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Diffstat (limited to 'src/animation/FrameUpdate.cpp')
-rw-r--r--src/animation/FrameUpdate.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/animation/FrameUpdate.cpp b/src/animation/FrameUpdate.cpp
index 6e5501cb..c7d347b3 100644
--- a/src/animation/FrameUpdate.cpp
+++ b/src/animation/FrameUpdate.cpp
@@ -29,7 +29,7 @@ FrameUpdateCallBackNonSkinned(AnimBlendFrameData *frame, void *arg)
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION &&
- gpAnimBlendClump->velocity){
+ gpAnimBlendClump->velocity2d){
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION_3D)
FrameUpdateCallBackWith3dVelocityExtractionNonSkinned(frame, arg);
else
@@ -138,11 +138,11 @@ FrameUpdateCallBackWithVelocityExtractionNonSkinned(AnimBlendFrameData *frame, v
}
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
- gpAnimBlendClump->velocity->x = transx - curx;
- gpAnimBlendClump->velocity->y = transy - cury;
+ gpAnimBlendClump->velocity2d->x = transx - curx;
+ gpAnimBlendClump->velocity2d->y = transy - cury;
if(looped){
- gpAnimBlendClump->velocity->x += endx;
- gpAnimBlendClump->velocity->y += endy;
+ gpAnimBlendClump->velocity2d->x += endx;
+ gpAnimBlendClump->velocity2d->y += endy;
}
mat->pos.x = pos.x - transx;
mat->pos.y = pos.y - transy;
@@ -218,9 +218,9 @@ FrameUpdateCallBackWith3dVelocityExtractionNonSkinned(AnimBlendFrameData *frame,
}
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
- *gpAnimBlendClump->velocity = trans - cur;
+ *gpAnimBlendClump->velocity3d = trans - cur;
if(looped)
- *gpAnimBlendClump->velocity += end;
+ *gpAnimBlendClump->velocity3d += end;
mat->pos.x = (pos - trans).x + frame->resetPos.x;
mat->pos.y = (pos - trans).y + frame->resetPos.y;
mat->pos.z = (pos - trans).z + frame->resetPos.z;
@@ -241,7 +241,7 @@ FrameUpdateCallBackSkinned(AnimBlendFrameData *frame, void *arg)
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION &&
- gpAnimBlendClump->velocity){
+ gpAnimBlendClump->velocity2d){
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION_3D)
FrameUpdateCallBackWith3dVelocityExtractionSkinned(frame, arg);
else
@@ -353,11 +353,11 @@ FrameUpdateCallBackWithVelocityExtractionSkinned(AnimBlendFrameData *frame, void
}
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
- gpAnimBlendClump->velocity->x = transx - curx;
- gpAnimBlendClump->velocity->y = transy - cury;
+ gpAnimBlendClump->velocity2d->x = transx - curx;
+ gpAnimBlendClump->velocity2d->y = transy - cury;
if(looped){
- gpAnimBlendClump->velocity->x += endx;
- gpAnimBlendClump->velocity->y += endy;
+ gpAnimBlendClump->velocity2d->x += endx;
+ gpAnimBlendClump->velocity2d->y += endy;
}
xform->t.x = pos.x - transx;
xform->t.y = pos.y - transy;
@@ -433,9 +433,9 @@ FrameUpdateCallBackWith3dVelocityExtractionSkinned(AnimBlendFrameData *frame, vo
}
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
- *gpAnimBlendClump->velocity = trans - cur;
+ *gpAnimBlendClump->velocity3d = trans - cur;
if(looped)
- *gpAnimBlendClump->velocity += end;
+ *gpAnimBlendClump->velocity3d += end;
xform->t.x = (pos - trans).x + frame->resetPos.x;
xform->t.y = (pos - trans).y + frame->resetPos.y;
xform->t.z = (pos - trans).z + frame->resetPos.z;