream offset time */
+ HANDLE hEvent, /* advise via this event */
+ DWORD * pdwAdviseCookie) PURE; /* where your cookie goes */
+
+ /* ask for an async periodic notification that a time has elapsed */
+ STDMETHOD(AdvisePeriodic) (THIS_ REFERENCE_TIME startTime, /* starting at this time */
+ REFERENCE_TIME periodTime, /* time between notifications */
+ HANDLE hSemaphore, /* advise via a semaphore */
+ DWORD * pdwAdviseCookie) PURE; /* where your cookie goes */
+
+ /* cancel a request for notification */
+ STDMETHOD(Unadvise) (THIS_ DWORD dwAdviseCookie) PURE;
+};
+
+#endif /* __IReferenceClock_INTERFACE_DEFINED__ */
+
+DEFINE_GUID(CLSID_DirectMusic,0x636b9f10,0x0c7d,0x11d1,0x95,0xb2,0x00,0x20,0xaf,0xdc,0x74,0x21);
+DEFINE_GUID(CLSID_DirectMusicCollection,0x480ff4b0, 0x28b2, 0x11d1, 0xbe, 0xf7, 0x0, 0xc0, 0x4f, 0xbf, 0x8f, 0xef);
+DEFINE_GUID(CLSID_DirectMusicSynth,0x58C2B4D0,0x46E7,0x11D1,0x89,0xAC,0x00,0xA0,0xC9,0x05,0x41,0x29);
+
+DEFINE_GUID(IID_IDirectMusic,0x6536115a,0x7b2d,0x11d2,0xba,0x18,0x00,0x00,0xf8,0x75,0xac,0x12);
+DEFINE_GUID(IID_IDirectMusicBuffer,0xd2ac2878, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
+DEFINE_GUID(IID_IDirectMusicPort, 0x08f2d8c9,0x37c2,0x11d2,0xb9,0xf9,0x00,0x00,0xf8,0x75,0xac,0x12);
+DEFINE_GUID(IID_IDirectMusicThru, 0xced153e7, 0x3606, 0x11d2, 0xb9, 0xf9, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
+DEFINE_GUID(IID_IDirectMusicPortDownload,0xd2ac287a, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
+DEFINE_GUID(IID_IDirectMusicDownload,0xd2ac287b, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
+DEFINE_GUID(IID_IDirectMusicCollection,0xd2ac287c, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
+DEFINE_GUID(IID_IDirectMusicInstrument,0xd2ac287d, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
+DEFINE_GUID(IID_IDirectMusicDownloadedInstrument,0xd2ac287e, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
+
+
+/* Alternate interface ID for IID_IDirectMusic, available in DX7 release and after. */
+DEFINE_GUID(IID_IDirectMusic2,0x6fc2cae1, 0xbc78, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
+
+DEFINE_GUID(IID_IDirectMusic8,0x2d3629f7,0x813d,0x4939,0x85,0x08,0xf0,0x5c,0x6b,0x75,0xfd,0x97);
+
+#define IID_IDirectMusicThru8 IID_IDirectMusicThru
+#define IID_IDirectMusicPortDownload8 IID_IDirectMusicPortDownload
+#define IID_IDirectMusicDownload8 IID_IDirectMusicDownload
+#define IID_IDirectMusicCollection8 IID_IDirectMusicCollection
+#define IID_IDirectMusicInstrument8 IID_IDirectMusicInstrument
+#define IID_IDirectMusicDownloadedInstrument8 IID_IDirectMusicDownloadedInstrument
+#define IID_IDirectMusicPort8 IID_IDirectMusicPort
+
+
+/* Property Query GUID_DMUS_PROP_GM_Hardware - Local GM set, no need to download
+ * Property Query GUID_DMUS_PROP_GS_Hardware - Local GS set, no need to download
+ * Property Query GUID_DMUS_PROP_XG_Hardware - Local XG set, no need to download
+ * Property Query GUID_DMUS_PROP_DLS1 - Support DLS level 1
+ * Property Query GUID_DMUS_PROP_INSTRUMENT2 - Support new INSTRUMENT2 download format
+ * Property Query GUID_DMUS_PROP_XG_Capable - Support minimum requirements of XG
+ * Property Query GUID_DMUS_PROP_GS_Capable - Support minimum requirements of GS
+ * Property Query GUID_DMUS_PROP_SynthSink_DSOUND - Synthsink talks to DSound
+ * Property Query GUID_DMUS_PROP_SynthSink_WAVE - Synthsink talks to Wave device
+ *
+ * Item 0: Supported
+ * Returns a DWORD which is non-zero if the feature is supported
+ */
+DEFINE_GUID(GUID_DMUS_PROP_GM_Hardware, 0x178f2f24, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
+DEFINE_GUID(GUID_DMUS_PROP_GS_Hardware, 0x178f2f25, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
+DEFINE_GUID(GUID_DMUS_PROP_XG_Hardware, 0x178f2f26, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
+DEFINE_GUID(GUID_DMUS_PROP_XG_Capable, 0x6496aba1, 0x61b0, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
+DEFINE_GUID(GUID_DMUS_PROP_GS_Capable, 0x6496aba2, 0x61b0, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
+DEFINE_GUID(GUID_DMUS_PROP_DLS1, 0x178f2f27, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
+DEFINE_GUID(GUID_DMUS_PROP_DLS2, 0xf14599e5, 0x4689, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
+DEFINE_GUID(GUID_DMUS_PROP_INSTRUMENT2, 0x865fd372, 0x9f67, 0x11d2, 0x87, 0x2a, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
+DEFINE_GUID(GUID_DMUS_PROP_SynthSink_DSOUND,0xaa97844, 0xc877, 0x11d1, 0x87, 0xc, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
+DEFINE_GUID(GUID_DMUS_PROP_SynthSink_WAVE,0xaa97845, 0xc877, 0x11d1, 0x87, 0xc, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
+DEFINE_GUID(GUID_DMUS_PROP_SampleMemorySize, 0x178f2f28, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
+DEFINE_GUID(GUID_DMUS_PROP_SamplePlaybackRate, 0x2a91f713, 0xa4bf, 0x11d2, 0xbb, 0xdf, 0x0, 0x60, 0x8, 0x33, 0xdb, 0xd8);
+
+/* Property Get/Set GUID_DMUS_PROP_WriteLatency
+ *
+ * Item 0: Synth buffer write latency, in milliseconds
+ * Get/Set SynthSink latency, the average time after the play head that the next buffer gets written.
+ */
+DEFINE_GUID(GUID_DMUS_PROP_WriteLatency,0x268a0fa0, 0x60f2, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
+
+/* Property Get/Set GUID_DMUS_PROP_WritePeriod
+ *
+ * Item 0: Synth buffer write period, in milliseconds
+ * Get/Set SynthSink buffer write period, time span between successive writes.
+ */
+DEFINE_GUID(GUID_DMUS_PROP_WritePeriod,0x268a0fa1, 0x60f2, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
+
+/* Property Get GUID_DMUS_PROP_MemorySize
+ *
+ * Item 0: Memory size
+ * Returns a DWORD containing the total number of bytes of sample RAM
+ */
+DEFINE_GUID(GUID_DMUS_PROP_MemorySize, 0x178f2f28, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
+
+/* Property Set GUID_DMUS_PROP_WavesReverb
+ *
+ * Item 0: DMUS_WAVES_REVERB structure
+ * Sets reverb parameters
+ */
+DEFINE_GUID(GUID_DMUS_PROP_WavesReverb,0x4cb5622, 0x32e5, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
+
+/* Property Set GUID_DMUS_PROP_Effects
+ *
+ * Item 0: DWORD with effects flags.
+ * Get/Set effects bits, same as dwEffectFlags in DMUS_PORTPARAMS and DMUS_PORTCAPS:
+ * DMUS_EFFECT_NONE
+ * DMUS_EFFECT_REVERB
+ * DMUS_EFFECT_CHORUS
+ */
+DEFINE_GUID(GUID_DMUS_PROP_Effects, 0xcda8d611, 0x684a, 0x11d2, 0x87, 0x1e, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd);
+
+/* Property Set GUID_DMUS_PROP_LegacyCaps
+ *
+ * Item 0: The MIDINCAPS or MIDIOUTCAPS which describes the port's underlying WinMM device. This property is only supported
+ * by ports which wrap WinMM devices.
+ */
+
+DEFINE_GUID(GUID_DMUS_PROP_LegacyCaps,0xcfa7cdc2, 0x00a1, 0x11d2, 0xaa, 0xd5, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
+
+/* Property Set GUID_DMUS_PROP_Volume
+ *
+ * Item 0: A long which contains an offset, in 1/100 dB, to be added to the final volume
+ *
+ */
+DEFINE_GUID(GUID_DMUS_PROP_Volume, 0xfedfae25L, 0xe46e, 0x11d1, 0xaa, 0xce, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
+
+/* Min and Max values for setting volume with GUID_DMUS_PROP_Volume */
+
+#define DMUS_VOLUME_MAX 2000 /* +20 dB */
+#define DMUS_VOLUME_MIN -20000 /* -200 dB */
+
+#ifdef __cplusplus
+}; /* extern "C" */
+#endif
+
+#include <poppack.h>
+
+#endif /* #ifndef _DMUSICC_ */