diff options
Diffstat (limited to 'src/audio/AudioLogic.cpp')
-rw-r--r-- | src/audio/AudioLogic.cpp | 10022 |
1 files changed, 5662 insertions, 4360 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index ca395136..69c17c28 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -37,21 +37,16 @@ #include "Weather.h" #include "ZoneCull.h" #include "sampman.h" +#include "Bike.h" +#include "WindModifiers.h" +#include "Fluff.h" +#include "Script.h" + const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); const int policeChannel = channels + 1; const int allChannels = channels + 2; -uint32 gPornNextTime; -uint32 gSawMillNextTime; -uint32 gShopNextTime; -uint32 gAirportNextTime; -uint32 gCinemaNextTime; -uint32 gDocksNextTime; -uint32 gHomeNextTime; -uint32 gCellNextTime; -uint32 gNextCryTime; - enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED }; enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED }; @@ -60,65 +55,65 @@ cAudioManager::PreInitialiseGameSpecificSetup() const { BankStartOffset[SFX_BANK_0] = SAMPLEBANK_START; #ifdef GTA_PS2 - BankStartOffset[SFX_BANK_PACARD] = SFX_CAR_ACCEL_1; - BankStartOffset[SFX_BANK_PATHFINDER] = SFX_CAR_ACCEL_2; - BankStartOffset[SFX_BANK_PORSCHE] = SFX_CAR_ACCEL_3; - BankStartOffset[SFX_BANK_SPIDER] = SFX_CAR_ACCEL_4; - BankStartOffset[SFX_BANK_MERC] = SFX_CAR_ACCEL_5; - BankStartOffset[SFX_BANK_TRUCK] = SFX_CAR_ACCEL_6; - BankStartOffset[SFX_BANK_HOTROD] = SFX_CAR_ACCEL_7; - BankStartOffset[SFX_BANK_COBRA] = SFX_CAR_ACCEL_8; - BankStartOffset[SFX_BANK_NONE] = SFX_CAR_ACCEL_9; - BankStartOffset[SFX_BANK_FRONT_END_MENU] = SFX_PAGE_CHANGE_AND_BACK_LEFT; - BankStartOffset[SFX_BANK_TRAIN] = SFX_TRAIN_STATION_AMBIENCE_LOOP; - BankStartOffset[SFX_BANK_BUILDING_CLUB_1] = SFX_CLUB_1; - BankStartOffset[SFX_BANK_BUILDING_CLUB_2] = SFX_CLUB_2; - BankStartOffset[SFX_BANK_BUILDING_CLUB_3] = SFX_CLUB_3; - BankStartOffset[SFX_BANK_BUILDING_CLUB_4] = SFX_CLUB_4; - BankStartOffset[SFX_BANK_BUILDING_CLUB_5] = SFX_CLUB_5; - BankStartOffset[SFX_BANK_BUILDING_CLUB_6] = SFX_CLUB_6; - BankStartOffset[SFX_BANK_BUILDING_CLUB_7] = SFX_CLUB_7; - BankStartOffset[SFX_BANK_BUILDING_CLUB_8] = SFX_CLUB_8; - BankStartOffset[SFX_BANK_BUILDING_CLUB_9] = SFX_CLUB_9; - BankStartOffset[SFX_BANK_BUILDING_CLUB_10] = SFX_CLUB_10; - BankStartOffset[SFX_BANK_BUILDING_CLUB_11] = SFX_CLUB_11; - BankStartOffset[SFX_BANK_BUILDING_CLUB_12] = SFX_CLUB_12; - BankStartOffset[SFX_BANK_BUILDING_CLUB_RAGGA] = SFX_CLUB_RAGGA; - BankStartOffset[SFX_BANK_BUILDING_STRIP_CLUB_1] = SFX_STRIP_CLUB_1; - BankStartOffset[SFX_BANK_BUILDING_STRIP_CLUB_2] = SFX_STRIP_CLUB_2; - BankStartOffset[SFX_BANK_BUILDING_WORKSHOP] = SFX_WORKSHOP_1; - BankStartOffset[SFX_BANK_BUILDING_PIANO_BAR] = SFX_PIANO_BAR_1; - BankStartOffset[SFX_BANK_BUILDING_SAWMILL] = SFX_SAWMILL_LOOP; - BankStartOffset[SFX_BANK_BUILDING_DOG_FOOD_FACTORY] = SFX_DOG_FOOD_FACTORY; - BankStartOffset[SFX_BANK_BUILDING_LAUNDERETTE] = SFX_LAUNDERETTE_LOOP; - BankStartOffset[SFX_BANK_BUILDING_RESTAURANT_CHINATOWN] = SFX_RESTAURANT_CHINATOWN; - BankStartOffset[SFX_BANK_BUILDING_RESTAURANT_ITALY] = SFX_RESTAURANT_ITALY; - BankStartOffset[SFX_BANK_BUILDING_RESTAURANT_GENERIC_1] = SFX_RESTAURANT_GENERIC_1; - BankStartOffset[SFX_BANK_BUILDING_RESTAURANT_GENERIC_2] = SFX_RESTAURANT_GENERIC_2; - BankStartOffset[SFX_BANK_BUILDING_AIRPORT] = SFX_AIRPORT_ANNOUNCEMENT_1; - BankStartOffset[SFX_BANK_BUILDING_SHOP] = SFX_SHOP_LOOP; - BankStartOffset[SFX_BANK_BUILDING_CINEMA] = SFX_CINEMA_BASS_1; - BankStartOffset[SFX_BANK_BUILDING_DOCKS] = SFX_DOCKS_FOGHORN; - BankStartOffset[SFX_BANK_BUILDING_HOME] = SFX_HOME_1; - BankStartOffset[SFX_BANK_BUILDING_PORN_1] = SFX_PORN_1_LOOP; - BankStartOffset[SFX_BANK_BUILDING_PORN_2] = SFX_PORN_2_LOOP; - BankStartOffset[SFX_BANK_BUILDING_PORN_3] = SFX_PORN_3_LOOP; - BankStartOffset[SFX_BANK_BUILDING_POLICE_BALL] = SFX_POLICE_BALL_1; - BankStartOffset[SFX_BANK_BUILDING_BANK_ALARM] = SFX_BANK_ALARM_1; - BankStartOffset[SFX_BANK_BUILDING_RAVE_INDUSTRIAL] = SFX_RAVE_INDUSTRIAL; - BankStartOffset[SFX_BANK_BUILDING_RAVE_COMMERCIAL] = SFX_RAVE_COMMERCIAL; - BankStartOffset[SFX_BANK_BUILDING_RAVE_SUBURBAN] = SFX_RAVE_SUBURBAN; - BankStartOffset[SFX_BANK_BUILDING_RAVE_COMMERCIAL_2] = SFX_RAVE_COMMERCIAL_2; - BankStartOffset[SFX_BANK_BUILDING_39] = SFX_CLUB_1_1; - BankStartOffset[SFX_BANK_BUILDING_40] = SFX_CLUB_1_2; - BankStartOffset[SFX_BANK_BUILDING_41] = SFX_CLUB_1_3; - BankStartOffset[SFX_BANK_BUILDING_42] = SFX_CLUB_1_4; - BankStartOffset[SFX_BANK_BUILDING_43] = SFX_CLUB_1_5; - BankStartOffset[SFX_BANK_BUILDING_44] = SFX_CLUB_1_6; - BankStartOffset[SFX_BANK_BUILDING_45] = SFX_CLUB_1_7; - BankStartOffset[SFX_BANK_BUILDING_46] = SFX_CLUB_1_8; - BankStartOffset[SFX_BANK_BUILDING_47] = SFX_CLUB_1_9; - BankStartOffset[SFX_BANK_GENERIC_EXTRA] = SFX_EXPLOSION_1; + BankStartOffset[SAMPLEBANK_CAR_PACARD] = SFX_CAR_ACCEL_1; + BankStartOffset[SAMPLEBANK_CAR_PATHFINDER] = SFX_CAR_ACCEL_2; + BankStartOffset[SAMPLEBANK_CAR_PORSCHE] = SFX_CAR_ACCEL_3; + BankStartOffset[SAMPLEBANK_CAR_SPIDER] = SFX_CAR_ACCEL_4; + BankStartOffset[SAMPLEBANK_CAR_MERC] = SFX_CAR_ACCEL_5; + BankStartOffset[SAMPLEBANK_CAR_MACKTRUCK] = SFX_CAR_ACCEL_6; + BankStartOffset[SAMPLEBANK_CAR_HOTROD] = SFX_CAR_ACCEL_7; + BankStartOffset[SAMPLEBANK_CAR_COBRA] = SFX_CAR_ACCEL_8; + BankStartOffset[SAMPLEBANK_CAR_NONE] = SFX_CAR_ACCEL_9; + BankStartOffset[SAMPLEBANK_FRONTEND] = SFX_PAGE_CHANGE_AND_BACK_LEFT; + BankStartOffset[SAMPLEBANK_TRAIN] = SFX_TRAIN_STATION_AMBIENCE_LOOP; + BankStartOffset[SAMPLEBANK_BUILDING_CLUB_1] = SFX_CLUB_1; + BankStartOffset[SAMPLEBANK_BUILDING_CLUB_2] = SFX_CLUB_2; + BankStartOffset[SAMPLEBANK_BUILDING_CLUB_3] = SFX_CLUB_3; + BankStartOffset[SAMPLEBANK_BUILDING_CLUB_4] = SFX_CLUB_4; + BankStartOffset[SAMPLEBANK_BUILDING_CLUB_5] = SFX_CLUB_5; + BankStartOffset[SAMPLEBANK_BUILDING_CLUB_6] = SFX_CLUB_6; + BankStartOffset[SAMPLEBANK_BUILDING_CLUB_7] = SFX_CLUB_7; + BankStartOffset[SAMPLEBANK_BUILDING_CLUB_8] = SFX_CLUB_8; + BankStartOffset[SAMPLEBANK_BUILDING_CLUB_9] = SFX_CLUB_9; + BankStartOffset[SAMPLEBANK_BUILDING_CLUB_10] = SFX_CLUB_10; + BankStartOffset[SAMPLEBANK_BUILDING_CLUB_11] = SFX_CLUB_11; + BankStartOffset[SAMPLEBANK_BUILDING_CLUB_12] = SFX_CLUB_12; + BankStartOffset[SAMPLEBANK_BUILDING_CLUB_RAGGA] = SFX_CLUB_RAGGA; + BankStartOffset[SAMPLEBANK_BUILDING_STRIP_CLUB_1] = SFX_STRIP_CLUB_1; + BankStartOffset[SAMPLEBANK_BUILDING_STRIP_CLUB_2] = SFX_STRIP_CLUB_2; + BankStartOffset[SAMPLEBANK_BUILDING_WORKSHOP] = SFX_WORKSHOP_1; + BankStartOffset[SAMPLEBANK_BUILDING_PIANO_BAR] = SFX_PIANO_BAR_1; + BankStartOffset[SAMPLEBANK_BUILDING_SAWMILL] = SFX_SAWMILL_LOOP; + BankStartOffset[SAMPLEBANK_BUILDING_DOG_FOOD_FACTORY] = SFX_DOG_FOOD_FACTORY; + BankStartOffset[SAMPLEBANK_BUILDING_LAUNDERETTE] = SFX_LAUNDERETTE_LOOP; + BankStartOffset[SAMPLEBANK_BUILDING_RESTAURANT_CHINATOWN] = SFX_RESTAURANT_CHINATOWN; + BankStartOffset[SAMPLEBANK_BUILDING_RESTAURANT_ITALY] = SFX_RESTAURANT_ITALY; + BankStartOffset[SAMPLEBANK_BUILDING_RESTAURANT_GENERIC_1] = SFX_RESTAURANT_GENERIC_1; + BankStartOffset[SAMPLEBANK_BUILDING_RESTAURANT_GENERIC_2] = SFX_RESTAURANT_GENERIC_2; + BankStartOffset[SAMPLEBANK_BUILDING_AIRPORT] = SFX_AIRPORT_ANNOUNCEMENT_1; + BankStartOffset[SAMPLEBANK_BUILDING_SHOP] = SFX_SHOP_LOOP; + BankStartOffset[SAMPLEBANK_BUILDING_CINEMA] = SFX_CINEMA_BASS_1; + BankStartOffset[SAMPLEBANK_BUILDING_DOCKS] = SFX_DOCKS_FOGHORN; + BankStartOffset[SAMPLEBANK_BUILDING_HOME] = SFX_HOME_1; + BankStartOffset[SAMPLEBANK_BUILDING_PORN_1] = SFX_PORN_1_LOOP; + BankStartOffset[SAMPLEBANK_BUILDING_PORN_2] = SFX_PORN_2_LOOP; + BankStartOffset[SAMPLEBANK_BUILDING_PORN_3] = SFX_PORN_3_LOOP; + BankStartOffset[SAMPLEBANK_BUILDING_POLICE_BALL] = SFX_POLICE_BALL_1; + BankStartOffset[SAMPLEBANK_BUILDING_BANK_ALARM] = SFX_BANK_ALARM_1; + BankStartOffset[SAMPLEBANK_BUILDING_RAVE_INDUSTRIAL] = SFX_RAVE_INDUSTRIAL; + BankStartOffset[SAMPLEBANK_BUILDING_RAVE_COMMERCIAL] = SFX_RAVE_COMMERCIAL; + BankStartOffset[SAMPLEBANK_BUILDING_RAVE_SUBURBAN] = SFX_RAVE_SUBURBAN; + BankStartOffset[SAMPLEBANK_BUILDING_RAVE_COMMERCIAL_2] = SFX_RAVE_COMMERCIAL_2; + BankStartOffset[SAMPLEBANK_BUILDING_39] = SFX_CLUB_1_1; + BankStartOffset[SAMPLEBANK_BUILDING_40] = SFX_CLUB_1_2; + BankStartOffset[SAMPLEBANK_BUILDING_41] = SFX_CLUB_1_3; + BankStartOffset[SAMPLEBANK_BUILDING_42] = SFX_CLUB_1_4; + BankStartOffset[SAMPLEBANK_BUILDING_43] = SFX_CLUB_1_5; + BankStartOffset[SAMPLEBANK_BUILDING_44] = SFX_CLUB_1_6; + BankStartOffset[SAMPLEBANK_BUILDING_45] = SFX_CLUB_1_7; + BankStartOffset[SAMPLEBANK_BUILDING_46] = SFX_CLUB_1_8; + BankStartOffset[SAMPLEBANK_BUILDING_47] = SFX_CLUB_1_9; + BankStartOffset[SAMPLEBANK_EXTRAS] = SFX_EXPLOSION_1; #endif // GTA_PS2 BankStartOffset[SFX_BANK_PED_COMMENTS] = SAMPLEBANK_PED_START; } @@ -149,27 +144,62 @@ cAudioManager::PostInitialiseGameSpecificSetup() m_nPoliceChannelEntity = CreateEntity(AUDIOTYPE_POLICERADIO, (void *)1); if (m_nPoliceChannelEntity >= 0) SetEntityStatus(m_nPoliceChannelEntity, 1); - - m_nBridgeEntity = CreateEntity(AUDIOTYPE_BRIDGE, (void *)1); +#ifdef GTA_BRIDGE + m_nBridgeEntity = CreateEntity(AUDIOTYPE_BRIDGE, (void*)1); if (m_nBridgeEntity >= 0) SetEntityStatus(m_nBridgeEntity, 1); +#endif // GTA_BRIDGE + m_nEscalatorEntity = CreateEntity(AUDIOTYPE_ESCALATOR, (void*)1); + if (m_nEscalatorEntity >= 0) + SetEntityStatus(m_nEscalatorEntity, 1); + + m_nExtraSoundsEntity = CreateEntity(AUDIOTYPE_EXTRA_SOUNDS, (void*)1); + if (m_nExtraSoundsEntity >= 0) + SetEntityStatus(m_nExtraSoundsEntity, 1); + + + m_sMissionAudio.m_nSampleIndex[0] = NO_SAMPLE; + m_sMissionAudio.m_nLoadingStatus[0] = LOADING_STATUS_NOT_LOADED; + m_sMissionAudio.m_nPlayStatus[0] = PLAY_STATUS_STOPPED; + m_sMissionAudio.m_bIsPlaying[0] = false; + m_sMissionAudio.m_bIsPlayed[0] = false; + m_sMissionAudio.m_bPredefinedProperties[0] = true; + m_sMissionAudio.m_nMissionAudioCounter[0] = 0; + m_sMissionAudio.m_bIsMobile[0] = false; + field_5538 = 127; + m_sMissionAudio.m_nSampleIndex[1] = NO_SAMPLE; + m_sMissionAudio.m_nLoadingStatus[1] = LOADING_STATUS_NOT_LOADED; + m_sMissionAudio.m_nPlayStatus[1] = PLAY_STATUS_STOPPED; + m_sMissionAudio.m_bIsPlaying[1] = false; + m_sMissionAudio.m_bIsPlayed[1] = false; + m_sMissionAudio.m_bPredefinedProperties[1] = true; + m_sMissionAudio.m_nMissionAudioCounter[1] = 0; + m_sMissionAudio.m_bIsMobile[1] = false; + field_5538 = 127; - m_sMissionAudio.m_nSampleIndex = NO_SAMPLE; - m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_NOT_LOADED; - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_STOPPED; - m_sMissionAudio.m_bIsPlaying = false; - m_sMissionAudio.m_bIsPlayed = false; - m_sMissionAudio.m_bPredefinedProperties = true; - m_sMissionAudio.m_nMissionAudioCounter = 0; ResetAudioLogicTimers(CTimer::GetTimeInMilliseconds()); + m_bIsPlayerShutUp = false; + m_nPlayerMood = PLAYER_MOOD_CALM; + m_nPlayerMoodTimer = 0; } + void cAudioManager::PreTerminateGameSpecificShutdown() { +#ifdef GTA_BRIDGE if (m_nBridgeEntity >= 0) { DestroyEntity(m_nBridgeEntity); m_nBridgeEntity = AEHANDLE_NONE; } +#endif + if (m_nEscalatorEntity >= 0) { + DestroyEntity(m_nEscalatorEntity); + m_nEscalatorEntity = AEHANDLE_NONE; + } + if (m_nExtraSoundsEntity >= 0) { + DestroyEntity(m_nExtraSoundsEntity); + m_nExtraSoundsEntity = AEHANDLE_NONE; + } if (m_nPoliceChannelEntity >= 0) { DestroyEntity(m_nPoliceChannelEntity); m_nPoliceChannelEntity = AEHANDLE_NONE; @@ -205,15 +235,6 @@ cAudioManager::PostTerminateGameSpecificShutdown() void cAudioManager::ResetAudioLogicTimers(uint32 timer) { - gPornNextTime = timer; - gNextCryTime = timer; - gSawMillNextTime = timer; - gCellNextTime = timer; - gShopNextTime = timer; - gHomeNextTime = timer; - gAirportNextTime = timer; - gDocksNextTime = timer; - gCinemaNextTime = timer; for (int32 i = 0; i < m_nAudioEntitiesTotal; i++) { if (m_asAudioEntities[m_anAudioEntityIndices[i]].m_nType == AUDIOTYPE_PHYSICAL) { CPed *ped = (CPed *)m_asAudioEntities[m_anAudioEntityIndices[i]].m_pEntity; @@ -223,22 +244,22 @@ cAudioManager::ResetAudioLogicTimers(uint32 timer) } } } - ClearMissionAudio(); + ClearMissionAudio(0); + ClearMissionAudio(1); SampleManager.StopChannel(policeChannel); } void cAudioManager::ProcessReverb() const { - if (SampleManager.UpdateReverb() && m_bDynamicAcousticModelingStatus) { - for (uint32 i = 0; i < #ifdef FIX_BUGS - channels + const uint32 numChannels = channels; #else - 28 + const uint32 numChannels = 28; #endif - ; - i++) { + + if (SampleManager.UpdateReverb() && m_bDynamicAcousticModelingStatus) { + for (uint32 i = 0; i < numChannels; i++) { if (m_asActiveSamples[i].m_bReverbFlag) SampleManager.SetChannelReverbFlag(i, 1); } @@ -256,30 +277,83 @@ void cAudioManager::CalculateDistance(bool &distCalculated, float dist) { if (!distCalculated) { - m_sQueueSample.m_fDistance = Sqrt(dist); + if (dist > 0.0f) + m_sQueueSample.m_fDistance = Sqrt(dist); + else + m_sQueueSample.m_fDistance = 0.0f; distCalculated = true; } } +CVehicle *cAudioManager::FindVehicleOfPlayer() +{ + CVehicle* vehicle = FindPlayerVehicle(); + CPlayerPed* ped = FindPlayerPed(); + if (vehicle == nil && ped != nil) { + CEntity *attachedTo = ped->m_attachedTo; + if (attachedTo && attachedTo->IsVehicle()) + vehicle = (CVehicle*)attachedTo; + } + return vehicle; +} + +void +cAudioManager::ProcessPlayerMood() +{ + CPlayerPed *playerPed; + uint32& lastMissionPassedTime = CTheScripts::GetLastMissionPassedTime(); + uint32 curTime = CTimer::GetTimeInMilliseconds(); + + if (m_nPlayerMoodTimer <= curTime) { + playerPed = FindPlayerPed(); + if (playerPed != nil) { + + if (playerPed->m_pWanted->m_nWantedLevel > 3) { + m_nPlayerMood = PLAYER_MOOD_ANGRY; + return; + } + if (playerPed->m_pWanted->m_nWantedLevel > 1) { + m_nPlayerMood = PLAYER_MOOD_PISSED_OFF; + return; + } + + //lastMissionPassedTime = CTheScripts::GetLastMissionPassedTime(); + if (lastMissionPassedTime != -1) { + if (curTime < lastMissionPassedTime) { + lastMissionPassedTime = curTime; + return; + } + if (curTime < lastMissionPassedTime + 180000) { + m_nPlayerMood = PLAYER_MOOD_WISECRACKING; + return; + } + } + m_nPlayerMood = PLAYER_MOOD_CALM; + } + } +} + void cAudioManager::ProcessSpecial() { + CPlayerPed *playerPed; + if (m_nUserPause) { if (!m_nPreviousUserPause) { - MusicManager.ChangeMusicMode(MUSICMODE_FRONTEND); SampleManager.SetEffectsFadeVolume(MAX_VOLUME); SampleManager.SetMusicFadeVolume(MAX_VOLUME); } } else { - if (m_nPreviousUserPause) { - MusicManager.StopFrontEndTrack(); - MusicManager.ChangeMusicMode(MUSICMODE_GAME); - } - CPlayerPed *playerPed = FindPlayerPed(); - if (playerPed) { - const PedState &state = playerPed->m_nPedState; - if (state != PED_ENTER_CAR && state != PED_STEAL_CAR && !playerPed->bInVehicle) - SampleManager.StopChannel(m_nActiveSamples); + if (!CReplay::IsPlayingBack()) + ProcessPlayerMood(); + playerPed = FindPlayerPed(); + if (playerPed != nil) { + if (playerPed->m_audioEntityId >= 0 && m_asAudioEntities[playerPed->m_audioEntityId].m_bIsUsed) { + if (playerPed->EnteringCar()) { + if(!playerPed->bInVehicle&& CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle == nil) + SampleManager.StopChannel(m_nActiveSamples); + } + } } } } @@ -287,7 +361,7 @@ cAudioManager::ProcessSpecial() void cAudioManager::ProcessEntity(int32 id) { - if (m_asAudioEntities[id].m_nStatus) { + if (m_asAudioEntities[id].m_nStatus != STATUS_PLAYER) { m_sQueueSample.m_nEntityIndex = id; switch (m_asAudioEntities[id].m_nType) { case AUDIOTYPE_PHYSICAL: @@ -311,27 +385,30 @@ cAudioManager::ProcessEntity(int32 id) case AUDIOTYPE_WEATHER: if (!m_nUserPause) { m_sQueueSample.m_bReverbFlag = true; - ProcessWeather(id); + if(CGame::currArea == AREA_MAIN_MAP || CGame::currArea == AREA_EVERYWHERE) + ProcessWeather(id); } break; - case AUDIOTYPE_CRANE: +/* case AUDIOTYPE_CRANE: if (!m_nUserPause) { m_sQueueSample.m_bReverbFlag = true; ProcessCrane(); } - break; + break;*/ case AUDIOTYPE_SCRIPTOBJECT: if (!m_nUserPause) { m_sQueueSample.m_bReverbFlag = true; ProcessScriptObject(id); } break; +#ifdef GTA_BRIDGE case AUDIOTYPE_BRIDGE: if (!m_nUserPause) { m_sQueueSample.m_bReverbFlag = true; ProcessBridge(); } break; +#endif case AUDIOTYPE_FRONTEND: m_sQueueSample.m_bReverbFlag = false; ProcessFrontEnd(); @@ -358,6 +435,18 @@ cAudioManager::ProcessEntity(int32 id) ProcessWaterCannon(id); } break; + case AUDIOTYPE_ESCALATOR: + if (!m_nUserPause) { + m_sQueueSample.m_bReverbFlag = true; + ProcessEscalators(); + } + break; + case AUDIOTYPE_EXTRA_SOUNDS: + if (!m_nUserPause) { + m_sQueueSample.m_bReverbFlag = true; + ProcessExtraSounds(); + } + break; default: return; } @@ -390,13 +479,13 @@ enum eVehicleModel { LINERUN, PEREN, SENTINEL, - PATRIOT, + RIO, FIRETRUK, TRASH, STRETCH, MANANA, INFERNUS, - BLISTA, + VOODOO, PONY, MULE, CHEETAH, @@ -405,11 +494,11 @@ enum eVehicleModel { MOONBEAM, ESPERANT, TAXI, - KURUMA, + WASHING, BOBCAT, MRWHOOP, BFINJECT, - CORPSE, + HUNTER, POLICE, ENFORCER, SECURICA, @@ -418,43 +507,87 @@ enum eVehicleModel { BUS, RHINO, BARRACKS, - TRAIN, + CUBAN, CHOPPER, - DODO, + ANGEL, COACH, CABBIE, STALLION, RUMPO, RCBANDIT, - BELLYUP, - MRWONGS, - MAFIA, - YARDIE, - YAKUZA, - DIABLOS, - COLUMB, - HOODS, + ROMERO, + PACKER, + SENTXS, + ADMIRAL, + SQUALO, + SEASPAR, + PIZZABOY, + GANGBUR, AIRTRAIN, DEADDODO, SPEEDER, REEFER, - PANLANT, + TROPIC, FLATBED, YANKEE, - ESCAPE, - BORGNINE, - TOYZ, - GHOST, - CAR151, - CAR152, - CAR153, - CAR154, - CAR155, - CAR156, - CAR157, - CAR158, - CAR159, - MAX_CARS + CADDY, + ZEBRA, + TOPFUN, + SKIMMER, + PCJ600, + FAGGIO, + FREEWAY, + RCBARON, + RCRAIDER, + GLENDALE, + OCEANIC, + SANCHEZ, + SPARROW, + PATRIOT, + LOVEFIST, + COASTG, + DINGHY, + HERMES, + SABRE, + SABRETUR, + PHEONIX, + WALTON, + REGINA, + COMET, + DELUXO, + BURRITO, + SPAND, + MARQUIS, + BAGGAGE, + KAUFMAN, + MAVERICK, + VCNMAV, + RANCHER, + FBIRANCH, + VIRGO, + GREENWOO, + JETMAX, + HOTRING, + SANDKING, + BLISTAC, + POLMAV, + BOXVILLE, + BENSON, + MESA, + RCGOBLIN, + HOTRINA, + HOTRINB, + BLOODRA, + BLOODRB, + VICECHEE, + CAR237, + CAR238, + CAR239, + MAX_CARS, + + // HACK so this compiles + // TODO(MIAMI): check it out + DODO = -1 }; enum @@ -477,76 +610,117 @@ struct tVehicleSampleData { }; const tVehicleSampleData aVehicleSettings[MAX_CARS] = { - {SFX_CAR_REV_2, SFX_BANK_PATHFINDER, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_ALARM_1, 9935, NEW_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 11487, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_8, SFX_BANK_COBRA, SFX_CAR_HORN_PORSCHE, 11025, SFX_CAR_ALARM_1, 10928, NEW_DOOR}, - {SFX_CAR_REV_6, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_ALARM_1, 9935, TRUCK_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 12893, SFX_CAR_ALARM_1, 8941, OLD_DOOR}, - {SFX_CAR_REV_5, SFX_BANK_MERC, SFX_CAR_HORN_BMW328, 10706, SFX_CAR_ALARM_1, 11922, NEW_DOOR}, - {SFX_CAR_REV_4, SFX_BANK_SPIDER, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_ALARM_1, 7948, TRUCK_DOOR}, - {SFX_CAR_REV_6, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 29711, SFX_POLICE_SIREN_SLOW, 11556, TRUCK_DOOR}, - {SFX_CAR_REV_6, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 31478, SFX_CAR_ALARM_1, 8941, TRUCK_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_BMW328, 9538, SFX_CAR_ALARM_1, 12220, NEW_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_3, SFX_BANK_PORSCHE, SFX_CAR_HORN_BMW328, 12017, SFX_CAR_ALARM_1, 9935, NEW_DOOR}, - {SFX_CAR_REV_2, SFX_BANK_PATHFINDER, SFX_CAR_HORN_JEEP, 22295, SFX_CAR_ALARM_1, 12200, NEW_DOOR}, - {SFX_CAR_REV_4, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_ALARM_1, 13400, NEW_DOOR}, - {SFX_CAR_REV_4, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS, 18286, SFX_CAR_ALARM_1, 9935, TRUCK_DOOR}, - {SFX_CAR_REV_3, SFX_BANK_PORSCHE, SFX_CAR_HORN_PORSCHE, 11025, SFX_CAR_ALARM_1, 13600, NEW_DOOR}, - {SFX_CAR_REV_4, SFX_BANK_SPIDER, SFX_CAR_HORN_JEEP, 22295, SFX_AMBULANCE_SIREN_SLOW, 8795, TRUCK_DOOR}, - {SFX_CAR_REV_5, SFX_BANK_MERC, SFX_CAR_HORN_PORSCHE, 9271, SFX_POLICE_SIREN_SLOW, 16168, NEW_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 12170, SFX_CAR_ALARM_1, 8000, NEW_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_BUS2, 12345, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_2, SFX_BANK_PATHFINDER, SFX_CAR_HORN_BMW328, 10796, SFX_CAR_ALARM_1, 8543, NEW_DOOR}, - {SFX_CAR_REV_5, SFX_BANK_MERC, SFX_CAR_HORN_PORSCHE, 9271, SFX_CAR_ALARM_1, 9935, NEW_DOOR}, - {SFX_CAR_REV_2, SFX_BANK_PATHFINDER, SFX_CAR_HORN_PICKUP, 10924, SFX_CAR_ALARM_1, 9935, NEW_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_PICKUP, 11025, SFX_ICE_CREAM_TUNE, 11025, OLD_DOOR}, - {SFX_CAR_REV_7, SFX_BANK_HOTROD, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_ALARM_1, 9935, NEW_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_ALARM_1, 10000, OLD_DOOR}, - {SFX_CAR_REV_5, SFX_BANK_MERC, SFX_CAR_HORN_BMW328, 10706, SFX_POLICE_SIREN_SLOW, 13596, NEW_DOOR}, - {SFX_CAR_REV_4, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS, 17260, SFX_POLICE_SIREN_SLOW, 13000, TRUCK_DOOR}, - {SFX_CAR_REV_4, SFX_BANK_SPIDER, SFX_CAR_HORN_PICKUP, 8670, SFX_CAR_ALARM_1, 9935, TRUCK_DOOR}, - {SFX_CAR_REV_8, SFX_BANK_COBRA, SFX_CAR_HORN_PORSCHE, 10400, SFX_CAR_ALARM_1, 10123, NEW_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 26513, SFX_POLICE_SIREN_SLOW, 13596, OLD_DOOR}, - {SFX_CAR_REV_6, SFX_BANK_TRUCK, SFX_CAR_HORN_BUS2, 11652, SFX_CAR_ALARM_1, 10554, BUS_DOOR}, - {SFX_CAR_REV_6, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_ALARM_1, 8000, TRUCK_DOOR}, - {SFX_CAR_REV_6, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 28043, SFX_CAR_ALARM_1, 9935, TRUCK_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_ALARM_1, 9935, BUS_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CESNA_IDLE, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_6, SFX_BANK_TRUCK, SFX_CAR_HORN_BUS, 16291, SFX_CAR_ALARM_1, 7500, BUS_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 10233, SFX_CAR_ALARM_1, 8935, OLD_DOOR}, - {SFX_CAR_REV_4, SFX_BANK_SPIDER, SFX_CAR_HORN_PICKUP, 8670, SFX_CAR_ALARM_1, 8935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_PICKUP, 2000, SFX_CAR_ALARM_1, 17000, OLD_DOOR}, - {SFX_CAR_REV_4, SFX_BANK_SPIDER, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_4, SFX_BANK_SPIDER, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_5, SFX_BANK_MERC, SFX_CAR_HORN_BMW328, 9003, SFX_CAR_ALARM_1, 9935, NEW_DOOR}, - {SFX_CAR_REV_2, SFX_BANK_PATHFINDER, SFX_CAR_HORN_PORSCHE, 12375, SFX_CAR_ALARM_1, 9935, NEW_DOOR}, - {SFX_CAR_REV_5, SFX_BANK_MERC, SFX_CAR_HORN_BUS2, 15554, SFX_CAR_ALARM_1, 9935, NEW_DOOR}, - {SFX_CAR_REV_7, SFX_BANK_HOTROD, SFX_CAR_HORN_BUS2, 13857, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_7, SFX_BANK_HOTROD, SFX_CAR_HORN_PICKUP, 10924, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_4, SFX_BANK_SPIDER, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, TRUCK_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 20143, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_4, SFX_BANK_SPIDER, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9000, OLD_DOOR}, - {SFX_CAR_REV_6, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 28043, SFX_CAR_ALARM_1, 9935, TRUCK_DOOR}, - {SFX_CAR_REV_4, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS, 18286, SFX_CAR_ALARM_1, 9935, TRUCK_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_4, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_ALARM_1, 13400, NEW_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}, - {SFX_CAR_REV_1, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, OLD_DOOR}}; + {SFX_CAR_REV_10, SFX_BANK_PATHFINDER, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9935, OLD_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 11487, SFX_CAR_HORN_JEEP, 9900, OLD_DOOR}, + {SFX_CAR_REV_2, SFX_BANK_PORSCHE, SFX_CAR_HORN_PORSCHE, 11025, SFX_CAR_HORN_JEEP, 9890, NEW_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_HORN_JEEP, 9960, TRUCK_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 12893, SFX_CAR_HORN_JEEP, 9500, OLD_DOOR}, + {SFX_CAR_REV_4, SFX_BANK_MERC, SFX_CAR_HORN_BMW328, 10706, SFX_CAR_HORN_JEEP, 9600, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 29711, SFX_POLICE_SIREN_SLOW, 10588, TRUCK_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 31478, SFX_CAR_HORN_JEEP, 9800, TRUCK_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_BMW328, 9538, SFX_CAR_HORN_JEEP, 9900, NEW_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_HORN_JEEP, 10000, OLD_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_BMW328, 12017, SFX_CAR_HORN_JEEP, 9900, NEW_DOOR}, + {SFX_CAR_REV_9, SFX_BANK_CADILLAC, SFX_CAR_HORN_JEEP, 22293, SFX_CAR_HORN_JEEP, 9800, NEW_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_HORN_JEEP, 9700, OLD_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS, 18286, SFX_CAR_HORN_JEEP, 9600, OLD_DOOR}, + {SFX_CAR_REV_2, SFX_BANK_PORSCHE, SFX_CAR_HORN_PORSCHE, 11025, SFX_CAR_HORN_JEEP, 9500, NEW_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_JEEP, 22295, SFX_AMBULANCE_SIREN_SLOW, 12688, OLD_DOOR}, + {SFX_CAR_REV_4, SFX_BANK_MERC, SFX_CAR_HORN_PORSCHE, 9271, SFX_POLICE_SIREN_SLOW, 11471, NEW_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 12170, SFX_CAR_HORN_JEEP, 9400, OLD_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_BMW328, 11000, SFX_CAR_HORN_JEEP, 9300, OLD_DOOR}, + {SFX_CAR_REV_10, SFX_BANK_PATHFINDER, SFX_CAR_HORN_BMW328, 10796, SFX_CAR_HORN_JEEP, 9200, NEW_DOOR}, + {SFX_CAR_REV_4, SFX_BANK_MERC, SFX_CAR_HORN_BMW328, 10500, SFX_CAR_HORN_JEEP, 9100, NEW_DOOR}, + {SFX_CAR_REV_10, SFX_BANK_PATHFINDER, SFX_CAR_HORN_PICKUP, 10924, SFX_CAR_HORN_JEEP, 9000, OLD_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_PICKUP, 11025, SFX_ICE_CREAM_TUNE, 11025, OLD_DOOR}, + {SFX_CAR_REV_6, SFX_BANK_HOTROD, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9100, OLD_DOOR}, + {SFX_HELI_APACHE_1, SFX_BANK_HELI_APACHE, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9200, NEW_DOOR}, + {SFX_CAR_REV_4, SFX_BANK_MERC, SFX_CAR_HORN_BMW328, 10706, SFX_POLICE_SIREN_SLOW, 10511, NEW_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS, 17260, SFX_POLICE_SIREN_SLOW, 11029, OLD_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_PICKUP, 8670, SFX_CAR_HORN_JEEP, 9300, OLD_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_PORSCHE, 10400, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_POLICE_SIREN_SLOW, 11912, NEW_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_BUS2, 11652, SFX_CAR_HORN_JEEP, 9500, BUS_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_HORN_JEEP, 9600, TRUCK_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 28043, SFX_CAR_HORN_JEEP, 9700, TRUCK_DOOR}, + {SFX_CAR_REV_6, SFX_BANK_HOTROD, SFX_CAR_HORN_JEEP, 25400, SFX_CAR_HORN_JEEP, 9800, OLD_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9900, NEW_DOOR}, + {SFX_CAR_REV_17, SFX_BANK_VTWIN, SFX_CAR_HORN_JEEP, 26313, SFX_CAR_HORN_JEEP, 10000, NEW_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_BUS, 16291, SFX_CAR_HORN_JEEP, 10100, BUS_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_HORN_JEEP, 9900, OLD_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 10233, SFX_CAR_HORN_JEEP, 9800, NEW_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_PICKUP, 8670, SFX_CAR_HORN_JEEP, 9700, OLD_DOOR}, + {SFX_RC_REV, SFX_BANK_RC, SFX_CAR_HORN_PICKUP, 20000, SFX_CAR_HORN_JEEP, 9600, NEW_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9500, NEW_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 29000, SFX_CAR_HORN_JEEP, 9400, TRUCK_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_BMW328, 9003, SFX_CAR_HORN_JEEP, 9300, NEW_DOOR}, + {SFX_CAR_REV_4, SFX_BANK_MERC, SFX_CAR_HORN_PORSCHE, 12375, SFX_CAR_HORN_JEEP, 9200, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_BUS2, 15554, SFX_CAR_HORN_JEEP, 9100, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_BUS2, 13857, SFX_CAR_HORN_JEEP, 9000, TRUCK_DOOR}, + {SFX_MOPED_REV, SFX_BANK_MOPED, SFX_CAR_HORN_JEEP, 30000, SFX_CAR_HORN_JEEP, 9100, NEW_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_JEEP, 22043, SFX_CAR_HORN_JEEP, 9200, OLD_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9300, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9500, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9600, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 28043, SFX_CAR_HORN_JEEP, 9800, TRUCK_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS, 18286, SFX_CAR_HORN_JEEP, 9900, OLD_DOOR}, + {SFX_CAR_REV_12, SFX_BANK_GOLF_CART, SFX_CAR_HORN_JEEP, 28500, SFX_CAR_HORN_JEEP, 9800, NEW_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_HORN_JEEP, 9700, OLD_DOOR}, + {SFX_CAR_REV_8, SFX_BANK_PONTIAC_SLOW, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_HORN_JEEP, 9700, OLD_DOOR}, + {SFX_SEAPLANE_PRO1, SFX_BANK_PLANE_SEAPLANE, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_REV_20, SFX_BANK_SPORTS_BIKE, SFX_CAR_HORN_JEEP, 27000, SFX_CAR_HORN_JEEP, 9600, NEW_DOOR}, + {SFX_MOPED_REV, SFX_BANK_MOPED, SFX_CAR_HORN_JEEP, 31000, SFX_CAR_HORN_JEEP, 9500, NEW_DOOR}, + {SFX_CAR_REV_17, SFX_BANK_VTWIN, SFX_CAR_HORN_PICKUP, 11000, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR}, + {SFX_RC_REV, SFX_BANK_RC, SFX_CAR_HORN_JEEP, 30000, SFX_CAR_HORN_JEEP, 15000, NEW_DOOR}, + {SFX_CAR_RC_HELI, SFX_BANK_RC_HELI, SFX_CAR_HORN_JEEP, 30000, SFX_CAR_HORN_JEEP, 15000, NEW_DOOR}, + {SFX_CAR_REV_9, SFX_BANK_CADILLAC, SFX_CAR_HORN_56CHEV, 10300, SFX_CAR_HORN_JEEP, 9100, OLD_DOOR}, + {SFX_CAR_REV_9, SFX_BANK_CADILLAC, SFX_CAR_HORN_56CHEV, 10500, SFX_CAR_HORN_JEEP, 9000, OLD_DOOR}, + {SFX_CAR_REV_19, SFX_BANK_HONDA250, SFX_CAR_HORN_JEEP, 30000, SFX_CAR_HORN_JEEP, 9000, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9100, TRUCK_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_TRUCK, 28000, SFX_CAR_HORN_JEEP, 9200, TRUCK_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_PICKUP, 11200, SFX_CAR_HORN_JEEP, 9300, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9500, NEW_DOOR}, + {SFX_CAR_REV_9, SFX_BANK_CADILLAC, SFX_CAR_HORN_56CHEV, 10700, SFX_CAR_HORN_JEEP, 9600, OLD_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_BMW328, 9000, SFX_CAR_HORN_JEEP, 9700, OLD_DOOR}, + {SFX_CAR_REV_6, SFX_BANK_HOTROD, SFX_CAR_HORN_BMW328, 9200, SFX_CAR_HORN_JEEP, 9800, OLD_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9900, NEW_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 10540, SFX_CAR_HORN_JEEP, 9935, TRUCK_DOOR}, + {SFX_CAR_REV_8, SFX_BANK_PONTIAC_SLOW, SFX_CAR_HORN_PICKUP, 11000, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_REV_2, SFX_BANK_PORSCHE, SFX_CAR_HORN_BMW328, 9500, SFX_CAR_HORN_JEEP, 9800, NEW_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_BMW328, 9700, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_REV_8, SFX_BANK_PONTIAC_SLOW, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_HORN_JEEP, 9600, OLD_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS, 18000, SFX_CAR_HORN_JEEP, 9500, TRUCK_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR}, + {SFX_CAR_REV_8, SFX_BANK_PONTIAC_SLOW, SFX_CAR_HORN_JEEP, 27513, SFX_CAR_HORN_JEEP, 9300, NEW_DOOR}, + {SFX_CAR_REV_8, SFX_BANK_PONTIAC_SLOW, SFX_CAR_HORN_56CHEV, 10700, SFX_CAR_HORN_JEEP, 9200, OLD_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9100, TRUCK_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9000, TRUCK_DOOR}, + {SFX_CAR_REV_10, SFX_BANK_PATHFINDER, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_HORN_JEEP, 9100, TRUCK_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_BUS2, 17900, SFX_POLICE_SIREN_SLOW, 10511, TRUCK_DOOR}, + {SFX_CAR_REV_4, SFX_BANK_MERC, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9200, NEW_DOOR}, + {SFX_CAR_REV_8, SFX_BANK_PONTIAC_SLOW, SFX_CAR_HORN_BMW328, 9600, SFX_CAR_HORN_JEEP, 9300, NEW_DOOR}, + {SFX_CAR_REV_4, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_PORSCHE, 10000, SFX_CAR_HORN_JEEP, 9500, OLD_DOOR}, + {SFX_CAR_REV_6, SFX_BANK_HOTROD, SFX_CAR_HORN_PORSCHE, 10500, SFX_CAR_HORN_JEEP, 9600, OLD_DOOR}, + {SFX_CAR_REV_10, SFX_BANK_PATHFINDER, SFX_CAR_HORN_JEEP, 25513, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9800, NEW_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9900, NEW_DOOR}, + {SFX_CAR_REV_10, SFX_BANK_PATHFINDER, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9800, NEW_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_RC_HELI, SFX_BANK_RC_HELI, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9600, NEW_DOOR}, + {SFX_CAR_REV_6, SFX_BANK_HOTROD, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9600, NEW_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9500, NEW_DOOR}, + {SFX_CAR_REV_9, SFX_BANK_CADILLAC, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR}, + {SFX_CAR_REV_2, SFX_BANK_PORSCHE, SFX_CAR_HORN_PORSCHE, 11025, SFX_POLICE_SIREN_SLOW, 11000, NEW_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9200, NEW_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9300, NEW_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR} }; + bool bPlayerJustEnteredCar; @@ -570,129 +744,161 @@ const bool hornPatternsArray[8][44] = { false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false, false}, }; - -void -cAudioManager::ProcessVehicle(CVehicle *veh) +void cAudioManager::ProcessVehicle(CVehicle* veh) { - tHandlingData *handling = veh->pHandling; - float velChange; + CVehicle* playerVeh; cVehicleParams params; - m_sQueueSample.m_vecPos = veh->GetPosition(); - - params.m_bDistanceCalculated = false; - params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); - params.m_pVehicle = veh; - params.m_pTransmission = nil; - params.m_nIndex = 0; - params.m_fVelocityChange = 0.0f; - - if (handling != nil) - params.m_pTransmission = &handling->Transmission; - - params.m_nIndex = veh->GetModelIndex() - MI_FIRST_VEHICLE; - if (params.m_pVehicle->GetStatus() == STATUS_SIMPLE) - velChange = params.m_pVehicle->AutoPilot.m_fMaxTrafficSpeed * 0.02f; - else - velChange = DotProduct(params.m_pVehicle->m_vecMoveSpeed, params.m_pVehicle->GetForward()); - params.m_fVelocityChange = velChange; - switch (params.m_pVehicle->m_vehType) { - case VEHICLE_TYPE_CAR: - UpdateGasPedalAudio((CAutomobile *)veh); - if (params.m_nIndex == RCBANDIT) { - ProcessModelCarEngine(params); + CBike* bike; + CAutomobile* automobile; + + playerVeh = FindVehicleOfPlayer(); + if (playerVeh == veh + || CGame::currArea == AREA_OVALRING + || CGame::currArea == AREA_BLOOD + || CGame::currArea == AREA_DIRT + || CGame::currArea == AREA_EVERYWHERE + || CGame::currArea == AREA_MALL + || CGame::currArea == AREA_MAIN_MAP) { + m_sQueueSample.m_vecPos = veh->GetPosition(); + params.m_bDistanceCalculated = false; + params.m_pVehicle = veh; + params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); + params.m_pTransmission = veh->pHandling != nil ? &veh->pHandling->Transmission : nil; + params.m_nIndex = veh->m_modelIndex - MI_FIRST_VEHICLE; + if (veh->GetStatus() == STATUS_SIMPLE) + params.m_fVelocityChange = veh->AutoPilot.m_fMaxTrafficSpeed * 0.02f; + else + params.m_fVelocityChange = DotProduct(veh->m_vecMoveSpeed, veh->GetForward()); + params.m_VehicleType = veh->m_vehType; + + if (CGame::currArea == AREA_MALL && playerVeh != veh) { ProcessVehicleOneShots(params); - ((CAutomobile *)veh)->m_fVelocityChangeForAudio = params.m_fVelocityChange; - break; + ProcessVehicleSirenOrAlarm(params); + ProcessEngineDamage(params); + return; } - if (params.m_nIndex == DODO) { - if (!ProcessVehicleRoadNoise(params)) { - ProcessVehicleOneShots(params); - ((CAutomobile *)veh)->m_fVelocityChangeForAudio = params.m_fVelocityChange; - break; + switch (params.m_VehicleType) { + case VEHICLE_TYPE_CAR: + automobile = (CAutomobile*)veh; + UpdateGasPedalAudio(veh, params.m_VehicleType); + if (veh->m_modelIndex == MI_RCBANDIT || veh->m_modelIndex == MI_RCBARON) { + ProcessModelVehicle(params); + ProcessEngineDamage(params); + } else if (veh->m_modelIndex == MI_RCRAIDER || veh->m_modelIndex == MI_RCGOBLIN) { + ProcessModelHeliVehicle(params); + ProcessEngineDamage(params); + } else { + switch (veh->GetVehicleAppearance()) { + case VEHICLE_APPEARANCE_HELI: + ProcessCarHeli(params); + ProcessVehicleFlatTyre(params); + ProcessEngineDamage(params); + break; + case VEHICLE_APPEARANCE_BOAT: + case VEHICLE_APPEARANCE_PLANE: + break; + default: + if (ProcessVehicleRoadNoise(params)) { + ProcessReverseGear(params); + if (CWeather::WetRoads > 0.0f) + ProcessWetRoadNoise(params); + ProcessVehicleSkidding(params); + ProcessVehicleFlatTyre(params); + ProcessVehicleHorn(params); + ProcessVehicleSirenOrAlarm(params); + if (UsesReverseWarning(params.m_nIndex)) + ProcessVehicleReverseWarning(params); + if(HasAirBrakes(params.m_nIndex)) + ProcessAirBrakes(params); + ProcessCarBombTick(params); + ProcessVehicleEngine(params); + ProcessEngineDamage(params); + ProcessVehicleDoors(params); + } + break; + } } - if (CWeather::WetRoads > 0.f) - ProcessWetRoadNoise(params); - ProcessVehicleSkidding(params); - } else { - if (!ProcessVehicleRoadNoise(params)) { - ProcessVehicleOneShots(params); - ((CAutomobile *)veh)->m_fVelocityChangeForAudio = params.m_fVelocityChange; - break; + ProcessVehicleOneShots(params); + automobile->m_fVelocityChangeForAudio = params.m_fVelocityChange; + break; + case VEHICLE_TYPE_BOAT: + if (veh->m_modelIndex == MI_SKIMMER) + ProcessCarHeli(params); + else + ProcessBoatEngine(params); + ProcessBoatMovingOverWater(params); + ProcessVehicleOneShots(params); + break; + case VEHICLE_TYPE_HELI: + ProcessCarHeli(params); + ProcessVehicleOneShots(params); + break; + case VEHICLE_TYPE_PLANE: + ProcessPlane(params); + ProcessVehicleOneShots(params); + ProcessVehicleFlatTyre(params); + break; + case VEHICLE_TYPE_BIKE: + bike = (CBike*)veh; + UpdateGasPedalAudio(veh, params.m_VehicleType); + if (ProcessVehicleRoadNoise(params)) { + if (CWeather::WetRoads > 0.0f) + ProcessWetRoadNoise(params); + ProcessVehicleSkidding(params); + ProcessVehicleHorn(params); + ProcessVehicleSirenOrAlarm(params); + ProcessCarBombTick(params); + ProcessEngineDamage(params); + ProcessVehicleEngine(params); + ProcessVehicleFlatTyre(params); } - ProcessReverseGear(params); - if (CWeather::WetRoads > 0.f) - ProcessWetRoadNoise(params); - ProcessVehicleSkidding(params); - ProcessVehicleHorn(params); - ProcessVehicleSirenOrAlarm(params); - if (UsesReverseWarning(params.m_nIndex)) - ProcessVehicleReverseWarning(params); - if (HasAirBrakes(params.m_nIndex)) - ProcessAirBrakes(params); - } - ProcessCarBombTick(params); - ProcessVehicleEngine(params); - ProcessEngineDamage(params); - ProcessVehicleDoors(params); - - ProcessVehicleOneShots(params); - ((CAutomobile *)veh)->m_fVelocityChangeForAudio = params.m_fVelocityChange; - break; - case VEHICLE_TYPE_BOAT: - ProcessBoatEngine(params); - ProcessBoatMovingOverWater(params); - ProcessVehicleOneShots(params); - break; - case VEHICLE_TYPE_TRAIN: - ProcessTrainNoise(params); - ProcessVehicleOneShots(params); - break; - case VEHICLE_TYPE_HELI: - ProcessHelicopter(params); - ProcessVehicleOneShots(params); - break; - case VEHICLE_TYPE_PLANE: - ProcessPlane(params); - ProcessVehicleOneShots(params); - break; - default: - break; + ProcessVehicleOneShots(params); + bike->m_fVelocityChangeForAudio = params.m_fVelocityChange; + break; + default: + break; + } + ProcessRainOnVehicle(params); } - ProcessRainOnVehicle(params); } void cAudioManager::ProcessRainOnVehicle(cVehicleParams& params) { - const int rainOnVehicleIntensity = 22; - if (params.m_fDistance < SQR(rainOnVehicleIntensity) && CWeather::Rain > 0.01f && (!CCullZones::CamNoRain() || !CCullZones::PlayerNoRain())) { - CVehicle *veh = params.m_pVehicle; - ++veh->m_bRainAudioCounter; - if (veh->m_bRainAudioCounter >= 2) { - veh->m_bRainAudioCounter = 0; - CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - float emittingVol = 30.f * CWeather::Rain; - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, rainOnVehicleIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = veh->m_bRainSamplesCounter++; - if (veh->m_bRainSamplesCounter > 4) - veh->m_bRainSamplesCounter = 68; - m_sQueueSample.m_nSampleIndex = (m_anRandomTable[1] & 3) + SFX_CAR_RAIN_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 9; - m_sQueueSample.m_nFrequency = m_anRandomTable[1] % 4000 + 28000; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_nEmittingVolume = (uint8)emittingVol; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = rainOnVehicleIntensity; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_bReverbFlag = false; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } + const int SOUND_INTENSITY = 22.0f; + + CVehicle *veh; + uint8 emittingVol; + + if (params.m_fDistance >= SQR(SOUND_INTENSITY) || CWeather::Rain <= 0.01f || CCullZones::CamNoRain() && CCullZones::PlayerNoRain()) + return; + + veh = params.m_pVehicle; + veh->m_bRainAudioCounter++; + if (veh->m_bRainAudioCounter >= 2) { + veh->m_bRainAudioCounter = 0; + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + emittingVol = 30.0f * CWeather::Rain; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = veh->m_bRainSamplesCounter++; + if (veh->m_bRainSamplesCounter > 4) + veh->m_bRainSamplesCounter = 68; + m_sQueueSample.m_nSampleIndex = (m_anRandomTable[1] & 3) + SFX_CAR_RAIN_1; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 9; + m_sQueueSample.m_nFrequency = m_anRandomTable[1] % 4000 + 28000; + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = 0; + m_sQueueSample.m_nLoopEnd = -1; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = true; + m_sQueueSample.m_bReverbFlag = false; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); } } } @@ -702,27 +908,28 @@ cAudioManager::ProcessReverseGear(cVehicleParams& params) { const int reverseGearIntensity = 30; - CVehicle *veh; - CAutomobile *automobile; - int32 emittingVol; + CAutomobile* automobile; float modificator; + uint8 emittingVolume; if (params.m_fDistance >= SQR(reverseGearIntensity)) return false; - veh = params.m_pVehicle; - if (veh->bEngineOn && (veh->m_fGasPedal < 0.0f || veh->m_nCurrentGear == 0)) { + automobile = (CAutomobile*)params.m_pVehicle; + if (automobile->m_modelIndex == MI_CADDY) + return true; + if (automobile->bEngineOn && (automobile->m_fGasPedal < 0.0f || automobile->m_nCurrentGear == 0)) { CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - automobile = (CAutomobile *)params.m_pVehicle; - if (automobile->m_nWheelsOnGround != 0) { + if (automobile->m_nDriveWheelsOnGround != 0) { modificator = params.m_fVelocityChange / params.m_pTransmission->fMaxReverseVelocity; } else { - if (automobile->m_nDriveWheelsOnGround != 0) + if (automobile->m_nDriveWheelsOnGroundPrev != 0) automobile->m_fGasPedalAudio *= 0.4f; modificator = automobile->m_fGasPedalAudio; } modificator = Abs(modificator); - emittingVol = (24.f * modificator); - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, reverseGearIntensity, m_sQueueSample.m_fDistance); + emittingVolume = modificator * 24.0f; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVolume, reverseGearIntensity, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { if (params.m_pVehicle->m_fGasPedal >= 0.0f) { m_sQueueSample.m_nCounter = 62; @@ -734,9 +941,9 @@ cAudioManager::ProcessReverseGear(cVehicleParams& params) m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nFrequency = (6000.f * modificator) + 7000; + m_sQueueSample.m_nFrequency = (6000.0f * modificator) + 7000; m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nEmittingVolume = emittingVolume; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_fSpeedMultiplier = 3.0f; @@ -752,59 +959,196 @@ cAudioManager::ProcessReverseGear(cVehicleParams& params) } void -cAudioManager::ProcessModelCarEngine(cVehicleParams& params) +cAudioManager::ProcessModelVehicle(cVehicleParams& params) { - const float SOUND_INTENSITY = 30.0f; - CAutomobile *automobile; - float allowedVelocity; - int32 emittingVol; - float velocityChange; + const float SOUND_INTENSITY = 35.0f; - if (params.m_fDistance < SQR(SOUND_INTENSITY)) { - automobile = (CAutomobile *)params.m_pVehicle; - if (automobile->bEngineOn) { - if (automobile->m_nWheelsOnGround == 0) { - if (automobile->m_nDriveWheelsOnGround != 0) - automobile->m_fGasPedalAudio *= 0.4f; - velocityChange = automobile->m_fGasPedalAudio * params.m_pTransmission->fMaxVelocity; - } else { - velocityChange = Abs(params.m_fVelocityChange); + static uint32 prevFreq = 14000; + static uint8 prevVolume = 0; + + uint32 freq; + int16 acceletateState; + int16 brakeState; + uint8 volume; + bool isPlayerVeh; + bool vehSlowdown; + + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) + return; + + if (FindPlayerVehicle() == params.m_pVehicle) + isPlayerVeh = true; + else +#ifdef FIX_BUGS + isPlayerVeh = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle == params.m_pVehicle; +#else + isPlayerVeh = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle != nil; +#endif + if (params.m_pVehicle->m_modelIndex == MI_RCBANDIT) { + if (((CAutomobile*)params.m_pVehicle)->m_nDriveWheelsOnGround != 0) { + volume = Min(127, 127.0f * Abs(params.m_fVelocityChange) * 3.0f); + freq = 8000.0f * Abs(params.m_fVelocityChange) + 14000; + } else { + volume = 127; + freq = 25000; + } + if (isPlayerVeh) { + volume = clamp2(volume, prevVolume, 7); + freq = clamp2(freq, prevFreq, 800); + } + if (volume > 0) { + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 2; + m_sQueueSample.m_nSampleIndex = SFX_RC_REV; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nFrequency = freq; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = volume; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_RC_REV); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_RC_REV); + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 4; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); } - if (velocityChange > 0.001f) { - allowedVelocity = 0.5f * params.m_pTransmission->fMaxVelocity; - if (velocityChange < allowedVelocity) - emittingVol = (90.f * velocityChange / allowedVelocity); - else - emittingVol = 90; - if (emittingVol) { - CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 2; - m_sQueueSample.m_nSampleIndex = SFX_REMOTE_CONTROLLED_CAR; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 1; - m_sQueueSample.m_nFrequency = (11025.f * velocityChange / params.m_pTransmission->fMaxVelocity + 11025.f); - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 3.0f; - m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } + } + if (isPlayerVeh) { + prevFreq = freq; + prevVolume = volume; + } + } else if (params.m_pVehicle != nil) { + if (isPlayerVeh) { + acceletateState = Pads[0].GetAccelerate(); + brakeState = Pads[0].GetBrake(); + } else { + acceletateState = 255.0f * params.m_pVehicle->m_fGasPedal; + brakeState = 255.0f * params.m_pVehicle->m_fBrakePedal; + } + if (acceletateState < brakeState) + acceletateState = brakeState; + if (acceletateState <= 0) { + vehSlowdown = true; + volume = 127; + freq = 18000; + } else { + vehSlowdown = false; + volume = Min(127, (127 * acceletateState / 255) * 3.0f * Abs(params.m_fVelocityChange)); + freq = Min(22000, (8000 * acceletateState / 255 + 14000) * 3.0f * Abs(params.m_fVelocityChange)); + } + if (isPlayerVeh && !vehSlowdown) { + volume = clamp2(volume, prevVolume, 7); + freq = clamp2(freq, prevFreq, 800); + } + if (!vehSlowdown) +#ifdef THIS_IS_STUPID + freq += 8000.0f * Abs(DotProduct(params.m_pVehicle->GetUp(), CVector(0.0f, 1.0f, 0.0f))); +#else + freq += 8000.0f * Abs(params.m_pVehicle->GetUp().y); +#endif + if (params.m_pVehicle->bIsDrowning) + volume /= 4; + if (volume > 0) { + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + if (vehSlowdown) { + m_sQueueSample.m_nCounter = 0; + m_sQueueSample.m_nSampleIndex = SFX_RC_IDLE; + m_sQueueSample.m_nReleasingVolumeDivider = 6; + } else { + m_sQueueSample.m_nCounter = 2; + m_sQueueSample.m_nSampleIndex = SFX_RC_REV; + m_sQueueSample.m_nReleasingVolumeDivider = 4; } + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_nFrequency = freq; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = volume; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } + if (isPlayerVeh) { + if (vehSlowdown) { + prevFreq = freq; + prevVolume = volume; } } } } +void +cAudioManager::ProcessModelHeliVehicle(cVehicleParams& params) +{ + const float SOUND_INTENSITY = 35.0f; + + static uint32 prevFreq = 22050; + uint32 freq; + bool isPlayerVeh; + int16 acceletateState; + int16 brakeState; + + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) + return; + + if (FindPlayerVehicle() == params.m_pVehicle) + isPlayerVeh = true; + else +#ifdef FIX_BUGS + isPlayerVeh = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle == params.m_pVehicle; +#else + isPlayerVeh = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle != nil; +#endif + if (isPlayerVeh) { + brakeState = Pads[0].GetBrake(); + acceletateState = Max(Pads[0].GetAccelerate(), Abs(Pads[0].GetCarGunUpDown()) * 2); + } else { + acceletateState = 255.0f * params.m_pVehicle->m_fGasPedal; + brakeState = 255.0f * params.m_pVehicle->m_fBrakePedal; + } + if (acceletateState < brakeState) + acceletateState = brakeState; + freq = clamp2(5 * acceletateState + 22050, prevFreq, 30); + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(70, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 2; + m_sQueueSample.m_nSampleIndex = SFX_CAR_RC_HELI; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_nFrequency = freq; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = 70; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_RC_HELI); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_RC_HELI); + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 4; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + if (isPlayerVeh) + prevFreq = freq; +} bool cAudioManager::ProcessVehicleRoadNoise(cVehicleParams& params) @@ -816,46 +1160,61 @@ cAudioManager::ProcessVehicleRoadNoise(cVehicleParams& params) float multiplier; int sampleFreq; float velocity; + uint8 wheelsOnGround; if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return false; - if (params.m_pTransmission != nil) { - if (((CAutomobile*)params.m_pVehicle)->m_nDriveWheelsOnGround != 0) { - velocity = Abs(params.m_fVelocityChange); - if (velocity > 0.0f) { - CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - emittingVol = 30.f * Min(1.f, velocity / (0.5f * params.m_pTransmission->fMaxVelocity)); - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 0; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - if (params.m_pVehicle->m_nSurfaceTouched == SURFACE_WATER) { - m_sQueueSample.m_nSampleIndex = SFX_BOAT_WATER_LOOP; - freq = 6050 * emittingVol / 30 + 16000; - } else { - m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE; - multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f; - sampleFreq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE); - freq = (sampleFreq * multiplier) + ((3 * sampleFreq) / 4); - } - m_sQueueSample.m_nFrequency = freq; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 6.0f; - m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 4; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } + + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) + return false; + switch (params.m_VehicleType) { + case VEHICLE_TYPE_CAR: + wheelsOnGround = ((CAutomobile*)params.m_pVehicle)->m_nWheelsOnGround; + break; + case VEHICLE_TYPE_BIKE: + wheelsOnGround = ((CBike*)params.m_pVehicle)->m_nWheelsOnGround; + break; + default: + wheelsOnGround = 4; + break; + } + if (params.m_pTransmission == nil || wheelsOnGround == 0) + return true; + + velocity = Abs(params.m_fVelocityChange); + if (velocity > 0.0f) { + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + emittingVol = 30.f * Min(1.f, velocity / (0.5f * params.m_pTransmission->fMaxVelocity)); + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 0; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + if (params.m_pVehicle->m_nSurfaceTouched == SURFACE_WATER) { + m_sQueueSample.m_nSampleIndex = SFX_BOAT_WATER_LOOP; + freq = 6050 * emittingVol / 30 + 16000; + } else { + m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE; + multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f; + sampleFreq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE); + freq = (sampleFreq * multiplier) + ((3 * sampleFreq) / 4); } + m_sQueueSample.m_nFrequency = freq; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 4; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); } } + return true; } @@ -868,46 +1227,54 @@ cAudioManager::ProcessWetRoadNoise(cVehicleParams& params) int32 emittingVol; float multiplier; int freq; - float velChange; + float velocity; + uint8 wheelsOnGround; if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return false; - if (params.m_pTransmission != nil) { - if (((CAutomobile *)params.m_pVehicle)->m_nDriveWheelsOnGround != 0) { - velChange = Abs(params.m_fVelocityChange); - if (velChange > 0.f) { - CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - relativeVelocity = Min(1.0f, velChange / (0.5f * params.m_pTransmission->fMaxVelocity)); - emittingVol = 23.0f * relativeVelocity * CWeather::WetRoads; - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 1; - m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 3; -#ifdef FIX_BUGS - multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f; -#else - multiplier = (m_sQueueSample.m_fDistance / 3.0f) * 0.5f; -#endif - freq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE); - m_sQueueSample.m_nFrequency = freq + freq * multiplier; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 6.0f; - m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 4; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - } + switch (params.m_VehicleType) { + case VEHICLE_TYPE_CAR: + wheelsOnGround = ((CAutomobile*)params.m_pVehicle)->m_nWheelsOnGround; + break; + case VEHICLE_TYPE_BIKE: + wheelsOnGround = ((CBike*)params.m_pVehicle)->m_nWheelsOnGround; + break; + default: + wheelsOnGround = 4; + break; + } + if (params.m_pTransmission == nil || wheelsOnGround == 0) + return true; + + velocity = Abs(params.m_fVelocityChange); + if (velocity > 0.0f) { + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + relativeVelocity = Min(1.0f, velocity / (0.5f * params.m_pTransmission->fMaxVelocity)); + emittingVol = 23.0f * relativeVelocity * CWeather::WetRoads; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 1; + m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f; + freq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE); + m_sQueueSample.m_nFrequency = freq + freq * multiplier; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 4; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); } } + return true; } @@ -916,156 +1283,242 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams& params) { const float SOUND_INTENSITY = 50.0f; - CVehicle *playerVeh; - CVehicle *veh; - CAutomobile *automobile; + CVehicle* playerVeh; + CVehicle* veh; + CAutomobile* automobile; + cTransmission* transmission; + CBike* bike; + tWheelState* wheelState; + float* gasPedalAudioPtr; + + int32 freq = 0; + uint8 currentGear; + uint8 emittingVol; + int8 wheelsOnGround; + int8 wheelsOnGroundPrev; float relativeGearChange; float relativeChange; - uint8 volume; - int32 freq = 0; // uninitialized variable - uint8 emittingVol; - cTransmission *transmission; - uint8 currentGear; float modificator; - float traction = 0.f; + float traction; + bool isMoped; + bool caddyBool; - if (params.m_fDistance < SQR(SOUND_INTENSITY)) { - playerVeh = FindPlayerVehicle(); - veh = params.m_pVehicle; - if (playerVeh == veh && veh->GetStatus() == STATUS_WRECKED) { - SampleManager.StopChannel(m_nActiveSamples); + isMoped = false; + caddyBool = false; + traction = 0.0f; + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) + return; + playerVeh = FindPlayerVehicle(); + veh = params.m_pVehicle; + if (playerVeh == veh && veh->GetStatus() == STATUS_WRECKED) { + SampleManager.StopChannel(m_nActiveSamples); + return; + } + if (!veh->bEngineOn) + return; + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + if (playerVeh == veh && veh->m_modelIndex != MI_CADDY) { + ProcessPlayersVehicleEngine(params, params.m_pVehicle); + return; + } + transmission = params.m_pTransmission; + if (transmission != nil) { + switch (veh->m_modelIndex) { + case MI_PIZZABOY: + case MI_FAGGIO: + isMoped = true; + currentGear = transmission->nNumberOfGears; + break; + case MI_CADDY: + currentGear = transmission->nNumberOfGears; + caddyBool = true; + break; + default: + currentGear = veh->m_nCurrentGear; + break; + } + switch (params.m_VehicleType) { + case VEHICLE_TYPE_CAR: + automobile = (CAutomobile*)veh; + wheelsOnGround = automobile->m_nDriveWheelsOnGround; + wheelsOnGroundPrev = automobile->m_nDriveWheelsOnGroundPrev; + wheelState = automobile->m_aWheelState; + gasPedalAudioPtr = &automobile->m_fGasPedalAudio; + break; + case VEHICLE_TYPE_BIKE: + bike = (CBike*)veh; + wheelsOnGround = bike->m_nDriveWheelsOnGround; + wheelsOnGroundPrev = bike->m_nDriveWheelsOnGroundPrev; + wheelState = bike->m_aWheelState; + gasPedalAudioPtr = &bike->m_fGasPedalAudio; + break; + default: + debug(" ** AUDIOLOG: Unrecognised vehicle type %d in ProcessVehicleEngine() * \n", params.m_VehicleType); return; } - if (veh->bEngineOn) { - CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - automobile = (CAutomobile *)params.m_pVehicle; - if (params.m_nIndex == DODO) { - ProcessCesna(params); - return; - } - if (FindPlayerVehicle() == veh) { - ProcessPlayersVehicleEngine(params, automobile); - return; - } - transmission = params.m_pTransmission; - if (transmission != nil) { - currentGear = params.m_pVehicle->m_nCurrentGear; - if (automobile->m_nWheelsOnGround != 0) { - if (automobile->bIsHandbrakeOn) { - if (params.m_fVelocityChange == 0.0f) - traction = 0.9f; - } else if (params.m_pVehicle->GetStatus() == STATUS_SIMPLE) { - traction = 0.0f; - } else { - switch (transmission->nDriveType) { - case '4': - for (int32 i = 0; i < ARRAY_SIZE(automobile->m_aWheelState); i++) { - if (automobile->m_aWheelState[i] == WHEEL_STATE_SPINNING) + + if (wheelsOnGround != 0) { + if (!veh->bIsHandbrakeOn || isMoped && caddyBool) { //mb bug, bcs it's can't be true together + if (veh->GetStatus() == STATUS_SIMPLE || isMoped || caddyBool) { + traction = 0.0f; + } else { + switch (transmission->nDriveType) { + case '4': + if (params.m_VehicleType == VEHICLE_TYPE_BIKE) { + for (int i = 0; i < 2; i++) + if (wheelState[i] == WHEEL_STATE_SPINNING) + traction += 0.1f; + } else { + for (int i = 0; i < 4; i++) + if (wheelState[i] == WHEEL_STATE_SPINNING) traction += 0.05f; - } - break; - case 'F': - if (automobile->m_aWheelState[CARWHEEL_FRONT_LEFT] == WHEEL_STATE_SPINNING) + } + break; + case 'F': + if (params.m_VehicleType == VEHICLE_TYPE_BIKE) { + if (wheelState[BIKEWHEEL_FRONT] == WHEEL_STATE_SPINNING) + traction += 0.2f; + } else { + if (wheelState[CARWHEEL_FRONT_LEFT] == WHEEL_STATE_SPINNING) traction += 0.1f; - if (automobile->m_aWheelState[CARWHEEL_FRONT_RIGHT] == WHEEL_STATE_SPINNING) + if (wheelState[CARWHEEL_FRONT_RIGHT] == WHEEL_STATE_SPINNING) traction += 0.1f; - break; - case 'R': - if (automobile->m_aWheelState[CARWHEEL_REAR_LEFT] == WHEEL_STATE_SPINNING) + } + break; + case 'R': + if (params.m_VehicleType == VEHICLE_TYPE_BIKE) { + if (wheelState[BIKEWHEEL_REAR] == WHEEL_STATE_SPINNING) + traction += 0.2f; + } else { + if (wheelState[CARWHEEL_REAR_LEFT] == WHEEL_STATE_SPINNING) traction += 0.1f; - if (automobile->m_aWheelState[CARWHEEL_REAR_RIGHT] == WHEEL_STATE_SPINNING) + if (wheelState[CARWHEEL_REAR_RIGHT] == WHEEL_STATE_SPINNING) traction += 0.1f; - break; } + break; + default: + break; } - if (transmission->fMaxVelocity <= 0.f) { - relativeChange = 0.f; - } else if (currentGear != 0) { - relativeGearChange = - Min(1.0f, (params.m_fVelocityChange - transmission->Gears[currentGear].fShiftDownVelocity) / transmission->fMaxVelocity * 2.5f); - if (traction == 0.0f && automobile->GetStatus() != STATUS_SIMPLE && - params.m_fVelocityChange < transmission->Gears[1].fShiftUpVelocity) { + } + } else if (params.m_fVelocityChange == 0.0f) { + traction = 0.9f; + } + if (transmission->fMaxVelocity <= 0.0) { + relativeChange = 0.0f; + modificator = 0.0f; + } else { + if (!isMoped && !caddyBool) { + if (currentGear != 0) { + relativeGearChange = Min(1.0f, + params.m_fVelocityChange - transmission->Gears[currentGear].fShiftDownVelocity) / transmission->fMaxVelocity * 2.5f; + if (traction == 0.0f && veh->GetStatus() != STATUS_SIMPLE && + params.m_fVelocityChange < transmission->Gears[1].fShiftUpVelocity) traction = 0.7f; - } - relativeChange = traction * automobile->m_fGasPedalAudio * 0.95f + (1.0f - traction) * relativeGearChange; - } else - relativeChange = - Min(1.0f, 1.0f - Abs((params.m_fVelocityChange - transmission->Gears[0].fShiftDownVelocity) / transmission->fMaxReverseVelocity)); + relativeChange = traction * *gasPedalAudioPtr * 0.95f + (1.0f - traction) * relativeGearChange; + } else { + relativeChange = Min(1.0f, + 1.0f - Abs((params.m_fVelocityChange - transmission->Gears[0].fShiftDownVelocity) / transmission->fMaxReverseVelocity)); + } + modificator = relativeChange; } else { - if (automobile->m_nDriveWheelsOnGround != 0) - automobile->m_fGasPedalAudio *= 0.4f; - relativeChange = automobile->m_fGasPedalAudio; + modificator = Min(1.0, Abs(params.m_fVelocityChange / transmission->fMaxVelocity > 1.0f)); } - modificator = relativeChange; - if (currentGear != 0 || automobile->m_nWheelsOnGround == 0) - freq = 1200 * currentGear + 18000.f * modificator + 14000; - else - freq = 13000.f * modificator + 14000; - if (modificator >= 0.75f) { - emittingVol = 120; - volume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + } + } else { + if (wheelsOnGroundPrev != 0) + *gasPedalAudioPtr *= 0.4f; + relativeChange = *gasPedalAudioPtr; + modificator = relativeChange; + } + if (currentGear != 0 || wheelsOnGround == 0) + freq = 1200 * currentGear + 18000.0f * modificator + 14000; + else if (params.m_VehicleType == VEHICLE_TYPE_BIKE) + freq = 22050; + else + freq = 13000.0f * modificator + 14000; + if (modificator >= 0.75f) + emittingVol = 90; + else + emittingVol = modificator * (4.0f / 3.0f) * 15.0f + 75; + } else { + modificator = 0.0f; + emittingVol = 75; + } + if (veh->bIsDrowning) + emittingVol /= 4; + if (caddyBool) { + emittingVol = 100.0f * modificator; + freq = 2130.0f * modificator + 4270; + m_sQueueSample.m_nCounter = 2; + } + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + if (!caddyBool) { + if (veh->GetStatus() == STATUS_SIMPLE) { + if (modificator < 0.02f) { + m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1; + m_sQueueSample.m_nCounter = 52; + freq = 10000.0f * modificator + 22050; } else { - emittingVol = modificator * 4.0f / 3.0f * 40.f + 80.f; - volume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nAccelerationSampleIndex; + m_sQueueSample.m_nCounter = 2; } } else { - modificator = 0.f; - emittingVol = 80; - volume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); - } - m_sQueueSample.m_nVolume = volume; - if (m_sQueueSample.m_nVolume != 0) { - if (automobile->GetStatus() == STATUS_SIMPLE) { - if (modificator < 0.02f) { - m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1; - freq = modificator * 10000 + 22050; - m_sQueueSample.m_nCounter = 52; - } else { - m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nAccelerationSampleIndex; - m_sQueueSample.m_nCounter = 2; - } + if (veh->m_fGasPedal < 0.02f) { + m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1; + m_sQueueSample.m_nCounter = 52; + freq = 10000.0f * modificator + 22050; } else { - if (automobile->m_fGasPedal < 0.05f) { - m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1; - freq = modificator * 10000 + 22050; - m_sQueueSample.m_nCounter = 52; - } else { - m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nAccelerationSampleIndex; - m_sQueueSample.m_nCounter = 2; - } + m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nAccelerationSampleIndex; + m_sQueueSample.m_nCounter = 2; } - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nFrequency = freq + 100 * m_sQueueSample.m_nEntityIndex % 1000; - if (m_sQueueSample.m_nSampleIndex == SFX_CAR_IDLE_6 || m_sQueueSample.m_nSampleIndex == SFX_CAR_REV_6) - m_sQueueSample.m_nFrequency /= 2; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 6.0f; - m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 8; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); } + m_sQueueSample.m_nFrequency = freq + 100 * m_sQueueSample.m_nBankIndex % 1000; + } else { + if (FindVehicleOfPlayer() == params.m_pVehicle) + m_sQueueSample.m_nSampleIndex = SFX_CAR_AFTER_ACCEL_12; + else + m_sQueueSample.m_nSampleIndex = SFX_CAR_REV_12; + m_sQueueSample.m_nFrequency = freq + 20 * m_sQueueSample.m_nBankIndex % 100; } + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + if (m_sQueueSample.m_nSampleIndex == SFX_CAR_IDLE_5 || m_sQueueSample.m_nSampleIndex == SFX_CAR_REV_5) + m_sQueueSample.m_nFrequency /= 2; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 8; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); } } void -cAudioManager::UpdateGasPedalAudio(CAutomobile *automobile) +cAudioManager::UpdateGasPedalAudio(CVehicle* veh, int vehType) { - float gasPedal = Abs(automobile->m_fGasPedal); - float gasPedalAudio = automobile->m_fGasPedalAudio; + float gasPedal = Abs(veh->m_fGasPedal); + float* gasPealAudioPtr; - if (gasPedalAudio < gasPedal) - automobile->m_fGasPedalAudio = Min(gasPedalAudio + 0.09f, gasPedal); + switch (vehType) { + case VEHICLE_TYPE_CAR: + gasPealAudioPtr = &((CAutomobile*)veh)->m_fGasPedalAudio; + case VEHICLE_TYPE_BIKE: + gasPealAudioPtr = &((CBike*)veh)->m_fGasPedalAudio; + default: + return; + break; + } + if (*gasPealAudioPtr < gasPedal) + *gasPealAudioPtr = Min(*gasPealAudioPtr + 0.09f, gasPedal); else - automobile->m_fGasPedalAudio = Max(gasPedalAudio - 0.07f, gasPedal); + *gasPealAudioPtr = Max(*gasPealAudioPtr - 0.07f, gasPedal); } void @@ -1182,41 +1635,52 @@ cAudioManager::ProcessCesna(cVehicleParams& params) } void -cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CAutomobile *automobile) +cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh) { - static int32 GearFreqAdj[] = {6000, 6000, 3400, 1200, 0, -1000}; + static int32 GearFreqAdj[] = { 6000, 6000, 3400, 1200, 0, -1000 }; - cTransmission *transmission; - float velocityChange; - float relativeVelocityChange; - float accelerationMultipler; + tWheelState* wheelState; + CAutomobile* automobile; + CBike* bike; + CVector pos; + float* gasPedalAudioPtr; + + int32 accelerateState; + int32 brakeState; + int32 freq; + int32 baseFreq; + int32 freqModifier; + uint32 gearSoundLength; + uint32 soundOffset; + uint8 engineSoundType; uint8 wheelInUseCounter; - float time; - int baseFreq; + uint8 wheelsOnGround; uint8 vol; - int gearNr; - int32 freq; + uint8 currentGear; + uint8 wheelsOnGroundPrev; - int freqModifier; - int soundOffset; - uint8 engineSoundType; - int16 accelerateState; + float accelerationMultipler; + float gasPedalAudio; + float velocityChangeForAudio; + float relativeVelocityChange; + float time; bool channelUsed; bool lostTraction; + bool noGearBox; + bool stuckInSand; bool processedAccelSampleStopped; - uint8 currentGear; - float gasPedalAudio; - CVector pos; + bool isMoped; + static uint32 gearSoundStartTime = CTimer::GetTimeInMilliseconds(); + static int32 nCruising = 0; static int16 LastAccel = 0; - static int16 LastBrake = 0; static uint8 CurrentPretendGear = 1; static bool bLostTractionLastFrame = false; static bool bHandbrakeOnLastFrame = false; - static int32 nCruising = 0; static bool bAccelSampleStopped = true; lostTraction = false; + isMoped = params.m_pVehicle->m_modelIndex == MI_PIZZABOY || params.m_pVehicle->m_modelIndex == MI_FAGGIO; processedAccelSampleStopped = false; if (bPlayerJustEnteredCar) { bAccelSampleStopped = true; @@ -1224,48 +1688,91 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CAutomobile * nCruising = 0; LastAccel = 0; bLostTractionLastFrame = false; - LastBrake = 0; - bHandbrakeOnLastFrame = false; CurrentPretendGear = 1; + bHandbrakeOnLastFrame = false; } - if (CReplay::IsPlayingBack()) - accelerateState = 255.f * clamp(automobile->m_fGasPedal, 0.0f, 1.0f); - else + if (CReplay::IsPlayingBack()) { + accelerateState = (255.0f * clamp(params.m_pVehicle->m_fGasPedal, 0.0f, 1.0f)); + brakeState = (255.0f * clamp(params.m_pVehicle->m_fBrakePedal, 0.0f, 1.0f)); + } else { accelerateState = Pads[0].GetAccelerate(); - + brakeState = Pads[0].GetBrake(); + } channelUsed = SampleManager.GetChannelUsedFlag(m_nActiveSamples); - transmission = params.m_pTransmission; - velocityChange = params.m_fVelocityChange; - relativeVelocityChange = 2.0f * velocityChange / transmission->fMaxVelocity; - - accelerationMultipler = clamp(relativeVelocityChange, 0.0f, 1.0f); - gasPedalAudio = accelerationMultipler; - currentGear = params.m_pVehicle->m_nCurrentGear; + if (isMoped) { + CurrentPretendGear = params.m_pTransmission->nNumberOfGears; + currentGear = CurrentPretendGear; + if (params.m_pVehicle->bIsHandbrakeOn) { + brakeState = 0; + nCruising = 0; + LastAccel = 0; + accelerateState = 0; + } else { + nCruising = 1; + } + } else { + currentGear = params.m_pVehicle->m_nCurrentGear; + } - switch (transmission->nDriveType) - { - case '4': - wheelInUseCounter = 0; - for (uint8 i = 0; i < ARRAY_SIZE(automobile->m_aWheelState); i++) { - if (automobile->m_aWheelState[i] != WHEEL_STATE_NORMAL) - ++wheelInUseCounter; - } - if (wheelInUseCounter > 2) - lostTraction = true; - break; - case 'F': - if ((automobile->m_aWheelState[CARWHEEL_FRONT_LEFT] != WHEEL_STATE_NORMAL || automobile->m_aWheelState[CARWHEEL_FRONT_RIGHT] != WHEEL_STATE_NORMAL) && - (automobile->m_aWheelState[CARWHEEL_REAR_LEFT] != WHEEL_STATE_NORMAL || automobile->m_aWheelState[CARWHEEL_REAR_RIGHT] != WHEEL_STATE_NORMAL)) - lostTraction = true; - break; - case 'R': - if ((automobile->m_aWheelState[CARWHEEL_REAR_LEFT] != WHEEL_STATE_NORMAL) || (automobile->m_aWheelState[CARWHEEL_REAR_RIGHT] != WHEEL_STATE_NORMAL)) - lostTraction = true; + switch (params.m_VehicleType) { + case VEHICLE_TYPE_CAR: + automobile = (CAutomobile*)params.m_pVehicle; + wheelsOnGround = automobile->m_nDriveWheelsOnGround; + wheelsOnGroundPrev = automobile->m_nDriveWheelsOnGroundPrev; + gasPedalAudioPtr = &automobile->m_fGasPedalAudio; + wheelState = automobile->m_aWheelState; + velocityChangeForAudio = automobile->m_fVelocityChangeForAudio; + break; + case VEHICLE_TYPE_BIKE: + bike = (CBike*)params.m_pVehicle; + wheelsOnGround = bike->m_nDriveWheelsOnGround; + wheelsOnGroundPrev = bike->m_nDriveWheelsOnGroundPrev; + gasPedalAudioPtr = &bike->m_fGasPedalAudio; + wheelState = bike->m_aWheelState; + velocityChangeForAudio = bike->m_fVelocityChangeForAudio; break; + default: + debug(" ** AUDIOLOG: Unrecognised vehicle type %d in ProcessVehicleEngine() * \n", params.m_VehicleType); + return; } - - if (velocityChange != 0.0f) { - time = params.m_pVehicle->m_vecMoveSpeed.z / velocityChange; + if (!isMoped) { + switch (params.m_pTransmission->nDriveType) { + case '4': + if (params.m_VehicleType != VEHICLE_TYPE_BIKE) { + wheelInUseCounter = 0; + for (uint8 i = 0; i < 4; i++) { + if (wheelState[i] != WHEEL_STATE_NORMAL) + ++wheelInUseCounter; + } + if (wheelInUseCounter > 2) + lostTraction = true; + } + break; + case 'F': + if (params.m_VehicleType == VEHICLE_TYPE_BIKE) { + if (wheelState[BIKEWHEEL_FRONT] != WHEEL_STATE_NORMAL) + lostTraction = true; + } else { + if ((wheelState[CARWHEEL_FRONT_LEFT] != WHEEL_STATE_NORMAL || wheelState[CARWHEEL_FRONT_RIGHT] != WHEEL_STATE_NORMAL) && + (wheelState[CARWHEEL_REAR_LEFT] != WHEEL_STATE_NORMAL || wheelState[CARWHEEL_REAR_RIGHT] != WHEEL_STATE_NORMAL)) + lostTraction = true; + } + break; + case 'R': + if (params.m_VehicleType == VEHICLE_TYPE_BIKE) { + if (wheelState[BIKEWHEEL_REAR] != WHEEL_STATE_NORMAL) + lostTraction = true; + } else { + if (wheelState[CARWHEEL_REAR_LEFT] != WHEEL_STATE_NORMAL || wheelState[CARWHEEL_REAR_RIGHT] != WHEEL_STATE_NORMAL) + lostTraction = true; + } + break; + default: + break; + } + } + if (params.m_fVelocityChange != 0.0f) { + time = params.m_pVehicle->m_vecMoveSpeed.z / params.m_fVelocityChange; if (time > 0.0f) freqModifier = -(Min(0.2f, time) * 3000.0f * 5.0f); else @@ -1274,63 +1781,155 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CAutomobile * freqModifier = -freqModifier; } else freqModifier = 0; - + if (params.m_VehicleType == VEHICLE_TYPE_BIKE && bike->bExtraSpeed) + freqModifier += 1400; + gearSoundLength = 0; engineSoundType = aVehicleSettings[params.m_nIndex].m_nBank; soundOffset = 3 * (engineSoundType - CAR_SFX_BANKS_OFFSET); + noGearBox = false; + switch (engineSoundType) { + case SFX_BANK_PONTIAC: + gearSoundLength = 2526; + break; + case SFX_BANK_PORSCHE: + gearSoundLength = 3587; + break; + case SFX_BANK_SPIDER: + gearSoundLength = 4898; + break; + case SFX_BANK_MERC: + gearSoundLength = 4003; + break; + case SFX_BANK_TRUCK: + gearSoundLength = 6289; + break; + case SFX_BANK_HOTROD: + gearSoundLength = 2766; + break; + case SFX_BANK_COBRA: + gearSoundLength = 3523; + break; + case SFX_BANK_PONTIAC_SLOW: + gearSoundLength = 2773; + break; + case SFX_BANK_CADILLAC: + gearSoundLength = 2560; + break; + case SFX_BANK_PATHFINDER: + gearSoundLength = 4228; + break; + case SFX_BANK_PACARD: + gearSoundLength = 4648; + break; + case SFX_BANK_VTWIN: + gearSoundLength = 3480; + break; + case SFX_BANK_HONDA250: + gearSoundLength = 2380; + break; + case SFX_BANK_SPORTS_BIKE: + gearSoundLength = 2410; + break; + default: + noGearBox = true; + break; + } + if (!channelUsed || nCruising || noGearBox) { + gearSoundStartTime = CTimer::GetTimeInMilliseconds(); + } else { + gearSoundLength -= 1000; + if (CTimer::GetTimeInMilliseconds() - gearSoundStartTime > gearSoundLength) { + channelUsed = false; + gearSoundStartTime = CTimer::GetTimeInMilliseconds(); + } + } + relativeVelocityChange = 2.0f * params.m_fVelocityChange / params.m_pTransmission->fMaxVelocity; + accelerationMultipler = clamp(relativeVelocityChange, 0.0f, 1.0f); + gasPedalAudio = accelerationMultipler; + switch (engineSoundType) { + case SFX_BANK_MOPED: + ++soundOffset; + break; + case SFX_BANK_HONDA250: + soundOffset += 2; + break; + case SFX_BANK_SPORTS_BIKE: + soundOffset += 3; + break; + default: + break; + } if (accelerateState <= 0) { if (params.m_fVelocityChange < -0.001f) { if (channelUsed) { SampleManager.StopChannel(m_nActiveSamples); bAccelSampleStopped = true; } - if (automobile->m_nWheelsOnGround == 0 || automobile->bIsHandbrakeOn || lostTraction) - gasPedalAudio = automobile->m_fGasPedalAudio; + if (wheelsOnGround == 0 || params.m_pVehicle->bIsHandbrakeOn || lostTraction) + gasPedalAudio = *gasPedalAudioPtr; + else if (params.m_VehicleType == VEHICLE_TYPE_BIKE) + gasPedalAudio = 0.0f; else gasPedalAudio = Min(1.0f, params.m_fVelocityChange / params.m_pTransmission->fMaxReverseVelocity); - - gasPedalAudio = Max(0.0f, gasPedalAudio); - automobile->m_fGasPedalAudio = gasPedalAudio; + *gasPedalAudioPtr = Max(0.0f, gasPedalAudio); } else if (LastAccel > 0) { if (channelUsed) { SampleManager.StopChannel(m_nActiveSamples); bAccelSampleStopped = true; } nCruising = 0; - if (automobile->m_nWheelsOnGround == 0 || automobile->bIsHandbrakeOn || lostTraction || - params.m_fVelocityChange < 0.01f && automobile->m_fGasPedalAudio > 0.2f) { - automobile->m_fGasPedalAudio *= 0.6f; - gasPedalAudio = automobile->m_fGasPedalAudio; + if (wheelsOnGround == 0 + || params.m_pVehicle->bIsHandbrakeOn + || lostTraction + || params.m_fVelocityChange < 0.01f && *gasPedalAudioPtr > 0.2f) { + if (isMoped) { + gasPedalAudio = 0.0f; + } else { + *gasPedalAudioPtr *= 0.6f; + gasPedalAudio = *gasPedalAudioPtr; + } } if (gasPedalAudio > 0.05f) { freq = (5000.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 19000; + vol = (25.0f * (gasPedalAudio - 0.05f) * 20.f / 19) + 40; + if (params.m_pVehicle->bIsDrowning) + vol /= 4; if (engineSoundType == SFX_BANK_TRUCK) freq /= 2; - AddPlayerCarSample((25.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 40, freq, (soundOffset + SFX_CAR_FINGER_OFF_ACCEL_1), engineSoundType, 63, - false); + AddPlayerCarSample(vol, freq, soundOffset + SFX_CAR_FINGER_OFF_ACCEL_1, engineSoundType, 63, false); } } freq = (10000.f * gasPedalAudio) + 22050; + vol = 110 - (40.0f * gasPedalAudio); if (engineSoundType == SFX_BANK_TRUCK) freq /= 2; - AddPlayerCarSample(110 - (40.f * gasPedalAudio), freq, (engineSoundType - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1), SFX_BANK_0, 52, true); + if (params.m_pVehicle->bIsDrowning) + vol /= 4; + AddPlayerCarSample(vol, freq, engineSoundType - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1, SFX_BANK_0, 52, true); CurrentPretendGear = Max(1, currentGear); - } else { - while (nCruising == 0) { - if (accelerateState < 150 || automobile->m_nWheelsOnGround == 0 || automobile->bIsHandbrakeOn || lostTraction || - currentGear < 2 && velocityChange - automobile->m_fVelocityChangeForAudio < 0.01f) { // here could be used abs - if (automobile->m_nWheelsOnGround == 0 || automobile->bIsHandbrakeOn || lostTraction) { - if (automobile->m_nWheelsOnGround == 0 && automobile->m_nDriveWheelsOnGround != 0 || - (automobile->bIsHandbrakeOn && !bHandbrakeOnLastFrame || lostTraction && !bLostTractionLastFrame) && automobile->m_nWheelsOnGround != 0) { - automobile->m_fGasPedalAudio *= 0.6f; + } + else { + if (nCruising == 0){ + stuckInSand = params.m_VehicleType == VEHICLE_TYPE_CAR && ((CAutomobile*)params.m_pVehicle)->bStuckInSand; + if (accelerateState < 150 || wheelsOnGround == 0 || params.m_pVehicle->bIsHandbrakeOn || lostTraction + || (currentGear < 2 && params.m_fVelocityChange - velocityChangeForAudio < 0.01f) || brakeState > 0) { + + if (((wheelsOnGround && !params.m_pVehicle->bIsHandbrakeOn && !lostTraction ) || stuckInSand) && brakeState <= 0) { + baseFreq = (8000.0f * accelerationMultipler) + 16000; + vol = (25.0f * accelerationMultipler) + 60; + *gasPedalAudioPtr = accelerationMultipler; + } else { + if (wheelsOnGround == 0 && wheelsOnGroundPrev != 0 || (params.m_pVehicle->bIsHandbrakeOn && !bHandbrakeOnLastFrame || lostTraction && !bLostTractionLastFrame) + && wheelsOnGround != 0) { + *gasPedalAudioPtr *= 0.6f; } freqModifier = 0; - baseFreq = (15000.f * automobile->m_fGasPedalAudio) + 14000; - vol = (25.0f * automobile->m_fGasPedalAudio) + 60; - } else { - baseFreq = (8000.f * accelerationMultipler) + 16000; - vol = (25.0f * accelerationMultipler) + 60; - automobile->m_fGasPedalAudio = accelerationMultipler; + if (engineSoundType != SFX_BANK_GOLF_CART && engineSoundType != SFX_BANK_CAR_CHAINSAW) + baseFreq = (25000.0f * *gasPedalAudioPtr) + 14000; + else + baseFreq = (15000.0f * *gasPedalAudioPtr) + 14000; + vol = (25.0f * *gasPedalAudioPtr) + 60; } freq = freqModifier + baseFreq; if (engineSoundType == SFX_BANK_TRUCK) @@ -1339,57 +1938,96 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CAutomobile * SampleManager.StopChannel(m_nActiveSamples); bAccelSampleStopped = true; } - AddPlayerCarSample(vol, freq, (engineSoundType - CAR_SFX_BANKS_OFFSET + SFX_CAR_REV_1), SFX_BANK_0, 2, true); + if (params.m_pVehicle->bIsDrowning) + vol /= 4; + AddPlayerCarSample(vol, freq, engineSoundType - CAR_SFX_BANKS_OFFSET + SFX_CAR_REV_1, SFX_BANK_0, 2, true); } else { TranslateEntity(&m_sQueueSample.m_vecPos, &pos); if (bAccelSampleStopped) { - if (CurrentPretendGear != 1 || currentGear != 2) { - gearNr = currentGear - 1; - if (gearNr < 1) - gearNr = 1; - CurrentPretendGear = gearNr; - } + if (CurrentPretendGear != 1 || currentGear != 2) + CurrentPretendGear = Max(1, currentGear - 1); processedAccelSampleStopped = true; bAccelSampleStopped = false; } - - if (!channelUsed) { - if (!processedAccelSampleStopped) { - if (CurrentPretendGear < params.m_pTransmission->nNumberOfGears - 1) - ++CurrentPretendGear; - else { - nCruising = 1; - break; // while was used just for this fucking place - } + if (channelUsed) { + SampleManager.SetChannelEmittingVolume(m_nActiveSamples, 120); + SampleManager.SetChannel3DPosition(m_nActiveSamples, pos.x, pos.y, pos.z); + SampleManager.SetChannel3DDistances(m_nActiveSamples, 50.0f, 12.5f); + freq = (GearFreqAdj[CurrentPretendGear] + freqModifier + 22050) ; + if (engineSoundType == SFX_BANK_TRUCK) + freq /= 2; + SampleManager.SetChannelFrequency(m_nActiveSamples, freq); + if (!channelUsed) { + SampleManager.SetChannelReverbFlag(m_nActiveSamples, m_bDynamicAcousticModelingStatus != false); + SampleManager.StartChannel(m_nActiveSamples); } + } else if (processedAccelSampleStopped) { + gearSoundStartTime = CTimer::GetTimeInMilliseconds(); + params.m_pVehicle->bAudioChangingGear = true; + if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, SFX_BANK_0)) + return; + SampleManager.SetChannelLoopCount(m_nActiveSamples, 1); + SampleManager.SetChannelLoopPoints(m_nActiveSamples, 0, -1); + SampleManager.SetChannelEmittingVolume(m_nActiveSamples, 120); + SampleManager.SetChannel3DPosition(m_nActiveSamples, pos.x, pos.y, pos.z); + SampleManager.SetChannel3DDistances(m_nActiveSamples, 50.0f, 12.5f); + freq = (GearFreqAdj[CurrentPretendGear] + freqModifier + 22050); + if (engineSoundType == SFX_BANK_TRUCK) + freq /= 2; + SampleManager.SetChannelFrequency(m_nActiveSamples, freq); + if (!channelUsed) { + SampleManager.SetChannelReverbFlag(m_nActiveSamples, m_bDynamicAcousticModelingStatus != false); + SampleManager.StartChannel(m_nActiveSamples); + } + } else if (CurrentPretendGear < params.m_pTransmission->nNumberOfGears - 1) { + ++CurrentPretendGear; + gearSoundStartTime = CTimer::GetTimeInMilliseconds(); + params.m_pVehicle->bAudioChangingGear = true; if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, SFX_BANK_0)) return; SampleManager.SetChannelLoopCount(m_nActiveSamples, 1); SampleManager.SetChannelLoopPoints(m_nActiveSamples, 0, -1); - } - SampleManager.SetChannelEmittingVolume(m_nActiveSamples, 85); - SampleManager.SetChannel3DPosition(m_nActiveSamples, pos.x, pos.y, pos.z); - SampleManager.SetChannel3DDistances(m_nActiveSamples, 50.f, 12.5f); - freq = GearFreqAdj[CurrentPretendGear] + freqModifier + 22050; - if (engineSoundType == SFX_BANK_TRUCK) - freq /= 2; - SampleManager.SetChannelFrequency(m_nActiveSamples, freq); - if (!channelUsed) { - SampleManager.SetChannelReverbFlag(m_nActiveSamples, m_bDynamicAcousticModelingStatus != false); - SampleManager.StartChannel(m_nActiveSamples); + SampleManager.SetChannelEmittingVolume(m_nActiveSamples, 120); + SampleManager.SetChannel3DPosition(m_nActiveSamples, pos.x, pos.y, pos.z); + SampleManager.SetChannel3DDistances(m_nActiveSamples, 50.0f, 12.5f); + freq = (GearFreqAdj[CurrentPretendGear] + freqModifier + 22050); + if (engineSoundType == SFX_BANK_TRUCK) + freq /= 2; + SampleManager.SetChannelFrequency(m_nActiveSamples, freq); + if (!channelUsed) { + SampleManager.SetChannelReverbFlag(m_nActiveSamples, m_bDynamicAcousticModelingStatus != false); + SampleManager.StartChannel(m_nActiveSamples); + } + } else { + nCruising = 1; + params.m_pVehicle->bAudioChangingGear = true; + bAccelSampleStopped = true; + SampleManager.StopChannel(m_nActiveSamples); + if (isMoped || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params.m_pVehicle->bIsHandbrakeOn + && !lostTraction && currentGear >= params.m_pTransmission->nNumberOfGears - 1) { + if (accelerateState >= 220 && params.m_fVelocityChange + 0.001f >= velocityChangeForAudio) { + if (nCruising < 800) + ++nCruising; + } else if (nCruising > 3) { + --nCruising; + } + freq = 27 * nCruising + freqModifier + 22050; + if (engineSoundType == SFX_BANK_TRUCK) + freq /= 2; + AudioManager.AddPlayerCarSample(120, freq, soundOffset + SFX_CAR_AFTER_ACCEL_1, engineSoundType, 64, true); + } else { + nCruising = 0; + } } } - break; - } - if (nCruising != 0) { + } else { bAccelSampleStopped = true; - if (accelerateState < 150 || automobile->m_nWheelsOnGround == 0 || automobile->bIsHandbrakeOn || lostTraction || - currentGear < params.m_pTransmission->nNumberOfGears - 1) { - nCruising = 0; - } else { - if (accelerateState >= 220 && params.m_fVelocityChange + 0.001f < automobile->m_fVelocityChangeForAudio) { + SampleManager.StopChannel(m_nActiveSamples); + if (isMoped || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params.m_pVehicle->bIsHandbrakeOn + && !lostTraction && currentGear >= params.m_pTransmission->nNumberOfGears - 1) { + if (accelerateState >= 220 && params.m_fVelocityChange + 0.001f >= velocityChangeForAudio) { if (nCruising < 800) ++nCruising; } else if (nCruising > 3) { @@ -1398,14 +2036,16 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CAutomobile * freq = 27 * nCruising + freqModifier + 22050; if (engineSoundType == SFX_BANK_TRUCK) freq /= 2; - AddPlayerCarSample(85, freq, (soundOffset + SFX_CAR_AFTER_ACCEL_1), engineSoundType, 64, true); + AudioManager.AddPlayerCarSample(120, freq, soundOffset + SFX_CAR_AFTER_ACCEL_1, engineSoundType, 64, true); + } else { + nCruising = 0; } } } LastAccel = accelerateState; - - bHandbrakeOnLastFrame = !!automobile->bIsHandbrakeOn; + bHandbrakeOnLastFrame = params.m_pVehicle->bIsHandbrakeOn; bLostTractionLastFrame = lostTraction; + return; } bool @@ -1414,6 +2054,13 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams& params) const float SOUND_INTENSITY = 40.0f; CAutomobile *automobile; + CBike *bike; + uint8 numWheels; + uint8 wheelsOnGround; + float gasPedalAudio; + tWheelState* wheelStateArr; + + cTransmission *transmission; int32 emittingVol; float newSkidVal = 0.0f; @@ -1421,29 +2068,48 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams& params) if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return false; - automobile = (CAutomobile *)params.m_pVehicle; - if (automobile->m_nWheelsOnGround == 0) + switch (params.m_VehicleType) { + case VEHICLE_TYPE_CAR: + automobile = (CAutomobile*)params.m_pVehicle; + numWheels = 4; + wheelStateArr = automobile->m_aWheelState; + wheelsOnGround = automobile->m_nWheelsOnGround; + gasPedalAudio = automobile->m_fGasPedalAudio; + break; + case VEHICLE_TYPE_BIKE: + bike = (CBike*)params.m_pVehicle; + numWheels = 2; + wheelStateArr = bike->m_aWheelState; + wheelsOnGround = bike->m_nWheelsOnGround; + gasPedalAudio = bike->m_fGasPedalAudio; + break; + default: + debug("\n * AUDIOLOG: ProcessVehicleSkidding() Unsupported vehicle type %d * \n", params.m_VehicleType); + return true; + } + if (wheelsOnGround == 0) return true; CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - for (int32 i = 0; i < ARRAY_SIZE(automobile->m_aWheelState); i++) { - if (automobile->m_aWheelState[i] == WHEEL_STATE_NORMAL || automobile->Damage.GetWheelStatus(i) == WHEEL_STATUS_MISSING) + + for (int32 i = 0; i < numWheels; i++) { + if (wheelStateArr[i] == WHEEL_STATE_NORMAL) continue; transmission = params.m_pTransmission; switch (transmission->nDriveType) { case '4': - newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, params.m_fVelocityChange); + newSkidVal = GetVehicleDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], gasPedalAudio, transmission, params.m_fVelocityChange); break; case 'F': if (i == CARWHEEL_FRONT_LEFT || i == CARWHEEL_FRONT_RIGHT) - newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, params.m_fVelocityChange); + newSkidVal = GetVehicleDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], gasPedalAudio, transmission, params.m_fVelocityChange); else - newSkidVal = GetVehicleNonDriveWheelSkidValue(i, automobile, transmission, params.m_fVelocityChange); + newSkidVal = GetVehicleNonDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], transmission, params.m_fVelocityChange); break; case 'R': if (i == CARWHEEL_REAR_LEFT || i == CARWHEEL_REAR_RIGHT) - newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, params.m_fVelocityChange); + newSkidVal = GetVehicleDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], gasPedalAudio, transmission, params.m_fVelocityChange); else - newSkidVal = GetVehicleNonDriveWheelSkidValue(i, automobile, transmission, params.m_fVelocityChange); + newSkidVal = GetVehicleNonDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], transmission, params.m_fVelocityChange); break; default: break; @@ -1470,6 +2136,7 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams& params) case SURFACE_MUD_DRY: case SURFACE_SAND: case SURFACE_WATER: + case SURFACE_SAND_BEACH: m_sQueueSample.m_nSampleIndex = SFX_GRAVEL_SKID; m_sQueueSample.m_nFrequency = 6000.f * skidVal + 10000.f; break; @@ -1477,6 +2144,8 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams& params) default: m_sQueueSample.m_nSampleIndex = SFX_SKID; m_sQueueSample.m_nFrequency = 5000.f * skidVal + 11000.f; + if (params.m_VehicleType == VEHICLE_TYPE_BIKE) + m_sQueueSample.m_nFrequency += 2000; break; } @@ -1500,18 +2169,17 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams& params) } float -cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange) +cAudioManager::GetVehicleDriveWheelSkidValue(CVehicle *veh, tWheelState wheelState, float gasPedalAudio, cTransmission *transmission, float velocityChange) { float relativeVelChange = 0.0f; - float gasPedalAudio = automobile->m_fGasPedalAudio; float velChange; float relativeVel; - switch (automobile->m_aWheelState[wheel]) + switch (wheelState) { case WHEEL_STATE_SPINNING: if (gasPedalAudio > 0.4f) - relativeVelChange = (gasPedalAudio - 0.4f) * (5.0f / 3.0f) / (4.0f / 3.0f); + relativeVelChange = (gasPedalAudio - 0.4f) * (5.0f / 3.0f) * 0.75f; break; case WHEEL_STATE_SKIDDING: relativeVelChange = Min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity); @@ -1532,93 +2200,94 @@ cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobil break; } - return Max(relativeVelChange, Min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f)); + return Max(relativeVelChange, Min(1.0f, Abs(veh->m_vecTurnSpeed.z) * 20.0f)); } float -cAudioManager::GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange) +cAudioManager::GetVehicleNonDriveWheelSkidValue(CVehicle *veh, tWheelState wheelState, cTransmission *transmission, float velocityChange) { float relativeVelChange = 0.0f; - if (automobile->m_aWheelState[wheel] == WHEEL_STATE_SKIDDING) + if (wheelState == WHEEL_STATE_SKIDDING) relativeVelChange = Min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity); - return Max(relativeVelChange, Min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f)); + return Max(relativeVelChange, Min(1.0f, Abs(veh->m_vecTurnSpeed.z) * 20.0f)); } -void +bool cAudioManager::ProcessVehicleHorn(cVehicleParams& params) { const float SOUND_INTENSITY = 40.0f; - CAutomobile *automobile; + CVehicle *veh; + uint8 volume; - if (params.m_fDistance < SQR(SOUND_INTENSITY)) { - automobile = (CAutomobile *)params.m_pVehicle; - if ((!automobile->m_bSirenOrAlarm || !UsesSirenSwitching(params.m_nIndex)) && automobile->GetModelIndex() != MI_MRWHOOP) { - if (automobile->m_nCarHornTimer) { - if (params.m_pVehicle->GetStatus() != STATUS_PLAYER) { - automobile->m_nCarHornTimer = Min(44, automobile->m_nCarHornTimer); - if (automobile->m_nCarHornTimer == 44) - automobile->m_nCarHornPattern = (m_FrameCounter + m_sQueueSample.m_nEntityIndex) & 7; - if (!hornPatternsArray[automobile->m_nCarHornPattern][44 - automobile->m_nCarHornTimer]) - return; - } + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) + return false; - CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(80, SOUND_INTENSITY, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 4; - m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nHornSample; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 2; - m_sQueueSample.m_nFrequency = aVehicleSettings[params.m_nIndex].m_nHornFrequency; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = 80; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 5.0f; - m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - } + veh = params.m_pVehicle; + if (veh->m_bSirenOrAlarm && UsesSirenSwitching(params)) + return true; + + if (veh->m_modelIndex == MI_MRWHOOP) + return true; + + veh->m_nAlarmState; + if (veh->IsAlarmOn()) + return true; + + if (veh->m_nCarHornTimer != 0) { + if (veh->GetStatus() != STATUS_PLAYER) { + veh->m_nCarHornTimer = Min(44, veh->m_nCarHornTimer); + if (veh->m_nCarHornTimer == 44) + veh->m_nCarHornPattern = (m_FrameCounter + m_sQueueSample.m_nEntityIndex) & 7; + + if (!hornPatternsArray[veh->m_nCarHornPattern][44 - veh->m_nCarHornTimer]) + return true; + } + + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + volume = veh->bIsDrowning ? 20 : 80; + m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 4; + m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nHornSample; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 2; + m_sQueueSample.m_nFrequency = aVehicleSettings[params.m_nIndex].m_nHornFrequency; + m_sQueueSample.m_nLoopCount = 0; +#ifdef FIX_BUGS + m_sQueueSample.m_nEmittingVolume = volume; +#else + m_sQueueSample.m_nEmittingVolume = 80; +#endif + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 5.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 4; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); } } + return true; } bool -cAudioManager::UsesSiren(int32 model) const -{ - switch (model) { - case FIRETRUK: - case AMBULAN: - case FBICAR: - case POLICE: - case ENFORCER: - case PREDATOR: - return true; - default: - return false; - } +cAudioManager::UsesSiren(cVehicleParams& params) const +{ + return params.m_pVehicle->UsesSiren(); } bool -cAudioManager::UsesSirenSwitching(int32 model) const +cAudioManager::UsesSirenSwitching(cVehicleParams& params) const { - switch (model) { - case AMBULAN: - case POLICE: - case ENFORCER: - case PREDATOR: - return true; - default: + if (params.m_nIndex == FIRETRUK || params.m_nIndex == MRWHOOP) return false; - } + return UsesSiren(params); } bool @@ -1626,58 +2295,72 @@ cAudioManager::ProcessVehicleSirenOrAlarm(cVehicleParams& params) { const float SOUND_INTENSITY = 110.0f; - if (params.m_fDistance < SQR(SOUND_INTENSITY)) { - CVehicle *veh = params.m_pVehicle; - if (veh->m_bSirenOrAlarm == false && !veh->IsAlarmOn()) + CVehicle *veh; + uint8 volume; + + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) + return false; + + veh = params.m_pVehicle; + if (!veh->m_bSirenOrAlarm && !veh->IsAlarmOn()) + return true; + + if (veh->IsAlarmOn()) { + if (CTimer::GetTimeInMilliseconds() > veh->m_nCarHornTimer) + veh->m_nCarHornTimer = CTimer::GetTimeInMilliseconds() + 750; + + if (veh->m_nCarHornTimer < CTimer::GetTimeInMilliseconds() + 375) return true; + } - CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(80, SOUND_INTENSITY, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 5; - if (UsesSiren(params.m_nIndex)) { - if (params.m_pVehicle->GetStatus() == STATUS_ABANDONED) - return true; - if (veh->m_nCarHornTimer && params.m_nIndex != FIRETRUK) { - m_sQueueSample.m_nSampleIndex = SFX_SIREN_FAST; - if (params.m_nIndex == FBICAR) - m_sQueueSample.m_nFrequency = 16113; - else - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SIREN_FAST); - m_sQueueSample.m_nCounter = 60; - } else { - m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nSirenOrAlarmSample; - m_sQueueSample.m_nFrequency = aVehicleSettings[params.m_nIndex].m_nSirenOrAlarmFrequency; - } + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + volume = veh->bIsDrowning ? 20 : 80; + m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 5; + if (UsesSiren(params)) { + if (params.m_pVehicle->GetStatus() == STATUS_ABANDONED) + return true; + if (veh->m_nCarHornTimer != 0 && params.m_nIndex != FIRETRUK && params.m_nIndex != MRWHOOP) { + m_sQueueSample.m_nSampleIndex = SFX_SIREN_FAST; + if (params.m_nIndex == FBIRANCH) + m_sQueueSample.m_nFrequency = 12668; + else + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SIREN_FAST); + m_sQueueSample.m_nCounter = 60; + } else if (params.m_nIndex == VICECHEE) { + m_sQueueSample.m_nSampleIndex = SFX_POLICE_SIREN_SLOW; + m_sQueueSample.m_nFrequency = 11440; } else { m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nSirenOrAlarmSample; m_sQueueSample.m_nFrequency = aVehicleSettings[params.m_nIndex].m_nSirenOrAlarmFrequency; } - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 1; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = 80; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 7.0f; - m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 5; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - return true; - } else - return true; - } else - return false; + } else { + m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nHornSample; + m_sQueueSample.m_nFrequency = aVehicleSettings[params.m_nIndex].m_nHornFrequency; + } + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = volume; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 7.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + return true; } bool cAudioManager::UsesReverseWarning(int32 model) const { - return model == LINERUN || model == FIRETRUK || model == TRASH || model == BUS || model == COACH; + return model == LINERUN || model == FIRETRUK || model == BUS || model == COACH || model == PACKER || model == FLATBED; } bool @@ -1686,13 +2369,15 @@ cAudioManager::ProcessVehicleReverseWarning(cVehicleParams& params) const float SOUND_INTENSITY = 50.0f; CVehicle *veh = params.m_pVehicle; + uint8 volume; if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return false; if (veh->bEngineOn && veh->m_fGasPedal < 0.0f) { CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(60, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + volume = veh->bIsDrowning ? 15 : 60; + m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 12; m_sQueueSample.m_nSampleIndex = SFX_REVERSE_WARNING; @@ -1701,7 +2386,11 @@ cAudioManager::ProcessVehicleReverseWarning(cVehicleParams& params) m_sQueueSample.m_nReleasingVolumeModificator = 2; m_sQueueSample.m_nFrequency = (100 * m_sQueueSample.m_nEntityIndex & 1023) + SampleManager.GetSampleBaseFrequency(SFX_REVERSE_WARNING); m_sQueueSample.m_nLoopCount = 0; +#ifdef FIX_BUGS + m_sQueueSample.m_nEmittingVolume = volume; +#else m_sQueueSample.m_nEmittingVolume = 60; +#endif m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_fSpeedMultiplier = 3.0f; @@ -1737,7 +2426,7 @@ cAudioManager::ProcessVehicleDoors(cVehicleParams& params) if (doorState == DOORST_OPEN || doorState == DOORST_CLOSED) { velocity = Min(0.3f, Abs(automobile->Doors[i].m_fAngVel)); if (velocity > 0.0035f) { - emittingVol = (100.f * velocity * 10.f / 3.f); + emittingVol = (100.0f * velocity * 10.0f / 3.0f); m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = i + 6; @@ -1767,10 +2456,11 @@ cAudioManager::ProcessVehicleDoors(cVehicleParams& params) bool cAudioManager::ProcessAirBrakes(cVehicleParams& params) { + const float SOUND_INTENSITY = 30.0f; CAutomobile *automobile; - uint8 rand; + uint8 volume; - if (params.m_fDistance > SQR(30)) + if (params.m_fDistance > SQR(SOUND_INTENSITY)) return false; automobile = (CAutomobile *)params.m_pVehicle; if (!automobile->bEngineOn) @@ -1781,8 +2471,8 @@ cAudioManager::ProcessAirBrakes(cVehicleParams& params) return true; CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - rand = m_anRandomTable[0] % 10 + 70; - m_sQueueSample.m_nVolume = ComputeVolume(rand, 30.0f, m_sQueueSample.m_fDistance); + volume = m_anRandomTable[0] % 10 + 70; + m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 13; m_sQueueSample.m_nSampleIndex = SFX_AIR_BRAKES; @@ -1792,11 +2482,11 @@ cAudioManager::ProcessAirBrakes(cVehicleParams& params) m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_nReleasingVolumeModificator = 10; m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_nEmittingVolume = rand; + m_sQueueSample.m_nEmittingVolume = volume; m_sQueueSample.m_nLoopStart = 0; m_sQueueSample.m_nLoopEnd = -1; m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = 30.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; m_sQueueSample.m_bReleasingSoundFlag = true; m_sQueueSample.m_bReverbFlag = true; m_sQueueSample.m_bRequireReflection = false; @@ -1809,38 +2499,41 @@ cAudioManager::ProcessAirBrakes(cVehicleParams& params) bool cAudioManager::HasAirBrakes(int32 model) const { - return model == LINERUN || model == FIRETRUK || model == TRASH || model == BUS || model == COACH; + return model == LINERUN || model == FIRETRUK || model == TRASH || model == BUS || model == BARRACKS + || model == COACH || model == PACKER || model == FLATBED; } bool cAudioManager::ProcessEngineDamage(cVehicleParams& params) { - const int engineDamageIntensity = 40; + const float SOUND_INTENSITY = 40.0f; - CAutomobile *veh; - uint8 engineStatus; + float health; uint8 emittingVolume; - if (params.m_fDistance >= SQR(engineDamageIntensity)) + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return false; - veh = (CAutomobile *)params.m_pVehicle; - if (veh->bEngineOn) { - engineStatus = veh->Damage.GetEngineStatus(); - if (engineStatus > 250 || engineStatus < 100) - return true; - if (engineStatus < 225) { - m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI; - emittingVolume = 6; - m_sQueueSample.m_nReleasingVolumeModificator = 7; - m_sQueueSample.m_nFrequency = 40000; - } else { + if (params.m_pVehicle->m_modelIndex == MI_CADDY) + return true; + if (params.m_pVehicle->GetStatus() == STATUS_WRECKED) + return true; + health = params.m_pVehicle->m_fHealth; + if (health < 390.0f) { + if (health < 250.0f) { emittingVolume = 60; m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE; m_sQueueSample.m_nReleasingVolumeModificator = 7; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE); + } else { + emittingVolume = 30; + m_sQueueSample.m_nSampleIndex = SFX_PALM_TREE_LO; + m_sQueueSample.m_nReleasingVolumeModificator = 7; + m_sQueueSample.m_nFrequency = 27000; } CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(emittingVolume, engineDamageIntensity, m_sQueueSample.m_fDistance); + if (params.m_pVehicle->bIsDrowning) + emittingVolume /= 2; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVolume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 28; m_sQueueSample.m_nBankIndex = SFX_BANK_0; @@ -1850,7 +2543,7 @@ cAudioManager::ProcessEngineDamage(cVehicleParams& params) m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_fSoundIntensity = engineDamageIntensity; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; m_sQueueSample.m_bReleasingSoundFlag = false; m_sQueueSample.m_nReleasingVolumeDivider = 3; m_sQueueSample.m_bReverbFlag = true; @@ -1864,32 +2557,48 @@ cAudioManager::ProcessEngineDamage(cVehicleParams& params) bool cAudioManager::ProcessCarBombTick(cVehicleParams& params) { - CAutomobile *automobile; + const float SOUND_INTENSITY = 40.0f; + const uint8 EMITTING_VOLUME = 60; + + uint8 bombType; - if (params.m_fDistance >= SQR(40.f)) + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return false; - automobile = (CAutomobile *)params.m_pVehicle; - if (automobile->bEngineOn && automobile->m_bombType == CARBOMB_TIMEDACTIVE) { - CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(60, 40.f, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 35; - m_sQueueSample.m_nSampleIndex = SFX_COUNTDOWN; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 0; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_COUNTDOWN); - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = 60; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_fSoundIntensity = 40.0f; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); + if (params.m_pVehicle->bEngineOn) { + switch (params.m_VehicleType) { + case VEHICLE_TYPE_CAR: + bombType = params.m_pVehicle->m_bombType; + break; + case VEHICLE_TYPE_BIKE: + bombType = params.m_pVehicle->m_bombType; + break; + default: + debug("\n * AUDIOLOG: ProcessCarBombTick() Unsupported vehicle type %d * \n", params.m_VehicleType); + return true; + break; + } + if (bombType == CARBOMB_TIMEDACTIVE) { + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(EMITTING_VOLUME, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 35; + m_sQueueSample.m_nSampleIndex = SFX_COUNTDOWN; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 0; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_COUNTDOWN); + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = EMITTING_VOLUME; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 2.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 3; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } } } return true; @@ -1903,16 +2612,17 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) float relVol; float vol; bool noReflections; + bool isHeli; float maxDist; cPedParams pedParams; - - static uint8 WaveIndex = 41; static uint8 GunIndex = 53; - static uint8 iWheelIndex = 82; - static uint8 CrunchOffset = 0; + pedParams.m_pPed = nil; + pedParams.m_bDistanceCalculated = false; + pedParams.m_fDistance = 0.0f; for (int i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_AudioEvents; i++) { - noReflections = 0; + noReflections = false; + isHeli = false; m_sQueueSample.m_bRequireReflection = false; event = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]; switch (event) { @@ -1948,7 +2658,10 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) #else m_sQueueSample.m_nCounter = event + 22; #endif - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + if (params.m_pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI) + m_sQueueSample.m_nFrequency = 28062; + else + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 0.0f; @@ -1969,16 +2682,15 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) case OLD_DOOR: m_sQueueSample.m_nSampleIndex = SFX_OLD_CAR_DOOR_OPEN; break; - case NEW_DOOR: - default: - m_sQueueSample.m_nSampleIndex = SFX_NEW_CAR_DOOR_OPEN; - break; case TRUCK_DOOR: m_sQueueSample.m_nSampleIndex = SFX_TRUCK_DOOR_OPEN; break; case BUS_DOOR: m_sQueueSample.m_nSampleIndex = SFX_AIR_BRAKES; break; + default: + m_sQueueSample.m_nSampleIndex = SFX_NEW_CAR_DOOR_OPEN; + break; } m_sQueueSample.m_nBankIndex = SFX_BANK_0; #ifdef THIS_IS_STUPID @@ -1986,7 +2698,10 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) #else m_sQueueSample.m_nCounter = event + 10; #endif - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + if (params.m_pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI) + m_sQueueSample.m_nFrequency = 23459; + else + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 0.0f; @@ -1995,39 +2710,68 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) break; } case SOUND_CAR_WINDSHIELD_CRACK: { - const float SOUND_INTENSITY = 30.0f; + const float SOUND_INTENSITY = 40.0f; maxDist = SQR(SOUND_INTENSITY); m_sQueueSample.m_nSampleIndex = SFX_GLASS_CRACK; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = 68; - emittingVol = m_anRandomTable[1] % 30 + 60; + emittingVol = m_anRandomTable[1] % 30 + 80; //GetRandomNumberInRange(1, 80, 109) m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_GLASS_CRACK); m_sQueueSample.m_nReleasingVolumeModificator = 5; m_sQueueSample.m_fSpeedMultiplier = 0.0f; m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; } break; - case SOUND_CAR_JUMP: { + case SOUND_CAR_JUMP: + case SOUND_CAR_JUMP_2: { const float SOUND_INTENSITY = 35.0f; - emittingVol = Max(80.f, 2 * (100.f * m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i])); + static uint8 WheelIndex = 82; maxDist = SQR(SOUND_INTENSITY); - m_sQueueSample.m_nSampleIndex = SFX_TYRE_BUMP; +#ifdef THIS_IS_STUPID + if (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] == SOUND_CAR_JUMP_2) { +#else + if (event == SOUND_CAR_JUMP_2) { +#endif + m_sQueueSample.m_nSampleIndex = SFX_TYRE_BURST_B; + emittingVol = Max(50.0f, 2 * (60.0f * m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i])); + } else { + m_sQueueSample.m_nSampleIndex = SFX_TYRE_BUMP; + emittingVol = Max(80.f, 2 * (100.0f * m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i])); + } m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_nCounter = iWheelIndex++; - if (iWheelIndex > 85) - iWheelIndex = 82; + m_sQueueSample.m_nCounter = WheelIndex++; + if (WheelIndex > 85) + WheelIndex = 82; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_TYRE_BUMP); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); - if (params.m_nIndex == RCBANDIT) { + if (params.m_VehicleType == VEHICLE_TYPE_BIKE) m_sQueueSample.m_nFrequency *= 2; - emittingVol /= 2; - } m_sQueueSample.m_nReleasingVolumeModificator = 6; m_sQueueSample.m_fSpeedMultiplier = 2.0f; m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; break; } + case SOUND_CAR_TYRE_POP: { + const float SOUND_INTENSITY = 60.0f; + static uint8 WheelIndex = 91; + m_sQueueSample.m_nSampleIndex = SFX_TYRE_BURST; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = WheelIndex++; + if (WheelIndex > 94) + WheelIndex = 91; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_TYRE_BURST); + m_sQueueSample.m_nFrequency += RandomDisplacement(2000); + m_sQueueSample.m_nReleasingVolumeModificator = 2; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + maxDist = SQR(SOUND_INTENSITY); + emittingVol = m_anRandomTable[4] % 10 + 117; + break; + } case SOUND_CAR_ENGINE_START: { const float SOUND_INTENSITY = 40.0f; + if (params.m_pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR + || params.m_pVehicle->m_modelIndex == MI_CADDY) + continue; emittingVol = 60; maxDist = SQR(SOUND_INTENSITY); m_sQueueSample.m_nSampleIndex = SFX_CAR_STARTER; @@ -2102,27 +2846,28 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) break; } case SOUND_CAR_SPLASH: { - const float SOUND_INTENSITY = 40.0f; + const float SOUND_INTENSITY = 60.0f; + static uint8 WaveIndex = 41; vol = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; - if (vol <= 300.f) + if (vol <= 150.0f) continue; - if (vol > 1200.f) - m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] = 1200.0f; - relVol = (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] - 300.f) / 900.f; + if (vol > 800.0f) + m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] = 800.0f; + relVol = (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] - 150.0f) / 650.0f; m_sQueueSample.m_nSampleIndex = (m_anRandomTable[0] & 1) + SFX_BOAT_SPLASH_1; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = WaveIndex++; if (WaveIndex > 46) WaveIndex = 41; - m_sQueueSample.m_nFrequency = (7000.f * relVol) + 6000; + m_sQueueSample.m_nFrequency = (7000.0f * relVol) + 6000; m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 2.0f; m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; - emittingVol = (55.f * relVol); + emittingVol = (35.0f * relVol); maxDist = SQR(SOUND_INTENSITY); break; } - case SOUND_BOAT_SLOWDOWN: { + /*case SOUND_17: { const float SOUND_INTENSITY = 50.0f; m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_THUMB_OFF; m_sQueueSample.m_nBankIndex = SFX_BANK_0; @@ -2134,7 +2879,8 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) emittingVol = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; maxDist = SQR(SOUND_INTENSITY); break; - } + }*/ +#ifdef GTA_TRAIN case SOUND_TRAIN_DOOR_CLOSE: case SOUND_TRAIN_DOOR_OPEN: { const float SOUND_INTENSITY = 35.0f; @@ -2149,20 +2895,21 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) emittingVol = m_anRandomTable[1] % 20 + 70; break; } +#endif case SOUND_CAR_TANK_TURRET_ROTATE: { const float SOUND_INTENSITY = 40.0f; vol = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; - if (vol > 96.0f / 2500.0f) - vol = 96.0f / 2500.0f; + if (vol > 24.0f / 625.0f) + vol = 24.0f / 625.0f; m_sQueueSample.m_nSampleIndex = SFX_TANK_TURRET; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = 79; - m_sQueueSample.m_nFrequency = (3000.f * vol * 2500.0f / 96.0f) + 9000; + m_sQueueSample.m_nFrequency = (3000.0f * vol * 625.0f / 24.0f) + 9000; m_sQueueSample.m_nReleasingVolumeModificator = 2; m_sQueueSample.m_fSpeedMultiplier = 2.0f; m_sQueueSample.m_nReleasingVolumeDivider = 3; m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; - emittingVol = (37.f * vol * 2500.0f / 96.0f) + 90; + emittingVol = (37.0f * vol * 625.0f / 24.0f) + 90; maxDist = SQR(SOUND_INTENSITY); noReflections = true; break; @@ -2194,23 +2941,92 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) emittingVol = m_anRandomTable[4] % 25 + 75; break; } - case SOUND_WEAPON_SHOT_FIRED: { - const float SOUND_INTENSITY = 120.0f; - emittingVol = m_anRandomTable[2]; + case SOUND_HELI_BLADE:{ + const float SOUND_INTENSITY = 35.0f; + static uint8 HeliIndex = 89; + relVol = ((CAutomobile*)params.m_pVehicle)->m_aWheelSpeed[1] * 50.0f / 11.0f; + if (relVol < 0.2f || relVol == 1.0f) + continue; + emittingVol = (1.0f - relVol) * 70.0f; maxDist = SQR(SOUND_INTENSITY); - m_sQueueSample.m_nSampleIndex = SFX_UZI_LEFT; + m_sQueueSample.m_nSampleIndex = SFX_CAR_HELI_ROT; m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_nCounter = GunIndex++; - emittingVol = emittingVol % 15 + 65; - if (GunIndex > 58) - GunIndex = 53; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_UZI_LEFT); - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); - m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_nCounter = HeliIndex++; + if (HeliIndex > 90) + HeliIndex = 89; + m_sQueueSample.m_nFrequency = (8000.0f * relVol) + 16000; + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); + m_sQueueSample.m_nReleasingVolumeModificator = 2; m_sQueueSample.m_fSpeedMultiplier = 0.0f; m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; break; } + case SOUND_WEAPON_SHOT_FIRED: { + const float SOUND_INTENSITY = 120.0f; + CVehicle *playerVeh; + CPlayerPed *playerPed; + + switch (params.m_pVehicle->m_modelIndex) { + case MI_HUNTER: + case MI_CHOPPER: + case MI_SEASPAR: + case MI_SPARROW: + case MI_MAVERICK: + case MI_VCNMAV: + if (params.m_pVehicle->m_modelIndex == MI_HUNTER) { + if (Pads[0].GetHandBrake() == 0) { + playerVeh = FindPlayerVehicle(); + playerPed = FindPlayerPed(); + if (playerVeh == nil && playerPed != nil) { + if (playerPed->m_attachedTo != nil && playerPed->m_attachedTo->GetType() == ENTITY_TYPE_VEHICLE) + playerVeh = (CVehicle*)playerPed->m_attachedTo; + } + if (playerVeh != params.m_pVehicle) { + m_sQueueSample.m_nSampleIndex = SFX_M60_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + } else { + m_sQueueSample.m_nSampleIndex = SFX_ROCKET_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + } + } else { + m_sQueueSample.m_nSampleIndex = SFX_M60_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + } + } else { + m_sQueueSample.m_nSampleIndex = SFX_M60_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + } + maxDist = SQR(SOUND_INTENSITY); + m_sQueueSample.m_nCounter = GunIndex++; + emittingVol = MAX_VOLUME; + if (GunIndex > 58) + GunIndex = 53; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_M60_LEFT); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); + m_sQueueSample.m_nReleasingVolumeModificator = 2; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bRequireReflection = true; + isHeli = true; + break; + default: + maxDist = SQR(SOUND_INTENSITY); + m_sQueueSample.m_nSampleIndex = SFX_UZI_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = GunIndex++; + emittingVol = m_anRandomTable[2] % 15 + 65; + if (GunIndex > 58) + GunIndex = 53; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_UZI_LEFT); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bRequireReflection = true; + break; + } + break; + } case SOUND_WEAPON_HIT_VEHICLE: { const float SOUND_INTENSITY = 40.0f; m_sQueueSample.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex % ARRAY_SIZE(m_anRandomTable)] % 6 + SFX_BULLET_CAR_1; @@ -2226,7 +3042,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) break; } case SOUND_BOMB_TIMED_ACTIVATED: - case SOUND_55: + case SOUND_91: case SOUND_BOMB_ONIGNITION_ACTIVATED: case SOUND_BOMB_TICK: { const float SOUND_INTENSITY = 50.0f; @@ -2242,24 +3058,31 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) maxDist = SQR(SOUND_INTENSITY); break; } - case SOUND_PED_HELI_PLAYER_FOUND: - pedParams.m_pPed = nil; - pedParams.m_bDistanceCalculated = false; - pedParams.m_fDistance = 0.0f; + case SOUND_PED_HELI_PLAYER_FOUND: { pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated; pedParams.m_fDistance = params.m_fDistance; SetupPedComments(pedParams, SOUND_PED_HELI_PLAYER_FOUND); continue; - case SOUND_PED_BODYCAST_HIT: + } + /* case SOUND_PED_BODYCAST_HIT: pedParams.m_pPed = nil; pedParams.m_bDistanceCalculated = false; pedParams.m_fDistance = 0.0f; pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated; pedParams.m_fDistance = params.m_fDistance; - SetupPedComments(pedParams, SOUND_PED_BODYCAST_HIT); - continue; + SetupPedComments(&pedParams, SOUND_PED_BODYCAST_HIT); + continue; */ + case SOUND_PED_VCPA_PLAYER_FOUND: { + pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated; + pedParams.m_fDistance = params.m_fDistance; + SetupPedComments(pedParams, SOUND_PED_VCPA_PLAYER_FOUND); + } case SOUND_WATER_FALL: { const float SOUND_INTENSITY = 40.0f; + static uint32 WaterFallFrame = 0; + if (m_FrameCounter <= WaterFallFrame) + continue; + WaterFallFrame = m_FrameCounter + 6; m_sQueueSample.m_nSampleIndex = SFX_SPLASH_1; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = 15; @@ -2274,13 +3097,14 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) } case SOUND_SPLATTER: { const float SOUND_INTENSITY = 40.0f; + static uint8 CrunchOffset = 0; m_sQueueSample.m_nSampleIndex = CrunchOffset + SFX_PED_CRUNCH_1; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = 48; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_PED_CRUNCH_1) + RandomDisplacement(600); + m_sQueueSample.m_nFrequency = RandomDisplacement(6000) + 16000; m_sQueueSample.m_nReleasingVolumeModificator = 1; m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = 40.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; ++CrunchOffset; maxDist = SQR(SOUND_INTENSITY); emittingVol = m_anRandomTable[4] % 20 + 55; @@ -2291,14 +3115,15 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) case SOUND_CAR_PED_COLLISION: { const float SOUND_INTENSITY = 40.0f; vol = Min(20.0f, m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]); - emittingVol = (vol / 20.0f * 127.f); - if (!emittingVol) + emittingVol = Min(127, (3 * (vol / 20.0f * 127.f)) / 2); + if (emittingVol == 0) continue; - m_sQueueSample.m_nSampleIndex = (m_anRandomTable[2] & 3) + SFX_FIGHT_1; + m_sQueueSample.m_nSampleIndex = SFX_FIGHT_1; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = 50; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex) / 2; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); m_sQueueSample.m_nReleasingVolumeModificator = 1; m_sQueueSample.m_fSpeedMultiplier = 0.0f; m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; @@ -2323,13 +3148,50 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nEmittingVolume = emittingVol; m_sQueueSample.m_bReverbFlag = true; + if (isHeli) { + if (0.2f * m_sQueueSample.m_fSoundIntensity > m_sQueueSample.m_fDistance) { + m_sQueueSample.m_bIs2D = true; + m_sQueueSample.m_nOffset = 0; +#ifdef THIS_IS_STUPID + goto AddSample; +#else + AddSampleToRequestedQueue(); + m_sQueueSample.m_nOffset = 127; + m_sQueueSample.m_nSampleIndex++; + m_sQueueSample.m_nCounter = GunIndex++; + if (GunIndex > 58) + GunIndex = 53; + m_sQueueSample.m_bRequireReflection = 0; + AddSampleToRequestedQueue(); + continue; +#endif + } + isHeli = false; + } m_sQueueSample.m_bIs2D = false; +#ifdef THIS_IS_STUPID +AddSample: AddSampleToRequestedQueue(); + if (isHeli) { + m_sQueueSample.m_nOffset = 127; + m_sQueueSample.m_nSampleIndex++; + m_sQueueSample.m_nCounter = GunIndex++; + if (GunIndex > 58) + GunIndex = 53; + m_sQueueSample.m_bRequireReflection = 0; + AddSampleToRequestedQueue(); + } +#else + AddSampleToRequestedQueue(); +#endif + continue; + } } } } +#ifdef GTA_TRAIN bool cAudioManager::ProcessTrainNoise(cVehicleParams& params) { @@ -2395,7 +3257,7 @@ cAudioManager::ProcessTrainNoise(cVehicleParams& params) } return true; } - +#endif bool cAudioManager::ProcessBoatEngine(cVehicleParams& params) { @@ -2459,7 +3321,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams& params) if (!m_sQueueSample.m_nVolume) return true; m_sQueueSample.m_nCounter = 40; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_ACCEL; + m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE; m_sQueueSample.m_nFrequency += (m_sQueueSample.m_nEntityIndex * 65536) % 1000; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_bIs2D = false; @@ -2481,7 +3343,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams& params) emittingVol = 45 - 45 * padAccelerate / 40; m_sQueueSample.m_nFrequency = 100 * padAccelerate + 11025; m_sQueueSample.m_nCounter = 39; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_IDLE; + m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE; if (LastAccel > 20) { oneShotVol = LastVol; PlayOneShot(m_sQueueSample.m_nEntityIndex, SOUND_BOAT_SLOWDOWN, oneShotVol); @@ -2492,7 +3354,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams& params) if (!boat->m_bIsAnchored) m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10; m_sQueueSample.m_nCounter = 40; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_ACCEL; + m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE; } LastVol = emittingVol; LastAccel = padAccelerate; @@ -2502,14 +3364,14 @@ cAudioManager::ProcessBoatEngine(cVehicleParams& params) m_sQueueSample.m_nFrequency = 11025; emittingVol = 45; m_sQueueSample.m_nCounter = 39; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_IDLE; + m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE; } else { emittingVol = (105.f * gasPedal) + 15; m_sQueueSample.m_nFrequency = (4000.f * gasPedal) + 8000; if (!boat->m_bIsAnchored) m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10; m_sQueueSample.m_nCounter = 40; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_ACCEL; + m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE; } } CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); @@ -2579,52 +3441,404 @@ cAudioManager::ProcessBoatMovingOverWater(cVehicleParams& params) return true; } -struct tHelicopterSampleData { - float m_fMaxDistance; - float m_fBaseDistance; - uint8 m_bBaseVolume; -}; - -bool -cAudioManager::ProcessHelicopter(cVehicleParams& params) +void +cAudioManager::ProcessCarHeli(cVehicleParams& params) { - CHeli *heli; - float MaxDist; - float dist; - float baseDist; - int32 emittingVol; - static const tHelicopterSampleData gHeliSfxRanges[3] = {{400.f, 380.f, 100}, {100.f, 70.f, MAX_VOLUME}, {60.f, 30.f, MAX_VOLUME}}; + const float SOUND_INTENSITY = 250.0f; - if (SQR(gHeliSfxRanges[0].m_fMaxDistance) <= params.m_fDistance) - return false; + CVehicle* playerVeh; + CVehicle* veh; + CAutomobile* automobile; + CBoat* boat; + + uint8 emittingVol; + int16 brakeState; + int16 accelerateState; + uint32 freq; + float propellerSpeed; + float freqModifier; //may be relate to angle with horison + float cameraAngle; + bool distanceCalculatedOld; + float distanceOld; + CVector vecPosOld; + + float volumeModifier;//TODO find better name + bool hunterBool; + + static uint32 freqFrontPrev = 14287; + static uint32 freqPropellerPrev = 7143; + static uint32 freqSkimmerPrev = 14287; + + boat = nil; + automobile = nil; + hunterBool = false; + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) + return; + + playerVeh = FindPlayerVehicle(); + veh = params.m_pVehicle; + if (playerVeh == veh) { + accelerateState = Pads[0].GetAccelerate(); + brakeState = Pads[0].GetBrake(); + } else { + accelerateState = veh->m_fGasPedal * 255.0f; + brakeState = veh->m_fBrakePedal * 255.0f; + } + freqModifier = Abs(veh->GetUp().y); + cameraAngle = (DotProduct(veh->m_matrix.GetForward(), TheCamera.GetForward()) + 1.0f) / 2.0f; + if (veh->m_modelIndex == MI_SKIMMER) { + boat = (CBoat*)veh; + propellerSpeed = boat->m_fMovingSpeed * 50.0f / 11.0f; + } else if (params.m_VehicleType == VEHICLE_TYPE_HELI) { + propellerSpeed = 1.0f; + } else { + automobile = (CAutomobile*)veh; + propellerSpeed = automobile->m_aWheelSpeed[1] * 50.0f / 11.0f; + } + + if (propellerSpeed == 0.0f) + return; + + propellerSpeed = Min(1.0f, propellerSpeed); CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - heli = (CHeli *)params.m_pVehicle; - for (uint32 i = 0; i < ARRAY_SIZE(gHeliSfxRanges); i++) { - MaxDist = gHeliSfxRanges[i].m_fMaxDistance; - dist = m_sQueueSample.m_fDistance; - if (dist >= MaxDist) - return true; - baseDist = gHeliSfxRanges[i].m_fBaseDistance; - if (dist < baseDist) - emittingVol = (gHeliSfxRanges[i].m_bBaseVolume * ((MaxDist - dist) / (MaxDist - baseDist))); - else - emittingVol = gHeliSfxRanges[i].m_bBaseVolume; - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, gHeliSfxRanges[i].m_fMaxDistance, m_sQueueSample.m_fDistance); + + //sound on long distances + if (m_sQueueSample.m_fDistance >= 40.0f) + emittingVol = propellerSpeed * 75.0f; + else if (m_sQueueSample.m_fDistance >= 25.0f) + emittingVol = (m_sQueueSample.m_fDistance - 25.0f) * (75.0f * propellerSpeed) / 15.0f; + else + emittingVol = 0; + if (emittingVol != 0) { + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = i + 65; - m_sQueueSample.m_nSampleIndex = i + SFX_HELI_1; + m_sQueueSample.m_nCounter = 88; + if (boat != nil) { + m_sQueueSample.m_nSampleIndex = SFX_SEAPLANE_PRO3; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + if (accelerateState > 0 || brakeState > 0) + m_sQueueSample.m_nFrequency = 4600 + Min(1.0f, (Max(accelerateState, brakeState) / 255.0f) * freqModifier) * 563; + else + m_sQueueSample.m_nFrequency = 3651 + Min(1.0f, freqModifier) * 949; + } else { + m_sQueueSample.m_nSampleIndex = SFX_HELI_1; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + } + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 2; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } + + if (params.m_fDistance >= SQR(140.0f)) + return; + + if (propellerSpeed >= 0.4f) + volumeModifier = (propellerSpeed - 0.4f) * 5.0f / 3.0f; + else + volumeModifier = 0.0f; + if (!boat) { + freq = Min(1300, 7000.0f * freqModifier); + if (playerVeh == veh && (accelerateState > 0 || brakeState > 0) && freq < 1300)//unnesesary freqModifier alredy <= 1300 + freq = 1300; + if (veh->m_modelIndex == MI_HUNTER) + hunterBool = true; + } + + + //sound from front of helicopter + emittingVol = (1.0f - cameraAngle) * volumeModifier * 127.0f; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 140.0f, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 3; + if (hunterBool) { + m_sQueueSample.m_nSampleIndex = SFX_HELI_APACHE_1; m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = (volumeModifier + 1.0f) * 16000 + freq; m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 0; - m_sQueueSample.m_nFrequency = 1200 * heli->m_nHeliId + SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = 140.0f; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } else if (boat != nil) { + m_sQueueSample.m_nSampleIndex = SFX_SEAPLANE_PRO1; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + + if (accelerateState > 0 || brakeState > 0) + m_sQueueSample.m_nFrequency = 18000 + Min(1.0f, freqModifier * (Max(accelerateState, brakeState) / 255.0f)) * 2204; + else + m_sQueueSample.m_nFrequency = 14287 + Min(1.0f, freqModifier) * 3713; + if (propellerSpeed < 1.0f) + m_sQueueSample.m_nFrequency = (propellerSpeed + 1.0f) * (m_sQueueSample.m_nFrequency / 2.0f); + m_sQueueSample.m_nFrequency = clamp2(m_sQueueSample.m_nFrequency, freqFrontPrev, 197); + freqFrontPrev = m_sQueueSample.m_nFrequency; + + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = 140.0f; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } else { + m_sQueueSample.m_nSampleIndex = SFX_CAR_HELI_MAI; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = (volumeModifier + 1) * 16000 + freq; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 1; m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_nEmittingVolume = emittingVol; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_fSpeedMultiplier = 6.0f; - m_sQueueSample.m_fSoundIntensity = gHeliSfxRanges[i].m_fMaxDistance; + m_sQueueSample.m_fSoundIntensity = 140.0f; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } + + + //after accel rotor sound + emittingVol = ((cameraAngle + 1.0f) * volumeModifier * 127.0f) / 2.0f; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 140.0, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 1; + if (hunterBool) { + m_sQueueSample.m_nSampleIndex = SFX_HELI_APACHE_2; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = (volumeModifier + 1) * 16000 + freq; + } else if (boat) { + m_sQueueSample.m_nSampleIndex = SFX_SEAPLANE_PRO2; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + + if (accelerateState > 0 || brakeState > 0) + m_sQueueSample.m_nFrequency = 9000 + Min(1.0f, (Max(accelerateState, brakeState) / 255) * freqModifier) * 1102; + else + m_sQueueSample.m_nFrequency = 7143 + Min(1.0f, freqModifier) * 1857; + + if (propellerSpeed < 1.0f) + m_sQueueSample.m_nFrequency = (propellerSpeed + 1) * (m_sQueueSample.m_nFrequency / 2); + + m_sQueueSample.m_nFrequency = clamp2(m_sQueueSample.m_nFrequency, freqPropellerPrev, 98); + freqPropellerPrev = m_sQueueSample.m_nFrequency; + } else { + m_sQueueSample.m_nSampleIndex = SFX_CAR_HELI_MAI2; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = (volumeModifier + 1) * 16000 + freq; + } + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = 140.0f; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + + + //engine starting sound + if (boat == nil && params.m_VehicleType != VEHICLE_TYPE_HELI && m_sQueueSample.m_fDistance < 30.0f) { //strange way to check if automobile != nil + if (automobile->bEngineOn) { + if (propellerSpeed < 1.0f) { + emittingVol = (1.0f - propellerSpeed / 2.0f) * 70.0f; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 30.0, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume) { + if (hunterBool) { + m_sQueueSample.m_nSampleIndex = SFX_HELI_APACHE_4; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + freq = 3000.0f * propellerSpeed + 30000; + } else { + m_sQueueSample.m_nSampleIndex = SFX_CAR_HELI_STA; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + freq = 3000.0f * propellerSpeed + 6000; + } + m_sQueueSample.m_nFrequency = freq; + m_sQueueSample.m_nCounter = 12; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = 30.0f; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 30; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } + } + } + + + if (boat) { + if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIXED && m_sQueueSample.m_fDistance < 20.0f && propellerSpeed > 0.0f) { + m_sQueueSample.m_nVolume = ComputeVolume(propellerSpeed * 100.0f, 20.0f, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume) { + + if (accelerateState > 0 || brakeState > 0) + m_sQueueSample.m_nFrequency = 18000 + Min(1.0f, (Max(accelerateState, brakeState) / 255.0f) * freqModifier) * 2204; + else + m_sQueueSample.m_nFrequency = 14287 + Min(1.0f, freqModifier) * 3713; + if (propellerSpeed < 1.0) + m_sQueueSample.m_nFrequency = (propellerSpeed + 1) * (m_sQueueSample.m_nFrequency / 2.0f); + m_sQueueSample.m_nFrequency = clamp2(m_sQueueSample.m_nFrequency, freqSkimmerPrev, 197); + freqSkimmerPrev = m_sQueueSample.m_nFrequency; + + m_sQueueSample.m_nSampleIndex = SFX_SEAPLANE_PRO4; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = 12; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = propellerSpeed * 100.0f; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_SEAPLANE_PRO4); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_SEAPLANE_PRO4); + m_sQueueSample.m_fSpeedMultiplier = 5.0f; + m_sQueueSample.m_fSoundIntensity = 20.0f; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 7; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } + } else { + //vacuum cleaner sound + vecPosOld = m_sQueueSample.m_vecPos; + distanceCalculatedOld = params.m_bDistanceCalculated; + distanceOld = params.m_fDistance; + + if (automobile != nil) + automobile->GetComponentWorldPosition(CAR_BOOT, m_sQueueSample.m_vecPos); + else if (params.m_VehicleType == VEHICLE_TYPE_HELI) + m_sQueueSample.m_vecPos = CVector(0.0f, -10.0f, 0.0f); //this is from android, but for real it's not used + + params.m_bDistanceCalculated = false; + params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); + if (params.m_fDistance < SQR(27.0f)) { + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(volumeModifier * 25.0f, 27.0f, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume) { + m_sQueueSample.m_nCounter = 2; + m_sQueueSample.m_nSampleIndex = hunterBool ? SFX_HELI_APACHE_3 : SFX_CAR_HELI_REA; + m_sQueueSample.m_nBankIndex = 0; + m_sQueueSample.m_bIs2D = 0; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nFrequency = (volumeModifier + 1.0f) * 16000; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = volumeModifier * 25.0f; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = 27.0f; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } + + m_sQueueSample.m_vecPos = vecPosOld; + params.m_bDistanceCalculated = distanceCalculatedOld; + params.m_fDistance = distanceOld; + } +} + +void +cAudioManager::ProcessVehicleFlatTyre(cVehicleParams& params) +{ + const float SOUND_INTENSITY = 60.0f; + + CAutomobile* automobile; + CBike* bike; + bool wheelBurst; + uint8 emittingVol; + + float modifier; + + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) + return; + + switch (params.m_VehicleType) { + case VEHICLE_TYPE_CAR: + automobile = (CAutomobile*)params.m_pVehicle; + wheelBurst = false; + for (int i = 0; i < 4; i++) + if (automobile->Damage.GetWheelStatus(i) == WHEEL_STATUS_BURST && automobile->m_aWheelTimer[i] > 0.0f) + wheelBurst = true; + if (!wheelBurst) + return; + break; + case VEHICLE_TYPE_BIKE: + bike = (CBike*)params.m_pVehicle; + wheelBurst = false; + for(int i = 0; i < 2; i++) + if (bike->m_wheelStatus[i] == WHEEL_STATUS_BURST && bike->m_aWheelTimer[i] > 0.0f) + wheelBurst = true; + if (!wheelBurst) + return; + break; + default: + return; + } + modifier = Min(1.0f, Abs(params.m_fVelocityChange) / (0.3f * params.m_pTransmission->fMaxVelocity)); + if (modifier > 0.01f) { //mb can be replaced by (emittingVol > 1) + emittingVol = (100.0f * modifier); + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume) { + m_sQueueSample.m_nCounter = 95; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 5; + m_sQueueSample.m_nSampleIndex = SFX_TYRE_BURST_L; + m_sQueueSample.m_nFrequency = (5500.0f * modifier) + 8000; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_TYRE_BURST_L); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_TYRE_BURST_L); + m_sQueueSample.m_fSpeedMultiplier = 2.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; m_sQueueSample.m_bReleasingSoundFlag = false; m_sQueueSample.m_nReleasingVolumeDivider = 3; m_sQueueSample.m_bReverbFlag = true; @@ -2632,9 +3846,9 @@ cAudioManager::ProcessHelicopter(cVehicleParams& params) AddSampleToRequestedQueue(); } } - return true; } +//TODO use it in ProcessVehicle void cAudioManager::ProcessPlane(cVehicleParams& params) { @@ -2646,7 +3860,6 @@ cAudioManager::ProcessPlane(cVehicleParams& params) ProcessCesna(params); break; default: - debug("Plane Model Id is %d\n, ", params.m_pVehicle->GetModelIndex()); break; } } @@ -2667,33 +3880,29 @@ cAudioManager::ProcessJumbo(cVehicleParams& params) CPlane *plane; float position; - if (params.m_fDistance < SQR(440)) { - CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - plane = (CPlane *)params.m_pVehicle; - DoJumboVolOffset(); - position = PlanePathPosition[plane->m_nPlaneId]; - if (position <= TakeOffPoint) { - if (plane->m_fSpeed <= 0.103344f) { - ProcessJumboTaxi(); - return; - } + //if (params.m_fDistance >= SQR(440)) + // return; + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + plane = (CPlane*)params.m_pVehicle; + DoJumboVolOffset(); + position = PlanePathPosition[plane->m_nPlaneId]; + if (position <= TakeOffPoint) { + if (plane->m_fSpeed > 0.103344f) { ProcessJumboAccel(plane); - } else if (300.0f + TakeOffPoint >= position) { - ProcessJumboTakeOff(plane); - } else if (LandingPoint - 350.0f >= position) { - ProcessJumboFlying(); } else { - if (position > LandingPoint) { - if (plane->m_fSpeed > 0.103344f) { - ProcessJumboDecel(plane); - return; - } - ProcessJumboTaxi(); - return; - } - ProcessJumboLanding(plane); + ProcessJumboTaxi(); } + } else if (position <= TakeOffPoint + 300.0f) { + ProcessJumboTakeOff(plane); + } else if (position <= LandingPoint - 350.0f) { + ProcessJumboFlying(); + } else if (position <= LandingPoint) { + ProcessJumboLanding(plane); + } else if (plane->m_fSpeed > 0.103344f) { + ProcessJumboDecel(plane); + } else { + ProcessJumboTaxi(); } } @@ -2711,25 +3920,23 @@ cAudioManager::ProcessJumboAccel(CPlane *plane) { int32 engineFreq; int32 vol; - float whineSoundFreq; float modificator; + float freqModifier; if (SetupJumboFlySound(20)) { - modificator = (plane->m_fSpeed - 0.103344f) * 1.6760077f; - if (modificator > 1.0f) - modificator = 1.0f; + modificator = Min(1.0f, (plane->m_fSpeed - 0.103344f) * 1.6760077f); if (SetupJumboRumbleSound(MAX_VOLUME * modificator) && SetupJumboTaxiSound((1.0f - modificator) * 75.f)) { if (modificator < 0.2f) { - whineSoundFreq = modificator * 5.f * 14600.0f + 29500; - vol = modificator * 5.f * MAX_VOLUME; - engineFreq = modificator * 5.f * 6050.f + 16000; + freqModifier = modificator * 5.0f; + vol = MAX_VOLUME * freqModifier; + engineFreq = 6050.0f * freqModifier + 16000; } else { - whineSoundFreq = 44100; + freqModifier = 1.0f; engineFreq = 22050; vol = MAX_VOLUME; } SetupJumboEngineSound(vol, engineFreq); - SetupJumboWhineSound(18, whineSoundFreq); + SetupJumboWhineSound(18, 14600.0f * freqModifier + 29500); } } } @@ -2961,66 +4168,13 @@ cAudioManager::ProcessPed(CPhysical *ped) m_sQueueSample.m_vecPos = ped->GetPosition(); - // params.m_bDistanceCalculated = false; + //params.m_bDistanceCalculated = false; params.m_pPed = (CPed *)ped; params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (ped->GetModelIndex() == MI_FATMALE02) - ProcessPedHeadphones(params); ProcessPedOneShots(params); } void -cAudioManager::ProcessPedHeadphones(cPedParams ¶ms) -{ - CPed *ped; - CAutomobile *veh; - uint8 emittingVol; - - if (params.m_fDistance < SQR(7)) { - ped = params.m_pPed; - if (!ped->bIsAimingGun || ped->m_bodyPartBleeding != PED_HEAD) { - CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - if (ped->bInVehicle && ped->m_nPedState == PED_DRIVING) { - emittingVol = 10; - veh = (CAutomobile *)ped->m_pMyVehicle; - if (veh && veh->IsCar()) { - for (int32 i = DOOR_FRONT_LEFT; i < ARRAY_SIZE(veh->Doors); i++) { - if (!veh->IsDoorClosed((eDoors)i) || veh->IsDoorMissing((eDoors)i)) { - emittingVol = 42; - break; - } - } - } - } else { - emittingVol = 42; - } - - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 7.f, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 64; - m_sQueueSample.m_nSampleIndex = SFX_HEADPHONES; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 5; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_HEADPHONES); - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 4.0f; - m_sQueueSample.m_fSoundIntensity = 7.0f; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 5; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - return; - } - } -} - -void cAudioManager::ProcessPedOneShots(cPedParams ¶ms) { uint8 emittingVol; @@ -3035,6 +4189,7 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) float maxDist = 0.f; // uninitialized variable static uint8 iSound = 21; + static uint32 iSplashFrame = 0; weapon = params.m_pPed->GetWeapon(); for (uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_AudioEvents; i++) { @@ -3091,7 +4246,7 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) } m_sQueueSample.m_nSampleIndex = sampleIndex; m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_nCounter = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] - 28; + m_sQueueSample.m_nCounter = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] - 32; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 17); switch (params.m_pPed->m_nMoveState) { @@ -3149,54 +4304,83 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) m_sQueueSample.m_bRequireReflection = true; } break; - case SOUND_FIGHT_PUNCH_33: + case SOUND_FIGHT_37: m_sQueueSample.m_nSampleIndex = SFX_FIGHT_1; m_sQueueSample.m_nFrequency = 18000; goto AddFightSound; - case SOUND_FIGHT_KICK_34: + case SOUND_FIGHT_38: m_sQueueSample.m_nSampleIndex = SFX_FIGHT_1; m_sQueueSample.m_nFrequency = 16500; goto AddFightSound; - case SOUND_FIGHT_HEADBUTT_35: + case SOUND_FIGHT_39: m_sQueueSample.m_nSampleIndex = SFX_FIGHT_1; m_sQueueSample.m_nFrequency = 20000; goto AddFightSound; - case SOUND_FIGHT_PUNCH_36: + case SOUND_FIGHT_40: m_sQueueSample.m_nSampleIndex = SFX_FIGHT_2; m_sQueueSample.m_nFrequency = 18000; goto AddFightSound; - case SOUND_FIGHT_PUNCH_37: + case SOUND_FIGHT_41: m_sQueueSample.m_nSampleIndex = SFX_FIGHT_2; m_sQueueSample.m_nFrequency = 16500; goto AddFightSound; - case SOUND_FIGHT_CLOSE_PUNCH_38: + case SOUND_FIGHT_42: m_sQueueSample.m_nSampleIndex = SFX_FIGHT_2; m_sQueueSample.m_nFrequency = 20000; goto AddFightSound; - case SOUND_FIGHT_PUNCH_39: + case SOUND_FIGHT_43: m_sQueueSample.m_nSampleIndex = SFX_FIGHT_4; m_sQueueSample.m_nFrequency = 18000; goto AddFightSound; - case SOUND_FIGHT_PUNCH_OR_KICK_BELOW_40: + case SOUND_FIGHT_44: m_sQueueSample.m_nSampleIndex = SFX_FIGHT_4; m_sQueueSample.m_nFrequency = 16500; goto AddFightSound; - case SOUND_FIGHT_PUNCH_41: + case SOUND_FIGHT_45: m_sQueueSample.m_nSampleIndex = SFX_FIGHT_4; m_sQueueSample.m_nFrequency = 20000; goto AddFightSound; - case SOUND_FIGHT_PUNCH_FROM_BEHIND_42: + case SOUND_FIGHT_46: m_sQueueSample.m_nSampleIndex = SFX_FIGHT_5; m_sQueueSample.m_nFrequency = 18000; goto AddFightSound; - case SOUND_FIGHT_KNEE_OR_KICK_43: + case SOUND_FIGHT_47: m_sQueueSample.m_nSampleIndex = SFX_FIGHT_5; m_sQueueSample.m_nFrequency = 16500; goto AddFightSound; - case SOUND_FIGHT_KICK_44: + case SOUND_FIGHT_48: m_sQueueSample.m_nSampleIndex = SFX_FIGHT_5; m_sQueueSample.m_nFrequency = 20000; AddFightSound: + { + uint32 soundParams = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; // wtf? stroring int as float + uint8 damagerType = soundParams & 0xFF; + uint32 weaponType = soundParams >> 8; + + if (damagerType == ENTITY_TYPE_PED) { + if (weaponType == WEAPONTYPE_BRASSKNUCKLE) { + CPed* ped = params.m_pPed; + uint32 fightMove = ped->m_curFightMove; + if (fightMove == FIGHTMOVE_BACKLEFT || fightMove == FIGHTMOVE_STDPUNCH || fightMove == FIGHTMOVE_PUNCH || + ped->m_nPedState == PED_ATTACK) { + CEntity* damageEntity = ped->m_pDamageEntity; + if (!damageEntity) + m_sQueueSample.m_nSampleIndex = m_anRandomTable[3] % 2 + SFX_HAMMER_HIT_1; + else if (damageEntity->GetType() != ENTITY_TYPE_PED) + m_sQueueSample.m_nSampleIndex = m_anRandomTable[3] % 2 + SFX_HAMMER_HIT_1; + else if (((CPed*)damageEntity)->m_curFightMove != FIGHTMOVE_HITHEAD) + m_sQueueSample.m_nSampleIndex = m_anRandomTable[3] % 2 + SFX_HAMMER_HIT_1; + else + m_sQueueSample.m_nSampleIndex = SFX_HAMMER_HIT_1; + } + } + } + else { + m_sQueueSample.m_nSampleIndex = m_anRandomTable[4] % 6 + SFX_COL_CAR_PANEL_1; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); + } + } m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = iSound; narrowSoundRange = true; @@ -3215,11 +4399,48 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) m_sQueueSample.m_bRequireReflection = true; break; case SOUND_WEAPON_BAT_ATTACK: - m_sQueueSample.m_nSampleIndex = SFX_BAT_HIT_LEFT; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; + case SOUND_WEAPON_KNIFE_ATTACK: + { + uint32 soundParams = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; // wtf? stroring int as float + uint8 damagerType = soundParams & 0xFF; + uint32 weaponType = soundParams >> 8; + if (damagerType == ENTITY_TYPE_PED) { + switch (weaponType) { + case WEAPONTYPE_SCREWDRIVER: + case WEAPONTYPE_KNIFE: + case WEAPONTYPE_CLEAVER: + case WEAPONTYPE_MACHETE: + case WEAPONTYPE_KATANA: + if (sound == SOUND_WEAPON_KNIFE_ATTACK) + m_sQueueSample.m_nSampleIndex = SFX_KNIFE_SLASH; + else + m_sQueueSample.m_nSampleIndex = SFX_KNIFE_STAB; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); + break; + case WEAPONTYPE_HAMMER: + m_sQueueSample.m_nSampleIndex = m_anRandomTable[3] % 2 + SFX_HAMMER_HIT_1; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); + break; + default: + m_sQueueSample.m_nSampleIndex = SFX_BAT_HIT_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 22000; + stereo = true; + break; + } + } + else { + m_sQueueSample.m_nSampleIndex = m_anRandomTable[4] % 6 + SFX_COL_CAR_PANEL_1; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); + } m_sQueueSample.m_nCounter = iSound++; narrowSoundRange = true; - m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 22000; m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 0.0f; m_sQueueSample.m_fSoundIntensity = 30.0f; @@ -3231,14 +4452,101 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) m_sQueueSample.m_nEmittingVolume = emittingVol; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bReleasingSoundFlag = true; - if (m_bDynamicAcousticModelingStatus) - m_sQueueSample.m_bRequireReflection = true; - else - stereo = true; + m_sQueueSample.m_bRequireReflection = true; break; + } + // TODO: breaks the game right now, probably needs AudioManager.cpp to be done first + /* + case SOUND_WEAPON_CHAINSAW_ATTACK: + if (FindVehicleOfPlayer()) + continue; + m_sQueueSample.m_nSampleIndex = SFX_CAR_ACCEL_13; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; // SFX_BANK_CAR_CHAINSAW + m_sQueueSample.m_nCounter = 64; + m_sQueueSample.m_nFrequency = 27000; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_fSoundIntensity = 50.0f; + maxDist = SQR(50); + m_sQueueSample.m_nLoopCount = 0; + emittingVol = 100; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_ACCEL_13); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_ACCEL_13); + m_sQueueSample.m_nEmittingVolume = 100; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReverbFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + break; + case SOUND_WEAPON_CHAINSAW_IDLE: + if (FindVehicleOfPlayer()) + continue; + m_sQueueSample.m_nSampleIndex = SFX_CAR_AFTER_ACCEL_13; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; // SFX_BANK_CAR_CHAINSAW + m_sQueueSample.m_nCounter = 68; + m_sQueueSample.m_nFrequency = 27000; + m_sQueueSample.m_nReleasingVolumeModificator = 2; + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_fSoundIntensity = 60.0f; + maxDist = SQR(60); + m_sQueueSample.m_nLoopCount = 0; + emittingVol = 100; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_AFTER_ACCEL_13); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopStartOffset(SFX_CAR_AFTER_ACCEL_13); + m_sQueueSample.m_nEmittingVolume = 100; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + break; + case SOUND_WEAPON_CHAINSAW_MADECONTACT: + if (FindVehicleOfPlayer()) + continue; + if ((int32)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] != ENTITY_TYPE_PED) + ReportCollision(params.m_pPed, params.m_pPed, SURFACE_CAR, SURFACE_TARMAC, 0.0f, 0.09f); + m_sQueueSample.m_nSampleIndex = SFX_CAR_AFTER_ACCEL_13; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; // SFX_BANK_CAR_CHAINSAW + m_sQueueSample.m_nCounter = 68; + m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 22000; + m_sQueueSample.m_nReleasingVolumeModificator = 2; + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_fSoundIntensity = 60.0f; + maxDist = SQR(60); + m_sQueueSample.m_nLoopCount = 0; + emittingVol = 100; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_AFTER_ACCEL_13); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopStartOffset(SFX_CAR_AFTER_ACCEL_13); + m_sQueueSample.m_nEmittingVolume = 100; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + break; + */ case SOUND_WEAPON_SHOT_FIRED: weapon = ped->GetWeapon(); + if (!weapon) + continue; switch (weapon->m_eWeaponType) { + case WEAPONTYPE_ROCKET: + case WEAPONTYPE_ROCKETLAUNCHER: + m_sQueueSample.m_nSampleIndex = SFX_ROCKET_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = iSound++; + narrowSoundRange = true; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_ROCKET_LEFT); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = 120.0f; + maxDist = SQR(120); + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_nLoopStart = 0; + m_sQueueSample.m_nLoopEnd = -1; + emittingVol = m_anRandomTable[0] % 20 + 80; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = true; + m_sQueueSample.m_bRequireReflection = true; + stereo = true; + break; case WEAPONTYPE_COLT45: m_sQueueSample.m_nSampleIndex = SFX_COLT45_LEFT; m_sQueueSample.m_nBankIndex = SFX_BANK_0; @@ -3248,8 +4556,8 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = 50.0f; - maxDist = SQR(50); + m_sQueueSample.m_fSoundIntensity = 120.0f; + maxDist = SQR(120); m_sQueueSample.m_nLoopCount = 1; m_sQueueSample.m_nLoopStart = 0; m_sQueueSample.m_nLoopEnd = -1; @@ -3257,31 +4565,32 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) m_sQueueSample.m_nEmittingVolume = emittingVol; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bReleasingSoundFlag = true; - if (m_bDynamicAcousticModelingStatus) - m_sQueueSample.m_bRequireReflection = true; - else - stereo = true; + m_sQueueSample.m_bRequireReflection = true; + stereo = true; break; - case WEAPONTYPE_UZI: - m_sQueueSample.m_nSampleIndex = SFX_UZI_LEFT; + case WEAPONTYPE_PYTHON: + m_sQueueSample.m_nSampleIndex = SFX_PYTHON_LEFT; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = iSound++; narrowSoundRange = true; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_UZI_LEFT); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_PYTHON_LEFT); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = 80.0f; - maxDist = SQR(80); + m_sQueueSample.m_fSoundIntensity = 120.0f; + maxDist = SQR(120); m_sQueueSample.m_nLoopCount = 1; m_sQueueSample.m_nLoopStart = 0; - emittingVol = m_anRandomTable[3] % 15 + 70; m_sQueueSample.m_nLoopEnd = -1; + emittingVol = 127; m_sQueueSample.m_nEmittingVolume = emittingVol; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bReleasingSoundFlag = true; + m_sQueueSample.m_bRequireReflection = true; + stereo = true; break; case WEAPONTYPE_SHOTGUN: + case WEAPONTYPE_STUBBY_SHOTGUN: m_sQueueSample.m_nSampleIndex = SFX_SHOTGUN_LEFT; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = iSound++; @@ -3290,8 +4599,8 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = 60.0f; - maxDist = SQR(60); + m_sQueueSample.m_fSoundIntensity = 120.0f; + maxDist = SQR(120); m_sQueueSample.m_nLoopCount = 1; m_sQueueSample.m_nLoopStart = 0; m_sQueueSample.m_nLoopEnd = -1; @@ -3299,94 +4608,172 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) m_sQueueSample.m_nEmittingVolume = emittingVol; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bReleasingSoundFlag = true; - if (m_bDynamicAcousticModelingStatus) - m_sQueueSample.m_bRequireReflection = true; - else - stereo = true; + m_sQueueSample.m_bRequireReflection = true; + stereo = true; break; - case WEAPONTYPE_AK47: - m_sQueueSample.m_nSampleIndex = SFX_AK47_LEFT; + case WEAPONTYPE_SPAS12_SHOTGUN: + m_sQueueSample.m_nSampleIndex = SFX_SPAS12_LEFT; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = iSound++; narrowSoundRange = true; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_AK47_LEFT); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SPAS12_LEFT); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = 80.0f; - maxDist = SQR(80); + m_sQueueSample.m_fSoundIntensity = 120.0f; + maxDist = SQR(120); + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_nLoopStart = 0; + m_sQueueSample.m_nLoopEnd = -1; + emittingVol = m_anRandomTable[2] % 10 + 100; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = true; + m_sQueueSample.m_bRequireReflection = true; + stereo = true; + break; + case WEAPONTYPE_TEC9: + m_sQueueSample.m_nSampleIndex = SFX_TEC_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = iSound++; + narrowSoundRange = true; + m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 17000; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = 120.0f; + maxDist = SQR(120); m_sQueueSample.m_nLoopCount = 1; m_sQueueSample.m_nLoopStart = 0; - emittingVol = m_anRandomTable[1] % 15 + 70; + emittingVol = m_anRandomTable[3] % 15 + 70; m_sQueueSample.m_nLoopEnd = -1; m_sQueueSample.m_nEmittingVolume = emittingVol; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bReleasingSoundFlag = true; + stereo = true; break; - case WEAPONTYPE_M16: - m_sQueueSample.m_nSampleIndex = SFX_M16_LEFT; + case WEAPONTYPE_UZI: + case WEAPONTYPE_MINIGUN: + m_sQueueSample.m_nSampleIndex = SFX_UZI_LEFT; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = iSound++; narrowSoundRange = true; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_M16_LEFT); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_UZI_LEFT); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = 80.0f; - maxDist = SQR(80); + m_sQueueSample.m_fSoundIntensity = 120.0f; + maxDist = SQR(120); m_sQueueSample.m_nLoopCount = 1; m_sQueueSample.m_nLoopStart = 0; - emittingVol = m_anRandomTable[4] % 15 + 70; + emittingVol = m_anRandomTable[3] % 15 + 70; m_sQueueSample.m_nLoopEnd = -1; m_sQueueSample.m_nEmittingVolume = emittingVol; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bReleasingSoundFlag = true; + stereo = true; break; - case WEAPONTYPE_SNIPERRIFLE: - m_sQueueSample.m_nSampleIndex = SFX_SNIPER_LEFT; + case WEAPONTYPE_SILENCED_INGRAM: + m_sQueueSample.m_nSampleIndex = SFX_TEC_LEFT; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = iSound++; narrowSoundRange = true; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SNIPER_LEFT); + m_sQueueSample.m_nFrequency = RandomDisplacement(1000) + 34000; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = 120.0f; + maxDist = SQR(120); + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_nLoopStart = 0; + emittingVol = m_anRandomTable[3] % 15 + 70; + m_sQueueSample.m_nLoopEnd = -1; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = true; + stereo = true; + break; + case WEAPONTYPE_MP5: + m_sQueueSample.m_nSampleIndex = SFX_MP5_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = iSound++; + narrowSoundRange = true; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_MP5_LEFT); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = 60.0f; - maxDist = SQR(60); + m_sQueueSample.m_fSoundIntensity = 120.0f; + maxDist = SQR(120); m_sQueueSample.m_nLoopCount = 1; m_sQueueSample.m_nLoopStart = 0; + emittingVol = m_anRandomTable[3] % 15 + 70; m_sQueueSample.m_nLoopEnd = -1; - emittingVol = m_anRandomTable[4] % 10 + 110; m_sQueueSample.m_nEmittingVolume = emittingVol; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bReleasingSoundFlag = true; - if (m_bDynamicAcousticModelingStatus) - m_sQueueSample.m_bRequireReflection = true; - else - stereo = true; + stereo = true; break; - case WEAPONTYPE_ROCKETLAUNCHER: - m_sQueueSample.m_nSampleIndex = SFX_ROCKET_LEFT; + case WEAPONTYPE_M4: + m_sQueueSample.m_nSampleIndex = SFX_RUGER_LEFT; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = iSound++; narrowSoundRange = true; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_ROCKET_LEFT); + m_sQueueSample.m_nFrequency = RandomDisplacement(1000) + 43150; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = 120.0f; + maxDist = SQR(120); + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_nLoopStart = 0; + emittingVol = m_anRandomTable[3] % 15 + 90; + m_sQueueSample.m_nLoopEnd = -1; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = true; + stereo = true; + break; + case WEAPONTYPE_RUGER: + m_sQueueSample.m_nSampleIndex = SFX_RUGER_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = iSound++; + narrowSoundRange = true; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RUGER_LEFT); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); - m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = 90.0f; - maxDist = SQR(90); + m_sQueueSample.m_fSoundIntensity = 120.0f; + maxDist = SQR(120); m_sQueueSample.m_nLoopCount = 1; m_sQueueSample.m_nLoopStart = 0; + emittingVol = m_anRandomTable[3] % 15 + 90; m_sQueueSample.m_nLoopEnd = -1; - emittingVol = m_anRandomTable[0] % 20 + 80; m_sQueueSample.m_nEmittingVolume = emittingVol; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bReleasingSoundFlag = true; - if (m_bDynamicAcousticModelingStatus) - m_sQueueSample.m_bRequireReflection = true; + stereo = true; + break; + case WEAPONTYPE_SNIPERRIFLE: + case WEAPONTYPE_LASERSCOPE: + m_sQueueSample.m_nSampleIndex = SFX_SNIPER_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = iSound++; + narrowSoundRange = true; + if (weapon->m_eWeaponType == WEAPONTYPE_SNIPERRIFLE) + m_sQueueSample.m_nFrequency = 25472; else - stereo = true; + m_sQueueSample.m_nFrequency = 20182; + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = 120.0f; + maxDist = SQR(120); + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_nLoopStart = 0; + m_sQueueSample.m_nLoopEnd = -1; + emittingVol = m_anRandomTable[4] % 10 + 110; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = true; + m_sQueueSample.m_bRequireReflection = true; + stereo = true; break; case WEAPONTYPE_FLAMETHROWER: m_sQueueSample.m_nSampleIndex = SFX_FLAMETHROWER_LEFT; @@ -3405,47 +4792,67 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bReleasingSoundFlag = false; m_sQueueSample.m_nReleasingVolumeDivider = 6; - if (m_bDynamicAcousticModelingStatus) - m_sQueueSample.m_bRequireReflection = true; - else - stereo = true; + stereo = true; + break; + case WEAPONTYPE_M60: + case WEAPONTYPE_HELICANNON: + m_sQueueSample.m_nSampleIndex = SFX_M60_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = iSound++; + narrowSoundRange = true; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_M60_LEFT); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = 120.0f; + maxDist = SQR(120); + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_nLoopStart = 0; + m_sQueueSample.m_nLoopEnd = -1; + emittingVol = 127; + m_sQueueSample.m_nEmittingVolume = 127; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = true; + stereo = true; break; default: continue; } - break; case SOUND_WEAPON_RELOAD: - weapon = &ped->m_weapons[ped->m_currentWeapon]; - switch (weapon->m_eWeaponType) { + switch ((int32)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]) { + case WEAPONTYPE_ROCKET: + case WEAPONTYPE_ROCKETLAUNCHER: + m_sQueueSample.m_nSampleIndex = SFX_ROCKET_RELOAD; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_ROCKET_RELOAD); + break; case WEAPONTYPE_COLT45: + case WEAPONTYPE_PYTHON: m_sQueueSample.m_nSampleIndex = SFX_PISTOL_RELOAD; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_PISTOL_RELOAD) + RandomDisplacement(300); break; - case WEAPONTYPE_UZI: - m_sQueueSample.m_nSampleIndex = SFX_M16_RELOAD; - m_sQueueSample.m_nFrequency = 39243; - break; case WEAPONTYPE_SHOTGUN: + case WEAPONTYPE_SPAS12_SHOTGUN: + case WEAPONTYPE_STUBBY_SHOTGUN: + case WEAPONTYPE_RUGER: m_sQueueSample.m_nSampleIndex = SFX_AK47_RELOAD; m_sQueueSample.m_nFrequency = 30290; break; - case WEAPONTYPE_AK47: + case WEAPONTYPE_TEC9: + case WEAPONTYPE_UZI: + case WEAPONTYPE_SILENCED_INGRAM: + case WEAPONTYPE_MP5: + case WEAPONTYPE_M4: + case WEAPONTYPE_M60: + case WEAPONTYPE_HELICANNON: m_sQueueSample.m_nSampleIndex = SFX_AK47_RELOAD; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_AK47_RELOAD); - break; - case WEAPONTYPE_M16: - m_sQueueSample.m_nSampleIndex = SFX_M16_RELOAD; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_M16_RELOAD); + m_sQueueSample.m_nFrequency = 39243; break; case WEAPONTYPE_SNIPERRIFLE: + case WEAPONTYPE_LASERSCOPE: m_sQueueSample.m_nSampleIndex = SFX_RIFLE_RELOAD; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RIFLE_RELOAD); break; - case WEAPONTYPE_ROCKETLAUNCHER: - m_sQueueSample.m_nSampleIndex = SFX_ROCKET_RELOAD; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_ROCKET_RELOAD); - break; default: continue; } @@ -3467,30 +4874,71 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) m_sQueueSample.m_bRequireReflection = true; break; case SOUND_WEAPON_AK47_BULLET_ECHO: - case SOUND_WEAPON_UZI_BULLET_ECHO: - case SOUND_WEAPON_M16_BULLET_ECHO: - m_sQueueSample.m_nSampleIndex = SFX_UZI_END_LEFT; + { + uint32 weaponType = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; + switch (weaponType) { + case WEAPONTYPE_SPAS12_SHOTGUN: + m_sQueueSample.m_nSampleIndex = SFX_SPAS12_TAIL_LEFT; + break; + case WEAPONTYPE_TEC9: + case WEAPONTYPE_SILENCED_INGRAM: + m_sQueueSample.m_nSampleIndex = SFX_TEC_TAIL; + break; + case WEAPONTYPE_UZI: + case WEAPONTYPE_MP5: + m_sQueueSample.m_nSampleIndex = SFX_UZI_END_LEFT; + break; + case WEAPONTYPE_M4: + case WEAPONTYPE_RUGER: + case WEAPONTYPE_SNIPERRIFLE: + case WEAPONTYPE_LASERSCOPE: + m_sQueueSample.m_nSampleIndex = SFX_RUGER_TAIL; + break; + case WEAPONTYPE_M60: + case WEAPONTYPE_HELICANNON: + m_sQueueSample.m_nSampleIndex = SFX_M60_TAIL_LEFT; + break; + default: + continue; + } m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = iSound++; narrowSoundRange = true; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_UZI_END_LEFT); + switch (weaponType) { + case WEAPONTYPE_TEC9: + m_sQueueSample.m_nFrequency = 13000; + break; + case WEAPONTYPE_SILENCED_INGRAM: + m_sQueueSample.m_nFrequency = 26000; + break; + case WEAPONTYPE_M4: + m_sQueueSample.m_nFrequency = 15600; + break; + case WEAPONTYPE_SNIPERRIFLE: + m_sQueueSample.m_nFrequency = 9959; + break; + case WEAPONTYPE_LASERSCOPE: + m_sQueueSample.m_nFrequency = 7904; + break; + default: + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + break; + } m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = 80.0f; - maxDist = SQR(80); + m_sQueueSample.m_fSoundIntensity = 120.0f; + maxDist = SQR(120); m_sQueueSample.m_nLoopCount = 1; m_sQueueSample.m_nLoopStart = 0; m_sQueueSample.m_nLoopEnd = -1; - emittingVol = m_anRandomTable[4] % 10 + 40; + emittingVol = m_anRandomTable[4] % 10 + 80; m_sQueueSample.m_nEmittingVolume = emittingVol; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bReleasingSoundFlag = true; - if (m_bDynamicAcousticModelingStatus) - m_sQueueSample.m_bRequireReflection = true; - else - stereo = true; + m_sQueueSample.m_bRequireReflection = true; break; + } case SOUND_WEAPON_FLAMETHROWER_FIRE: m_sQueueSample.m_nSampleIndex = SFX_FLAMETHROWER_START_LEFT; m_sQueueSample.m_nBankIndex = SFX_BANK_0; @@ -3529,6 +4977,9 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) m_sQueueSample.m_bReleasingSoundFlag = true; break; case SOUND_SPLASH: + if (m_FrameCounter <= iSplashFrame) + continue; + iSplashFrame = m_FrameCounter + 6; m_sQueueSample.m_nSampleIndex = SFX_SPLASH_1; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = iSound++; @@ -3547,6 +4998,170 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) m_sQueueSample.m_bReleasingSoundFlag = true; m_sQueueSample.m_bRequireReflection = true; break; + case SOUND_MELEE_ATTACK_START: + { + uint32 weaponType = ((uint32)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]) >> 8; + switch (weaponType) + { + case WEAPONTYPE_SCREWDRIVER: + case WEAPONTYPE_KNIFE: + case WEAPONTYPE_CLEAVER: + case WEAPONTYPE_MACHETE: + case WEAPONTYPE_KATANA: + m_sQueueSample.m_nSampleIndex = SFX_KNIFE_SWING; + break; + default: + m_sQueueSample.m_nSampleIndex = SFX_GOLF_CLUB_SWING; + break; + } + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = iSound++; + narrowSoundRange = true; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = 30.0f; + if (weaponType == WEAPONTYPE_UNARMED || weaponType == WEAPONTYPE_BRASSKNUCKLE) + emittingVol = m_anRandomTable[1] % 10 + 35; + else + emittingVol = m_anRandomTable[2] % 20 + 70; + maxDist = SQR(30); + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_nLoopStart = 0; + m_sQueueSample.m_nLoopEnd = -1; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = true; + m_sQueueSample.m_bRequireReflection = true; + break; + } + case SOUND_SKATING: + { + uint32 soundParams = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; + uint8 param1 = soundParams & 0xFF; + uint32 param2 = soundParams >> 8; + m_sQueueSample.m_nSampleIndex = (m_anRandomTable[3] & 1) + SFX_SKATE_1; + m_sQueueSample.m_nBankIndex = 0; + m_sQueueSample.m_nCounter = iSound; + stereo = true; + ++iSound; + m_sQueueSample.m_nFrequency = m_anRandomTable[1] % 1000 + 17000; + if (param2 == 0) + m_sQueueSample.m_nFrequency = (3 * m_sQueueSample.m_nFrequency) / 4; + m_sQueueSample.m_nReleasingVolumeModificator = 6; + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_fSoundIntensity = 20.0f; + maxDist = SQR(20); + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_nLoopStart = 0; + m_sQueueSample.m_nLoopEnd = -1; + emittingVol = (m_anRandomTable[2] % 20 + 70) * param1 / 127; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = true; + m_sQueueSample.m_bRequireReflection = true; + break; + } + case SOUND_WEAPON_MINIGUN_ATTACK: + m_sQueueSample.m_nSampleIndex = SFX_MINIGUN_FIRE_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = 68; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_MINIGUN_FIRE_LEFT); + m_sQueueSample.m_nReleasingVolumeModificator = 2; + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_fSoundIntensity = 150.0f; + emittingVol = 127; + maxDist = SQR(150); + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_MINIGUN_FIRE_LEFT); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_MINIGUN_FIRE_LEFT); + m_sQueueSample.m_nEmittingVolume = 127; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 3; + break; + case SOUND_WEAPON_MINIGUN_2: + m_sQueueSample.m_nSampleIndex = SFX_MINIGUN_FIRE_RIGHT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = 69; + m_sQueueSample.m_nFrequency = 18569; + m_sQueueSample.m_nReleasingVolumeModificator = 2; + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_fSoundIntensity = 150.0f; + emittingVol = 127.0f * m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; + maxDist = SQR(150); + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_MINIGUN_FIRE_RIGHT); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_MINIGUN_FIRE_RIGHT); + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 3; + break; + case SOUND_WEAPON_MINIGUN_3: + m_sQueueSample.m_nSampleIndex = SFX_MINIGUN_STOP; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = 69; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_MINIGUN_STOP); + m_sQueueSample.m_nReleasingVolumeModificator = 4; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = 150.0f; + maxDist = SQR(150); + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_nLoopStart = 0; + m_sQueueSample.m_nLoopEnd = -1; + emittingVol = 127; + m_sQueueSample.m_nEmittingVolume = 127; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = true; + m_sQueueSample.m_bRequireReflection = true; + break; + case SOUND_SHIRT_WIND_FLAP: + if (params.m_pPed->IsPlayer()) { + if (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] > 0.0f) { + if (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] > 1.0f) + m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] = 1.0f; + + emittingVol = 90.0f * m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; + + switch (params.m_pPed->m_pMyVehicle->GetModelIndex()) + { + case MI_ANGEL: + case MI_FREEWAY: + m_sQueueSample.m_nSampleIndex = SFX_CAR_WIND_17; + break; + case MI_PIZZABOY: + case MI_FAGGIO: + m_sQueueSample.m_nSampleIndex = SFX_CAR_WIND_18; + break; + case MI_PCJ600: + m_sQueueSample.m_nSampleIndex = SFX_CAR_WIND_20; + break; + case MI_SANCHEZ: + m_sQueueSample.m_nSampleIndex = SFX_CAR_WIND_19; + break; + default: + continue; + }; + + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = 71; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_fSoundIntensity = 15.0f; + maxDist = SQR(15); + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 3; + } + } + break; default: SetupPedComments(params, sound); continue; @@ -3587,6 +5202,25 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) } void +cAudioManager::SetPedTalkingStatus(CPed *ped, uint8 status) +{ + if (ped != nil) + ped->m_canTalk = status; +} + +void +cAudioManager::SetPlayersMood(uint8 mood, uint32 time) +{ + if (!m_bIsInitialised) return; + + if (mood < MAX_PLAYER_MOODS) { + m_nPlayerMood = mood; + m_nPlayerMoodTimer = CTimer::GetTimeInMilliseconds() + time; + } + +} + +void cAudioManager::SetupPedComments(cPedParams ¶ms, uint16 sound) { CPed *ped = params.m_pPed; @@ -3594,236 +5228,199 @@ cAudioManager::SetupPedComments(cPedParams ¶ms, uint16 sound) float soundIntensity; tPedComment pedComment; - if (ped != nil) { - switch (sound) { - case SOUND_AMMUNATION_WELCOME_1: - pedComment.m_nSampleIndex = SFX_AMMU_D; - break; - case SOUND_AMMUNATION_WELCOME_2: - pedComment.m_nSampleIndex = SFX_AMMU_E; - break; - case SOUND_AMMUNATION_WELCOME_3: - pedComment.m_nSampleIndex = SFX_AMMU_F; - break; - default: - pedComment.m_nSampleIndex = GetPedCommentSfx(ped, sound); - if (pedComment.m_nSampleIndex == NO_SAMPLE) - return; - break; - } - - soundIntensity = 50.0f; + if(ped != nil) { + if(!ped->m_canTalk) return; + m_bGenericSfx = false; + pedComment.m_nSampleIndex = GetPedCommentSfx(ped, sound); + if(pedComment.m_nSampleIndex == NO_SAMPLE) return; + soundIntensity = 40.0f; } else { - switch (sound) { + m_bGenericSfx = true; + switch(sound) { case SOUND_PED_HELI_PLAYER_FOUND: soundIntensity = 400.0f; - pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_POLICE_HELI_1, SFX_POLICE_HELI_29); + pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_POLICE_HELI_1, SFX_POLICE_HELI_20); break; - case SOUND_PED_BODYCAST_HIT: - if (CTimer::GetTimeInMilliseconds() <= gNextCryTime) - return; - soundIntensity = 50.0f; - gNextCryTime = CTimer::GetTimeInMilliseconds() + 500; - pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_PLASTER_BLOKE_1, SFX_PLASTER_BLOKE_4); + case SOUND_PED_VCPA_PLAYER_FOUND: + soundIntensity = 400.0f; +#ifdef FIX_BUGS + pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex % 4] % 23 + SFX_POLICE_BOAT_1; +#else + pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex % 4] % 29 + SFX_POLICE_BOAT_1; +#endif break; case SOUND_INJURED_PED_MALE_OUCH: - case SOUND_INJURED_PED_MALE_PRISON: - soundIntensity = 50.0f; - pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_GENERIC_MALE_GRUNT_1, SFX_GENERIC_MALE_GRUNT_15); + soundIntensity = 40.0f; + pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_GENERIC_MALE_GRUNT_1, SFX_GENERIC_MALE_GRUNT_41); break; case SOUND_INJURED_PED_FEMALE: - soundIntensity = 50.0f; - pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_GENERIC_FEMALE_GRUNT_1, SFX_GENERIC_FEMALE_GRUNT_11); + soundIntensity = 40.0f; + pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_GENERIC_FEMALE_GRUNT_1, SFX_GENERIC_FEMALE_GRUNT_33); break; default: return; } } - if (params.m_fDistance < SQR(soundIntensity)) { + if(params.m_fDistance < SQR(soundIntensity)) { CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - if (sound != SOUND_PAGER) { - switch (sound) { - case SOUND_AMMUNATION_WELCOME_1: - case SOUND_AMMUNATION_WELCOME_2: - case SOUND_AMMUNATION_WELCOME_3: - emittingVol = MAX_VOLUME; - break; - default: - if (CWorld::GetIsLineOfSightClear(TheCamera.GetPosition(), m_sQueueSample.m_vecPos, true, false, false, false, false, false)) - emittingVol = MAX_VOLUME; - else - emittingVol = 31; - break; - } - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, soundIntensity, m_sQueueSample.m_fDistance); - pedComment.m_nProcess = 10; - if (m_sQueueSample.m_nVolume != 0) { - pedComment.m_nEntityIndex = m_sQueueSample.m_nEntityIndex; - pedComment.m_vecPos = m_sQueueSample.m_vecPos; - pedComment.m_fDistance = m_sQueueSample.m_fDistance; - pedComment.m_bVolume = m_sQueueSample.m_nVolume; - m_sPedComments.Add(&pedComment); - } + if(CWorld::GetIsLineOfSightClear(TheCamera.GetPosition(), m_sQueueSample.m_vecPos, true, false, false, false, false, false)) + emittingVol = MAX_VOLUME; + else + emittingVol = 31; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, soundIntensity, m_sQueueSample.m_fDistance); + pedComment.m_nProcess = 10; + if(m_sQueueSample.m_nVolume != 0) { + pedComment.m_nEntityIndex = m_sQueueSample.m_nEntityIndex; + pedComment.m_vecPos = m_sQueueSample.m_vecPos; + pedComment.m_fDistance = m_sQueueSample.m_fDistance; + pedComment.m_bVolume = m_sQueueSample.m_nVolume; + m_sPedComments.Add(&pedComment); } } } -int32 +uint32 cAudioManager::GetPedCommentSfx(CPed *ped, int32 sound) { - if (ped->IsPlayer()) - return GetPlayerTalkSfx(sound); - - switch (ped->GetModelIndex()) { - case MI_COP: - return GetCopTalkSfx(sound); - case MI_SWAT: - return GetSwatTalkSfx(sound); - case MI_FBI: - return GetFBITalkSfx(sound); - case MI_ARMY: - return GetArmyTalkSfx(sound); - case MI_MEDIC: - return GetMedicTalkSfx(sound); - case MI_FIREMAN: - return GetFiremanTalkSfx(sound); - case MI_MALE01: - return GetNormalMaleTalkSfx(sound); - case MI_TAXI_D: - return GetTaxiDriverTalkSfx(sound); - case MI_PIMP: - return GetPimpTalkSfx(sound); - case MI_GANG01: - case MI_GANG02: - return GetMafiaTalkSfx(sound); - case MI_GANG03: - case MI_GANG04: - return GetTriadTalkSfx(sound); - case MI_GANG05: - case MI_GANG06: - return GetDiabloTalkSfx(sound); - case MI_GANG07: - case MI_GANG08: - return GetYakuzaTalkSfx(sound); - case MI_GANG09: - case MI_GANG10: - return GetYardieTalkSfx(sound); - case MI_GANG11: - case MI_GANG12: - return GetColumbianTalkSfx(sound); - case MI_GANG13: - case MI_GANG14: - return GetHoodTalkSfx(sound); - case MI_CRIMINAL01: - return GetBlackCriminalTalkSfx(sound); - case MI_CRIMINAL02: - return GetWhiteCriminalTalkSfx(sound); - case MI_SPECIAL01: - case MI_SPECIAL02: - case MI_SPECIAL03: - case MI_SPECIAL04: - return GetSpecialCharacterTalkSfx(ped->GetModelIndex(), sound); - case MI_MALE02: - return GetMaleNo2TalkSfx(sound); - case MI_MALE03: - case MI_P_MAN1: - case MI_P_MAN2: - return GetBlackProjectMaleTalkSfx(sound, ped->GetModelIndex()); - case MI_FATMALE01: - return GetWhiteFatMaleTalkSfx(sound); - case MI_FATMALE02: - return GetBlackFatMaleTalkSfx(sound); - case MI_FEMALE01: - return GetBlackCasualFemaleTalkSfx(sound); - case MI_FEMALE02: - case MI_CAS_WOM: - return GetWhiteCasualFemaleTalkSfx(sound); - case MI_FEMALE03: - return GetFemaleNo3TalkSfx(sound); - case MI_FATFEMALE01: - return GetBlackFatFemaleTalkSfx(sound); - case MI_FATFEMALE02: - return GetWhiteFatFemaleTalkSfx(sound); - case MI_PROSTITUTE: - return GetBlackFemaleProstituteTalkSfx(sound); - case MI_PROSTITUTE2: - return GetWhiteFemaleProstituteTalkSfx(sound); - case MI_P_WOM1: - return GetBlackProjectFemaleOldTalkSfx(sound); - case MI_P_WOM2: - return GetBlackProjectFemaleYoungTalkSfx(sound); - case MI_CT_MAN1: - return GetChinatownMaleOldTalkSfx(sound); - case MI_CT_MAN2: - return GetChinatownMaleYoungTalkSfx(sound); - case MI_CT_WOM1: - return GetChinatownFemaleOldTalkSfx(sound); - case MI_CT_WOM2: - return GetChinatownFemaleYoungTalkSfx(sound); - case MI_LI_MAN1: - case MI_LI_MAN2: - return GetLittleItalyMaleTalkSfx(sound); - case MI_LI_WOM1: - return GetLittleItalyFemaleOldTalkSfx(sound); - case MI_LI_WOM2: - return GetLittleItalyFemaleYoungTalkSfx(sound); - case MI_DOCKER1: - return GetWhiteDockerMaleTalkSfx(sound); - case MI_DOCKER2: - return GetBlackDockerMaleTalkSfx(sound); - case MI_SCUM_MAN: - return GetScumMaleTalkSfx(sound); - case MI_SCUM_WOM: - return GetScumFemaleTalkSfx(sound); - case MI_WORKER1: - return GetWhiteWorkerMaleTalkSfx(sound); - case MI_WORKER2: - return GetBlackWorkerMaleTalkSfx(sound); - case MI_B_MAN1: - case MI_B_MAN3: - return GetBusinessMaleYoungTalkSfx(sound, ped->GetModelIndex()); - case MI_B_MAN2: - return GetBusinessMaleOldTalkSfx(sound); - case MI_B_WOM1: - case MI_B_WOM2: - return GetWhiteBusinessFemaleTalkSfx(sound, ped->GetModelIndex()); - case MI_B_WOM3: - return GetBlackBusinessFemaleTalkSfx(sound); - case MI_MOD_MAN: - return GetSupermodelMaleTalkSfx(sound); - case MI_MOD_WOM: - return GetSupermodelFemaleTalkSfx(sound); - case MI_ST_MAN: - return GetStewardMaleTalkSfx(sound); - case MI_ST_WOM: - return GetStewardFemaleTalkSfx(sound); - case MI_FAN_MAN1: - case MI_FAN_MAN2: - return GetFanMaleTalkSfx(sound, ped->GetModelIndex()); - case MI_FAN_WOM: - return GetFanFemaleTalkSfx(sound); - case MI_HOS_MAN: - return GetHospitalMaleTalkSfx(sound); - case MI_HOS_WOM: - return GetHospitalFemaleTalkSfx(sound); - case MI_CONST1: - return GetWhiteConstructionWorkerTalkSfx(sound); - case MI_CONST2: - return GetBlackConstructionWorkerTalkSfx(sound); - case MI_SHOPPER1: - case MI_SHOPPER2: - case MI_SHOPPER3: - return GetShopperFemaleTalkSfx(sound, ped->GetModelIndex()); - case MI_STUD_MAN: - return GetStudentMaleTalkSfx(sound); - case MI_STUD_WOM: - return GetStudentFemaleTalkSfx(sound); - case MI_CAS_MAN: - return GetCasualMaleOldTalkSfx(sound); - default: - return GetGenericMaleTalkSfx(sound); + if(ped->m_nPedState != PED_FALL || sound == MI_VICE8 || sound == MI_WFYG1 || sound == MI_WFYG2) { + if(ped->m_getUpTimer == UINT32_MAX || ped->m_getUpTimer > CTimer::GetTimeInMilliseconds()) { + if(sound != SOUND_PED_DAMAGE && sound != SOUND_PED_HIT && sound != SOUND_PED_LAND) return NO_SAMPLE; + } + if(ped->IsPlayer()) return GetPlayerTalkSfx(ped, sound); + switch(ped->GetModelIndex()) { + case MI_PLAYER: return GetPlayerTalkSfx(ped, sound); + case MI_COP: return GetCopTalkSfx(ped, sound); + case MI_SWAT: return GetSwatTalkSfx(ped, sound); + case MI_FBI: return GetFBITalkSfx(ped, sound); + case MI_ARMY: return GetGenericMaleTalkSfx(ped, sound); + case MI_MEDIC: return GetMedicTalkSfx(ped, sound); + case MI_FIREMAN: return GetFiremanTalkSfx(ped, sound); + case MI_MALE01: return GetDefaultTalkSfx(ped, sound); + case MI_HFYST: return GetHFYSTTalkSfx(ped, sound); + case MI_HFOST: return GetHFOSTTalkSfx(ped, sound); + case MI_HMYST: return GetHMYSTTalkSfx(ped, sound); + case MI_HMOST: return GetHMOSTTalkSfx(ped, sound); + case MI_HFYRI: return GetHFYRITalkSfx(ped, sound); + case MI_HFORI: return GetHFORITalkSfx(ped, sound); + case MI_HMYRI: return GetHMYRITalkSfx(ped, sound); + case MI_HMORI: return GetHMORITalkSfx(ped, sound); + case MI_HFYBE: return GetHFYBETalkSfx(ped, sound); + case MI_HFOBE: return GetHFOBETalkSfx(ped, sound); + case MI_HMYBE: return GetHMYBETalkSfx(ped, sound); + case MI_HMOBE: return GetHMOBETalkSfx(ped, sound); + case MI_HFYBU: return GetHFYBUTalkSfx(ped, sound); + case MI_HFYMD: return GetHFYMDTalkSfx(ped, sound); + case MI_HFYCG: return GetHFYCGTalkSfx(ped, sound); + case MI_HFYPR: return GetHFYPRTalkSfx(ped, sound); + case MI_HFOTR: return GetHFOTRTalkSfx(ped, sound); + case MI_HMOTR: return GetHMOTRTalkSfx(ped, sound); + case MI_HMYAP: return GetHMYAPTalkSfx(ped, sound); + case MI_HMOCA: return GetHMOCATalkSfx(ped, sound); + case MI_BMODK: return GetBMODKTalkSfx(ped, sound); + case MI_BMYKR: return GetBMYCRTalkSfx(ped, sound); + case MI_BFYST: return GetBFYSTTalkSfx(ped, sound); + case MI_BFOST: return GetBFOSTTalkSfx(ped, sound); + case MI_BMYST: return GetBMYSTTalkSfx(ped, sound); + case MI_BMOST: return GetBMOSTTalkSfx(ped, sound); + case MI_BFYRI: return GetBFYRITalkSfx(ped, sound); + case MI_BFORI: return GetBFORITalkSfx(ped, sound); + case MI_BMYRI: return GetBMYRITalkSfx(ped, sound); + case MI_BFYBE: return GetBFYBETalkSfx(ped, sound); + case MI_BMYBE: return GetBMYBETalkSfx(ped, sound); + case MI_BFOBE: return GetBFOBETalkSfx(ped, sound); + case MI_BMOBE: return GetBMOBETalkSfx(ped, sound); + case MI_BMYBU: return GetBMYBUTalkSfx(ped, sound); + case MI_BFYPR: return GetBFYPRTalkSfx(ped, sound); + case MI_BFOTR: return GetBFOTRTalkSfx(ped, sound); + case MI_BMOTR: return GetBMOTRTalkSfx(ped, sound); + case MI_BMYPI: return GetBMYPITalkSfx(ped, sound); + case MI_BMYBB: return GetBMYBBTalkSfx(ped, sound); + case MI_WMYCR: return GetWMYCRTalkSfx(ped, sound); + case MI_WFYST: return GetWFYSTTalkSfx(ped, sound); + case MI_WFOST: return GetWFOSTTalkSfx(ped, sound); + case MI_WMYST: return GetWMYSTTalkSfx(ped, sound); + case MI_WMOST: return GetWMOSTTalkSfx(ped, sound); + case MI_WFYRI: return GetWFYRITalkSfx(ped, sound); + case MI_WFORI: return GetWFORITalkSfx(ped, sound); + case MI_WMYRI: return GetWMYRITalkSfx(ped, sound); + case MI_WMORI: return GetWMORITalkSfx(ped, sound); + case MI_WFYBE: return GetWFYBETalkSfx(ped, sound); + case MI_WMYBE: return GetWMYBETalkSfx(ped, sound); + case MI_WFOBE: return GetWFOBETalkSfx(ped, sound); + case MI_WMOBE: return GetWMOBETalkSfx(ped, sound); + case MI_WMYCW: return GetWMYCWTalkSfx(ped, sound); + case MI_WMYGO: return GetWMYGOTalkSfx(ped, sound); + case MI_WFOGO: return GetWFOGOTalkSfx(ped, sound); + case MI_WMOGO: return GetWMOGOTalkSfx(ped, sound); + case MI_WFYLG: return GetWFYLGTalkSfx(ped, sound); + case MI_WMYLG: return GetWMYLGTalkSfx(ped, sound); + case MI_WFYBU: return GetWFYBUTalkSfx(ped, sound); + case MI_WMYBU: return GetWMYBUTalkSfx(ped, sound); + case MI_WMOBU: return GetWMOBUTalkSfx(ped, sound); + case MI_WFYPR: return GetWFYPRTalkSfx(ped, sound); + case MI_WFOTR: return GetWFOTRTalkSfx(ped, sound); + case MI_WMOTR: return GetWMOTRTalkSfx(ped, sound); + case MI_WMYPI: return GetWMYPITalkSfx(ped, sound); + case MI_WMOCA: return GetWMOCATalkSfx(ped, sound); + case MI_WFYJG: return GetWFYJGTalkSfx(ped, sound); + case MI_WMYJG: return GetWMYJGTalkSfx(ped, sound); + case MI_WFYSK: return GetWFYSKTalkSfx(ped, sound); + case MI_WMYSK: return GetWMYSKTalkSfx(ped, sound); + case MI_WFYSH: return GetWFYSHTalkSfx(ped, sound); + case MI_WFOSH: return GetWFOSHTalkSfx(ped, sound); + case MI_JFOTO: return GetJFOTOTalkSfx(ped, sound); + case MI_JMOTO: return GetJMOTOTalkSfx(ped, sound); + case MI_CBA: + case MI_CBB: return GetCBTalkSfx(ped, sound); + case MI_HNA: + case MI_HNB: return GetHNTalkSfx(ped, sound); + case MI_SGA: + case MI_SGB: return GetSGTalkSfx(ped, sound); + case MI_CLA: + case MI_CLB: return GetCLTalkSfx(ped, sound); + case MI_GDA: + case MI_GDB: return GetGDTalkSfx(ped, sound); + case MI_BKA: + case MI_BKB: return GetBKTalkSfx(ped, sound); + case MI_PGA: + case MI_PGB: return GetPGTalkSfx(ped, sound); + case MI_VICE1: + case MI_VICE2: + case MI_VICE3: + case MI_VICE4: + case MI_VICE5: + case MI_VICE6: + case MI_VICE7: + case MI_VICE8: return GetVICETalkSfx(ped, sound, ped->GetModelIndex()); + case MI_WFYG1: return GetWFYG1TalkSfx(ped, sound); + case MI_WFYG2: return GetWFYG2TalkSfx(ped, sound); + case MI_SPECIAL01: + case MI_SPECIAL02: + case MI_SPECIAL03: + case MI_SPECIAL04: + case MI_SPECIAL05: + case MI_SPECIAL06: + case MI_SPECIAL07: + case MI_SPECIAL08: + case MI_SPECIAL09: + case MI_SPECIAL10: + case MI_SPECIAL11: + case MI_SPECIAL12: + case MI_SPECIAL13: + case MI_SPECIAL14: + case MI_SPECIAL15: + case MI_SPECIAL16: + case MI_SPECIAL17: + case MI_SPECIAL18: + case MI_SPECIAL19: + case MI_SPECIAL20: + case MI_SPECIAL21: return NO_SAMPLE; + default: return GetGenericMaleTalkSfx(ped, sound); + } } + + return NO_SAMPLE; } void @@ -3840,2204 +5437,2343 @@ cAudioManager::GetPhrase(uint32 &phrase, uint32 &prevPhrase, uint32 sample, uint #pragma region PED_COMMENTS +#define cooldown_phrase(count) static uint8 cooldown = 0;\ +if (cooldown != 0) {\ + if (++cooldown == count) cooldown = 0;\ + return NO_SAMPLE;\ +}\ +cooldown = 1; + uint32 -cAudioManager::GetPlayerTalkSfx(int16 sound) +cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { + if(this->m_bIsPlayerShutUp) return NO_SAMPLE; + switch(sound) { + case SOUND_PED_DEATH: return 9796; case SOUND_PED_DAMAGE: - GetPhrase(sfx, lastSfx, SFX_CLAUDE_HIGH_DAMAGE_GRUNT_1, 11); - break; + case SOUND_PED_BULLET_HIT: GetPhrase(sfx, ped->m_lastComment, 9815, 33); break; case SOUND_PED_HIT: - GetPhrase(sfx, lastSfx, SFX_CLAUDE_LOW_DAMAGE_GRUNT_1, 10); + case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, 9883, 42); break; + case SOUND_PED_LAND: GetPhrase(sfx, ped->m_lastComment, 9848, 35); break; + case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, 9925, 16); break; + case SOUND_PED_PLAYER_REACTTOCOP: + switch(m_nPlayerMood) { + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8694, 38); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9615, 20); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9046, 22); + break; + } break; - case SOUND_PED_LAND: - GetPhrase(sfx, lastSfx, SFX_CLAUDE_HIT_GROUND_GRUNT_1, 6); + case SOUND_PED_ON_FIRE: { + cooldown_phrase(8); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9586, 29); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 9007, 39); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9787, 9); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9322, 35); + break; + } break; - default: - sfx = NO_SAMPLE; + } + case SOUND_PED_AIMING: { + cooldown_phrase(8); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9561, 25); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8937, 52); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9758, 19); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9275, 39); + break; + } break; } + case SOUND_PED_CAR_JACKING: { + cooldown_phrase(4); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9483, 36); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8876, 43); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9706, 18); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9202, 40); + break; + } + break; + } + case SOUND_PED_MUGGING: { + cooldown_phrase(8); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9519, 25); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8919, 12); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9724, 23); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9242, 11); + break; + } + break; + } + case SOUND_PED_CAR_JACKED: { + cooldown_phrase(4); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9462, 21); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8843, 33); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9688, 18); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9178, 24); + break; + } + break; + } + case SOUND_PED_PLAYER_AFTERSEX: GetPhrase(sfx, ped->m_lastComment, 9797, 18); break; + case SOUND_PED_PLAYER_BEFORESEX: + switch(m_nPlayerMood) { + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8989, 18); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9777, 10); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9314, 8); + break; + } + break; + case SOUND_PED_PLAYER_FARFROMCOPS: { + cooldown_phrase(4); + switch(m_nPlayerMood) { + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8732, 9); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9635, 7); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9068, 20); + break; + } + break; + } + case SOUND_PED_ATTACK: { + cooldown_phrase(4); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9401, 61); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8782, 61); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9661, 27); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9131, 47); + break; + } + break; + } + case SOUND_PED_CRASH_VEHICLE: + case SOUND_PED_CRASH_CAR: + case SOUND_PED_ANNOYED_DRIVER: { + cooldown_phrase(4); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9357, 44); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8741, 41); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9642, 19); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9088, 43); + break; + } + break; + } + case SOUND_PED_SOLICIT: { + cooldown_phrase(4); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9544, 17); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8931, 6); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9747, 11); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9253, 22); + break; + } + break; + } + default: return GetGenericMaleTalkSfx(ped, sound); + } return sfx; } uint32 -cAudioManager::GetCopTalkSfx(int16 sound) +cAudioManager::GetCopTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - PedState pedState; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_ARREST_COP: - GetPhrase(sfx, lastSfx, SFX_COP_VOICE_1_ARREST_1, 6); + PedState objective; + switch(sound) { + case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 8469, 4); break; + case SOUND_PED_PULLOUTWEAPON: GetPhrase(sfx, ped->m_lastComment, 8473, 3); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 8500, 2); break; + case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 8510, 4); break; + case SOUND_PED_COP_MANYCOPSAROUND: GetPhrase(sfx, ped->m_lastComment, 8508, 2); break; + case SOUND_PED_GUNAIMEDAT2: GetPhrase(sfx, ped->m_lastComment, 8498, 2); break; + case SOUND_PED_COP_ALONE: GetPhrase(sfx, ped->m_lastComment, 8504, 4); break; + case SOUND_PED_GUNAIMEDAT3: GetPhrase(sfx, ped->m_lastComment, 8485, 2); break; + case SOUND_PED_COP_REACTION: { + cooldown_phrase(4); + GetPhrase(sfx, ped->m_lastComment, 8502, 2); break; - case SOUND_PED_PURSUIT_COP: - pedState = FindPlayerPed()->m_nPedState; - if (pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) - return NO_SAMPLE; - GetPhrase(sfx, lastSfx, SFX_COP_VOICE_1_CHASE_1, 7); + } + case SOUND_PED_COP_LITTLECOPSAROUND: + objective = FindPlayerPed()->m_nPedState; + if(objective == PED_ARRESTED || objective == PED_DEAD || objective == PED_DIE) return NO_SAMPLE; + GetPhrase(sfx, ped->m_lastComment, 8481, 4); break; - default: - return GetGenericMaleTalkSfx(sound); + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8494, 4); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8491, 3); break; + case SOUND_PED_PED_COLLISION: + if(FindPlayerPed()->m_pWanted->m_nWantedLevel <= 0) return NO_SAMPLE; + GetPhrase(sfx, ped->m_lastComment, 8476, 5); + break; + default: return GetGenericMaleTalkSfx(ped, sound); } + return 45 * (m_sQueueSample.m_nEntityIndex % 5) + sfx; +} - return (SFX_COP_VOICE_2_ARREST_1 - SFX_COP_VOICE_1_ARREST_1) * (m_sQueueSample.m_nEntityIndex % 5) + sfx; +uint32 +cAudioManager::GetSwatTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + switch(sound) { + case SOUND_PED_COP_HELIPILOTPHRASE: GetPhrase(sfx, ped->m_lastComment, 3285, 7); break; + case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 3292, 4); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3282, 3); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + sfx += 14 * (m_sQueueSample.m_nEntityIndex % 3); + return sfx; } uint32 -cAudioManager::GetSwatTalkSfx(int16 sound) +cAudioManager::GetFBITalkSfx(CPed *ped, int16 sound) { uint32 sfx; - PedState pedState; - static uint32 lastSfx = NO_SAMPLE; + switch(sound) { + case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 3240u, 4u); break; + case SOUND_PED_COP_MANYCOPSAROUND: GetPhrase(sfx, ped->m_lastComment, 3237u, 3u); break; + case SOUND_PED_GUNAIMEDAT2: sfx = 3236; break; + case SOUND_PED_GUNAIMEDAT3: GetPhrase(sfx, ped->m_lastComment, 3228u, 4u); break; + case SOUND_PED_CRASH_VEHICLE: + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3232u, 4u); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + sfx += 16 * (m_sQueueSample.m_nEntityIndex % 3); + return sfx; +} - switch (sound) { - case SOUND_PED_ARREST_SWAT: - GetPhrase(sfx, lastSfx, SFX_SWAT_VOICE_1_CHASE_1, 6); - break; - case SOUND_PED_PURSUIT_SWAT: - pedState = FindPlayerPed()->m_nPedState; - if (pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) - return NO_SAMPLE; - GetPhrase(sfx, lastSfx, SFX_SWAT_VOICE_1_CHASE_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); +uint32 +cAudioManager::GetArmyTalkSfx(CPed *ped, int16 sound) +{ + return GetGenericMaleTalkSfx(ped, sound); +} + +uint32 +cAudioManager::GetMedicTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + switch(sound) { + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3162, 6); break; + case SOUND_PED_HEALING: GetPhrase(sfx, ped->m_lastComment, 3178, 17); break; + case SOUND_PED_LEAVE_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3168, 10); break; // SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1 + default: return GetGenericMaleTalkSfx(ped, sound); } + sfx += 33 * (m_sQueueSample.m_nEntityIndex % 2); + return sfx; +} - return (SFX_SWAT_VOICE_2_CHASE_1 - SFX_SWAT_VOICE_1_CHASE_1) * (m_sQueueSample.m_nEntityIndex % 4) + sfx; +uint32 +cAudioManager::GetFiremanTalkSfx(CPed *ped, int16 sound) +{ + return GetGenericMaleTalkSfx(ped, sound); } uint32 -cAudioManager::GetFBITalkSfx(int16 sound) +cAudioManager::GetDefaultTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - PedState pedState; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_ARREST_FBI: - GetPhrase(sfx, lastSfx, SFX_FBI_VOICE_1_CHASE_1, 6); - break; - case SOUND_PED_PURSUIT_FBI: - pedState = FindPlayerPed()->m_nPedState; - if (pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) - return NO_SAMPLE; - GetPhrase(sfx, lastSfx, SFX_FBI_VOICE_1_CHASE_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 2033, 12); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2045, 12); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2075, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 2098, 4); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2108, 5); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2004, 16); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1979, 19); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 2079, 19); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2020, 13); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1939, 15); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1898, 16); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2070, 5); break; + case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 1998, 6); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 2102, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1914, 25); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1954, 25); break; + default: return GetGenericMaleTalkSfx(ped, sound); } + return sfx; +} - return (SFX_FBI_VOICE_2_CHASE_1 - SFX_FBI_VOICE_1_CHASE_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx; +uint32 +cAudioManager::GetHFYSTTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5736, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5747, 4); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5755, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5741, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5753, 2); break; + case SOUND_PED_TAXI_WAIT: return 5759; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5722, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5712, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5729, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5695, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5678, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5751, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5685, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5703, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; } uint32 -cAudioManager::GetArmyTalkSfx(int16 sound) +cAudioManager::GetHFOSTTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - PedState pedState; - static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_PURSUIT_ARMY: - pedState = FindPlayerPed()->m_nPedState; - if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE; - GetPhrase(sfx, lastSfx, SFX_ARMY_VOICE_1_CHASE_1, 15); - break; - default: return GetGenericMaleTalkSfx(sound); + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4382, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4388, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4398, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4401, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4363, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4353, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4371, 11); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4334, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4313, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4396, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4322, 12); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4342, 11); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } - - return (SFX_ARMY_VOICE_2_CHASE_1 - SFX_ARMY_VOICE_1_CHASE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; + return sfx; } uint32 -cAudioManager::GetMedicTalkSfx(int16 sound) +cAudioManager::GetHMYSTTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_MEDIC_VOICE_1_GUN_PANIC_1, 5); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_MEDIC_VOICE_1_CARJACKED_1, 5); - break; - case SOUND_PED_HEALING: - GetPhrase(sfx, lastSfx, SFX_MEDIC_VOICE_1_AT_VICTIM_1, 12); - break; - case SOUND_PED_LEAVE_VEHICLE: - GetPhrase(sfx, lastSfx, SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1, 9); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(sfx, lastSfx, SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7961, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return 7971; + case SOUND_PED_TAXI_WAIT: return 7974; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7946, 6); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7967, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7954, 7); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7952, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7972, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7922, 13); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7935, 11); break; + default: return GetGenericMaleTalkSfx(ped, sound); } - return (SFX_MEDIC_VOICE_2_GUN_PANIC_1 - SFX_MEDIC_VOICE_1_GUN_PANIC_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; + return sfx; } uint32 -cAudioManager::GetFiremanTalkSfx(int16 sound) +cAudioManager::GetHMOSTTalkSfx(CPed *ped, int16 sound) { - return GetGenericMaleTalkSfx(sound); + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5820, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5831, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5825, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5836, 2); break; + case SOUND_PED_TAXI_WAIT: return 5838; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5805, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5795, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5813, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5777, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5760, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5834, 2); break; + case SOUND_PED_CHAT_SEXY: return 5804; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5767, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5784, 11); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; } uint32 -cAudioManager::GetNormalMaleTalkSfx(int16 sound) +cAudioManager::GetHFYRITalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_GUN_PANIC_1, 7); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_CARJACKED_1, 7); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_DODGE_1, 9); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_RUN_FROM_FIGHT_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_DRIVER_ABUSE_1, 12); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_EYING_1, 8); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_SHOCKED_1, 10); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_CHAT_1, 25); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6965, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6970, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6978, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6986, 2); break; + case SOUND_PED_TAXI_WAIT: return 6991; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6948, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6982, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6958, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6940, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6923, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6976, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6988, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6931, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetTaxiDriverTalkSfx(int16 sound) +cAudioManager::GetHFORITalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_1, 7); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7244, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7250, 9); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7261, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 7267; + case SOUND_PED_TAXI_WAIT: return 7270; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7229, 6); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7263, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7237, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7222, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7206, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7259, 2); break; + case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 7235, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7268, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7212, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } - - return (SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_1 - SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; + return sfx; } uint32 -cAudioManager::GetPimpTalkSfx(int16 sound) +cAudioManager::GetHMYRITalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(sfx, lastSfx, SFX_PIMP_GUN_COOL_1, 7); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_PIMP_CARJACKED_1, 4); - break; - case SOUND_PED_DEFEND: - GetPhrase(sfx, lastSfx, SFX_PIMP_FIGHT_1, 9); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_PIMP_DODGE_1, 6); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_PIMP_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_PIMP_SHOCKED_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_PIMP_CHAT_1, 17); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5890, 7); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5905, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5897, 8); break; + case SOUND_PED_ROBBED: return 5908; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5873, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5864, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5878, 12); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5856, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5839, 7); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5909, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5846, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetMafiaTalkSfx(int16 sound) +cAudioManager::GetHMORITalkSfx(CPed *ped, int16 sound) { + uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_CAR_JACKING: - GetPhrase(sfx, lastSfx, SFX_MAFIA_MALE_VOICE_1_CARJACKING_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_MAFIA_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_MAFIA_MALE_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_MAFIA_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_MAFIA_MALE_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_MAFIA_MALE_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4454, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4459, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4469, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4478, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4436, 7); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4472, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4443, 11); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4422, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4403, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4467, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4411, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4428, 8); break; + default: return GetGenericMaleTalkSfx(ped, sound); } - return (SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx; + return sfx; } uint32 -cAudioManager::GetTriadTalkSfx(int16 sound) +cAudioManager::GetHFYBETalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_GUN_COOL_1, 3); - break; - case SOUND_PED_CAR_JACKING: - GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_CARJACKING_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_CHAT_1, 8); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6897, 7); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6904, 7); break; + case SOUND_PED_TAXI_WAIT: return 6922; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6878, 11); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6889, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6862, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6911, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6920, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6854, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6868, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetDiabloTalkSfx(int16 sound) +cAudioManager::GetHFOBETalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_GUN_COOL_1, 4); - break; - case SOUND_PED_HANDS_COWER: - sound = SOUND_PED_FLEE_SPRINT; - return GetGenericMaleTalkSfx(sound); - break; - case SOUND_PED_CAR_JACKING: - GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_CARJACKING_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_EYING_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 1018, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1023, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return 1035; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1038, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1006, 7); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 1031, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1013, 5); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 990, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 973, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1029, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1036, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 979, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 996, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } - return (SFX_DIABLO_MALE_VOICE_2_CHAT_1 - SFX_DIABLO_MALE_VOICE_1_CHAT_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; + return sfx; } uint32 -cAudioManager::GetYakuzaTalkSfx(int16 sound) +cAudioManager::GetHMYBETalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_CAR_JACKING: - GetPhrase(sfx, lastSfx, SFX_YAKUZA_MALE_VOICE_1_CARJACKING_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_YAKUZA_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_YAKUZA_MALE_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_YAKUZA_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_YAKUZA_MALE_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4892, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4902, 12); break; + case SOUND_PED_ACCIDENTREACTION1: return 4917; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 4898, 4); break; + case SOUND_PED_TAXI_WAIT: return 4920; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4874, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4862, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4882, 10); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4845, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4914, 3); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4869, 5); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4918, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4835, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4852, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); } - return (SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; + return sfx; } uint32 -cAudioManager::GetYardieTalkSfx(int16 sound) +cAudioManager::GetHMOBETalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_UP: - sfx = SFX_YARDIE_MALE_VOICE_1_GUN_COOL_1; - break; - case SOUND_PED_CAR_JACKING: - GetPhrase(sfx, lastSfx, SFX_YARDIE_MALE_VOICE_1_CARJACKING_1, 2); - break; - case SOUND_PED_CAR_JACKED: - sfx = SFX_YARDIE_MALE_VOICE_1_CARJACKED_1; - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_YARDIE_MALE_VOICE_1_FIGHT_1, 6); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_YARDIE_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_YARDIE_MALE_VOICE_1_EYING_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_YARDIE_MALE_VOICE_1_CHAT_1, 8); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4703, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4709, 6); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 4706, 3); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4690, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4672, 10); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4699, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4682, 8); break; + default: return GetGenericMaleTalkSfx(ped, sound); } - return (SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; + + return sfx; } uint32 -cAudioManager::GetColumbianTalkSfx(int16 sound) +cAudioManager::GetHFYBUTalkSfx(CPed *ped, int16 sound) { + uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_CAR_JACKING: - GetPhrase(sfx, lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CARJACKING_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_EYING_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4771, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4782, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4776, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4787, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 4789; + case SOUND_PED_TAXI_WAIT: return 4790; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4752, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4742, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4759, 12); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4734, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4715, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4785, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4723, 11); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } - return (SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; + return sfx; } uint32 -cAudioManager::GetHoodTalkSfx(int16 sound) +cAudioManager::GetHFYMDTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_GUN_COOL_1, 5); - break; - case SOUND_PED_CAR_JACKING: - GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_CARJACKING_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_FIGHT_1, 6); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_EYING_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); - break; + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6014, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6019, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6021, 3); break; + case SOUND_PED_TAXI_WAIT: return 8231; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6005, 9); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5997, 8); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 6024, 15); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5988, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } - return (SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; + return sfx; } uint32 -cAudioManager::GetBlackCriminalTalkSfx(int16 sound) +cAudioManager::GetHFYCGTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(sfx, lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_1, 4); - break; - case SOUND_PED_CAR_JACKING: - sfx = SFX_BLACK_CRIMINAL_VOICE_1_CARJACKING_1; - break; - case SOUND_PED_MUGGING: - GetPhrase(sfx, lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_MUGGING_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); - break; + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4808, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4813, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 4819; + case SOUND_PED_TAXI_WAIT: return 8231; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4800, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4815, 4); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4820, 14); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4791, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetWhiteCriminalTalkSfx(int16 sound) +cAudioManager::GetHFYPRTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(sfx, lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_1, 3); - break; - case SOUND_PED_CAR_JACKING: - sfx = SFX_WHITE_CRIMINAL_VOICE_1_CARJACKING_1; - break; - case SOUND_PED_MUGGING: - GetPhrase(sfx, lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_MUGGING_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 4); - break; - default: - return GetGenericMaleTalkSfx(sound); - break; + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5964, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5970, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5972; + case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 5956, 8); break; + case SOUND_PED_TAXI_WAIT: return 5987; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5946, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5934, 9); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5973, 14); break; + case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 5943, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5912, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5922, 12); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetMaleNo2TalkSfx(int16 sound) +cAudioManager::GetHFOTRTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_1, 3); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_1, 4); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_EYING_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4660, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4665, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 4667; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4670, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4654, 6); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4646, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4668, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4623, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4634, 12); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetBlackProjectMaleTalkSfx(int16 sound, int32 model) +cAudioManager::GetHMOTRTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_1, 3); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CARJACKED_1, 2); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_MUGGED_1, 2); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_1, 6); break; - case SOUND_PED_EVADE: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_1, 3); break; - case SOUND_PED_CHAT: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_1, 6); break; - default: return GetGenericMaleTalkSfx(sound); - } - - if (model == MI_P_MAN2) - sfx += (SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1); + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4515, 6); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 4521, 2); break; + case SOUND_PED_TAXI_WAIT: return 4534; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4508, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4497, 11); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4526, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4523, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4480, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4488, 9); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } return sfx; } uint32 -cAudioManager::GetWhiteFatMaleTalkSfx(int16 sound) +cAudioManager::GetHMYAPTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_1, 3); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_1, 3); break; - case SOUND_PED_EVADE: GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DODGE_1, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 9); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_LOST_1, 2); break; - case SOUND_PED_CHAT: GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CHAT_1, 9); break; - default: return GetGenericMaleTalkSfx(sound); + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4591, 7); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4605, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4598, 7); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4611, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 4619, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4621, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4573, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4613, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4585, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4555, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4535, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4609, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4582, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4544, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4564, 9); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetBlackFatMaleTalkSfx(int16 sound) +cAudioManager::GetHMOCATalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_1, 4); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DODGE_1, 7); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_WAIT_DOUBLEBACK: - GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_LOST_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_CHAT_1, 8); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3506, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 3521, 11); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3511, 10); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3532, 7); break; + case SOUND_PED_TAXI_WAIT: return 3541; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3539, 2); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3486, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3478, 8); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3504, 2); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3494, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetBlackCasualFemaleTalkSfx(int16 sound) +cAudioManager::GetBMODKTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_GUN_PANIC_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_MUGGED_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_RUN_FROM_FIGHT_1, 2); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_CHAT_1, 8); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6831, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6838, 9); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6847, 2); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6835, 3); break; + case SOUND_PED_TAXI_WAIT: return 6853; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6817, 7); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6849, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6824, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6794, 10); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6776, 8); break; + case SOUND_PED_147: + GetPhrase(sfx, ped->m_lastComment, 6805, 11); + switch(sfx) { + case 6809: + case 6810: + case 6811: GetPhrase(sfx, ped->m_lastComment, 6805, 4); break; + default: break; + } break; - default: - return GetGenericFemaleTalkSfx(sound); + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6784, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetWhiteCasualFemaleTalkSfx(int16 sound) +cAudioManager::GetBMYCRTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_GUN_PANIC_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - sfx = SFX_WHITE_CASUAL_FEMALE_VOICE_1_MUGGED_1; - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_1, 3); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(sfx, lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 2); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_SHOCKED_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_1, 4); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6578, 6); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6594, 12); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 6609, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6588, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6606, 3); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6615, 2); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6584, 4); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6563, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6553, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6571, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6544, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6521, 12); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6561, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6533, 11); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetFemaleNo3TalkSfx(int16 sound) +cAudioManager::GetBFYSTTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_GUN_PANIC_1, 5); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_CARJACKED_1, 3); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_MUGGED_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_1, 4); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7184, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7188, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7195, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7203, 2); break; + case SOUND_PED_TAXI_WAIT: return 7205; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7167, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7197, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7176, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7149, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7132, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7193, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7140, 9); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7158, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetBlackFatFemaleTalkSfx(int16 sound) +cAudioManager::GetBFOSTTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7046, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7051, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7061, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7067, 2); break; + case SOUND_PED_TAXI_WAIT: return 7069; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7027, 11); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7063, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7038, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7009, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6992, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7059, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6999, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7017, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetWhiteFatFemaleTalkSfx(int16 sound) +cAudioManager::GetBMYSTTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8); - break; - case SOUND_PED_WAIT_DOUBLEBACK: - GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_LOST_1, 2); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_1, 8); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6413, 6); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6427, 4); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 6433, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6419, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6431, 2); break; + case SOUND_PED_TAXI_WAIT: return 6437; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6400, 6); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6392, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6406, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6371, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6352, 8); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6360, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6380, 12); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetBlackFemaleProstituteTalkSfx(int16 sound) +cAudioManager::GetBMOSTTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_1, 4); - break; - case SOUND_PED_ROBBED: - sfx = SFX_BLACK_PROSTITUTE_VOICE_1_MUGGED_1; - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_1, 3); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4); - break; - case SOUND_PED_SOLICIT: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_1, 8); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_1, 4); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4292, 9); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4307, 4); break; + case SOUND_PED_ACCIDENTREACTION1: return 4311; + case SOUND_PED_TAXI_WAIT: return 4312; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4272, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4258, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4279, 13); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4232, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4301, 6); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4266, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4215, 17); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4240, 18); break; + default: return GetGenericMaleTalkSfx(ped, sound); } - return (SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_1 - SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; + return sfx; } uint32 -cAudioManager::GetWhiteFemaleProstituteTalkSfx(int16 sound) +cAudioManager::GetBFYRITalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_1, 3); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4); - break; - case SOUND_PED_SOLICIT: - GetPhrase(sfx, lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_1, 8); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_1, 4); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6161, 4); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6173, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6165, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6179, 3); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6188, 2); break; + case SOUND_PED_TAXI_WAIT: return 6194; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6143, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6182, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6154, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6135, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6117, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6177, 2); break; + case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 6151, 3); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6190, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6126, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } - return (SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_1 - SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; + return sfx; } uint32 -cAudioManager::GetBlackProjectFemaleOldTalkSfx(int16 sound) +cAudioManager::GetBFORITalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_1, 6); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_1, 10); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_1, 6); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_SHOCKED_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_1, 10); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7110, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7115, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7121, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 7127; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7130, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7094, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7123, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7103, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7087, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7070, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7119, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7128, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7078, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetBlackProjectFemaleYoungTalkSfx(int16 sound) +cAudioManager::GetBMYRITalkSfx(CPed *ped, int16 sound) { + uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_CAR_JACKED: - sfx = SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CARJACKED_1; - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5430, 7); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5437, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5443, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5449; + case SOUND_PED_TAXI_WAIT: return 5453; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5414, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5445, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5423, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5407, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5394, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5441, 2); break; + case SOUND_PED_CHAT_SEXY: return 5422; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5450, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5400, 7); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetChinatownMaleOldTalkSfx(int16 sound) +cAudioManager::GetBFYBETalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6255, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6261, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6273, 5); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6284, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6290, 3); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6233, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6278, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6247, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6207, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6195, 12); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6269, 4); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6243, 4); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6286, 4); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6217, 16); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetChinatownMaleYoungTalkSfx(int16 sound) +cAudioManager::GetBMYBETalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_GUN_PANIC_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_1, 6); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 956, 4); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 966, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 960, 6); break; + case SOUND_PED_ROBBED: return 970; + case SOUND_PED_ACCIDENTREACTION1: return 971; + case SOUND_PED_TAXI_WAIT: return 972; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 940, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 928, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 948, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 910, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 892, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: return 969; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 938, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 900, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 918, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetChinatownFemaleOldTalkSfx(int16 sound) +cAudioManager::GetBFOBETalkSfx(CPed *ped, int16 sound) { + uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT_EVENT: - sfx = SFX_CHINATOWN_OLD_FEMALE_VOICE_1_SHOCKED_1; - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8213, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8223, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8218, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8227, 2); break; + case SOUND_PED_TAXI_WAIT: return 8231; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8197, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8206, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8182, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8166, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 8229, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8174, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8189, 8); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetChinatownFemaleYoungTalkSfx(int16 sound) +cAudioManager::GetBMOBETalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7611, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7616, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7622, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7626, 3); break; + case SOUND_PED_TAXI_WAIT: return 7632; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7594, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7583, 11); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7604, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7564, 9); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7629, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7559, 5); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7573, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetLittleItalyMaleTalkSfx(int16 sound) +cAudioManager::GetBMYBUTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5500, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5507, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5513, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5515; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5505, 2); break; + case SOUND_PED_TAXI_WAIT: return 5518; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5488, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5476, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5493, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5469, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5454, 8); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5486, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5516, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5462, 7); break; + default: return GetGenericMaleTalkSfx(ped, sound); } - return (SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; + return sfx; } uint32 -cAudioManager::GetLittleItalyFemaleOldTalkSfx(int16 sound) +cAudioManager::GetBFYPRTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5369, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5374, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5376; + case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 5362, 7); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 5392, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5355, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5348, 7); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5379, 13); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5377, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5324, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5335, 13); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetLittleItalyFemaleYoungTalkSfx(int16 sound) +cAudioManager::GetBFOTRTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_1, 7); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5232, 6); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5240, 3); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5238, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5243; + case SOUND_PED_TAXI_WAIT: return 5252; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5226, 6); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5217, 9); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5247, 5); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5244, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5192, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5202, 15); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetWhiteDockerMaleTalkSfx(int16 sound) +cAudioManager::GetBMOTRTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_GUN_PANIC_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6327, 5); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6343, 1); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6332, 4); break; + case SOUND_PED_TAXI_WAIT: return 6351; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6313, 11); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6336, 7); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 6344, 7); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6324, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6293, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6303, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetBlackDockerMaleTalkSfx(int16 sound) +cAudioManager::GetBMYPITalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_BLACK_DOCKER_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_BLACK_DOCKER_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_BLACK_DOCKER_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_BLACK_DOCKER_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4033, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4044, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4038, 6); break; + case SOUND_PED_ROBBED: return 4048; + case SOUND_PED_ACCIDENTREACTION1: return 4049; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4050, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4012, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3998, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4020, 13); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3993, 5); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3978, 6); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4008, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3984, 9); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetScumMaleTalkSfx(int16 sound) +cAudioManager::GetBMYBBTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_SCUM_MALE_VOICE_1_GUN_PANIC_1, 5); - break; - case SOUND_PED_ROBBED: - sfx = SFX_SCUM_MALE_VOICE_1_MUGGED_1; - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_SCUM_MALE_VOICE_1_FIGHT_1, 10); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_SCUM_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_WAIT_DOUBLEBACK: - GetPhrase(sfx, lastSfx, SFX_SCUM_MALE_VOICE_1_LOST_1, 3); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_SCUM_MALE_VOICE_1_EYING_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_SCUM_MALE_VOICE_1_CHAT_1, 9); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 639, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 659, 9); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 691, 8); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 648, 11); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 686, 5); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 699, 6); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 644, 4); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 711, 3); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 618, 12); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 584, 18); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 630, 9); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 554, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 524, 13); break; + case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 668, 16); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 684, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 602, 16); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 705, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 537, 17); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 563, 21); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetScumFemaleTalkSfx(int16 sound) +cAudioManager::GetWMYCRTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_SCUM_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_SCUM_FEMALE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_SCUM_FEMALE_VOICE_1_DODGE_1, 8); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_SCUM_FEMALE_VOICE_1_CHAT_1, 13); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5056, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5061, 6); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5070, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5067, 3); break; + case SOUND_PED_TAXI_WAIT: return 5075; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5040, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5030, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5047, 9); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5021, 9); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5003, 18); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetWhiteWorkerMaleTalkSfx(int16 sound) +cAudioManager::GetWFYSTTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_EYING_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 8445, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8456, 4); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 8463, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8450, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8461, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 8467; + case SOUND_PED_TAXI_WAIT: return 8468; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8430, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8420, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8437, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8402, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8386, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: return 8460; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8392, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8410, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetBlackWorkerMaleTalkSfx(int16 sound) +cAudioManager::GetWFOSTTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_1, 3); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_1, 4); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8354, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8358, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8369, 5); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 8381, 4); break; + case SOUND_PED_TAXI_WAIT: return 8385; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8332, 12); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 8374, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8344, 10); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8305, 11); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8274, 12); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 8366, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8286, 19); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8316, 16); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetBusinessMaleYoungTalkSfx(int16 sound, int32 model) +cAudioManager::GetWMYSTTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3947, 5); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3963, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3955, 5); break; + case SOUND_PED_ROBBED: return 3962; + case SOUND_PED_ACCIDENTREACTION1: return 3975; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 3952, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 3976, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3930, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3968, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3942, 5); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3912, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3893, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3960, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3940, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3901, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3920, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); } - - if (model == MI_B_MAN3) - sfx += (SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_1 - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1); return sfx; } uint32 -cAudioManager::GetBusinessMaleOldTalkSfx(int16 sound) +cAudioManager::GetWMOSTTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5170, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5178, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5188, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5190; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5175, 3); break; + case SOUND_PED_TAXI_WAIT: return 5191; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5155, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5145, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5163, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5129, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5111, 8); break; + case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 5182, 4); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5186, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5153, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5119, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5136, 9); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model) +cAudioManager::GetWFYRITalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 4); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5299, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5304, 7); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5313, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5320; + case SOUND_PED_TAXI_WAIT: return 5323; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5280, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5315, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5291, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5271, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5253, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5311, 2); break; + case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 5289, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5321, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5261, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } - - if (model == MI_B_WOM2) - sfx += (SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_1 - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1); return sfx; } uint32 -cAudioManager::GetBlackBusinessFemaleTalkSfx(int16 sound) +cAudioManager::GetWFORITalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1, 5); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_1, 4); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 6); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7825, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7831, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7839, 3); break; + case SOUND_PED_ACCIDENTREACTION1: return 7842; + case SOUND_PED_TAXI_WAIT: return 7846; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7810, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7799, 11); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7817, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7789, 10); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7771, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7837, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7843, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7778, 11); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetSupermodelMaleTalkSfx(int16 sound) +cAudioManager::GetWMYRITalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_MODEL_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_MODEL_MALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_MODEL_MALE_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_MODEL_MALE_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_MODEL_MALE_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_MODEL_MALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4186, 8); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4194, 8); break; + case SOUND_PED_ACCIDENTREACTION1: return 4208; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4213, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4163, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4203, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4175, 11); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4144, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4126, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: return 4202; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4172, 3); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4209, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4136, 8); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetSupermodelFemaleTalkSfx(int16 sound) +cAudioManager::GetWMORITalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_MODEL_FEMALE_VOICE_1_MUGGED_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_MODEL_FEMALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_MODEL_FEMALE_VOICE_1_SHOCKED_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_MODEL_FEMALE_VOICE_1_CHAT_1, 8); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6668, 9); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6677, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6685, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6701, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6707, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6647, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6689, 12); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6660, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6641, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6617, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6683, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6657, 3); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6703, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6627, 14); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetStewardMaleTalkSfx(int16 sound) +cAudioManager::GetWFYBETalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_STEWARD_MALE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_STEWARD_MALE_VOICE_1_DODGE_1, 3); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_STEWARD_MALE_VOICE_1_CHAT_1, 4); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7752, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7757, 4); break; + case SOUND_PED_ACCIDENTREACTION1: return 7766; + case SOUND_PED_TAXI_WAIT: return 7770; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7738, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7761, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7746, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7722, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7704, 7); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7767, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7711, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7728, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetStewardFemaleTalkSfx(int16 sound) +cAudioManager::GetWMYBETalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_STEWARD_FEMALE_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8127, 8); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8142, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8135, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8105, 12); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 8155, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8119, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8086, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8063, 9); break; + case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 8145, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 8152, 3); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 8117, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 8160, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8072, 14); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8094, 11); break; + default: return GetGenericMaleTalkSfx(ped, sound); } - return (SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_1 - SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; + return sfx; } uint32 -cAudioManager::GetFanMaleTalkSfx(int16 sound, int32 model) +cAudioManager::GetWFOBETalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_FOOTBALL_MALE_VOICE_1_FIGHT_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_FOOTBALL_MALE_VOICE_1_SHOCKED_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_FOOTBALL_MALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6093, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6098, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6109, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6115, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6075, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6102, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6083, 10); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6058, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6040, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6112, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6048, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6065, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } - - if (model == MI_FAN_MAN2) - sfx += (SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1); return sfx; } uint32 -cAudioManager::GetFanFemaleTalkSfx(int16 sound) +cAudioManager::GetWMOBETalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_ROBBED: - sfx = SFX_FOOTBALL_FEMALE_VOICE_1_MUGGED_1; - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_SHOCKED_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3759, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 3772, 4); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3792, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3764, 8); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3802, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3742, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3798, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3752, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3724, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3706, 6); break; + case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 3776, 16); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3750, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3804, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3712, 12); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3732, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); } - return (SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_1 - SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; + return sfx; } uint32 -cAudioManager::GetHospitalMaleTalkSfx(int16 sound) +cAudioManager::GetWMYCWTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_HOSPITAL_MALE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_HOSPITAL_MALE_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5650, 6); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5670, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5659, 6); break; + case SOUND_PED_ROBBED: return 5676; + case SOUND_PED_TAXI_WAIT: return 5677; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5635, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5622, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5643, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5598, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5580, 9); break; + case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 5665, 5); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5674, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5632, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5589, 9); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5607, 15); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetHospitalFemaleTalkSfx(int16 sound) +cAudioManager::GetWMYGOTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7679, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7684, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7690, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 7698; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7701, 3); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7659, 11); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7692, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7672, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7642, 7); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7670, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7699, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7633, 9); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7649, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetWhiteConstructionWorkerTalkSfx(int16 sound) +cAudioManager::GetWFOGOTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_CAR_JACKED: - sfx = SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CARJACKED_1; - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_1, 4); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7904, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7909, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7915, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 7919; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7883, 14); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7874, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7917, 2); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7897, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7855, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7920, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7847, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7863, 11); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetBlackConstructionWorkerTalkSfx(int16 sound) +cAudioManager::GetWMOGOTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(sfx, lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_1, 4); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4982, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4987, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return 4998; + case SOUND_PED_TAXI_WAIT: return 5002; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4961, 13); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4947, 12); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4993, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4974, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4929, 9); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4959, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4999, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4921, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4938, 9); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetShopperFemaleTalkSfx(int16 sound, int32 model) +cAudioManager::GetWFYLGTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(sfx, lastSfx, SFX_SHOPPER_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_SHOPPER_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_SHOPPER_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_SHOPPER_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_SHOPPER_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 8267, 5); break; + case SOUND_PED_ACCIDENTREACTION1: return 8272; + case SOUND_PED_TAXI_WAIT: return 8273; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8260, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8252, 8); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8232, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8242, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } + return sfx; +} - if (model == MI_SHOPPER2) { - sfx += (SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_1 - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1); - } else if (model == MI_SHOPPER3) { - sfx += (SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_1 - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1); +uint32 +cAudioManager::GetWMYLGTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3698, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return 3704; + case SOUND_PED_TAXI_WAIT: return 3705; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3691, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3682, 9); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3662, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3672, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetStudentMaleTalkSfx(int16 sound) +cAudioManager::GetWFYBUTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_STUDENT_MALE_VOICE_1_GUN_PANIC_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_STUDENT_MALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_STUDENT_MALE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_STUDENT_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_1, 4); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_STUDENT_MALE_VOICE_1_SHOCKED_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_STUDENT_MALE_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7309, 8); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7317, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7325, 4); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7340, 2); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7329, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7301, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7292, 9); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7337, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7271, 21); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetStudentFemaleTalkSfx(int16 sound) +cAudioManager::GetWMYBUTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(sfx, lastSfx, SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_STUDENT_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_STUDENT_FEMALE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 4); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(sfx, lastSfx, SFX_STUDENT_FEMALE_VOICE_1_SHOCKED_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(sfx, lastSfx, SFX_STUDENT_FEMALE_VOICE_1_CHAT_1, 4); - break; - default: - return GetGenericFemaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3862, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3870, 5); break; + case SOUND_PED_ROBBED: return 3880; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3884, 2); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 3868, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 3891, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3845, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3881, 3); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3857, 5); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3826, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3706, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3875, 5); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3855, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3886, 5); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3815, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3835, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetCasualMaleOldTalkSfx(int16 sound) +cAudioManager::GetWMOBUTalkSfx(CPed *ped, int16 sound) { - return GetGenericMaleTalkSfx(sound); + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6753, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6759, 7); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6769, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6771, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6774, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6743, 3); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6733, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6746, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6726, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6709, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6766, 3); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6741, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6716, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; } uint32 -cAudioManager::GetSpecialCharacterTalkSfx(int32 modelIndex, int32 sound) +cAudioManager::GetWFYPRTalkSfx(CPed *ped, int16 sound) { - char *modelName = CModelInfo::GetModelInfo(modelIndex)->GetName(); - if (!CGeneral::faststricmp(modelName, "eight") || !CGeneral::faststricmp(modelName, "eight2")) { - return GetEightTalkSfx(sound); - } - if (!CGeneral::faststricmp(modelName, "frankie")) { - return GetFrankieTalkSfx(sound); + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4101, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4107, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 4109; + case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 4096, 5); break; + case SOUND_PED_TAXI_WAIT: return 4125; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4087, 9); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4077, 10); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4110, 15); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4052, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4063, 14); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } - if (!CGeneral::faststricmp(modelName, "misty")) { - return GetMistyTalkSfx(sound); + return sfx; +} + +uint32 +cAudioManager::GetWFOTRTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7371, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return 7383; + case SOUND_PED_TAXI_WAIT: return 7393; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7362, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7377, 6); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 7384, 9); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7342, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7353, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } - if (!CGeneral::faststricmp(modelName, "ojg") || !CGeneral::faststricmp(modelName, "ojg_p")) { - return GetOJGTalkSfx(sound); + return sfx; +} + +uint32 +cAudioManager::GetWMOTRTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7542, 5); break; + case SOUND_PED_ACCIDENTREACTION1: return 7547; + case SOUND_PED_TAXI_WAIT: return 7558; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7536, 6); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7517, 17); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 7551, 7); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7534, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7548, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7494, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7504, 13); break; + default: return GetGenericMaleTalkSfx(ped, sound); } - if (!CGeneral::faststricmp(modelName, "cat")) { - return GetCatatalinaTalkSfx(sound); + return sfx; +} + +uint32 +cAudioManager::GetWMYPITalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6496, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6509, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6503, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6513, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6515, 2); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6501, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6517, 4); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6479, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6465, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6488, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6457, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6439, 8); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6473, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6447, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); } - if (!CGeneral::faststricmp(modelName, "bomber")) { - return GetBomberTalkSfx(sound); + return sfx; +} + +uint32 +cAudioManager::GetWMOCATalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8032, 6); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8048, 11); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8038, 10); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8059, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 8061; + case SOUND_PED_TAXI_WAIT: return 8062; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8015, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8003, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8023, 9); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7993, 10); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7975, 12); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 8013, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7987, 6); break; + default: return GetGenericMaleTalkSfx(ped, sound); } - if (!CGeneral::faststricmp(modelName, "s_guard")) { - return GetSecurityGuardTalkSfx(sound); + return sfx; +} + +uint32 +cAudioManager::GetWFYJGTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7414, 4); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = 7424; break; + case SOUND_PED_TAXI_WAIT: sfx = 7425; break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7406, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7418, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7394, 12); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } - if (!CGeneral::faststricmp(modelName, "chunky")) { - return GetChunkyTalkSfx(sound); + return sfx; +} + +uint32 +cAudioManager::GetWMYJGTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5098, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5102, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5109; + case SOUND_PED_TAXI_WAIT: return 5110; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5104, 5); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5076, 10); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5096, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5086, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); } - if (!CGeneral::faststricmp(modelName, "asuka")) { - return GetGenericFemaleTalkSfx(sound); + return sfx; +} + +uint32 +cAudioManager::GetWFYSKTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3652, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3657, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3659, 2); break; + case SOUND_PED_TAXI_WAIT: return 3661; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3641, 11); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3632, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3603, 11); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3614, 18); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } - if (!CGeneral::faststricmp(modelName, "maria")) { - return GetGenericFemaleTalkSfx(sound); + return sfx; +} + +uint32 +cAudioManager::GetWMYSKTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5563, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5573, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 5575, 2); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5568, 3); break; + case SOUND_PED_TAXI_WAIT: return 5579; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5558, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5546, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5571, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5556, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5577, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5519, 14); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5533, 13); break; + default: return GetGenericMaleTalkSfx(ped, sound); } + return sfx; +} - return GetGenericMaleTalkSfx(sound); +uint32 +cAudioManager::GetWFYSHTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7459, 9); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7470, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7483, 4); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7492, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7448, 11); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7472, 11); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7468, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7487, 5); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7426, 12); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7438, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; } + uint32 -cAudioManager::GetEightTalkSfx(int16 sound) +cAudioManager::GetWFOSHTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(sfx, lastSfx, SFX_8BALL_GUN_COOL_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_8BALL_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_8BALL_FIGHT_1, 6); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_8BALL_DODGE_1, 7); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3571, 10); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3583, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3594, 3); break; + case SOUND_PED_TAXI_WAIT: return 3602; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3561, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3585, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3581, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3597, 5); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3542, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3552, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetFrankieTalkSfx(int16 sound) +cAudioManager::GetJFOTOTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(sfx, lastSfx, SFX_SALVATORE_GUN_COOL_1, 4); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_SALVATORE_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_SALVATORE_FIGHT_1, 6); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_SALVATORE_DODGE_1, 3); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 811, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 815, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 821, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 828, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 831, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 796, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 823, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 805, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 775, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 757, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: return 820; + case SOUND_PED_CHAT_EVENT: return 830; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 765, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 783, 13); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetMistyTalkSfx(int16 sound) +cAudioManager::GetJMOTOTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(sfx, lastSfx, SFX_MISTY_GUN_COOL_1, 5); - break; - case SOUND_PED_ROBBED: - GetPhrase(sfx, lastSfx, SFX_MISTY_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_MISTY_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(sfx, lastSfx, SFX_MISTY_DODGE_1, 5); - break; - case SOUND_PED_TAXI_CALL: - GetPhrase(sfx, lastSfx, SFX_MISTY_HERE_1, 4); - break; - default: - return GetGenericFemaleTalkSfx(sound); - break; + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 874, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 878, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 883, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 889; + case SOUND_PED_TAXI_WAIT: return 891; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 862, 6); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 885, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 868, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 849, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 833, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: return 882; + case SOUND_PED_CHAT_EVENT: return 890; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 841, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 855, 7); break; + default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetOJGTalkSfx(int16 sound) +cAudioManager::GetCBTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2178, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2187, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2183, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2194, 2); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = 2196; break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2197, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2161, 9); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2150, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2170, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 2132, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2113, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2192, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 2159, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2121, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2140, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return 86 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; +} + +uint32 +cAudioManager::GetHNTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2692, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2703, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2697, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2711, 3); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = 2714; break; + case SOUND_PED_TAXI_WAIT: sfx = 2715; break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2673, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2661, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2683, 9); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 2638, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2617, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2707, 4); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 2671, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2626, 12); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2647, 14); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return 99 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; +} + +uint32 +cAudioManager::GetSGTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1104, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1114, 5); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 1124, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1109, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1121, 3); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = 1129; break; + case SOUND_PED_TAXI_WAIT: sfx = 1132; break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1088, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1076, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1098, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1058, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1040, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1119, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1085, 3); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1130, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1048, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1064, 12); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + if(ped->GetModelIndex() == MI_SGB) sfx += 93; + return sfx; +} + +uint32 +cAudioManager::GetCLTalkSfx(CPed *ped, int16 sound) { - return GetGenericMaleTalkSfx(sound); + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1299, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1310, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1304, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1317, 2); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = 1319; break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1320, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1281, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1266, 13); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1291, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1246, 10); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1226, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1315, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1279, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1236, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1256, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return 96 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; } uint32 -cAudioManager::GetCatatalinaTalkSfx(int16 sound) +cAudioManager::GetGDTalkSfx(CPed *ped, int16 sound) { - return GetGenericFemaleTalkSfx(sound); + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1762, 6); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 1770, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1755, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1744, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1768, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1753, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1772, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1724, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1734, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return 50 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; } uint32 -cAudioManager::GetBomberTalkSfx(int16 sound) +cAudioManager::GetBKTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) - { - case SOUND_PED_BOMBER: - GetPhrase(sfx, lastSfx, SFX_BOMBERMAN_1, 7); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2429, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2442, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2434, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2448, 2); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = 2450; break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2451, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2412, 9); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2403, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2421, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2371, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2446, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2381, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2391, 12); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return 82 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; +} + +uint32 +cAudioManager::GetPGTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1561, 4); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1570, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1565, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1577, 2); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = 1579; break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1582, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1551, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1542, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1556, 5); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1529, 5); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1514, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1575, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1549, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1580, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1524, 5); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1534, 8); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return 70 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; +} + +uint32 +cAudioManager::GetVICETalkSfx(CPed *ped, int16 sound, int16 model) +{ + uint32 sfx; + if(model == MI_VICE6) { + + switch(sound) { + case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 1894, 3); break; + case SOUND_PED_MIAMIVICE_EXITING_CAR: return 1897; + default: return GetGenericMaleTalkSfx(ped, sound); + } + } + switch(sound) { + case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 1874, 3); break; + case SOUND_PED_MIAMIVICE_EXITING_CAR: sfx = 1877; break; + + default: return GetGenericMaleTalkSfx(ped, sound); } + sfx += 4 * (m_sQueueSample.m_nEntityIndex % 5); return sfx; } uint32 -cAudioManager::GetSecurityGuardTalkSfx(int16 sound) +cAudioManager::GetWFYG1TalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(sfx, lastSfx, SFX_SECURITY_GUARD_VOICE_1_GUN_COOL_1, 2); - break; - case SOUND_PED_HANDS_COWER: - sfx = SFX_SECURITY_GUARD_VOICE_1_GUN_PANIC_1; - break; - case SOUND_PED_CAR_JACKED: - case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(sfx, lastSfx, SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_ATTACK: - GetPhrase(sfx, lastSfx, SFX_SECURITY_GUARD_VOICE_1_FIGHT_1, 2); - break; - case SOUND_PED_FLEE_RUN: -#ifdef FIX_BUGS - sfx = SFX_SECURITY_GUARD_VOICE_1_RUN_FROM_FIGHT_1; -#else - GetPhrase(sfx, lastSfx, SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, 12); -#endif - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3383, 6); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3399, 2); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3389, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3397, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 3403; + case SOUND_PED_TAXI_WAIT: return 3405; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3372, 4); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3361, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3401, 2); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3376, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3342, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3324, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3394, 3); break; + case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 3370, 2); break; + case SOUND_PED_CHAT_EVENT: return 3404; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3331, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3351, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetChunkyTalkSfx(int16 sound) +cAudioManager::GetWFYG2TalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) - { - case SOUND_PED_DEATH: - return SFX_CHUNKY_DEATH; - case SOUND_PED_FLEE_RUN: - GetPhrase(sfx, lastSfx, SFX_CHUNKY_RUN_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3464, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3467, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3473, 2); break; + case SOUND_PED_TAXI_WAIT: return 3476; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3452, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3440, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3457, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3422, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3406, 5); break; + case SOUND_PED_WAIT_DOUBLEBACK: return 3472; + case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 3448, 4); break; + case SOUND_PED_CHAT_EVENT: return 3475; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3411, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3431, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; } uint32 -cAudioManager::GetGenericMaleTalkSfx(int16 sound) +cAudioManager::GetGenericMaleTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - switch (sound) { - case SOUND_PED_DEATH: - GetPhrase(sfx, lastSfx, SFX_GENERIC_MALE_DEATH_1, 8); - break; + m_bGenericSfx = true; + switch(sound) { + case SOUND_PED_DEATH: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_MALE_DEATH_1, 41); break; case SOUND_PED_BULLET_HIT: - case SOUND_PED_DEFEND: - GetPhrase(sfx, lastSfx, SFX_GENERIC_MALE_GRUNT_1, 15); - break; - case SOUND_PED_BURNING: - GetPhrase(sfx, lastSfx, SFX_GENERIC_MALE_FIRE_1, 8); - break; - case SOUND_PED_FLEE_SPRINT: - GetPhrase(sfx, lastSfx, SFX_GENERIC_MALE_PANIC_1, 6); - break; - default: - return NO_SAMPLE; + case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_MALE_GRUNT_1, 41); break; + case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_MALE_FIRE_1, 32); break; + case SOUND_PED_FLEE_SPRINT: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_MALE_PANIC_1, 35); break; + default: return NO_SAMPLE; } return sfx; } uint32 -cAudioManager::GetGenericFemaleTalkSfx(int16 sound) +cAudioManager::GetGenericFemaleTalkSfx(CPed *ped, int16 sound) { uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_DEATH: - GetPhrase(sfx, lastSfx, SFX_GENERIC_FEMALE_DEATH_1, 10); - break; + m_bGenericSfx = true; + switch(sound) { + case SOUND_PED_DEATH: GetPhrase(sfx, ped->m_lastComment, 2931, 22); break; case SOUND_PED_BULLET_HIT: - case SOUND_PED_DEFEND: - GetPhrase(sfx, lastSfx, SFX_GENERIC_FEMALE_GRUNT_1, 11); - break; - case SOUND_PED_BURNING: - GetPhrase(sfx, lastSfx, SFX_GENERIC_FEMALE_FIRE_1, 9); - break; - case SOUND_PED_FLEE_SPRINT: - GetPhrase(sfx, lastSfx, SFX_GENERIC_FEMALE_PANIC_1, 8); - break; - default: - return NO_SAMPLE; + case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, 2953, 33); break; + case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, 2914, 17); break; + case SOUND_PED_FLEE_SPRINT: GetPhrase(sfx, ped->m_lastComment, 2986, 27); break; + default: return NO_SAMPLE; } return sfx; } @@ -6075,57 +7811,69 @@ cPedComments::Add(tPedComment *com) void cPedComments::Process() { - int sampleIndex; + uint32 sampleIndex; uint8 actualUsedBank; tPedComment *comment; - - if (AudioManager.m_nUserPause != 0) return; - - if (m_nCommentsInBank[m_nActiveBank]) { - sampleIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex; - if (!SampleManager.IsPedCommentLoaded(sampleIndex)) - SampleManager.LoadPedComment(sampleIndex); - - AudioManager.m_sQueueSample.m_nEntityIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEntityIndex; - AudioManager.m_sQueueSample.m_nCounter = 0; - AudioManager.m_sQueueSample.m_nSampleIndex = sampleIndex; - AudioManager.m_sQueueSample.m_nBankIndex = SFX_BANK_PED_COMMENTS; - AudioManager.m_sQueueSample.m_nReleasingVolumeModificator = 3; - AudioManager.m_sQueueSample.m_nVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_bVolume; - AudioManager.m_sQueueSample.m_fDistance = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_fDistance; - AudioManager.m_sQueueSample.m_nLoopCount = 1; - AudioManager.m_sQueueSample.m_nLoopStart = 0; - AudioManager.m_sQueueSample.m_nLoopEnd = -1; - AudioManager.m_sQueueSample.m_nEmittingVolume = MAX_VOLUME; - AudioManager.m_sQueueSample.m_fSpeedMultiplier = 3.0f; - switch (sampleIndex) { - case SFX_POLICE_HELI_1: - case SFX_POLICE_HELI_2: - case SFX_POLICE_HELI_3: - AudioManager.m_sQueueSample.m_fSoundIntensity = 400.0f; - break; - default: - AudioManager.m_sQueueSample.m_fSoundIntensity = 50.0f; - break; + bool prevUsed = false; + static uint8 counter = 0; + static int32 prevSamples[10]; + + if(AudioManager.m_nUserPause != 0) return; + + if(m_nCommentsInBank[m_nActiveBank]) { + for(int i = 0; i < ARRAY_SIZE(prevSamples); i++) { + if(m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex == + prevSamples[(counter + 1 + i) % ARRAY_SIZE(prevSamples)]) { + m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nProcess = -1; + prevUsed = true; + break; + } } - AudioManager.m_sQueueSample.m_bReleasingSoundFlag = true; - AudioManager.m_sQueueSample.m_vecPos = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_vecPos; - - if (sampleIndex >= SFX_AMMU_D && sampleIndex <= SFX_AMMU_F) { - AudioManager.m_sQueueSample.m_bReverbFlag = false; - AudioManager.m_sQueueSample.m_bRequireReflection = false; - } else { - AudioManager.m_sQueueSample.m_bReverbFlag = true; - AudioManager.m_sQueueSample.m_bRequireReflection = true; + if(!prevUsed) { + sampleIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex; + if(!SampleManager.IsPedCommentLoaded(sampleIndex)) { +#if defined(GTA_PC) && !defined(FIX_BUGS) + if(!m_bDelay) +#endif + SampleManager.LoadPedComment(sampleIndex); + } else { + AudioManager.m_sQueueSample.m_nEntityIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEntityIndex; + AudioManager.m_sQueueSample.m_nCounter = 0; + AudioManager.m_sQueueSample.m_nSampleIndex = sampleIndex; + AudioManager.m_sQueueSample.m_nBankIndex = SFX_BANK_PED_COMMENTS; + AudioManager.m_sQueueSample.m_nReleasingVolumeModificator = 3; + AudioManager.m_sQueueSample.m_nVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_bVolume; + AudioManager.m_sQueueSample.m_fDistance = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_fDistance; + AudioManager.m_sQueueSample.m_nLoopCount = 1; + AudioManager.m_sQueueSample.m_nLoopStart = 0; + AudioManager.m_sQueueSample.m_nLoopEnd = -1; + AudioManager.m_sQueueSample.m_nEmittingVolume = MAX_VOLUME; + AudioManager.m_sQueueSample.m_fSpeedMultiplier = 3.0f; + AudioManager.m_sQueueSample.m_fSoundIntensity = 40.0f; + AudioManager.m_sQueueSample.m_bReleasingSoundFlag = true; + AudioManager.m_sQueueSample.m_vecPos = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_vecPos; + AudioManager.m_sQueueSample.m_bReverbFlag = true; + AudioManager.m_sQueueSample.m_bRequireReflection = true; + AudioManager.m_sQueueSample.m_bIs2D = false; +#ifdef FIX_BUGS + if (sampleIndex >= 8694 && sampleIndex < TOTAL_AUDIO_SAMPLES) { // check if player sfx, TODO: enum + AudioManager.m_sQueueSample.m_bIs2D = true; + AudioManager.m_sQueueSample.m_nOffset = 63; + } +#endif // FIX_BUGS + AudioManager.m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AudioManager.m_sQueueSample.m_nSampleIndex) + AudioManager.RandomDisplacement(750); + if(CTimer::GetIsSlowMotionActive()) AudioManager.m_sQueueSample.m_nFrequency /= 2; + m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nProcess = -1; + prevSamples[counter++] = sampleIndex; + if(counter == 10) counter = 0; + AudioManager.AddSampleToRequestedQueue(); +#if defined(GTA_PC) && !defined(FIX_BUGS) + m_nDelayTimer = CTimer::GetTimeInMilliseconds(); + m_bDelay = true; +#endif + } } - - AudioManager.m_sQueueSample.m_bIs2D = false; - AudioManager.m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AudioManager.m_sQueueSample.m_nSampleIndex) + AudioManager.RandomDisplacement(750); - if (CTimer::GetIsSlowMotionActive()) - AudioManager.m_sQueueSample.m_nFrequency /= 2; - m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nProcess = -1; - AudioManager.AddSampleToRequestedQueue(); } // Switch bank @@ -6148,8 +7896,14 @@ cPedComments::Process() m_nIndexMap[actualUsedBank][i] = NUM_PED_COMMENTS_SLOTS; } m_nCommentsInBank[actualUsedBank] = 0; +#if defined(GTA_PC) && !defined(FIX_BUGS) + if(m_bDelay) + if(CTimer::GetTimeInMilliseconds() - m_nDelayTimer > 6000) m_bDelay = false; +#endif } +#undef cooldown_phrase + #pragma endregion #pragma endregion All the ped audio code @@ -6158,11 +7912,10 @@ void cAudioManager::ProcessExplosions(int32 explosion) { uint8 type; - CVector *pos; float distSquared; for (uint8 i = 0; i < ARRAY_SIZE(gaExplosion); i++) { - if (CExplosion::GetExplosionActiveCounter(i) == 1) { + if (CExplosion::DoesExplosionMakeSound(i) && CExplosion::GetExplosionActiveCounter(i) == 1) { CExplosion::ResetExplosionActiveCounter(i); type = CExplosion::GetExplosionType(i); switch (type) { @@ -6170,42 +7923,44 @@ cAudioManager::ProcessExplosions(int32 explosion) case EXPLOSION_ROCKET: case EXPLOSION_BARREL: case EXPLOSION_TANK_GRENADE: - m_sQueueSample.m_fSoundIntensity = 400.0f; + m_sQueueSample.m_fSoundIntensity = 200.0f; m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_2; - m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 38000; + m_sQueueSample.m_nFrequency = RandomDisplacement(1000) + 19000; m_sQueueSample.m_nReleasingVolumeModificator = 0; m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bRequireReflection = true; break; case EXPLOSION_MOLOTOV: - m_sQueueSample.m_fSoundIntensity = 200.0f; + m_sQueueSample.m_fSoundIntensity = 150.0f; m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_3; m_sQueueSample.m_nFrequency = RandomDisplacement(1000) + 19000; m_sQueueSample.m_nReleasingVolumeModificator = 0; m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bRequireReflection = false; break; case EXPLOSION_MINE: case EXPLOSION_HELI_BOMB: - m_sQueueSample.m_fSoundIntensity = 300.0f; + m_sQueueSample.m_fSoundIntensity = 200.0f; m_sQueueSample.m_nSampleIndex = SFX_ROCKET_LEFT; m_sQueueSample.m_nFrequency = RandomDisplacement(1000) + 12347; m_sQueueSample.m_nReleasingVolumeModificator = 0; m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bRequireReflection = true; break; default: - m_sQueueSample.m_fSoundIntensity = 400.0f; + m_sQueueSample.m_fSoundIntensity = 200.0f; m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_1; - m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 38000; + m_sQueueSample.m_nFrequency = RandomDisplacement(1000) + 19500; if (type == EXPLOSION_HELI) - m_sQueueSample.m_nFrequency = 8 * m_sQueueSample.m_nFrequency / 10; + m_sQueueSample.m_nFrequency = 8 * m_sQueueSample.m_nFrequency / 10; //same *= 8 / 10; m_sQueueSample.m_nReleasingVolumeModificator = 0; m_sQueueSample.m_nBankIndex = SFX_BANK_GENERIC_EXTRA; break; } - pos = CExplosion::GetExplosionPosition(i); - m_sQueueSample.m_vecPos = *pos; + m_sQueueSample.m_vecPos = *CExplosion::GetExplosionPosition(i); distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); + m_sQueueSample.m_fDistance = distSquared <= 0.0f ? 0.0f : Sqrt(distSquared); m_sQueueSample.m_nVolume = ComputeVolume(MAX_VOLUME, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = i; @@ -6213,12 +7968,10 @@ cAudioManager::ProcessExplosions(int32 explosion) m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_nLoopCount = 1; m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_bReverbFlag = true; m_sQueueSample.m_nEmittingVolume = MAX_VOLUME; m_sQueueSample.m_nLoopStart = 0; m_sQueueSample.m_nLoopEnd = -1; m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = true; AddSampleToRequestedQueue(); } } @@ -6239,7 +7992,7 @@ cAudioManager::ProcessFires(int32) if (entity) { switch (entity->GetType()) { case ENTITY_TYPE_BUILDING: - m_sQueueSample.m_fSoundIntensity = 50.0f; + m_sQueueSample.m_fSoundIntensity = 80.0f; m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE; emittingVol = 100; m_sQueueSample.m_nFrequency = 8 * SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE) / 10; @@ -6255,7 +8008,7 @@ cAudioManager::ProcessFires(int32) m_sQueueSample.m_nReleasingVolumeModificator = 10; break; default: - m_sQueueSample.m_fSoundIntensity = 50.0f; + m_sQueueSample.m_fSoundIntensity = 80.0f; m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE); m_sQueueSample.m_nFrequency += i * (m_sQueueSample.m_nFrequency / 64); @@ -6263,17 +8016,16 @@ cAudioManager::ProcessFires(int32) m_sQueueSample.m_nReleasingVolumeModificator = 8; } } else { - m_sQueueSample.m_fSoundIntensity = 50.0f; + m_sQueueSample.m_fSoundIntensity = 80.0f; m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE); - m_sQueueSample.m_nFrequency += i * (m_sQueueSample.m_nFrequency / 64); emittingVol = 80; m_sQueueSample.m_nReleasingVolumeModificator = 8; } m_sQueueSample.m_vecPos = gFireManager.m_aFires[i].m_vecPos; distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); + m_sQueueSample.m_fDistance = distSquared < 0.0f ? 0.0f : Sqrt(distSquared); m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = i; @@ -6291,6 +8043,30 @@ cAudioManager::ProcessFires(int32) AddSampleToRequestedQueue(); } } + if (gFireManager.m_aFires[i].m_bExtinguishedWithWater) { + gFireManager.m_aFires[i].m_bExtinguishedWithWater = false; + emittingVol = 100.0f * gFireManager.m_aFires[i].m_fWaterExtinguishCountdown; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI; + m_sQueueSample.m_nFrequency = 19591; + m_sQueueSample.m_nFrequency += i * (m_sQueueSample.m_nFrequency / 64); + m_sQueueSample.m_nReleasingVolumeModificator = 9; + m_sQueueSample.m_nCounter = i + 40; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_fSpeedMultiplier = 2.0f; + m_sQueueSample.m_nReleasingVolumeDivider = 10; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } } } } @@ -6305,18 +8081,10 @@ cAudioManager::ProcessWaterCannon(int32) m_sQueueSample.m_vecPos = CWaterCannons::aCannons[0].m_avecPos[CWaterCannons::aCannons[i].m_nCur]; float distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); if (distSquared < SQR(SOUND_INTENSITY)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); -#ifdef FIX_BUGS + m_sQueueSample.m_fDistance = distSquared <= 0.0f ? 0.0f : Sqrt(distSquared); m_sQueueSample.m_nVolume = ComputeVolume(50, SOUND_INTENSITY, m_sQueueSample.m_fDistance); -#else - m_sQueueSample.m_nVolume = ComputeVolume(50, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); -#endif if (m_sQueueSample.m_nVolume != 0) { -#ifdef FIX_BUGS m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; -#else - m_sQueueSample.m_fSoundIntensity = SQR(SOUND_INTENSITY); -#endif m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nFrequency = 15591; @@ -6339,6 +8107,91 @@ cAudioManager::ProcessWaterCannon(int32) } } +//positon of arcade machines +CVector aVecExtraSoundPosition[] = { {-1042.546f, 88.794f, 11.324f}, {-1004.476f, 181.697f, 11.324f} }; + +void +cAudioManager::ProcessExtraSounds() +{ + const float SOUND_INTENSITY = 18.0f; + const uint8 EMITTING_VOLUME = 50; + + float distance; + + for (int i = 0; i < ARRAY_SIZE(aVecExtraSoundPosition); i++) { + m_sQueueSample.m_vecPos = aVecExtraSoundPosition[i]; + distance = GetDistanceSquared(m_sQueueSample.m_vecPos); + if (distance < SQR(SOUND_INTENSITY)) { + if (distance > 0.0f) + m_sQueueSample.m_fDistance = Sqrt(distance); + else + m_sQueueSample.m_fDistance = 0.0f; + m_sQueueSample.m_nVolume = ComputeVolume(EMITTING_VOLUME, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = i; + m_sQueueSample.m_nSampleIndex = SFX_ARCADE; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_ARCADE); + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeModificator = 4; + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_nEmittingVolume = EMITTING_VOLUME; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_ARCADE); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_ARCADE); + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bRequireReflection = false; + m_sQueueSample.m_nReleasingVolumeDivider = 3; + AddSampleToRequestedQueue(); + } + } + } +} + +void +cAudioManager::ProcessEscalators() +{ + const float SOUND_INTENSITY = 30.0f; + const uint8 EMITTING_VOLUME = 26; + + float distance; + + for (int i = 0; i < CEscalators::NumEscalators; i++) { + if (!CEscalators::GetEscalator(i).IsActive()) + continue; + m_sQueueSample.m_vecPos = CEscalators::GetEscalator(i).GetPosition(); + distance = GetDistanceSquared(m_sQueueSample.m_vecPos); + if (distance < SQR(SOUND_INTENSITY)) { + if (distance > 0.0f) + m_sQueueSample.m_fDistance = Sqrt(distance); + else + m_sQueueSample.m_fDistance = 0.0f; + m_sQueueSample.m_nVolume = ComputeVolume(EMITTING_VOLUME, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nSampleIndex = SFX_BOAT_V12_LOOP; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = i * 50 % 250 + 3973; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_nCounter = i; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = EMITTING_VOLUME; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_BOAT_V12_LOOP); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_BOAT_V12_LOOP); + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } + } +} + #pragma region SCRIPT_OBJECTS const int SCRIPT_OBJECT_INTENSITY_S = 30; const int SCRIPT_OBJECT_INTENSITY_L = 80; @@ -6346,13 +8199,15 @@ const int SCRIPT_OBJECT_INTENSITY_L = 80; void cAudioManager::ProcessScriptObject(int32 id) { - cAudioScriptObject *entity = (cAudioScriptObject *)m_asAudioEntities[id].m_pEntity; - if (entity != nil) { - m_sQueueSample.m_vecPos = entity->Posn; - if (m_asAudioEntities[id].m_AudioEvents == 1) - ProcessOneShotScriptObject(m_asAudioEntities[id].m_awAudioEvent[0]); - else - ProcessLoopingScriptObject(entity->AudioId); + if (MusicManager.m_nMusicMode == MUSICMODE_GAME) { + cAudioScriptObject* entity = (cAudioScriptObject*)m_asAudioEntities[id].m_pEntity; + if (entity != nil) { + m_sQueueSample.m_vecPos = entity->Posn; + if (m_asAudioEntities[id].m_AudioEvents == 1) + ProcessOneShotScriptObject(m_asAudioEntities[id].m_awAudioEvent[0]); + else + ProcessLoopingScriptObject(entity->AudioId); + } } } @@ -6369,7 +8224,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) static uint8 iSound = 0; switch (sound) { - case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S: + /*case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S: case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L: male.m_pPed = nil; male.m_bDistanceCalculated = false; @@ -6397,7 +8252,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bRequireReflection = true; emittingVolume = RandomDisplacement(10) + 50; - break; + break;*/ case SCRIPT_SOUND_BULLET_HIT_GROUND_1: case SCRIPT_SOUND_BULLET_HIT_GROUND_2: case SCRIPT_SOUND_BULLET_HIT_GROUND_3: @@ -6411,19 +8266,20 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.m_bIs2D = false; emittingVolume = m_anRandomTable[2] % 20 + 90; break; + /* case SCRIPT_SOUND_TRAIN_ANNOUNCEMENT_1: case SCRIPT_SOUND_TRAIN_ANNOUNCEMENT_2: - if (!SampleManager.IsSampleBankLoaded(SFX_BANK_TRAIN)) + if (!SampleManager.IsSampleBankLoaded(SAMPLEBANK_TRAIN)) return; m_sQueueSample.m_fSoundIntensity = 80.0f; m_sQueueSample.m_nSampleIndex = SFX_TRAIN_STATION_ANNOUNCE; - m_sQueueSample.m_nBankIndex = SFX_BANK_TRAIN; + m_sQueueSample.m_nBankIndex = SAMPLEBANK_TRAIN; emittingVolume = MAX_VOLUME; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_TRAIN_STATION_ANNOUNCE); m_sQueueSample.m_nReleasingVolumeModificator = 0; m_sQueueSample.m_fSpeedMultiplier = 2.0f; m_sQueueSample.m_bIs2D = false; - break; + break;*/ case SCRIPT_SOUND_PAYPHONE_RINGING: m_sQueueSample.m_fSoundIntensity = 80.0f; m_sQueueSample.m_nSampleIndex = SFX_PHONE_RING; @@ -6611,10 +8467,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) float distSquared; switch (sound) { - case SCRIPT_SOUND_PARTY_1_LOOP_S: + /*case SCRIPT_SOUND_PARTY_1_LOOP_S: m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; m_sQueueSample.m_nSampleIndex = SFX_CLUB_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_1; + m_sQueueSample.m_nBankIndex = SFX_BANK_0;//SAMPLEBANK_BUILDING_CLUB_1; emittingVolume = MAX_VOLUME; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_1); m_sQueueSample.m_nReleasingVolumeModificator = 3; @@ -6624,7 +8480,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) case SCRIPT_SOUND_PARTY_1_LOOP_L: m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; m_sQueueSample.m_nSampleIndex = SFX_CLUB_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_1; + m_sQueueSample.m_nBankIndex = SFX_BANK_0;//SAMPLEBANK_BUILDING_CLUB_1; emittingVolume = MAX_VOLUME; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_1); m_sQueueSample.m_nReleasingVolumeModificator = 3; @@ -6634,7 +8490,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) case SCRIPT_SOUND_PARTY_2_LOOP_S: m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; m_sQueueSample.m_nSampleIndex = SFX_CLUB_2; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_2; + m_sQueueSample.m_nBankIndex = SFX_BANK_0;//SAMPLEBANK_BUILDING_CLUB_2; emittingVolume = MAX_VOLUME; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_2); m_sQueueSample.m_nReleasingVolumeModificator = 3; @@ -6644,7 +8500,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) case SCRIPT_SOUND_PARTY_2_LOOP_L: m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; m_sQueueSample.m_nSampleIndex = SFX_CLUB_2; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_2; + m_sQueueSample.m_nBankIndex = SFX_BANK_0;//SAMPLEBANK_BUILDING_CLUB_2; emittingVolume = MAX_VOLUME; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_2); m_sQueueSample.m_nReleasingVolumeModificator = 3; @@ -6654,7 +8510,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) case SCRIPT_SOUND_PARTY_3_LOOP_S: m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; m_sQueueSample.m_nSampleIndex = SFX_CLUB_3; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_3; + m_sQueueSample.m_nBankIndex = SFX_BANK_0;//SAMPLEBANK_BUILDING_CLUB_3; emittingVolume = MAX_VOLUME; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_3); m_sQueueSample.m_nReleasingVolumeModificator = 3; @@ -6664,7 +8520,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) case SCRIPT_SOUND_PARTY_3_LOOP_L: m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; m_sQueueSample.m_nSampleIndex = SFX_CLUB_3; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_3; + m_sQueueSample.m_nBankIndex = SFX_BANK_0;//SAMPLEBANK_BUILDING_CLUB_3; emittingVolume = MAX_VOLUME; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_3); m_sQueueSample.m_nReleasingVolumeModificator = 3; @@ -6674,7 +8530,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) case SCRIPT_SOUND_PARTY_4_LOOP_S: m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; m_sQueueSample.m_nSampleIndex = SFX_CLUB_4; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_4; + m_sQueueSample.m_nBankIndex = SFX_BANK_0;//SAMPLEBANK_BUILDING_CLUB_4; emittingVolume = MAX_VOLUME; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_4); m_sQueueSample.m_nReleasingVolumeModificator = 3; @@ -6684,501 +8540,23 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) case SCRIPT_SOUND_PARTY_4_LOOP_L: m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; m_sQueueSample.m_nSampleIndex = SFX_CLUB_4; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_4; + m_sQueueSample.m_nBankIndex = SFX_BANK_0;//SAMPLEBANK_BUILDING_CLUB_4; emittingVolume = MAX_VOLUME; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_4); m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_nReleasingVolumeDivider = 3; m_sQueueSample.m_fSpeedMultiplier = 2.0f; break; - case SCRIPT_SOUND_PARTY_5_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_5; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_5; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_5); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_5_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_5; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_5; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_5); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_6_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_6; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_6; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_6); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_6_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_6; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_6; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_6); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_7_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_7; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_7; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_7); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_7_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_7; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_7; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_7); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_8_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_8; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_8; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_8); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_8_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_8; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_8; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_8); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_9_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_9; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_9; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_9); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_9_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_9; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_9; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_9); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_10_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_10; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_10; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_10); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_10_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_10; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_10; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_10); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_11_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_11; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_11; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_11); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_11_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_11; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_11; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_11); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_12_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_12; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_12; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_12); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_12_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_12; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_12; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_12); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_13_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_RAGGA; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_RAGGA; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_RAGGA); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_13_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_RAGGA; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_RAGGA; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_RAGGA); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_STRIP_CLUB_LOOP_1_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_STRIP_CLUB_1; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_1); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_STRIP_CLUB_LOOP_1_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_STRIP_CLUB_1; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_1); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_STRIP_CLUB_LOOP_2_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_2; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_STRIP_CLUB_2; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_2); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_STRIP_CLUB_LOOP_2_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_2; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_STRIP_CLUB_2; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_2); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_WORK_SHOP_LOOP_S: - case SCRIPT_SOUND_WORK_SHOP_LOOP_L: - ProcessWorkShopScriptObject(sound); - return; - case SCRIPT_SOUND_SAWMILL_LOOP_S: - case SCRIPT_SOUND_SAWMILL_LOOP_L: - ProcessSawMillScriptObject(sound); - return; - case SCRIPT_SOUND_38: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_DOG_FOOD_FACTORY; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_DOG_FOOD_FACTORY; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_DOG_FOOD_FACTORY); - m_sQueueSample.m_nReleasingVolumeModificator = 6; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_39: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_DOG_FOOD_FACTORY; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_DOG_FOOD_FACTORY; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_DOG_FOOD_FACTORY); - m_sQueueSample.m_nReleasingVolumeModificator = 6; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_LAUNDERETTE_LOOP_S: - case SCRIPT_SOUND_LAUNDERETTE_LOOP_L: - ProcessLaunderetteScriptObject(sound); - return; - case SCRIPT_SOUND_CHINATOWN_RESTAURANT_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_CHINATOWN; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_RESTAURANT_CHINATOWN; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_CHINATOWN); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_CHINATOWN_RESTAURANT_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_CHINATOWN; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_RESTAURANT_CHINATOWN; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_CHINATOWN); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_CIPRIANI_RESAURANT_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_ITALY; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_RESTAURANT_ITALY; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_ITALY); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_CIPRIANI_RESAURANT_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_ITALY; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_RESTAURANT_ITALY; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_ITALY); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_46_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_RESTAURANT_GENERIC_1; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_1); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_47_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_RESTAURANT_GENERIC_1; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_1); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_MARCO_BISTRO_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_2; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_RESTAURANT_GENERIC_2; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_2); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_MARCO_BISTRO_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_2; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_RESTAURANT_GENERIC_2; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_2); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_AIRPORT_LOOP_S: - case SCRIPT_SOUND_AIRPORT_LOOP_L: - ProcessAirportScriptObject(sound); - return; - case SCRIPT_SOUND_SHOP_LOOP_S: - case SCRIPT_SOUND_SHOP_LOOP_L: - ProcessShopScriptObject(sound); - return; - case SCRIPT_SOUND_CINEMA_LOOP_S: - case SCRIPT_SOUND_CINEMA_LOOP_L: - ProcessCinemaScriptObject(sound); - return; - case SCRIPT_SOUND_DOCKS_LOOP_S: - case SCRIPT_SOUND_DOCKS_LOOP_L: - ProcessDocksScriptObject(sound); - return; - case SCRIPT_SOUND_HOME_LOOP_S: - case SCRIPT_SOUND_HOME_LOOP_L: - ProcessHomeScriptObject(sound); - return; - case SCRIPT_SOUND_FRANKIE_PIANO: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_PIANO_BAR_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_PIANO_BAR; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_PIANO_BAR_1); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; case SCRIPT_SOUND_PARTY_1_LOOP: m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; m_sQueueSample.m_nSampleIndex = SFX_CLUB_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CLUB_1; + m_sQueueSample.m_nBankIndex = SFX_BANK_0;//SAMPLEBANK_BUILDING_CLUB_1; emittingVolume = MAX_VOLUME; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_1); m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_nReleasingVolumeDivider = 3; m_sQueueSample.m_fSpeedMultiplier = 2.0f; break; - case SCRIPT_SOUND_PORN_CINEMA_1_S: - case SCRIPT_SOUND_PORN_CINEMA_1_L: - case SCRIPT_SOUND_PORN_CINEMA_2_S: - case SCRIPT_SOUND_PORN_CINEMA_2_L: - case SCRIPT_SOUND_PORN_CINEMA_3_S: - case SCRIPT_SOUND_PORN_CINEMA_3_L: - case SCRIPT_SOUND_MISTY_SEX_S: - case SCRIPT_SOUND_MISTY_SEX_L: - ProcessPornCinema(sound); - return; - case SCRIPT_SOUND_BANK_ALARM_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_BANK_ALARM_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_BANK_ALARM; - emittingVolume = 90; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_BANK_ALARM_1); - m_sQueueSample.m_nReleasingVolumeModificator = 2; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_BANK_ALARM_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_BANK_ALARM_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_BANK_ALARM; - emittingVolume = 90; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_BANK_ALARM_1); - m_sQueueSample.m_nReleasingVolumeModificator = 2; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_POLICE_BALL_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_BALL_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_POLICE_BALL; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_BALL_1); - m_sQueueSample.m_nReleasingVolumeModificator = 2; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_POLICE_BALL_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_BALL_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_POLICE_BALL; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_BALL_1); - m_sQueueSample.m_nReleasingVolumeModificator = 2; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_RAVE_INDUSTRIAL; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_RAVE_INDUSTRIAL; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_INDUSTRIAL); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_RAVE_INDUSTRIAL; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_RAVE_INDUSTRIAL; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_INDUSTRIAL); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S: - case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L: - ProcessPoliceCellBeatingScriptObject(sound); - return; - case SCRIPT_SOUND_RAVE_1_LOOP_S: - case SCRIPT_SOUND_RAVE_2_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_RAVE_COMMERCIAL; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_RAVE_COMMERCIAL; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_RAVE_1_LOOP_L: - case SCRIPT_SOUND_RAVE_2_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_RAVE_COMMERCIAL; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_RAVE_COMMERCIAL; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_RAVE_3_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_RAVE_SUBURBAN; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_RAVE_SUBURBAN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_SUBURBAN); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_RAVE_3_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_RAVE_SUBURBAN; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_RAVE_SUBURBAN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_SUBURBAN); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; case SCRIPT_SOUND_PRETEND_FIRE_LOOP: m_sQueueSample.m_fSoundIntensity = 50.0f; m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE; @@ -7188,7 +8566,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nReleasingVolumeModificator = 8; m_sQueueSample.m_nReleasingVolumeDivider = 10; m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; + break;*/ default: return; } @@ -7211,574 +8589,25 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) } } } - -void -cAudioManager::ProcessPornCinema(uint8 sound) -{ - - eSfxSample sample; - uint32 time; - int32 rand; - float distSquared; - - switch (sound) { - case SCRIPT_SOUND_PORN_CINEMA_1_S: - case SCRIPT_SOUND_MISTY_SEX_S: - m_sQueueSample.m_nSampleIndex = SFX_PORN_1_LOOP; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_PORN_1; - sample = SFX_PORN_1_GROAN_1; - m_sQueueSample.m_fSoundIntensity = 20.0f; - break; - case SCRIPT_SOUND_PORN_CINEMA_1_L: - case SCRIPT_SOUND_MISTY_SEX_L: - m_sQueueSample.m_nSampleIndex = SFX_PORN_1_LOOP; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_PORN_1; - sample = SFX_PORN_1_GROAN_1; - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - break; - case SCRIPT_SOUND_PORN_CINEMA_2_S: - m_sQueueSample.m_nSampleIndex = SFX_PORN_2_LOOP; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_PORN_2; - sample = SFX_PORN_2_GROAN_1; - m_sQueueSample.m_fSoundIntensity = 20.0f; - break; - case SCRIPT_SOUND_PORN_CINEMA_2_L: - m_sQueueSample.m_nSampleIndex = SFX_PORN_2_LOOP; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_PORN_2; - sample = SFX_PORN_2_GROAN_1; - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - break; - case SCRIPT_SOUND_PORN_CINEMA_3_S: - m_sQueueSample.m_nSampleIndex = SFX_PORN_3_LOOP; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_PORN_3; - m_sQueueSample.m_fSoundIntensity = 20.0f; - sample = SFX_PORN_3_GROAN_1; - break; - case SCRIPT_SOUND_PORN_CINEMA_3_L: - m_sQueueSample.m_nSampleIndex = SFX_PORN_3_LOOP; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_PORN_3; - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - sample = SFX_PORN_3_GROAN_1; - break; - default: - return; - } - distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - if (sound != SCRIPT_SOUND_MISTY_SEX_S && sound != SCRIPT_SOUND_MISTY_SEX_L) { - m_sQueueSample.m_nVolume = ComputeVolume(MAX_VOLUME, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nCounter = 0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = MAX_VOLUME; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - } - - time = CTimer::GetTimeInMilliseconds(); - if (time > gPornNextTime) { - m_sQueueSample.m_nVolume = ComputeVolume(90, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - rand = m_anRandomTable[1] & 1; - m_sQueueSample.m_nSampleIndex = rand + sample; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); - m_sQueueSample.m_nCounter = rand + 1; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 6; - m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - gPornNextTime = time + 2000 + m_anRandomTable[3] % 6000; - } - } - } -} - -void -cAudioManager::ProcessWorkShopScriptObject(uint8 sound) -{ - float distSquared; - - switch (sound) { - case SCRIPT_SOUND_WORK_SHOP_LOOP_S: - case SCRIPT_SOUND_WORK_SHOP_LOOP_L: - m_sQueueSample.m_fSoundIntensity = 20.0f; - break; - default: - return; - } - distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_nVolume = ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = SFX_WORKSHOP_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_WORKSHOP; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_WORKSHOP_1); - m_sQueueSample.m_nCounter = 0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeModificator = 5; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = 30; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - } -} - -void -cAudioManager::ProcessSawMillScriptObject(uint8 sound) -{ - - uint32 time; - float distSquared; - - switch (sound) { - case SCRIPT_SOUND_SAWMILL_LOOP_S: - case SCRIPT_SOUND_SAWMILL_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - default: - return; - } - distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_nVolume = ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = SFX_SAWMILL_LOOP; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_SAWMILL; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SAWMILL_LOOP); - m_sQueueSample.m_nCounter = 0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeModificator = 5; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = 30; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - time = CTimer::GetTimeInMilliseconds(); - if (time > gSawMillNextTime) { - m_sQueueSample.m_nVolume = ComputeVolume(70, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = SFX_SAWMILL_CUT_WOOD; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_SAWMILL; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nCounter = 1; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - gSawMillNextTime = time + 2000 + m_anRandomTable[3] % 4000; - } - } - } -} - -void -cAudioManager::ProcessLaunderetteScriptObject(uint8 sound) -{ - switch (sound) { - case SCRIPT_SOUND_LAUNDERETTE_LOOP_S: - case SCRIPT_SOUND_LAUNDERETTE_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - default: - return; - } - float distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_nVolume = ComputeVolume(45, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = SFX_LAUNDERETTE_LOOP; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_LAUNDERETTE; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_LAUNDERETTE_LOOP); - m_sQueueSample.m_nCounter = 0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeModificator = 5; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = 45; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - m_sQueueSample.m_nVolume = ComputeVolume(110, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = SFX_LAUNDERETTE_SONG_LOOP; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_LAUNDERETTE; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_LAUNDERETTE_SONG_LOOP); - m_sQueueSample.m_nCounter = 1; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = 110; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - } -} - -void -cAudioManager::ProcessShopScriptObject(uint8 sound) -{ - uint32 time; - int32 rand; - float distSquared; - - switch (sound) { - case SCRIPT_SOUND_SHOP_LOOP_S: - case SCRIPT_SOUND_SHOP_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - default: - return; - } - distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_nVolume = ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = SFX_SHOP_LOOP; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_SHOP; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SHOP_LOOP); - m_sQueueSample.m_nCounter = 0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeModificator = 5; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = 30; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - time = CTimer::GetTimeInMilliseconds(); - if (time > gShopNextTime) { - m_sQueueSample.m_nVolume = ComputeVolume(70, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - rand = m_anRandomTable[1] & 1; - m_sQueueSample.m_nSampleIndex = rand + SFX_SHOP_TILL_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_SHOP; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nCounter = rand + 1; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = 70; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - gShopNextTime = time + 3000 + m_anRandomTable[3] % 7000; - } - } - } -} - -void -cAudioManager::ProcessAirportScriptObject(uint8 sound) -{ - static uint8 iSound = 0; - - uint32 time = CTimer::GetTimeInMilliseconds(); - if (time > gAirportNextTime) { - switch (sound) { - case SCRIPT_SOUND_AIRPORT_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - case SCRIPT_SOUND_AIRPORT_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - break; - default: - return; - } - float distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_nVolume = ComputeVolume(110, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = (m_anRandomTable[1] & 3) + SFX_AIRPORT_ANNOUNCEMENT_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_AIRPORT; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nCounter = iSound++; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = 110; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - gAirportNextTime = time + 10000 + m_anRandomTable[3] % 20000; - } - } - } -} - -void -cAudioManager::ProcessCinemaScriptObject(uint8 sound) -{ - uint8 rand; - - static uint8 iSound = 0; - - uint32 time = CTimer::GetTimeInMilliseconds(); - if (time > gCinemaNextTime) { - switch (sound) { - case SCRIPT_SOUND_CINEMA_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - case SCRIPT_SOUND_CINEMA_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - break; - default: - return; - } - float distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - rand = m_anRandomTable[0] % 90 + 30; - m_sQueueSample.m_nVolume = ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = iSound % 3 + SFX_CINEMA_BASS_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_CINEMA; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 4); - m_sQueueSample.m_nCounter = iSound++; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = rand; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - gCinemaNextTime = time + 1000 + m_anRandomTable[3] % 4000; - } - } - } -} - -void -cAudioManager::ProcessDocksScriptObject(uint8 sound) -{ - uint32 time; - uint8 rand; - float distSquared; - - static uint8 iSound = 0; - - time = CTimer::GetTimeInMilliseconds(); - if (time > gDocksNextTime) { - switch (sound) { - case SCRIPT_SOUND_DOCKS_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - case SCRIPT_SOUND_DOCKS_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - break; - default: - return; - } - distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - rand = m_anRandomTable[0] % 60 + 40; - m_sQueueSample.m_nVolume = ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = SFX_DOCKS_FOGHORN; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_DOCKS; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_DOCKS_FOGHORN); - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 8); - m_sQueueSample.m_nCounter = iSound++; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = rand; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - gDocksNextTime = time + 10000 + m_anRandomTable[3] % 40000; - } - } - } -} -void -cAudioManager::ProcessHomeScriptObject(uint8 sound) -{ - uint32 time; - uint8 rand; - float dist; - - static uint8 iSound = 0; - - time = CTimer::GetTimeInMilliseconds(); - if (time > gHomeNextTime) { - switch (sound) { - case SCRIPT_SOUND_HOME_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - case SCRIPT_SOUND_HOME_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - break; - default: - return; - } - dist = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (dist < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(dist); - rand = m_anRandomTable[0] % 30 + 40; - m_sQueueSample.m_nVolume = ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = m_anRandomTable[0] % 5 + SFX_HOME_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_BUILDING_HOME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); - m_sQueueSample.m_nCounter = iSound++; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_nEmittingVolume = rand; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = true; - AddSampleToRequestedQueue(); - gHomeNextTime = time + 1000 + m_anRandomTable[3] % 4000; - } - } - } -} -void -cAudioManager::ProcessPoliceCellBeatingScriptObject(uint8 sound) -{ - uint32 time = CTimer::GetTimeInMilliseconds(); - int32 sampleIndex; - uint8 emittingVol; - float distSquared; - cPedParams params; - - static uint8 iSound = 0; - - if (time > gCellNextTime) { - switch (sound) { - case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - break; - default: - return; - } - distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - if (m_FrameCounter & 1) - sampleIndex = (m_anRandomTable[1] & 3) + SFX_FIGHT_1; - else - sampleIndex = (m_anRandomTable[3] & 1) + SFX_BAT_HIT_LEFT; - m_sQueueSample.m_nSampleIndex = sampleIndex; - emittingVol = m_anRandomTable[0] % 50 + 55; - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); - m_sQueueSample.m_nCounter = iSound++; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_nEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - params.m_bDistanceCalculated = true; - params.m_fDistance = distSquared; - params.m_pPed = nil; - SetupPedComments(params, SOUND_INJURED_PED_MALE_PRISON); - } - gCellNextTime = time + 500 + m_anRandomTable[3] % 1500; - } - } -} #pragma endregion All the code for script object audio on the map void cAudioManager::ProcessWeather(int32 id) { uint8 vol; + float x; + float y; + float modifier; + float wind; + static uint8 iSound = 0; - if (m_asAudioEntities[id].m_AudioEvents && m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) { + if (m_asAudioEntities[id].m_AudioEvents != 0 && m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) { if (m_asAudioEntities[id].m_afVolume[0] >= 10.f) { m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_1; m_sQueueSample.m_nBankIndex = SFX_BANK_GENERIC_EXTRA; m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 4000; - vol = (m_asAudioEntities[id].m_afVolume[0] - 10.f) + 40; + vol = (m_asAudioEntities[id].m_afVolume[0] - 10.0f) + 40; } else { m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_2; m_sQueueSample.m_nBankIndex = SFX_BANK_0; @@ -7786,7 +8615,7 @@ cAudioManager::ProcessWeather(int32 id) vol = (m_asAudioEntities[id].m_afVolume[0]) + 35; } m_sQueueSample.m_nVolume = vol; - if (TheCamera.SoundDistUp < 20.f) + if (TheCamera.SoundDistUp < 20.0f) m_sQueueSample.m_nVolume /= 2; if (iSound == 4) iSound = 0; @@ -7806,7 +8635,7 @@ cAudioManager::ProcessWeather(int32 id) if (CWeather::Rain > 0.0f && (!CCullZones::CamNoRain() || !CCullZones::PlayerNoRain())) { m_sQueueSample.m_nSampleIndex = SFX_RAIN; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAIN); - m_sQueueSample.m_nVolume = (int32)(25.f * CWeather::Rain); + m_sQueueSample.m_nVolume = (uint8)(25.0f * CWeather::Rain); m_sQueueSample.m_nCounter = 4; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nReleasingVolumeModificator = 0; @@ -7822,6 +8651,32 @@ cAudioManager::ProcessWeather(int32 id) m_sQueueSample.m_bRequireReflection = false; AddSampleToRequestedQueue(); } + x = 0.0f; + y = 0.0f; + CWindModifiers::FindWindModifier(TheCamera.GetPosition(), &x, &y); + modifier = Max(Abs(x), Abs(y)) * 10.0f; + modifier = Min(1.0f, modifier); + wind = Max(CWeather::Wind, modifier); + if (wind > 0.0f && CObject::fDistToNearestTree < 75.0) { + m_sQueueSample.m_nSampleIndex = SFX_PALM_TREE_LO; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_PALM_TREE_LO); + m_sQueueSample.m_nVolume = (m_anRandomTable[1] % 10 + 45.0f) * (75.0f - CObject::fDistToNearestTree) * (4.0f / 300.0f) * wind; + m_sQueueSample.m_nCounter = 5; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nOffset = 63; + m_sQueueSample.m_bIs2D = true; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 7; + m_sQueueSample.m_bReverbFlag = false; + m_sQueueSample.m_nEmittingVolume = m_sQueueSample.m_nVolume; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + CObject::fDistToNearestTree = 999999.9f; + } } void @@ -7830,18 +8685,21 @@ cAudioManager::ProcessFrontEnd() bool stereo; bool processedPickup; bool processedMission; - bool frontendBank; + bool staticFreq; + bool center; int16 sample; static uint8 iSound = 0; static uint32 cPickupNextFrame = 0; static uint32 cPartMisComNextFrame = 0; + static uint32 radioDial = SFX_RADIO_DIAL_1; for (uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_AudioEvents; i++) { + staticFreq = false; processedPickup = false; - stereo = false; + center = false; processedMission = false; - frontendBank = false; + stereo = false; switch (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]) { case SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM: m_sQueueSample.m_nSampleIndex = SFX_ERROR_FIRE_RIFLE; @@ -7852,112 +8710,120 @@ cAudioManager::ProcessFrontEnd() case SOUND_GARAGE_NO_MONEY: case SOUND_GARAGE_BAD_VEHICLE: case SOUND_GARAGE_BOMB_ALREADY_SET: - m_sQueueSample.m_nSampleIndex = SFX_PICKUP_ERROR_LEFT; + m_sQueueSample.m_nSampleIndex = SFX_WEAPON_LEFT; stereo = true; + staticFreq = true; + center = true; break; case SOUND_GARAGE_OPENING: - case SOUND_GARAGE_BOMB1_SET: - case SOUND_GARAGE_BOMB2_SET: - case SOUND_GARAGE_BOMB3_SET: - case SOUND_41: + case SOUND_71: //case SOUND_41: case SOUND_GARAGE_VEHICLE_DECLINED: case SOUND_GARAGE_VEHICLE_ACCEPTED: - case SOUND_PICKUP_HEALTH: - case SOUND_4B: - case SOUND_PICKUP_ADRENALINE: - case SOUND_PICKUP_ARMOUR: case SOUND_EVIDENCE_PICKUP: case SOUND_UNLOAD_GOLD: - m_sQueueSample.m_nSampleIndex = SFX_PICKUP_2_LEFT; - processedPickup = true; stereo = true; + processedPickup = true; + m_sQueueSample.m_nSampleIndex = SFX_MONEY_LEFT; break; - case SOUND_PICKUP_WEAPON_BOUGHT: - case SOUND_PICKUP_WEAPON: - m_sQueueSample.m_nSampleIndex = SFX_PICKUP_1_LEFT; + case SOUND_GARAGE_BOMB1_SET: + case SOUND_GARAGE_BOMB2_SET: + case SOUND_GARAGE_BOMB3_SET: + center = true; processedPickup = true; + m_sQueueSample.m_nSampleIndex = SFX_WEAPON_LEFT; stereo = true; break; - case SOUND_PICKUP_ERROR: - m_sQueueSample.m_nSampleIndex = SFX_PICKUP_ERROR_LEFT; + case SOUND_PICKUP_HEALTH: + case SOUND_81: //case SOUND_4B: + case SOUND_PICKUP_ADRENALINE: + case SOUND_PICKUP_ARMOUR: + stereo = true; processedPickup = true; + m_sQueueSample.m_nSampleIndex = SFX_MONEY_LEFT; + break; + case SOUND_80: stereo = true; + processedPickup = true; + m_sQueueSample.m_nSampleIndex = SFX_WEAPON_LEFT; + center = true; + staticFreq = true; break; case SOUND_PICKUP_BONUS: + case SOUND_FRONTEND_MENU_STARTING: + case SOUND_HUD_SOUND: + stereo = true; + m_sQueueSample.m_nSampleIndex = SFX_INFO_LEFT; + center = true; + break; case SOUND_PICKUP_MONEY: + stereo = true; + processedPickup = true; + m_sQueueSample.m_nSampleIndex = SFX_MONEY_LEFT; + break; case SOUND_PICKUP_HIDDEN_PACKAGE: case SOUND_PICKUP_PACMAN_PILL: case SOUND_PICKUP_PACMAN_PACKAGE: case SOUND_PICKUP_FLOAT_PACKAGE: - m_sQueueSample.m_nSampleIndex = SFX_PICKUP_3_LEFT; + center = true; processedPickup = true; + m_sQueueSample.m_nSampleIndex = SFX_PART_MISSION_COMPLETE_LEFT; stereo = true; break; - case SOUND_PAGER: - // TODO: ps2 code - m_sQueueSample.m_nSampleIndex = SFX_PAGER; - break; case SOUND_RACE_START_3: case SOUND_RACE_START_2: case SOUND_RACE_START_1: - case SOUND_CLOCK_TICK: - m_sQueueSample.m_nSampleIndex = SFX_TIMER_BEEP; - break; - case SOUND_RACE_START_GO: - m_sQueueSample.m_nSampleIndex = SFX_PART_MISSION_COMPLETE; - break; case SOUND_PART_MISSION_COMPLETE: - m_sQueueSample.m_nSampleIndex = SFX_PART_MISSION_COMPLETE; + stereo = true; + m_sQueueSample.m_nSampleIndex = SFX_PART_MISSION_COMPLETE_LEFT; processedMission = true; + center = true; break; - case SOUND_FRONTEND_MENU_STARTING: - m_sQueueSample.m_nSampleIndex = SFX_START_BUTTON_LEFT; + case SOUND_RACE_START_GO: stereo = true; + m_sQueueSample.m_nSampleIndex = SFX_GO_LEFT; + center = true; break; - case SOUND_FRONTEND_MENU_NEW_PAGE: - m_sQueueSample.m_nSampleIndex = SFX_PAGE_CHANGE_AND_BACK_LEFT; - stereo = true; - frontendBank = true; + case SOUND_CLOCK_TICK: + m_sQueueSample.m_nSampleIndex = SFX_TIMER; break; - case SOUND_FRONTEND_MENU_NAVIGATION: - m_sQueueSample.m_nSampleIndex = SFX_HIGHLIGHT_LEFT; - stereo = true; - frontendBank = true; + case SOUND_FRONTEND_NO_RADIO: + case SOUND_FRONTEND_RADIO_CHANGE: + m_sQueueSample.m_nSampleIndex = SFX_RADIO_CLICK; break; - case SOUND_FRONTEND_MENU_SETTING_CHANGE: - m_sQueueSample.m_nSampleIndex = SFX_SELECT_LEFT; - stereo = true; - frontendBank = true; + case SOUND_FRONTEND_RADIO_CHANGE_2: + m_sQueueSample.m_nSampleIndex = SFX_HURRICANE_MA; break; - case SOUND_FRONTEND_MENU_BACK: - m_sQueueSample.m_nSampleIndex = SFX_SUB_MENU_BACK_LEFT; - stereo = true; - frontendBank = true; + case SOUND_BULLETTRACE_1: + case SOUND_BULLETTRACE_2: + m_sQueueSample.m_nSampleIndex = (m_anRandomTable[0] % 2) + SFX_BULLET_PASS_1; + break; + case SOUND_AMMUNATION_IMRAN_ARM_BOMB: + m_sQueueSample.m_nSampleIndex = SFX_ARM_BOMB; break; - case SOUND_FRONTEND_STEREO: - m_sQueueSample.m_nSampleIndex = SFX_STEREO_LEFT; + case SOUND_RADIO_CHANGE: + m_sQueueSample.m_nSampleIndex = (m_anRandomTable[1] % 2) ? radioDial + 1 : radioDial + 2; + if (m_sQueueSample.m_nSampleIndex > SFX_RADIO_DIAL_12) + m_sQueueSample.m_nSampleIndex -= 12; + radioDial = m_sQueueSample.m_nSampleIndex; + break; + case SOUND_FRONTEND_HIGHLIGHT_OPTION: stereo = true; - frontendBank = true; + m_sQueueSample.m_nSampleIndex = SFX_FE_HIGHLIGHT_LEFT; break; - case SOUND_FRONTEND_MONO: - m_sQueueSample.m_nSampleIndex = SFX_MONO; - frontendBank = true; + case SOUND_FRONTEND_ENTER_OR_ADJUST: + stereo = true; + m_sQueueSample.m_nSampleIndex = SFX_FE_SELECT_LEFT; break; - case SOUND_FRONTEND_AUDIO_TEST: - m_sQueueSample.m_nSampleIndex = m_anRandomTable[0] % 3 + SFX_NOISE_BURST_1; - frontendBank = true; + case SOUND_FRONTEND_BACK: + stereo = true; + m_sQueueSample.m_nSampleIndex = SFX_FE_BACK_LEFT; break; case SOUND_FRONTEND_FAIL: - m_sQueueSample.m_nSampleIndex = SFX_ERROR_LEFT; - frontendBank = true; stereo = true; + m_sQueueSample.m_nSampleIndex = SFX_FE_ERROR_LEFT; break; - case SOUND_FRONTEND_NO_RADIO: - case SOUND_FRONTEND_RADIO_CHANGE: - m_sQueueSample.m_nSampleIndex = SFX_RADIO_CLICK; - break; - case SOUND_HUD: - m_sQueueSample.m_nSampleIndex = SFX_INFO; + case SOUND_FRONTEND_AUDIO_TEST: + m_sQueueSample.m_nSampleIndex = m_anRandomTable[0] % 3 + SFX_FE_NOISE_BURST_1; break; default: continue; @@ -7974,43 +8840,70 @@ cAudioManager::ProcessFrontEnd() } sample = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]; - if (sample == SFX_RAIN) { + + if (sample == SOUND_FRONTEND_NO_RADIO) m_sQueueSample.m_nFrequency = 28509; - } else if (sample == SFX_PICKUP_1_LEFT) { - if (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] == 1.0f) - m_sQueueSample.m_nFrequency = 32000; - else - m_sQueueSample.m_nFrequency = 48000; - } else { + else if (sample == SOUND_FRONTEND_RADIO_CHANGE) + m_sQueueSample.m_nFrequency = 32000; + else if (sample == SOUND_BULLETTRACE_1 || sample == SOUND_BULLETTRACE_2) { m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - } - m_sQueueSample.m_nVolume = 110; + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); + } else if (staticFreq) + m_sQueueSample.m_nFrequency = 5382; + else + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + + m_sQueueSample.m_nVolume = 127; + if (m_sQueueSample.m_nSampleIndex == SFX_HURRICANE_MA && CWeather::Wind > 1.0f) + m_sQueueSample.m_nVolume = (CWeather::Wind - 1.0f) * m_sQueueSample.m_nVolume; m_sQueueSample.m_nCounter = iSound++; m_sQueueSample.m_nLoopCount = 1; m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nBankIndex = frontendBank ? SFX_BANK_FRONT_END_MENU : SFX_BANK_0; + m_sQueueSample.m_nBankIndex = SFX_BANK_FRONT_END_MENU; m_sQueueSample.m_nReleasingVolumeModificator = 0; m_sQueueSample.m_bIs2D = true; m_sQueueSample.m_nEmittingVolume = m_sQueueSample.m_nVolume; m_sQueueSample.m_nLoopStart = 0; m_sQueueSample.m_nLoopEnd = -1; - if (stereo) - m_sQueueSample.m_nOffset = m_anRandomTable[0] & 31; - else + m_sQueueSample.m_fDistance = 1.0f; + if (stereo) + m_sQueueSample.m_nOffset = 0; + else { + sample = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]; + if (sample == SOUND_BULLETTRACE_1) { + m_sQueueSample.m_nOffset = 20; + m_sQueueSample.m_nVolume = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; + m_sQueueSample.m_nReleasingVolumeModificator = 10; + m_sQueueSample.m_fDistance = 100.0f; + } + if (sample == SOUND_BULLETTRACE_2) { + m_sQueueSample.m_nOffset = 107; + m_sQueueSample.m_nVolume = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; + m_sQueueSample.m_nReleasingVolumeModificator = 10; + m_sQueueSample.m_fDistance = 100.0f; + } m_sQueueSample.m_nOffset = 63; + } m_sQueueSample.m_bReverbFlag = false; m_sQueueSample.m_bRequireReflection = false; AddSampleToRequestedQueue(); if (stereo) { ++m_sQueueSample.m_nSampleIndex; m_sQueueSample.m_nCounter = iSound++; - m_sQueueSample.m_nOffset = MAX_VOLUME - m_sQueueSample.m_nOffset; + m_sQueueSample.m_nOffset = 127 - m_sQueueSample.m_nOffset; + AddSampleToRequestedQueue(); + } + if (center) { + ++m_sQueueSample.m_nSampleIndex; + m_sQueueSample.m_nCounter = iSound++; + m_sQueueSample.m_nOffset = 63; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); AddSampleToRequestedQueue(); } } } -void +/*void cAudioManager::ProcessCrane() { CCrane *crane = (CCrane *)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity; @@ -8059,44 +8952,50 @@ cAudioManager::ProcessCrane() } } } -} +}*/ void cAudioManager::ProcessProjectiles() { - const int rocketLauncherIntensity = 90; - const int molotovIntensity = 30; - const int molotovVolume = 50; uint8 emittingVol; + float distSquared; for (int32 i = 0; i < NUM_PROJECTILES; i++) { if (CProjectileInfo::GetProjectileInfo(i)->m_bInUse) { switch (CProjectileInfo::GetProjectileInfo(i)->m_eWeaponType) { - case WEAPONTYPE_ROCKETLAUNCHER: - emittingVol = MAX_VOLUME; - m_sQueueSample.m_fSoundIntensity = rocketLauncherIntensity; - m_sQueueSample.m_nSampleIndex = SFX_ROCKET_FLY; + case WEAPONTYPE_TEARGAS: + emittingVol = 80; + m_sQueueSample.m_fSoundIntensity = 40.0f; + m_sQueueSample.m_nSampleIndex = SFX_PALM_TREE_LO; m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_ROCKET_FLY); - m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_nFrequency = 13879; + m_sQueueSample.m_nReleasingVolumeModificator = 7; break; case WEAPONTYPE_MOLOTOV: - emittingVol = molotovVolume; - m_sQueueSample.m_fSoundIntensity = molotovIntensity; + emittingVol = 50; + m_sQueueSample.m_fSoundIntensity = 30.0f; m_sQueueSample.m_nSampleIndex = SFX_PED_ON_FIRE; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nFrequency = 32 * SampleManager.GetSampleBaseFrequency(SFX_PED_ON_FIRE) / 25; m_sQueueSample.m_nReleasingVolumeModificator = 7; break; + case WEAPONTYPE_ROCKET: + emittingVol = 127; + m_sQueueSample.m_fSoundIntensity = 90.0f; + m_sQueueSample.m_nSampleIndex = SFX_ROCKET_FLY; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_ROCKET_FLY); + m_sQueueSample.m_nReleasingVolumeModificator = 3; + break; default: return; } m_sQueueSample.m_fSpeedMultiplier = 4.0f; m_sQueueSample.m_nReleasingVolumeDivider = 3; m_sQueueSample.m_vecPos = CProjectileInfo::ms_apProjectile[i]->GetPosition(); - float distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); + distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); + m_sQueueSample.m_fDistance = distSquared <= 0.0f ? 0.0f : Sqrt(distSquared); m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = i; @@ -8242,37 +9141,37 @@ cAudioManager::ProcessGarages() void cAudioManager::ProcessFireHydrant() { + const float SOUND_INTENSITY = 35; + float distSquared; - bool distCalculated = false; - static const int intensity = 35; + bool distCalculated = 0; m_sQueueSample.m_vecPos = ((CEntity *)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity)->GetPosition(); distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(intensity)) { + if (distSquared < SQR(SOUND_INTENSITY)) { CalculateDistance(distCalculated, distSquared); - m_sQueueSample.m_nVolume = ComputeVolume(40, 35.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(40, 35.0f, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 0; m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_nReleasingVolumeModificator = 4; m_sQueueSample.m_nFrequency = 15591; - m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nCounter = 0; m_sQueueSample.m_nEmittingVolume = 40; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_fSoundIntensity = intensity; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_bReverbFlag = true; m_sQueueSample.m_bRequireReflection = false; + m_sQueueSample.m_nReleasingVolumeDivider = 3; + m_sQueueSample.m_fSpeedMultiplier = 2.0f; AddSampleToRequestedQueue(); } } } - +#ifdef GTA_BRIDGE #pragma region BRIDGE const int bridgeIntensity = 400; @@ -8314,7 +9213,7 @@ cAudioManager::ProcessBridgeWarning() if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 0; m_sQueueSample.m_nSampleIndex = SFX_BRIDGE_OPEN_WARNING; - m_sQueueSample.m_nBankIndex = SFX_BANK_GENERIC_EXTRA; + m_sQueueSample.m_nBankIndex = SAMPLEBANK_EXTRAS; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_nReleasingVolumeModificator = 1; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_BRIDGE_OPEN_WARNING); @@ -8394,50 +9293,392 @@ cAudioManager::ProcessBridgeOneShots() } } #pragma endregion +#endif #pragma region MISSION_AUDIO -bool g_bMissionAudioLoadFailed; +bool g_bMissionAudioLoadFailed[MISSION_AUDIO_SLOTS]; struct MissionAudioData { const char *m_pName; int32 m_nId; }; + const MissionAudioData MissionAudioNameSfxAssoc[] = { - {"lib_a1", STREAMED_SOUND_MISSION_LIB_A1}, {"lib_a2", STREAMED_SOUND_MISSION_LIB_A2}, {"lib_a", STREAMED_SOUND_MISSION_LIB_A}, - {"lib_b", STREAMED_SOUND_MISSION_LIB_B}, {"lib_c", STREAMED_SOUND_MISSION_LIB_C}, {"lib_d", STREAMED_SOUND_MISSION_LIB_D}, - {"l2_a", STREAMED_SOUND_MISSION_L2_A}, {"j4t_1", STREAMED_SOUND_MISSION_J4T_1}, {"j4t_2", STREAMED_SOUND_MISSION_J4T_2}, - {"j4t_3", STREAMED_SOUND_MISSION_J4T_3}, {"j4t_4", STREAMED_SOUND_MISSION_J4T_4}, {"j4_a", STREAMED_SOUND_MISSION_J4_A}, - {"j4_b", STREAMED_SOUND_MISSION_J4_B}, {"j4_c", STREAMED_SOUND_MISSION_J4_C}, {"j4_d", STREAMED_SOUND_MISSION_J4_D}, - {"j4_e", STREAMED_SOUND_MISSION_J4_E}, {"j4_f", STREAMED_SOUND_MISSION_J4_F}, {"j6_1", STREAMED_SOUND_MISSION_J6_1}, - {"j6_a", STREAMED_SOUND_MISSION_J6_A}, {"j6_b", STREAMED_SOUND_MISSION_J6_B}, {"j6_c", STREAMED_SOUND_MISSION_J6_C}, - {"j6_d", STREAMED_SOUND_MISSION_J6_D}, {"t4_a", STREAMED_SOUND_MISSION_T4_A}, {"s1_a", STREAMED_SOUND_MISSION_S1_A}, - {"s1_a1", STREAMED_SOUND_MISSION_S1_A1}, {"s1_b", STREAMED_SOUND_MISSION_S1_B}, {"s1_c", STREAMED_SOUND_MISSION_S1_C}, - {"s1_c1", STREAMED_SOUND_MISSION_S1_C1}, {"s1_d", STREAMED_SOUND_MISSION_S1_D}, {"s1_e", STREAMED_SOUND_MISSION_S1_E}, - {"s1_f", STREAMED_SOUND_MISSION_S1_F}, {"s1_g", STREAMED_SOUND_MISSION_S1_G}, {"s1_h", STREAMED_SOUND_MISSION_S1_H}, - {"s1_i", STREAMED_SOUND_MISSION_S1_I}, {"s1_j", STREAMED_SOUND_MISSION_S1_J}, {"s1_k", STREAMED_SOUND_MISSION_S1_K}, - {"s1_l", STREAMED_SOUND_MISSION_S1_L}, {"s3_a", STREAMED_SOUND_MISSION_S3_A}, {"s3_b", STREAMED_SOUND_MISSION_S3_B}, - {"el3_a", STREAMED_SOUND_MISSION_EL3_A}, {"mf1_a", STREAMED_SOUND_MISSION_MF1_A}, {"mf2_a", STREAMED_SOUND_MISSION_MF2_A}, - {"mf3_a", STREAMED_SOUND_MISSION_MF3_A}, {"mf3_b", STREAMED_SOUND_MISSION_MF3_B}, {"mf3_b1", STREAMED_SOUND_MISSION_MF3_B1}, - {"mf3_c", STREAMED_SOUND_MISSION_MF3_C}, {"mf4_a", STREAMED_SOUND_MISSION_MF4_A}, {"mf4_b", STREAMED_SOUND_MISSION_MF4_B}, - {"mf4_c", STREAMED_SOUND_MISSION_MF4_C}, {"a1_a", STREAMED_SOUND_MISSION_A1_A}, {"a3_a", STREAMED_SOUND_MISSION_A3_A}, - {"a5_a", STREAMED_SOUND_MISSION_A5_A}, {"a4_a", STREAMED_SOUND_MISSION_A4_A}, {"a4_b", STREAMED_SOUND_MISSION_A4_B}, - {"a4_c", STREAMED_SOUND_MISSION_A4_C}, {"a4_d", STREAMED_SOUND_MISSION_A4_D}, {"k1_a", STREAMED_SOUND_MISSION_K1_A}, - {"k3_a", STREAMED_SOUND_MISSION_K3_A}, {"r1_a", STREAMED_SOUND_MISSION_R1_A}, {"r2_a", STREAMED_SOUND_MISSION_R2_A}, - {"r2_b", STREAMED_SOUND_MISSION_R2_B}, {"r2_c", STREAMED_SOUND_MISSION_R2_C}, {"r2_d", STREAMED_SOUND_MISSION_R2_D}, - {"r2_e", STREAMED_SOUND_MISSION_R2_E}, {"r2_f", STREAMED_SOUND_MISSION_R2_F}, {"r2_g", STREAMED_SOUND_MISSION_R2_G}, - {"r2_h", STREAMED_SOUND_MISSION_R2_H}, {"r5_a", STREAMED_SOUND_MISSION_R5_A}, {"r6_a", STREAMED_SOUND_MISSION_R6_A}, - {"r6_a1", STREAMED_SOUND_MISSION_R6_A1}, {"r6_b", STREAMED_SOUND_MISSION_R6_B}, {"lo2_a", STREAMED_SOUND_MISSION_LO2_A}, - {"lo6_a", STREAMED_SOUND_MISSION_LO6_A}, {"yd2_a", STREAMED_SOUND_MISSION_YD2_A}, {"yd2_b", STREAMED_SOUND_MISSION_YD2_B}, - {"yd2_c", STREAMED_SOUND_MISSION_YD2_C}, {"yd2_c1", STREAMED_SOUND_MISSION_YD2_C1}, {"yd2_d", STREAMED_SOUND_MISSION_YD2_D}, - {"yd2_e", STREAMED_SOUND_MISSION_YD2_E}, {"yd2_f", STREAMED_SOUND_MISSION_YD2_F}, {"yd2_g", STREAMED_SOUND_MISSION_YD2_G}, - {"yd2_h", STREAMED_SOUND_MISSION_YD2_H}, {"yd2_ass", STREAMED_SOUND_MISSION_YD2_ASS}, {"yd2_ok", STREAMED_SOUND_MISSION_YD2_OK}, - {"h5_a", STREAMED_SOUND_MISSION_H5_A}, {"h5_b", STREAMED_SOUND_MISSION_H5_B}, {"h5_c", STREAMED_SOUND_MISSION_H5_C}, - {"ammu_a", STREAMED_SOUND_MISSION_AMMU_A}, {"ammu_b", STREAMED_SOUND_MISSION_AMMU_B}, {"ammu_c", STREAMED_SOUND_MISSION_AMMU_C}, - {"door_1", STREAMED_SOUND_MISSION_DOOR_1}, {"door_2", STREAMED_SOUND_MISSION_DOOR_2}, {"door_3", STREAMED_SOUND_MISSION_DOOR_3}, - {"door_4", STREAMED_SOUND_MISSION_DOOR_4}, {"door_5", STREAMED_SOUND_MISSION_DOOR_5}, {"door_6", STREAMED_SOUND_MISSION_DOOR_6}, - {"t3_a", STREAMED_SOUND_MISSION_T3_A}, {"t3_b", STREAMED_SOUND_MISSION_T3_B}, {"t3_c", STREAMED_SOUND_MISSION_T3_C}, - {"k1_b", STREAMED_SOUND_MISSION_K1_B}, {"c_1", STREAMED_SOUND_MISSION_CAT1}, {nil, 0}}; + {"mobring", STREAMED_SOUND_MISSION_MOBR1}, {"pagring", STREAMED_SOUND_MISSION_PAGER}, {"carrev", STREAMED_SOUND_MISSION_CARREV}, + {"bikerev", STREAMED_SOUND_MISSION_BIKEREV}, {"liftop", STREAMED_SOUND_MISSION_LIFTOP}, {"liftcl", STREAMED_SOUND_MISSION_LIFTCL}, + {"liftrun", STREAMED_SOUND_MISSION_LIFTRUN}, {"liftbel", STREAMED_SOUND_MISSION_LIFTBEL}, {"inlift", STREAMED_SOUND_MISSION_INLIFT}, + {"caml", STREAMED_SOUND_MISSION_CAMERAL}, {"camr", STREAMED_SOUND_MISSION_CAMERAR}, {"cheer1", STREAMED_SOUND_MISSION_CHEER1}, + {"cheer2", STREAMED_SOUND_MISSION_CHEER2}, {"cheer3", STREAMED_SOUND_MISSION_CHEER3}, {"cheer4", STREAMED_SOUND_MISSION_CHEER4}, + {"ooh1", STREAMED_SOUND_MISSION_OOH1}, {"ooh2", STREAMED_SOUND_MISSION_OOH2}, {"race1", STREAMED_SOUND_MISSION_RACE1}, + {"race2", STREAMED_SOUND_MISSION_RACE2}, {"race3", STREAMED_SOUND_MISSION_RACE3}, {"race4", STREAMED_SOUND_MISSION_RACE4}, + {"race5", STREAMED_SOUND_MISSION_RACE5}, {"race6", STREAMED_SOUND_MISSION_RACE6}, {"race7", STREAMED_SOUND_MISSION_RACE7}, + {"race8", STREAMED_SOUND_MISSION_RACE8}, {"race9", STREAMED_SOUND_MISSION_RACE9}, {"race10", STREAMED_SOUND_MISSION_RACE10}, + {"race11", STREAMED_SOUND_MISSION_RACE11}, {"race12", STREAMED_SOUND_MISSION_RACE12}, {"race13", STREAMED_SOUND_MISSION_RACE13}, + {"race14", STREAMED_SOUND_MISSION_RACE14}, {"race15", STREAMED_SOUND_MISSION_RACE15}, {"hot1", STREAMED_SOUND_MISSION_HOT1}, + {"hot2", STREAMED_SOUND_MISSION_HOT2}, {"hot3", STREAMED_SOUND_MISSION_HOT3}, {"hot4", STREAMED_SOUND_MISSION_HOT4}, + {"hot5", STREAMED_SOUND_MISSION_HOT5}, {"hot6", STREAMED_SOUND_MISSION_HOT6}, {"hot7", STREAMED_SOUND_MISSION_HOT7}, + {"hot8", STREAMED_SOUND_MISSION_HOT8}, {"hot9", STREAMED_SOUND_MISSION_HOT9}, {"hot10", STREAMED_SOUND_MISSION_HOT10}, + {"hot11", STREAMED_SOUND_MISSION_HOT11}, {"hot12", STREAMED_SOUND_MISSION_HOT12}, {"hot13", STREAMED_SOUND_MISSION_HOT13}, + {"hot14", STREAMED_SOUND_MISSION_HOT14}, {"hot15", STREAMED_SOUND_MISSION_HOT15}, {"lanstp1", STREAMED_SOUND_MISSION_LANSTP1}, + {"lanstp2", STREAMED_SOUND_MISSION_LANSTP2}, {"lanamu1", STREAMED_SOUND_MISSION_LANAMU1}, {"lanamu2", STREAMED_SOUND_MISSION_LANAMU2}, + {"airhrnl", STREAMED_SOUND_MISSION_AIRHORNL}, {"airhrnr", STREAMED_SOUND_MISSION_AIRHORNR}, {"sniper", STREAMED_SOUND_MISSION_SNIPSCRL}, + {"snipsh", STREAMED_SOUND_MISSION_SNIPSHORT}, {"bloroof", STREAMED_SOUND_MISSION_BLOWROOF}, {"sfx_01", STREAMED_SOUND_MISSION_SFX_01}, + {"sfx_02", STREAMED_SOUND_MISSION_SFX_02}, {"LAW1_1", STREAMED_SOUND_MISSION_LAW1_1}, {"LAW1_2", STREAMED_SOUND_MISSION_LAW1_2}, + {"LAW1_3", STREAMED_SOUND_MISSION_LAW1_3}, {"LAW1_4", STREAMED_SOUND_MISSION_LAW1_4}, {"LAW1_5", STREAMED_SOUND_MISSION_LAW1_5}, + {"LAW1_6", STREAMED_SOUND_MISSION_LAW1_6}, {"LAW1_7", STREAMED_SOUND_MISSION_LAW1_7}, {"LAW1_8", STREAMED_SOUND_MISSION_LAW1_8}, + {"LAW1_9", STREAMED_SOUND_MISSION_LAW1_9}, {"LAW1_10", STREAMED_SOUND_MISSION_LAW1_10}, {"LAW2_1", STREAMED_SOUND_MISSION_LAW2_1}, + {"LAW2_2", STREAMED_SOUND_MISSION_LAW2_2}, {"LAW2_3", STREAMED_SOUND_MISSION_LAW2_3}, {"LAW2_4", STREAMED_SOUND_MISSION_LAW2_4}, + {"LAW2_5", STREAMED_SOUND_MISSION_LAW2_5}, {"LAW2_6", STREAMED_SOUND_MISSION_LAW2_6}, {"LAW2_7", STREAMED_SOUND_MISSION_LAW2_7}, + {"LAW2_8", STREAMED_SOUND_MISSION_LAW2_8}, {"LAW2_9", STREAMED_SOUND_MISSION_LAW2_9}, {"LAW2_10", STREAMED_SOUND_MISSION_LAW2_10}, + {"LAW3_1", STREAMED_SOUND_MISSION_LAW3_1}, {"LAW3_2", STREAMED_SOUND_MISSION_LAW3_2}, {"LAW3_3", STREAMED_SOUND_MISSION_LAW3_3}, + {"LAW3_4", STREAMED_SOUND_MISSION_LAW3_4}, {"LAW3_5", STREAMED_SOUND_MISSION_LAW3_5}, {"LAW3_6", STREAMED_SOUND_MISSION_LAW3_6}, + {"LAW3_10", STREAMED_SOUND_MISSION_LAW3_10}, {"LAW3_11", STREAMED_SOUND_MISSION_LAW3_11}, {"LAW3_12", STREAMED_SOUND_MISSION_LAW3_12}, + {"LAW3_13", STREAMED_SOUND_MISSION_LAW3_13}, {"LAW3_14", STREAMED_SOUND_MISSION_LAW3_14}, {"LAW3_16", STREAMED_SOUND_MISSION_LAW3_16}, + {"LAW3_17", STREAMED_SOUND_MISSION_LAW3_17}, {"LAW3_18", STREAMED_SOUND_MISSION_LAW3_18}, {"LAW3_19", STREAMED_SOUND_MISSION_LAW3_19}, + {"LAW3_20", STREAMED_SOUND_MISSION_LAW3_20}, {"LAW3_21", STREAMED_SOUND_MISSION_LAW3_21}, {"LAW3_22", STREAMED_SOUND_MISSION_LAW3_22}, + {"LAW3_23", STREAMED_SOUND_MISSION_LAW3_23}, {"LAW3_24", STREAMED_SOUND_MISSION_LAW3_24}, {"LAW3_25", STREAMED_SOUND_MISSION_LAW3_25}, + {"LAW4_1a", STREAMED_SOUND_MISSION_LAW4_1A}, {"LAW4_1b", STREAMED_SOUND_MISSION_LAW4_1B}, {"LAW4_1c", STREAMED_SOUND_MISSION_LAW4_1C}, + {"LAW4_1d", STREAMED_SOUND_MISSION_LAW4_1D}, {"LAW4_10", STREAMED_SOUND_MISSION_LAW4_10}, {"LAW4_3", STREAMED_SOUND_MISSION_LAW4_3}, + {"LAW4_4", STREAMED_SOUND_MISSION_LAW4_4}, {"LAW4_5", STREAMED_SOUND_MISSION_LAW4_5}, {"LAW4_6", STREAMED_SOUND_MISSION_LAW4_6}, + {"LAW4_7", STREAMED_SOUND_MISSION_LAW4_7}, {"LAW4_8", STREAMED_SOUND_MISSION_LAW4_8}, {"LAW4_9", STREAMED_SOUND_MISSION_LAW4_9}, + {"COL1_1", STREAMED_SOUND_MISSION_COL1_1}, {"COL1_2", STREAMED_SOUND_MISSION_COL1_2}, {"COL1_3", STREAMED_SOUND_MISSION_COL1_3}, + {"COL1_4", STREAMED_SOUND_MISSION_COL1_4}, {"COL1_5", STREAMED_SOUND_MISSION_COL1_5}, {"COL1_6", STREAMED_SOUND_MISSION_COL1_6}, + {"COL1_7", STREAMED_SOUND_MISSION_COL1_7}, {"COL1_8", STREAMED_SOUND_MISSION_COL1_8}, {"COL2_1", STREAMED_SOUND_MISSION_COL2_1}, + {"COL2_2", STREAMED_SOUND_MISSION_COL2_2}, {"COL2_3", STREAMED_SOUND_MISSION_COL2_3}, {"COL2_4", STREAMED_SOUND_MISSION_COL2_4}, + {"COL2_5", STREAMED_SOUND_MISSION_COL2_5}, {"COL2_6a", STREAMED_SOUND_MISSION_COL2_6A}, {"COL2_7", STREAMED_SOUND_MISSION_COL2_7}, + {"COL2_8", STREAMED_SOUND_MISSION_COL2_8}, {"COL2_9", STREAMED_SOUND_MISSION_COL2_9}, {"COL2_10", STREAMED_SOUND_MISSION_COL2_10}, + {"COL2_11", STREAMED_SOUND_MISSION_COL2_11}, {"COL2_12", STREAMED_SOUND_MISSION_COL2_12}, {"COL2_13", STREAMED_SOUND_MISSION_COL2_13}, + {"COL2_14", STREAMED_SOUND_MISSION_COL2_14}, {"COL2_15", STREAMED_SOUND_MISSION_COL2_15}, {"COL2_16", STREAMED_SOUND_MISSION_COL2_16}, + {"COL3_1", STREAMED_SOUND_MISSION_COL3_1}, {"COL3_2", STREAMED_SOUND_MISSION_COL3_2}, {"COL3_2a", STREAMED_SOUND_MISSION_COL3_2A}, + {"COL3_2b", STREAMED_SOUND_MISSION_COL3_2B}, {"COL3_3", STREAMED_SOUND_MISSION_COL3_3}, {"COL3_4", STREAMED_SOUND_MISSION_COL3_4}, + {"COL3_5", STREAMED_SOUND_MISSION_COL3_5}, {"COL3_6", STREAMED_SOUND_MISSION_COL3_6}, {"COL3_7", STREAMED_SOUND_MISSION_COL3_7}, + {"COL3_8", STREAMED_SOUND_MISSION_COL3_8}, {"COL3_9", STREAMED_SOUND_MISSION_COL3_9}, {"COL3_10", STREAMED_SOUND_MISSION_COL3_10}, + {"COL3_11", STREAMED_SOUND_MISSION_COL3_11}, {"COL3_12", STREAMED_SOUND_MISSION_COL3_12}, {"COL3_13", STREAMED_SOUND_MISSION_COL3_13}, + {"COL3_14", STREAMED_SOUND_MISSION_COL3_14}, {"COL3_15", STREAMED_SOUND_MISSION_COL3_15}, {"COL3_16", STREAMED_SOUND_MISSION_COL3_16}, + {"COL3_17", STREAMED_SOUND_MISSION_COL3_17}, {"COL3_18", STREAMED_SOUND_MISSION_COL3_18}, {"COL3_19", STREAMED_SOUND_MISSION_COL3_19}, + {"COL3_20", STREAMED_SOUND_MISSION_COL3_20}, {"COL3_21", STREAMED_SOUND_MISSION_COL3_21}, {"COL3_23", STREAMED_SOUND_MISSION_COL3_23}, + {"COL3_24", STREAMED_SOUND_MISSION_COL3_24}, {"COL3_25", STREAMED_SOUND_MISSION_COL3_25}, {"COL4_1", STREAMED_SOUND_MISSION_COL4_1}, + {"COL4_2", STREAMED_SOUND_MISSION_COL4_2}, {"COL4_3", STREAMED_SOUND_MISSION_COL4_3}, {"COL4_4", STREAMED_SOUND_MISSION_COL4_4}, + {"COL4_5", STREAMED_SOUND_MISSION_COL4_5}, {"COL4_6", STREAMED_SOUND_MISSION_COL4_6}, {"COL4_7", STREAMED_SOUND_MISSION_COL4_7}, + {"COL4_8", STREAMED_SOUND_MISSION_COL4_8}, {"COL4_9", STREAMED_SOUND_MISSION_COL4_9}, {"COL4_10", STREAMED_SOUND_MISSION_COL4_10}, + {"COL4_11", STREAMED_SOUND_MISSION_COL4_11}, {"COL4_12", STREAMED_SOUND_MISSION_COL4_12}, {"COL4_13", STREAMED_SOUND_MISSION_COL4_13}, + {"COL4_14", STREAMED_SOUND_MISSION_COL4_14}, {"COL4_15", STREAMED_SOUND_MISSION_COL4_15}, {"COL4_16", STREAMED_SOUND_MISSION_COL4_16}, + {"COL4_17", STREAMED_SOUND_MISSION_COL4_17}, {"COL4_18", STREAMED_SOUND_MISSION_COL4_18}, {"COL4_19", STREAMED_SOUND_MISSION_COL4_19}, + {"COL4_20", STREAMED_SOUND_MISSION_COL4_20}, {"COL4_21", STREAMED_SOUND_MISSION_COL4_21}, {"COL4_22", STREAMED_SOUND_MISSION_COL4_22}, + {"COL4_23", STREAMED_SOUND_MISSION_COL4_23}, {"COL4_24", STREAMED_SOUND_MISSION_COL4_24}, {"COL4_25", STREAMED_SOUND_MISSION_COL4_25}, + {"COL4_26", STREAMED_SOUND_MISSION_COL4_26}, {"COL5_1", STREAMED_SOUND_MISSION_COL5_1}, {"COL5_2", STREAMED_SOUND_MISSION_COL5_2}, + {"COL5_3", STREAMED_SOUND_MISSION_COL5_3}, {"COL5_4", STREAMED_SOUND_MISSION_COL5_4}, {"COL5_5", STREAMED_SOUND_MISSION_COL5_5}, + {"COL5_6", STREAMED_SOUND_MISSION_COL5_6}, {"COL5_7", STREAMED_SOUND_MISSION_COL5_7}, {"COL5_8", STREAMED_SOUND_MISSION_COL5_8}, + {"COL5_9", STREAMED_SOUND_MISSION_COL5_9}, {"COL5_10", STREAMED_SOUND_MISSION_COL5_10}, {"COL5_11", STREAMED_SOUND_MISSION_COL5_11}, + {"COL5_12", STREAMED_SOUND_MISSION_COL5_12}, {"COL5_13", STREAMED_SOUND_MISSION_COL5_13}, {"COL5_14", STREAMED_SOUND_MISSION_COL5_14}, + {"COL5_15", STREAMED_SOUND_MISSION_COL5_15}, {"COL5_16", STREAMED_SOUND_MISSION_COL5_16}, {"COL5_17", STREAMED_SOUND_MISSION_COL5_17}, + {"COL5_18", STREAMED_SOUND_MISSION_COL5_18}, {"COL5_19", STREAMED_SOUND_MISSION_COL5_19}, {"COL5_20", STREAMED_SOUND_MISSION_COL5_20}, + {"COL5_21", STREAMED_SOUND_MISSION_COL5_21}, {"COL5_22", STREAMED_SOUND_MISSION_COL5_22}, {"COK1_1", STREAMED_SOUND_MISSION_COK1_1}, + {"COK1_2", STREAMED_SOUND_MISSION_COK1_2}, {"COK1_3", STREAMED_SOUND_MISSION_COK1_3}, {"COK1_4", STREAMED_SOUND_MISSION_COK1_4}, + {"COK1_5", STREAMED_SOUND_MISSION_COK1_5}, {"COK1_6", STREAMED_SOUND_MISSION_COK1_6}, {"COK2_1", STREAMED_SOUND_MISSION_COK2_1}, + {"COK2_2", STREAMED_SOUND_MISSION_COK2_2}, {"COK2_3", STREAMED_SOUND_MISSION_COK2_3}, {"COK2_4", STREAMED_SOUND_MISSION_COK2_4}, + {"COK2_5", STREAMED_SOUND_MISSION_COK2_5}, {"COK2_6", STREAMED_SOUND_MISSION_COK2_6}, {"COK2_7a", STREAMED_SOUND_MISSION_COK2_7A}, + {"COK2_7b", STREAMED_SOUND_MISSION_COK2_7B}, {"COK2_7c", STREAMED_SOUND_MISSION_COK2_7C}, {"COK2_8a", STREAMED_SOUND_MISSION_COK2_8A}, + {"COK2_8b", STREAMED_SOUND_MISSION_COK2_8B}, {"COK2_8c", STREAMED_SOUND_MISSION_COK2_8C}, {"COK2_8d", STREAMED_SOUND_MISSION_COK2_8D}, + {"COK2_9", STREAMED_SOUND_MISSION_COK2_9}, {"COK210a", STREAMED_SOUND_MISSION_COK210A}, {"COK210b", STREAMED_SOUND_MISSION_COK210B}, + {"COK210c", STREAMED_SOUND_MISSION_COK210C}, {"COK212a", STREAMED_SOUND_MISSION_COK212A}, {"COK212b", STREAMED_SOUND_MISSION_COK212B}, + {"COK2_13", STREAMED_SOUND_MISSION_COK2_13}, {"COK2_14", STREAMED_SOUND_MISSION_COK2_14}, {"COK2_15", STREAMED_SOUND_MISSION_COK2_15}, + {"COK2_16", STREAMED_SOUND_MISSION_COK2_16}, {"COK2_20", STREAMED_SOUND_MISSION_COK2_20}, {"COK2_21", STREAMED_SOUND_MISSION_COK2_21}, + {"COK2_22", STREAMED_SOUND_MISSION_COK2_22}, {"COK3_1", STREAMED_SOUND_MISSION_COK3_1}, {"COK3_2", STREAMED_SOUND_MISSION_COK3_2}, + {"COK3_3", STREAMED_SOUND_MISSION_COK3_3}, {"COK3_4", STREAMED_SOUND_MISSION_COK3_4}, {"COK4_1", STREAMED_SOUND_MISSION_COK4_1}, + {"COK4_2", STREAMED_SOUND_MISSION_COK4_2}, {"COK4_3", STREAMED_SOUND_MISSION_COK4_3}, {"COK4_4", STREAMED_SOUND_MISSION_COK4_4}, + {"COK4_5", STREAMED_SOUND_MISSION_COK4_5}, {"COK4_6", STREAMED_SOUND_MISSION_COK4_6}, {"COK4_7", STREAMED_SOUND_MISSION_COK4_7}, + {"COK4_8", STREAMED_SOUND_MISSION_COK4_8}, {"COK4_9", STREAMED_SOUND_MISSION_COK4_9}, {"COK4_9A", STREAMED_SOUND_MISSION_COK4_9A}, + {"COK4_10", STREAMED_SOUND_MISSION_COK4_10}, {"COK4_11", STREAMED_SOUND_MISSION_COK4_11}, {"COK4_12", STREAMED_SOUND_MISSION_COK4_12}, + {"COK4_13", STREAMED_SOUND_MISSION_COK4_13}, {"COK4_14", STREAMED_SOUND_MISSION_COK4_14}, {"COK4_15", STREAMED_SOUND_MISSION_COK4_15}, + {"COK4_16", STREAMED_SOUND_MISSION_COK4_16}, {"COK4_17", STREAMED_SOUND_MISSION_COK4_17}, {"COK4_18", STREAMED_SOUND_MISSION_COK4_18}, + {"COK4_19", STREAMED_SOUND_MISSION_COK4_19}, {"COK4_20", STREAMED_SOUND_MISSION_COK4_20}, {"COK4_21", STREAMED_SOUND_MISSION_COK4_21}, + {"COK4_22", STREAMED_SOUND_MISSION_COK4_22}, {"COK4_23", STREAMED_SOUND_MISSION_COK4_23}, {"COK4_24", STREAMED_SOUND_MISSION_COK4_24}, + {"COK4_25", STREAMED_SOUND_MISSION_COK4_25}, {"COK4_26", STREAMED_SOUND_MISSION_COK4_26}, {"COK4_27", STREAMED_SOUND_MISSION_COK4_27}, + {"RESC_1", STREAMED_SOUND_MISSION_RESC_1}, {"RESC_2", STREAMED_SOUND_MISSION_RESC_2}, {"RESC_3", STREAMED_SOUND_MISSION_RESC_3}, + {"RESC_4", STREAMED_SOUND_MISSION_RESC_4}, {"RESC_5", STREAMED_SOUND_MISSION_RESC_5}, {"RESC_6", STREAMED_SOUND_MISSION_RESC_6}, + {"RESC_7", STREAMED_SOUND_MISSION_RESC_7}, {"RESC_8", STREAMED_SOUND_MISSION_RESC_8}, {"RESC_9", STREAMED_SOUND_MISSION_RESC_9}, + {"RESC_10", STREAMED_SOUND_MISSION_RESC_10}, {"ASS_1", STREAMED_SOUND_MISSION_ASS_1}, {"ASS_2", STREAMED_SOUND_MISSION_ASS_2}, + {"ASS_3", STREAMED_SOUND_MISSION_ASS_3}, {"ASS_4", STREAMED_SOUND_MISSION_ASS_4}, {"ASS_5", STREAMED_SOUND_MISSION_ASS_5}, + {"ASS_6", STREAMED_SOUND_MISSION_ASS_6}, {"ASS_7", STREAMED_SOUND_MISSION_ASS_7}, {"ASS_8", STREAMED_SOUND_MISSION_ASS_8}, + {"ASS_9", STREAMED_SOUND_MISSION_ASS_9}, {"ASS_10", STREAMED_SOUND_MISSION_ASS_10}, {"ASS_11", STREAMED_SOUND_MISSION_ASS_11}, + {"ASS_12", STREAMED_SOUND_MISSION_ASS_12}, {"ASS_13", STREAMED_SOUND_MISSION_ASS_13}, {"ASS_14", STREAMED_SOUND_MISSION_ASS_14}, + {"BUD1_1", STREAMED_SOUND_MISSION_BUD1_1}, {"BUD1_2", STREAMED_SOUND_MISSION_BUD1_2}, {"BUD1_3", STREAMED_SOUND_MISSION_BUD1_3}, + {"BUD1_4", STREAMED_SOUND_MISSION_BUD1_4}, {"BUD1_5", STREAMED_SOUND_MISSION_BUD1_5}, {"BUD1_9", STREAMED_SOUND_MISSION_BUD1_9}, + {"BUD1_10", STREAMED_SOUND_MISSION_BUD1_10}, {"BUD2_1", STREAMED_SOUND_MISSION_BUD2_1}, {"BUD2_2", STREAMED_SOUND_MISSION_BUD2_2}, + {"BUD2_3", STREAMED_SOUND_MISSION_BUD2_3}, {"BUD2_4", STREAMED_SOUND_MISSION_BUD2_4}, {"BUD2_5", STREAMED_SOUND_MISSION_BUD2_5}, + {"BUD2_6", STREAMED_SOUND_MISSION_BUD2_6}, {"BUD2_7", STREAMED_SOUND_MISSION_BUD2_7}, {"BUD3_1a", STREAMED_SOUND_MISSION_BUD3_1A}, + {"BUD3_1b", STREAMED_SOUND_MISSION_BUD3_1B}, {"BUD3_1", STREAMED_SOUND_MISSION_BUD3_1}, {"BUD3_2", STREAMED_SOUND_MISSION_BUD3_2}, + {"BUD3_3", STREAMED_SOUND_MISSION_BUD3_3}, {"BUD3_4", STREAMED_SOUND_MISSION_BUD3_4}, {"BUD3_1c", STREAMED_SOUND_MISSION_BUD3_1C}, + {"BUD3_5", STREAMED_SOUND_MISSION_BUD3_5}, {"BUD3_6", STREAMED_SOUND_MISSION_BUD3_6}, {"BUD3_7", STREAMED_SOUND_MISSION_BUD3_7}, + {"BUD3_8a", STREAMED_SOUND_MISSION_BUD3_8A}, {"BUD3_8b", STREAMED_SOUND_MISSION_BUD3_8B}, {"BUD3_8c", STREAMED_SOUND_MISSION_BUD3_8C}, + {"BUD3_9a", STREAMED_SOUND_MISSION_BUD3_9A}, {"BUD3_9b", STREAMED_SOUND_MISSION_BUD3_9B}, {"BUD3_9c", STREAMED_SOUND_MISSION_BUD3_9C}, + {"CAP1_2", STREAMED_SOUND_MISSION_CAP1_2}, {"CAP1_3", STREAMED_SOUND_MISSION_CAP1_3}, {"CAP1_4", STREAMED_SOUND_MISSION_CAP1_4}, + {"CAP1_5", STREAMED_SOUND_MISSION_CAP1_5}, {"CAP1_6", STREAMED_SOUND_MISSION_CAP1_6}, {"CAP1_7", STREAMED_SOUND_MISSION_CAP1_7}, + {"CAP1_8", STREAMED_SOUND_MISSION_CAP1_8}, {"CAP1_9", STREAMED_SOUND_MISSION_CAP1_9}, {"CAP1_10", STREAMED_SOUND_MISSION_CAP1_10}, + {"CAP1_11", STREAMED_SOUND_MISSION_CAP1_11}, {"CAP1_12", STREAMED_SOUND_MISSION_CAP1_12}, {"FINKILL", STREAMED_SOUND_MISSION_FINKILL}, + {"FIN_1a", STREAMED_SOUND_MISSION_FIN_1A}, {"FIN_1b", STREAMED_SOUND_MISSION_FIN_1B}, {"FIN_1c", STREAMED_SOUND_MISSION_FIN_1C}, + {"FIN_2b", STREAMED_SOUND_MISSION_FIN_2B}, {"FIN_2c", STREAMED_SOUND_MISSION_FIN_2C}, {"FIN_3", STREAMED_SOUND_MISSION_FIN_3}, + {"FIN_4", STREAMED_SOUND_MISSION_FIN_4}, {"FIN_5", STREAMED_SOUND_MISSION_FIN_5}, {"FIN_6", STREAMED_SOUND_MISSION_FIN_6}, + {"FIN_10", STREAMED_SOUND_MISSION_FIN_10}, {"FIN_11a", STREAMED_SOUND_MISSION_FIN_11A}, {"FIN_11b", STREAMED_SOUND_MISSION_FIN_11B}, + {"FIN_12a", STREAMED_SOUND_MISSION_FIN_12A}, {"FIN_12b", STREAMED_SOUND_MISSION_FIN_12B}, {"FIN_12c", STREAMED_SOUND_MISSION_FIN_12C}, + {"FIN_13", STREAMED_SOUND_MISSION_FIN_13}, {"BNK1_1", STREAMED_SOUND_MISSION_BNK1_1}, {"BNK1_2", STREAMED_SOUND_MISSION_BNK1_2}, + {"BNK1_3", STREAMED_SOUND_MISSION_BNK1_3}, {"BNK1_4", STREAMED_SOUND_MISSION_BNK1_4}, {"BNK1_5", STREAMED_SOUND_MISSION_BNK1_5}, + {"BNK1_6", STREAMED_SOUND_MISSION_BNK1_6}, {"BNK1_7", STREAMED_SOUND_MISSION_BNK1_7}, {"BNK1_8", STREAMED_SOUND_MISSION_BNK1_8}, + {"BNK1_10", STREAMED_SOUND_MISSION_BNK1_10}, {"BNK1_11", STREAMED_SOUND_MISSION_BNK1_11}, {"BNK1_12", STREAMED_SOUND_MISSION_BNK1_12}, + {"BNK1_13", STREAMED_SOUND_MISSION_BNK1_13}, {"BNK1_14", STREAMED_SOUND_MISSION_BNK1_14}, {"BNK2_1", STREAMED_SOUND_MISSION_BNK2_1}, + {"BNK2_2", STREAMED_SOUND_MISSION_BNK2_2}, {"BNK2_3", STREAMED_SOUND_MISSION_BNK2_3}, {"BNK2_4", STREAMED_SOUND_MISSION_BNK2_4}, + {"BNK2_5", STREAMED_SOUND_MISSION_BNK2_5}, {"BNK2_6", STREAMED_SOUND_MISSION_BNK2_6}, {"BNK2_7", STREAMED_SOUND_MISSION_BNK2_7}, + {"BNK2_8", STREAMED_SOUND_MISSION_BNK2_8}, {"BNK2_9", STREAMED_SOUND_MISSION_BNK2_9}, {"BNK3_1", STREAMED_SOUND_MISSION_BNK3_1}, + {"BNK3_2", STREAMED_SOUND_MISSION_BNK3_2}, {"BNK3_3a", STREAMED_SOUND_MISSION_BNK3_3A}, {"BNK3_3b", STREAMED_SOUND_MISSION_BNK3_3B}, + {"BNK3_3c", STREAMED_SOUND_MISSION_BNK3_3C}, {"BNK3_4a", STREAMED_SOUND_MISSION_BNK3_4A}, {"BNK3_4b", STREAMED_SOUND_MISSION_BNK3_4B}, + {"BNK3_4c", STREAMED_SOUND_MISSION_BNK3_4C}, {"BNK4_1", STREAMED_SOUND_MISSION_BNK4_1}, {"BNK4_2", STREAMED_SOUND_MISSION_BNK4_2}, + {"BNK4_3A", STREAMED_SOUND_MISSION_BNK4_3A}, {"BNK4_3B", STREAMED_SOUND_MISSION_BNK4_3B}, {"BNK4_3C", STREAMED_SOUND_MISSION_BNK4_3C}, + {"BNK4_3D", STREAMED_SOUND_MISSION_BNK4_3D}, {"BNK4_3E", STREAMED_SOUND_MISSION_BNK4_3E}, {"BNK4_3F", STREAMED_SOUND_MISSION_BNK4_3F}, + {"BNK4_3G", STREAMED_SOUND_MISSION_BNK4_3G}, {"BNK4_3H", STREAMED_SOUND_MISSION_BNK4_3H}, {"BNK4_3I", STREAMED_SOUND_MISSION_BNK4_3I}, + {"BNK4_3J", STREAMED_SOUND_MISSION_BNK4_3J}, {"BNK4_3K", STREAMED_SOUND_MISSION_BNK4_3K}, {"BNK4_3M", STREAMED_SOUND_MISSION_BNK4_3M}, + {"BNK4_3O", STREAMED_SOUND_MISSION_BNK4_3O}, {"BNK4_3P", STREAMED_SOUND_MISSION_BNK4_3P}, {"BNK4_3Q", STREAMED_SOUND_MISSION_BNK4_3Q}, + {"BNK4_3R", STREAMED_SOUND_MISSION_BNK4_3R}, {"BNK4_3S", STREAMED_SOUND_MISSION_BNK4_3S}, {"BNK4_3T", STREAMED_SOUND_MISSION_BNK4_3T}, + {"BNK4_3U", STREAMED_SOUND_MISSION_BNK4_3U}, {"BNK4_3V", STREAMED_SOUND_MISSION_BNK4_3V}, {"BNK4_4a", STREAMED_SOUND_MISSION_BNK4_4A}, + {"BNK4_4b", STREAMED_SOUND_MISSION_BNK4_4B}, {"BNK4_5", STREAMED_SOUND_MISSION_BNK4_5}, {"BNK4_6", STREAMED_SOUND_MISSION_BNK4_6}, + {"BNK4_7", STREAMED_SOUND_MISSION_BNK4_7}, {"BNK4_8", STREAMED_SOUND_MISSION_BNK4_8}, {"BNK4_9", STREAMED_SOUND_MISSION_BNK4_9}, + {"BNK4_10", STREAMED_SOUND_MISSION_BNK4_10}, {"BNK4_11", STREAMED_SOUND_MISSION_BNK4_11}, {"BK4_12a", STREAMED_SOUND_MISSION_BK4_12A}, + {"BK4_12b", STREAMED_SOUND_MISSION_BK4_12B}, {"BK4_12c", STREAMED_SOUND_MISSION_BK4_12C}, {"BNK4_13", STREAMED_SOUND_MISSION_BNK4_13}, + {"BK4_14a", STREAMED_SOUND_MISSION_BK4_14A}, {"BK4_14b", STREAMED_SOUND_MISSION_BK4_14B}, {"BNK4_15", STREAMED_SOUND_MISSION_BNK4_15}, + {"BNK4_16", STREAMED_SOUND_MISSION_BNK4_16}, {"BNK4_17", STREAMED_SOUND_MISSION_BNK4_17}, {"BNK4_18", STREAMED_SOUND_MISSION_BNK4_18}, + {"BK4_19a", STREAMED_SOUND_MISSION_BK4_19A}, {"BK4_19b", STREAMED_SOUND_MISSION_BK4_19B}, {"BK4_20a", STREAMED_SOUND_MISSION_BK4_20A}, + {"BK4_20b", STREAMED_SOUND_MISSION_BK4_20B}, {"BNK4_21", STREAMED_SOUND_MISSION_BNK4_21}, {"BNK422a", STREAMED_SOUND_MISSION_BNK422A}, + {"BNK422b", STREAMED_SOUND_MISSION_BNK422B}, {"BK4_23a", STREAMED_SOUND_MISSION_BK4_23A}, {"BK4_23b", STREAMED_SOUND_MISSION_BK4_23B}, + {"BK4_23c", STREAMED_SOUND_MISSION_BK4_23C}, {"BK4_23d", STREAMED_SOUND_MISSION_BK4_23D}, {"BK4_24a", STREAMED_SOUND_MISSION_BK4_24A}, + {"BK4_24b", STREAMED_SOUND_MISSION_BK4_24B}, {"BNK4_25", STREAMED_SOUND_MISSION_BNK4_25}, {"BNK4_26", STREAMED_SOUND_MISSION_BNK4_26}, + {"BNK4_27", STREAMED_SOUND_MISSION_BNK4_27}, {"BNK4_28", STREAMED_SOUND_MISSION_BNK4_28}, {"BNK4_29", STREAMED_SOUND_MISSION_BNK4_29}, + {"BNK4_30", STREAMED_SOUND_MISSION_BNK4_30}, {"BK4_31a", STREAMED_SOUND_MISSION_BK4_31A}, {"BK4_31b", STREAMED_SOUND_MISSION_BK4_31B}, + {"BNK4_32", STREAMED_SOUND_MISSION_BNK4_32}, {"BK4_34a", STREAMED_SOUND_MISSION_BK4_34A}, {"BK4_34b", STREAMED_SOUND_MISSION_BK4_34B}, + {"BK4_35a", STREAMED_SOUND_MISSION_BK4_35A}, {"BK4_35b", STREAMED_SOUND_MISSION_BK4_35B}, {"BNK4_36", STREAMED_SOUND_MISSION_BNK4_36}, + {"BNK4_37", STREAMED_SOUND_MISSION_BNK4_37}, {"BNK4_38", STREAMED_SOUND_MISSION_BNK4_38}, {"BNK_39", STREAMED_SOUND_MISSION_BNK4_39}, + {"BK4_40a", STREAMED_SOUND_MISSION_BK4_40A}, {"BK4_40b", STREAMED_SOUND_MISSION_BK4_40B}, {"BNK4_41", STREAMED_SOUND_MISSION_BNK4_41}, + {"BNK4_42", STREAMED_SOUND_MISSION_BNK4_42}, {"BNK4_43", STREAMED_SOUND_MISSION_BNK4_43}, {"BNK4_44", STREAMED_SOUND_MISSION_BNK4_44}, + {"BNK4_45", STREAMED_SOUND_MISSION_BNK4_45}, {"BNK4_46", STREAMED_SOUND_MISSION_BNK4_46}, {"BNK4_47", STREAMED_SOUND_MISSION_BNK4_47}, + {"BNK4_48", STREAMED_SOUND_MISSION_BNK4_48}, {"BNK4_49", STREAMED_SOUND_MISSION_BNK4_49}, {"BNK450A", STREAMED_SOUND_MISSION_BNK450A}, + {"BNK450B", STREAMED_SOUND_MISSION_BNK450B}, {"BNK4_51", STREAMED_SOUND_MISSION_BNK4_51}, {"BNK4_94", STREAMED_SOUND_MISSION_BNK4_94}, + {"BNK4_95", STREAMED_SOUND_MISSION_BNK4_95}, {"BNK4_96", STREAMED_SOUND_MISSION_BNK4_96}, {"BNK4_97", STREAMED_SOUND_MISSION_BNK4_97}, + {"BNK4_98", STREAMED_SOUND_MISSION_BNK4_98}, {"BNK4_99", STREAMED_SOUND_MISSION_BNK4_99}, {"CNT1_1", STREAMED_SOUND_MISSION_CNT1_1}, + {"CNT1_2", STREAMED_SOUND_MISSION_CNT1_2}, {"CNT1_3", STREAMED_SOUND_MISSION_CNT1_3}, {"CNT1_4", STREAMED_SOUND_MISSION_CNT1_4}, + {"CNT1_5", STREAMED_SOUND_MISSION_CNT1_5}, {"CNT2_1", STREAMED_SOUND_MISSION_CNT2_1}, {"CNT2_2", STREAMED_SOUND_MISSION_CNT2_2}, + {"CNT2_3", STREAMED_SOUND_MISSION_CNT2_3}, {"CNT2_4", STREAMED_SOUND_MISSION_CNT2_4}, {"PORN1_1", STREAMED_SOUND_MISSION_PORN1_1}, + {"PORN1_2", STREAMED_SOUND_MISSION_PORN1_2}, {"PORN1_3", STREAMED_SOUND_MISSION_PORN1_3}, {"PRN1_3A", STREAMED_SOUND_MISSION_PRN1_3A}, + {"PORN1_4", STREAMED_SOUND_MISSION_PORN1_4}, {"PORN1_5", STREAMED_SOUND_MISSION_PORN1_5}, {"PORN1_6", STREAMED_SOUND_MISSION_PORN1_6}, + {"PORN1_7", STREAMED_SOUND_MISSION_PORN1_7}, {"PORN1_8", STREAMED_SOUND_MISSION_PORN1_8}, {"PORN1_9", STREAMED_SOUND_MISSION_PORN1_9}, + {"PRN1_10", STREAMED_SOUND_MISSION_PRN1_10}, {"PRN1_11", STREAMED_SOUND_MISSION_PRN1_11}, {"PRN1_12", STREAMED_SOUND_MISSION_PRN1_12}, + {"PRN1_13", STREAMED_SOUND_MISSION_PRN1_13}, {"PRN1_14", STREAMED_SOUND_MISSION_PRN1_14}, {"PRN1_15", STREAMED_SOUND_MISSION_PRN1_15}, + {"PRN1_16", STREAMED_SOUND_MISSION_PRN1_16}, {"PRN1_17", STREAMED_SOUND_MISSION_PRN1_17}, {"PRN1_18", STREAMED_SOUND_MISSION_PRN1_18}, + {"PRN1_19", STREAMED_SOUND_MISSION_PRN1_19}, {"PRN1_20", STREAMED_SOUND_MISSION_PRN1_20}, {"PRN1_21", STREAMED_SOUND_MISSION_PRN1_21}, + {"PORN3_1", STREAMED_SOUND_MISSION_PORN3_1}, {"PORN3_2", STREAMED_SOUND_MISSION_PORN3_2}, {"PORN3_3", STREAMED_SOUND_MISSION_PORN3_3}, + {"PORN3_4", STREAMED_SOUND_MISSION_PORN3_4}, {"TAX1_1", STREAMED_SOUND_MISSION_TAX1_1}, {"TAX1_2", STREAMED_SOUND_MISSION_TAX1_2}, + {"TAX1_3", STREAMED_SOUND_MISSION_TAX1_3}, {"TAX1_4", STREAMED_SOUND_MISSION_TAX1_4}, {"TAX1_5", STREAMED_SOUND_MISSION_TAX1_5}, + {"TAX2_1", STREAMED_SOUND_MISSION_TAX2_1}, {"TAX2_2", STREAMED_SOUND_MISSION_TAX2_2}, {"TAX2_3", STREAMED_SOUND_MISSION_TAX2_3}, + {"TAX2_4", STREAMED_SOUND_MISSION_TAX2_4}, {"TAX2_5", STREAMED_SOUND_MISSION_TAX2_5}, {"TAX2_6", STREAMED_SOUND_MISSION_TAX2_6}, + {"TAX2_7", STREAMED_SOUND_MISSION_TAX2_7}, {"TAX3_1", STREAMED_SOUND_MISSION_TAX3_1}, {"TAX3_2", STREAMED_SOUND_MISSION_TAX3_2}, + {"TAX3_3", STREAMED_SOUND_MISSION_TAX3_3}, {"TAX3_4", STREAMED_SOUND_MISSION_TAX3_4}, {"TAX3_5", STREAMED_SOUND_MISSION_TAX3_5}, + {"TEX1_1", STREAMED_SOUND_MISSION_TEX1_1}, {"TEX1_2", STREAMED_SOUND_MISSION_TEX1_2}, {"TEX1_3", STREAMED_SOUND_MISSION_TEX1_3}, + {"TEX1_4", STREAMED_SOUND_MISSION_TEX1_4}, {"TEX1_5", STREAMED_SOUND_MISSION_TEX1_5}, {"TEX1_6", STREAMED_SOUND_MISSION_TEX1_6}, + {"TEX2_1", STREAMED_SOUND_MISSION_TEX2_1}, {"TEX3_1", STREAMED_SOUND_MISSION_TEX3_1}, {"TEX3_2", STREAMED_SOUND_MISSION_TEX3_2}, + {"TEX3_3", STREAMED_SOUND_MISSION_TEX3_3}, {"TEX3_4", STREAMED_SOUND_MISSION_TEX3_4}, {"TEX3_5", STREAMED_SOUND_MISSION_TEX3_5}, + {"TEX3_6", STREAMED_SOUND_MISSION_TEX3_6}, {"TEX3_7", STREAMED_SOUND_MISSION_TEX3_7}, {"TEX3_8", STREAMED_SOUND_MISSION_TEX3_8}, + {"PHIL1_2", STREAMED_SOUND_MISSION_PHIL1_2}, {"PHIL1_3", STREAMED_SOUND_MISSION_PHIL1_3}, {"PHIL2_1", STREAMED_SOUND_MISSION_PHIL2_1}, + {"PHIL2_2", STREAMED_SOUND_MISSION_PHIL2_2}, {"PHIL2_3", STREAMED_SOUND_MISSION_PHIL2_3}, {"PHIL2_4", STREAMED_SOUND_MISSION_PHIL2_4}, + {"PHIL2_5", STREAMED_SOUND_MISSION_PHIL2_5}, {"PHIL2_6", STREAMED_SOUND_MISSION_PHIL2_6}, {"PHIL2_7", STREAMED_SOUND_MISSION_PHIL2_7}, + {"PHIL2_8", STREAMED_SOUND_MISSION_PHIL2_8}, {"PHIL2_9", STREAMED_SOUND_MISSION_PHIL2_9}, {"PHIL210", STREAMED_SOUND_MISSION_PHIL210}, + {"PHIL211", STREAMED_SOUND_MISSION_PHIL211}, {"BIKE1_1", STREAMED_SOUND_MISSION_BIKE1_1}, {"BIKE1_2", STREAMED_SOUND_MISSION_BIKE1_2}, + {"BIKE1_3", STREAMED_SOUND_MISSION_BIKE1_3}, {"ROK1_1a", STREAMED_SOUND_MISSION_ROK1_1A}, {"ROK1_1b", STREAMED_SOUND_MISSION_ROK1_1B}, + {"ROK1_5", STREAMED_SOUND_MISSION_ROK1_5}, {"ROK1_6", STREAMED_SOUND_MISSION_ROK1_6}, {"ROK1_7", STREAMED_SOUND_MISSION_ROK1_7}, + {"ROK1_8", STREAMED_SOUND_MISSION_ROK1_8}, {"ROK1_9", STREAMED_SOUND_MISSION_ROK1_9}, {"PSYCH_1", STREAMED_SOUND_MISSION_PSYCH_1}, + {"PSYCH_2", STREAMED_SOUND_MISSION_PSYCH_2}, {"ROK2_01", STREAMED_SOUND_MISSION_ROK2_01}, {"ROK3_1", STREAMED_SOUND_MISSION_ROK3_1}, + {"ROK3_2", STREAMED_SOUND_MISSION_ROK3_2}, {"ROK3_3", STREAMED_SOUND_MISSION_ROK3_3}, {"ROK3_4", STREAMED_SOUND_MISSION_ROK3_4}, + {"ROK3_5", STREAMED_SOUND_MISSION_ROK3_5}, {"ROK3_6", STREAMED_SOUND_MISSION_ROK3_6}, {"ROK3_7", STREAMED_SOUND_MISSION_ROK3_7}, + {"ROK3_8", STREAMED_SOUND_MISSION_ROK3_8}, {"ROK3_9", STREAMED_SOUND_MISSION_ROK3_9}, {"ROK3_10", STREAMED_SOUND_MISSION_ROK3_10}, + {"ROK3_11", STREAMED_SOUND_MISSION_ROK3_11}, {"ROK3_12", STREAMED_SOUND_MISSION_ROK3_12}, {"ROK3_13", STREAMED_SOUND_MISSION_ROK3_13}, + {"ROK3_14", STREAMED_SOUND_MISSION_ROK3_14}, {"ROK3_15", STREAMED_SOUND_MISSION_ROK3_15}, {"ROK3_16", STREAMED_SOUND_MISSION_ROK3_16}, + {"ROK3_17", STREAMED_SOUND_MISSION_ROK3_17}, {"ROK3_18", STREAMED_SOUND_MISSION_ROK3_18}, {"ROK3_19", STREAMED_SOUND_MISSION_ROK3_19}, + {"ROK3_20", STREAMED_SOUND_MISSION_ROK3_20}, {"ROK3_21", STREAMED_SOUND_MISSION_ROK3_21}, {"ROK3_22", STREAMED_SOUND_MISSION_ROK3_22}, + {"ROK3_23", STREAMED_SOUND_MISSION_ROK3_23}, {"ROK3_24", STREAMED_SOUND_MISSION_ROK3_24}, {"ROK3_25", STREAMED_SOUND_MISSION_ROK3_25}, + {"ROK3_26", STREAMED_SOUND_MISSION_ROK3_26}, {"ROK3_27", STREAMED_SOUND_MISSION_ROK3_27}, {"ROK3_62", STREAMED_SOUND_MISSION_ROK3_62}, + {"ROK3_63", STREAMED_SOUND_MISSION_ROK3_63}, {"ROK3_64", STREAMED_SOUND_MISSION_ROK3_64}, {"ROK3_65", STREAMED_SOUND_MISSION_ROK3_65}, + {"ROK3_66", STREAMED_SOUND_MISSION_ROK3_66}, {"ROK3_67", STREAMED_SOUND_MISSION_ROK3_67}, {"ROK3_68", STREAMED_SOUND_MISSION_ROK3_68}, + {"ROK3_69", STREAMED_SOUND_MISSION_ROK3_69}, {"ROK3_70", STREAMED_SOUND_MISSION_ROK3_70}, {"ROK3_71", STREAMED_SOUND_MISSION_ROK3_71}, + {"ROK3_73", STREAMED_SOUND_MISSION_ROK3_73}, {"HAT_1a", STREAMED_SOUND_MISSION_HAT_1A}, {"intro1", STREAMED_SOUND_MISSION_INTRO1}, + {"intro2", STREAMED_SOUND_MISSION_INTRO2}, {"intro3", STREAMED_SOUND_MISSION_INTRO3}, {"intro4", STREAMED_SOUND_MISSION_INTRO4}, + {"CUB1_1", STREAMED_SOUND_MISSION_CUB1_1}, {"CUB1_2", STREAMED_SOUND_MISSION_CUB1_2}, {"CUB1_3", STREAMED_SOUND_MISSION_CUB1_3}, + {"CUB1_4", STREAMED_SOUND_MISSION_CUB1_4}, {"CUB1_5", STREAMED_SOUND_MISSION_CUB1_5}, {"CUB1_6", STREAMED_SOUND_MISSION_CUB1_6}, + {"CUB1_7", STREAMED_SOUND_MISSION_CUB1_7}, {"CUB1_8", STREAMED_SOUND_MISSION_CUB1_8}, {"CUB1_9", STREAMED_SOUND_MISSION_CUB1_9}, + {"CUB1_10", STREAMED_SOUND_MISSION_CUB1_10}, {"CUB2_1", STREAMED_SOUND_MISSION_CUB2_1}, {"CUB2_2", STREAMED_SOUND_MISSION_CUB2_2}, + {"CUB2_3a", STREAMED_SOUND_MISSION_CUB2_3A}, {"CUB2_3b", STREAMED_SOUND_MISSION_CUB2_3B}, {"CUB2_3c", STREAMED_SOUND_MISSION_CUB2_3C}, + {"CUB2_4a", STREAMED_SOUND_MISSION_CUB2_4A}, {"CUB2_5", STREAMED_SOUND_MISSION_CUB2_5}, {"CUB2_6", STREAMED_SOUND_MISSION_CUB2_6}, + {"CUB2_7", STREAMED_SOUND_MISSION_CUB2_7}, {"CUB2_8", STREAMED_SOUND_MISSION_CUB2_8}, {"CUB2_9", STREAMED_SOUND_MISSION_CUB2_9}, + {"CUB2_10", STREAMED_SOUND_MISSION_CUB2_10}, {"CUB2_11", STREAMED_SOUND_MISSION_CUB2_11}, {"CUB3_1", STREAMED_SOUND_MISSION_CUB3_1}, + {"CUB3_2", STREAMED_SOUND_MISSION_CUB3_2}, {"CUB3_3", STREAMED_SOUND_MISSION_CUB3_3}, {"CUB3_4", STREAMED_SOUND_MISSION_CUB3_4}, + {"CUB4_1", STREAMED_SOUND_MISSION_CUB4_1}, {"CUB4_2", STREAMED_SOUND_MISSION_CUB4_2}, {"CUB4_3", STREAMED_SOUND_MISSION_CUB4_3}, + {"CUB4_4", STREAMED_SOUND_MISSION_CUB4_4}, {"CUB4_5", STREAMED_SOUND_MISSION_CUB4_5}, {"CUB4_5A", STREAMED_SOUND_MISSION_CUB4_5A}, + {"CUB4_6", STREAMED_SOUND_MISSION_CUB4_6}, {"CUB4_7", STREAMED_SOUND_MISSION_CUB4_7}, {"CUB4_8", STREAMED_SOUND_MISSION_CUB4_8}, + {"CUB4_9", STREAMED_SOUND_MISSION_CUB4_9}, {"CUB4_10", STREAMED_SOUND_MISSION_CUB4_10}, {"CUB4_11", STREAMED_SOUND_MISSION_CUB4_11}, + {"CUB4_12", STREAMED_SOUND_MISSION_CUB4_12}, {"CUB4_13", STREAMED_SOUND_MISSION_CUB4_13}, {"CUB4_14", STREAMED_SOUND_MISSION_CUB4_14}, + {"CUB4_15", STREAMED_SOUND_MISSION_CUB4_15}, {"CUB4_16", STREAMED_SOUND_MISSION_CUB4_16}, {"golf_1", STREAMED_SOUND_MISSION_GOLF_1}, + {"golf_2", STREAMED_SOUND_MISSION_GOLF_2}, {"golf_3", STREAMED_SOUND_MISSION_GOLF_3}, {"bar_1", STREAMED_SOUND_MISSION_BAR_1}, + {"bar_2", STREAMED_SOUND_MISSION_BAR_2}, {"bar_3", STREAMED_SOUND_MISSION_BAR_3}, {"bar_4", STREAMED_SOUND_MISSION_BAR_4}, + {"bar_5", STREAMED_SOUND_MISSION_BAR_5}, {"bar_6", STREAMED_SOUND_MISSION_BAR_6}, {"bar_7", STREAMED_SOUND_MISSION_BAR_7}, + {"bar_8", STREAMED_SOUND_MISSION_BAR_8}, {"strip_1", STREAMED_SOUND_MISSION_STRIP_1}, {"strip_2", STREAMED_SOUND_MISSION_STRIP_2}, + {"strip_3", STREAMED_SOUND_MISSION_STRIP_3}, {"strip_4", STREAMED_SOUND_MISSION_STRIP_4}, {"strip_5", STREAMED_SOUND_MISSION_STRIP_5}, + {"strip_6", STREAMED_SOUND_MISSION_STRIP_6}, {"strip_7", STREAMED_SOUND_MISSION_STRIP_7}, {"strip_8", STREAMED_SOUND_MISSION_STRIP_8}, + {"strip_9", STREAMED_SOUND_MISSION_STRIP_9}, {"star_1", STREAMED_SOUND_MISSION_STAR_1}, {"star_2", STREAMED_SOUND_MISSION_STAR_2}, + {"star_3", STREAMED_SOUND_MISSION_STAR_3}, {"star_4", STREAMED_SOUND_MISSION_STAR_4}, {"mob_01a", STREAMED_SOUND_MISSION_MOB_01A}, + {"mob_01b", STREAMED_SOUND_MISSION_MOB_01B}, {"mob_01c", STREAMED_SOUND_MISSION_MOB_01C}, {"mob_02a", STREAMED_SOUND_MISSION_MOB_02A}, + {"mob_02b", STREAMED_SOUND_MISSION_MOB_02B}, {"mob_02c", STREAMED_SOUND_MISSION_MOB_02C}, {"mob_03a", STREAMED_SOUND_MISSION_MOB_03A}, + {"mob_03b", STREAMED_SOUND_MISSION_MOB_03B}, {"mob_03c", STREAMED_SOUND_MISSION_MOB_03C}, {"mob_03d", STREAMED_SOUND_MISSION_MOB_03D}, + {"mob_03e", STREAMED_SOUND_MISSION_MOB_03E}, {"shark_1", STREAMED_SOUND_MISSION_SHARK_1}, {"shark_2", STREAMED_SOUND_MISSION_SHARK_2}, + {"shark_3", STREAMED_SOUND_MISSION_SHARK_3}, {"shark_4", STREAMED_SOUND_MISSION_SHARK_4}, {"shark_5", STREAMED_SOUND_MISSION_SHARK_5}, + {"mob_04a", STREAMED_SOUND_MISSION_MOB_04A}, {"mob_04b", STREAMED_SOUND_MISSION_MOB_04B}, {"mob_04c", STREAMED_SOUND_MISSION_MOB_04C}, + {"mob_04d", STREAMED_SOUND_MISSION_MOB_04D}, {"mob_05a", STREAMED_SOUND_MISSION_MOB_05A}, {"mob_05b", STREAMED_SOUND_MISSION_MOB_05B}, + {"mob_05c", STREAMED_SOUND_MISSION_MOB_05C}, {"mob_05d", STREAMED_SOUND_MISSION_MOB_05D}, {"mob_06a", STREAMED_SOUND_MISSION_MOB_06A}, + {"mob_06b", STREAMED_SOUND_MISSION_MOB_06B}, {"mob_06c", STREAMED_SOUND_MISSION_MOB_06C}, {"mob_07a", STREAMED_SOUND_MISSION_MOB_07A}, + {"mob_07b", STREAMED_SOUND_MISSION_MOB_07B}, {"mob_08a", STREAMED_SOUND_MISSION_MOB_08A}, {"mob_08b", STREAMED_SOUND_MISSION_MOB_08B}, + {"mob_08c", STREAMED_SOUND_MISSION_MOB_08C}, {"mob_08d", STREAMED_SOUND_MISSION_MOB_08D}, {"mob_08e", STREAMED_SOUND_MISSION_MOB_08E}, + {"mob_08f", STREAMED_SOUND_MISSION_MOB_08F}, {"mob_08g", STREAMED_SOUND_MISSION_MOB_08G}, {"mob_09a", STREAMED_SOUND_MISSION_MOB_09A}, + {"mob_09b", STREAMED_SOUND_MISSION_MOB_09B}, {"mob_09c", STREAMED_SOUND_MISSION_MOB_09C}, {"mob_09d", STREAMED_SOUND_MISSION_MOB_09D}, + {"mob_09e", STREAMED_SOUND_MISSION_MOB_09E}, {"mob_09f", STREAMED_SOUND_MISSION_MOB_09F}, {"mob_10a", STREAMED_SOUND_MISSION_MOB_10A}, + {"mob_10b", STREAMED_SOUND_MISSION_MOB_10B}, {"mob_10c", STREAMED_SOUND_MISSION_MOB_10C}, {"mob_10d", STREAMED_SOUND_MISSION_MOB_10D}, + {"mob_10e", STREAMED_SOUND_MISSION_MOB_10E}, {"mob_11a", STREAMED_SOUND_MISSION_MOB_11A}, {"mob_11b", STREAMED_SOUND_MISSION_MOB_11B}, + {"mob_11c", STREAMED_SOUND_MISSION_MOB_11C}, {"mob_11d", STREAMED_SOUND_MISSION_MOB_11D}, {"mob_11e", STREAMED_SOUND_MISSION_MOB_11E}, + {"mob_11f", STREAMED_SOUND_MISSION_MOB_11F}, {"mob_14a", STREAMED_SOUND_MISSION_MOB_14A}, {"mob_14b", STREAMED_SOUND_MISSION_MOB_14B}, + {"mob_14c", STREAMED_SOUND_MISSION_MOB_14C}, {"mob_14d", STREAMED_SOUND_MISSION_MOB_14D}, {"mob_14e", STREAMED_SOUND_MISSION_MOB_14E}, + {"mob_14f", STREAMED_SOUND_MISSION_MOB_14F}, {"mob_14g", STREAMED_SOUND_MISSION_MOB_14G}, {"mob_14h", STREAMED_SOUND_MISSION_MOB_14H}, + {"mob_16a", STREAMED_SOUND_MISSION_MOB_16A}, {"mob_16b", STREAMED_SOUND_MISSION_MOB_16B}, {"mob_16c", STREAMED_SOUND_MISSION_MOB_16C}, + {"mob_16d", STREAMED_SOUND_MISSION_MOB_16D}, {"mob_16e", STREAMED_SOUND_MISSION_MOB_16E}, {"mob_16f", STREAMED_SOUND_MISSION_MOB_16F}, + {"mob_16g", STREAMED_SOUND_MISSION_MOB_16G}, {"mob_17a", STREAMED_SOUND_MISSION_MOB_17A}, {"mob_17b", STREAMED_SOUND_MISSION_MOB_17B}, + {"mob_17c", STREAMED_SOUND_MISSION_MOB_17C}, {"mob_17d", STREAMED_SOUND_MISSION_MOB_17D}, {"mob_17e", STREAMED_SOUND_MISSION_MOB_17E}, + {"mob_17g", STREAMED_SOUND_MISSION_MOB_17G}, {"mob_17h", STREAMED_SOUND_MISSION_MOB_17H}, {"mob_17i", STREAMED_SOUND_MISSION_MOB_17I}, + {"mob_17j", STREAMED_SOUND_MISSION_MOB_17J}, {"mob_17k", STREAMED_SOUND_MISSION_MOB_17K}, {"mob_17l", STREAMED_SOUND_MISSION_MOB_17L}, + {"mob_18a", STREAMED_SOUND_MISSION_MOB_18A}, {"mob_18b", STREAMED_SOUND_MISSION_MOB_18B}, {"mob_18c", STREAMED_SOUND_MISSION_MOB_18C}, + {"mob_18d", STREAMED_SOUND_MISSION_MOB_18D}, {"mob_18e", STREAMED_SOUND_MISSION_MOB_18E}, {"mob_18f", STREAMED_SOUND_MISSION_MOB_18F}, + {"mob_18g", STREAMED_SOUND_MISSION_MOB_18G}, {"mob_20a", STREAMED_SOUND_MISSION_MOB_20A}, {"mob_20b", STREAMED_SOUND_MISSION_MOB_20B}, + {"mob_20c", STREAMED_SOUND_MISSION_MOB_20C}, {"mob_20d", STREAMED_SOUND_MISSION_MOB_20D}, {"mob_20e", STREAMED_SOUND_MISSION_MOB_20E}, + {"mob_24a", STREAMED_SOUND_MISSION_MOB_24A}, {"mob_24b", STREAMED_SOUND_MISSION_MOB_24B}, {"mob_24c", STREAMED_SOUND_MISSION_MOB_24C}, + {"mob_24d", STREAMED_SOUND_MISSION_MOB_24D}, {"mob_24e", STREAMED_SOUND_MISSION_MOB_24E}, {"mob_24f", STREAMED_SOUND_MISSION_MOB_24F}, + {"mob_24g", STREAMED_SOUND_MISSION_MOB_24G}, {"mob_24h", STREAMED_SOUND_MISSION_MOB_24H}, {"mob_25a", STREAMED_SOUND_MISSION_MOB_25A}, + {"mob_25b", STREAMED_SOUND_MISSION_MOB_25B}, {"mob_25c", STREAMED_SOUND_MISSION_MOB_25C}, {"mob_25d", STREAMED_SOUND_MISSION_MOB_25D}, + {"mob_26a", STREAMED_SOUND_MISSION_MOB_26A}, {"mob_26b", STREAMED_SOUND_MISSION_MOB_26B}, {"mob_26c", STREAMED_SOUND_MISSION_MOB_26C}, + {"mob_26d", STREAMED_SOUND_MISSION_MOB_26D}, {"mob_26e", STREAMED_SOUND_MISSION_MOB_26E}, {"mob_29a", STREAMED_SOUND_MISSION_MOB_29A}, + {"mob_29b", STREAMED_SOUND_MISSION_MOB_29B}, {"mob_29c", STREAMED_SOUND_MISSION_MOB_29C}, {"mob_29d", STREAMED_SOUND_MISSION_MOB_29D}, + {"mob_29e", STREAMED_SOUND_MISSION_MOB_29E}, {"mob_29f", STREAMED_SOUND_MISSION_MOB_29F}, {"mob_29g", STREAMED_SOUND_MISSION_MOB_29G}, + {"mob_30a", STREAMED_SOUND_MISSION_MOB_30A}, {"mob_30b", STREAMED_SOUND_MISSION_MOB_30B}, {"mob_30c", STREAMED_SOUND_MISSION_MOB_30C}, + {"mob_30d", STREAMED_SOUND_MISSION_MOB_30D}, {"mob_30e", STREAMED_SOUND_MISSION_MOB_30E}, {"mob_30f", STREAMED_SOUND_MISSION_MOB_30F}, + {"mob_33a", STREAMED_SOUND_MISSION_MOB_33A}, {"mob_33b", STREAMED_SOUND_MISSION_MOB_33B}, {"mob_33c", STREAMED_SOUND_MISSION_MOB_33C}, + {"mob_33d", STREAMED_SOUND_MISSION_MOB_33D}, {"mob_34a", STREAMED_SOUND_MISSION_MOB_34A}, {"mob_34b", STREAMED_SOUND_MISSION_MOB_34B}, + {"mob_34c", STREAMED_SOUND_MISSION_MOB_34C}, {"mob_34d", STREAMED_SOUND_MISSION_MOB_34D}, {"mob_35a", STREAMED_SOUND_MISSION_MOB_35A}, + {"mob_35b", STREAMED_SOUND_MISSION_MOB_35B}, {"mob_35c", STREAMED_SOUND_MISSION_MOB_35C}, {"mob_35d", STREAMED_SOUND_MISSION_MOB_35D}, + {"mob_36a", STREAMED_SOUND_MISSION_MOB_36A}, {"mob_36b", STREAMED_SOUND_MISSION_MOB_36B}, {"mob_36c", STREAMED_SOUND_MISSION_MOB_36C}, + {"mob_40a", STREAMED_SOUND_MISSION_MOB_40A}, {"mob_40b", STREAMED_SOUND_MISSION_MOB_40B}, {"mob_40c", STREAMED_SOUND_MISSION_MOB_40C}, + {"mob_40d", STREAMED_SOUND_MISSION_MOB_40D}, {"mob_40e", STREAMED_SOUND_MISSION_MOB_40E}, {"mob_40f", STREAMED_SOUND_MISSION_MOB_40F}, + {"mob_40g", STREAMED_SOUND_MISSION_MOB_40G}, {"mob_40h", STREAMED_SOUND_MISSION_MOB_40H}, {"mob_40i", STREAMED_SOUND_MISSION_MOB_40I}, + {"mob_41a", STREAMED_SOUND_MISSION_MOB_41A}, {"mob_41b", STREAMED_SOUND_MISSION_MOB_41B}, {"mob_41c", STREAMED_SOUND_MISSION_MOB_41C}, + {"mob_41d", STREAMED_SOUND_MISSION_MOB_41D}, {"mob_41e", STREAMED_SOUND_MISSION_MOB_41E}, {"mob_41f", STREAMED_SOUND_MISSION_MOB_41F}, + {"mob_41g", STREAMED_SOUND_MISSION_MOB_41G}, {"mob_41h", STREAMED_SOUND_MISSION_MOB_41H}, {"mob_42a", STREAMED_SOUND_MISSION_MOB_42A}, + {"mob_42b", STREAMED_SOUND_MISSION_MOB_42B}, {"mob_42c", STREAMED_SOUND_MISSION_MOB_42C}, {"mob_42d", STREAMED_SOUND_MISSION_MOB_42D}, + {"mob_42e", STREAMED_SOUND_MISSION_MOB_42E}, {"mob_43a", STREAMED_SOUND_MISSION_MOB_43A}, {"mob_43b", STREAMED_SOUND_MISSION_MOB_43B}, + {"mob_43c", STREAMED_SOUND_MISSION_MOB_43C}, {"mob_43d", STREAMED_SOUND_MISSION_MOB_43D}, {"mob_43e", STREAMED_SOUND_MISSION_MOB_43E}, + {"mob_43f", STREAMED_SOUND_MISSION_MOB_43F}, {"mob_43g", STREAMED_SOUND_MISSION_MOB_43G}, {"mob_43h", STREAMED_SOUND_MISSION_MOB_43H}, + {"mob_45a", STREAMED_SOUND_MISSION_MOB_45A}, {"mob_45b", STREAMED_SOUND_MISSION_MOB_45B}, {"mob_45c", STREAMED_SOUND_MISSION_MOB_45C}, + {"mob_45d", STREAMED_SOUND_MISSION_MOB_45D}, {"mob_45e", STREAMED_SOUND_MISSION_MOB_45E}, {"mob_45f", STREAMED_SOUND_MISSION_MOB_45F}, + {"mob_45g", STREAMED_SOUND_MISSION_MOB_45G}, {"mob_45h", STREAMED_SOUND_MISSION_MOB_45H}, {"mob_45i", STREAMED_SOUND_MISSION_MOB_45I}, + {"mob_45j", STREAMED_SOUND_MISSION_MOB_45J}, {"mob_45k", STREAMED_SOUND_MISSION_MOB_45K}, {"mob_45l", STREAMED_SOUND_MISSION_MOB_45L}, + {"mob_45m", STREAMED_SOUND_MISSION_MOB_45M}, {"mob_45n", STREAMED_SOUND_MISSION_MOB_45N}, {"mob_46a", STREAMED_SOUND_MISSION_MOB_46A}, + {"mob_46b", STREAMED_SOUND_MISSION_MOB_46B}, {"mob_46c", STREAMED_SOUND_MISSION_MOB_46C}, {"mob_46d", STREAMED_SOUND_MISSION_MOB_46D}, + {"mob_46e", STREAMED_SOUND_MISSION_MOB_46E}, {"mob_46f", STREAMED_SOUND_MISSION_MOB_46F}, {"mob_46g", STREAMED_SOUND_MISSION_MOB_46G}, + {"mob_46h", STREAMED_SOUND_MISSION_MOB_46H}, {"mob_47a", STREAMED_SOUND_MISSION_MOB_47A}, {"mob_52a", STREAMED_SOUND_MISSION_MOB_52A}, + {"mob_52b", STREAMED_SOUND_MISSION_MOB_52B}, {"mob_52c", STREAMED_SOUND_MISSION_MOB_52C}, {"mob_52d", STREAMED_SOUND_MISSION_MOB_52D}, + {"mob_52e", STREAMED_SOUND_MISSION_MOB_52E}, {"mob_52f", STREAMED_SOUND_MISSION_MOB_52F}, {"mob_52g", STREAMED_SOUND_MISSION_MOB_52G}, + {"mob_52h", STREAMED_SOUND_MISSION_MOB_52H}, {"mob_54a", STREAMED_SOUND_MISSION_MOB_54A}, {"mob_54b", STREAMED_SOUND_MISSION_MOB_54B}, + {"mob_54c", STREAMED_SOUND_MISSION_MOB_54C}, {"mob_54d", STREAMED_SOUND_MISSION_MOB_54D}, {"mob_54e", STREAMED_SOUND_MISSION_MOB_54E}, + {"mob_55a", STREAMED_SOUND_MISSION_MOB_55A}, {"mob_55b", STREAMED_SOUND_MISSION_MOB_55B}, {"mob_55c", STREAMED_SOUND_MISSION_MOB_55C}, + {"mob_55d", STREAMED_SOUND_MISSION_MOB_55D}, {"mob_55e", STREAMED_SOUND_MISSION_MOB_55E}, {"mob_55f", STREAMED_SOUND_MISSION_MOB_55F}, + {"mob_56a", STREAMED_SOUND_MISSION_MOB_56A}, {"mob_56b", STREAMED_SOUND_MISSION_MOB_56B}, {"mob_56c", STREAMED_SOUND_MISSION_MOB_56C}, + {"mob_56d", STREAMED_SOUND_MISSION_MOB_56D}, {"mob_56e", STREAMED_SOUND_MISSION_MOB_56E}, {"mob_56f", STREAMED_SOUND_MISSION_MOB_56F}, + {"mob_57a", STREAMED_SOUND_MISSION_MOB_57A}, {"mob_57b", STREAMED_SOUND_MISSION_MOB_57B}, {"mob_57c", STREAMED_SOUND_MISSION_MOB_57C}, + {"mob_57d", STREAMED_SOUND_MISSION_MOB_57D}, {"mob_57e", STREAMED_SOUND_MISSION_MOB_57E}, {"mob_58a", STREAMED_SOUND_MISSION_MOB_58A}, + {"mob_58b", STREAMED_SOUND_MISSION_MOB_58B}, {"mob_58c", STREAMED_SOUND_MISSION_MOB_58C}, {"mob_58d", STREAMED_SOUND_MISSION_MOB_58D}, + {"mob_58e", STREAMED_SOUND_MISSION_MOB_58E}, {"mob_58f", STREAMED_SOUND_MISSION_MOB_58F}, {"mob_58g", STREAMED_SOUND_MISSION_MOB_58G}, + {"mob_61a", STREAMED_SOUND_MISSION_MOB_61A}, {"mob_61b", STREAMED_SOUND_MISSION_MOB_61B}, {"mob_62a", STREAMED_SOUND_MISSION_MOB_62A}, + {"mob_62b", STREAMED_SOUND_MISSION_MOB_62B}, {"mob_62c", STREAMED_SOUND_MISSION_MOB_62C}, {"mob_62d", STREAMED_SOUND_MISSION_MOB_62D}, + {"mob_63a", STREAMED_SOUND_MISSION_MOB_63A}, {"mob_63b", STREAMED_SOUND_MISSION_MOB_63B}, {"mob_63c", STREAMED_SOUND_MISSION_MOB_63C}, + {"mob_63d", STREAMED_SOUND_MISSION_MOB_63D}, {"mob_63e", STREAMED_SOUND_MISSION_MOB_63E}, {"mob_63f", STREAMED_SOUND_MISSION_MOB_63F}, + {"mob_63g", STREAMED_SOUND_MISSION_MOB_63G}, {"mob_63h", STREAMED_SOUND_MISSION_MOB_63H}, {"mob_63i", STREAMED_SOUND_MISSION_MOB_63I}, + {"mob_63j", STREAMED_SOUND_MISSION_MOB_63J}, {"mob_66a", STREAMED_SOUND_MISSION_MOB_66A}, {"mob_66b", STREAMED_SOUND_MISSION_MOB_66B}, + {"mob_68a", STREAMED_SOUND_MISSION_MOB_68A}, {"mob_68b", STREAMED_SOUND_MISSION_MOB_68B}, {"mob_68c", STREAMED_SOUND_MISSION_MOB_68C}, + {"mob_68d", STREAMED_SOUND_MISSION_MOB_68D}, {"mob_70a", STREAMED_SOUND_MISSION_MOB_70A}, {"mob_70b", STREAMED_SOUND_MISSION_MOB_70B}, + {"mob_71a", STREAMED_SOUND_MISSION_MOB_71A}, {"mob_71b", STREAMED_SOUND_MISSION_MOB_71B}, {"mob_71c", STREAMED_SOUND_MISSION_MOB_71C}, + {"mob_71d", STREAMED_SOUND_MISSION_MOB_71D}, {"mob_71e", STREAMED_SOUND_MISSION_MOB_71E}, {"mob_71f", STREAMED_SOUND_MISSION_MOB_71F}, + {"mob_71g", STREAMED_SOUND_MISSION_MOB_71G}, {"mob_71h", STREAMED_SOUND_MISSION_MOB_71H}, {"mob_71i", STREAMED_SOUND_MISSION_MOB_71I}, + {"mob_71j", STREAMED_SOUND_MISSION_MOB_71J}, {"mob_71k", STREAMED_SOUND_MISSION_MOB_71K}, {"mob_71l", STREAMED_SOUND_MISSION_MOB_71L}, + {"mob_71m", STREAMED_SOUND_MISSION_MOB_71M}, {"mob_71n", STREAMED_SOUND_MISSION_MOB_71N}, {"mob_72a", STREAMED_SOUND_MISSION_MOB_72A}, + {"mob_72b", STREAMED_SOUND_MISSION_MOB_72B}, {"mob_72c", STREAMED_SOUND_MISSION_MOB_72C}, {"mob_72d", STREAMED_SOUND_MISSION_MOB_72D}, + {"mob_72e", STREAMED_SOUND_MISSION_MOB_72E}, {"mob_72f", STREAMED_SOUND_MISSION_MOB_72F}, {"mob_72g", STREAMED_SOUND_MISSION_MOB_72G}, + {"mob_73a", STREAMED_SOUND_MISSION_MOB_73A}, {"mob_73c", STREAMED_SOUND_MISSION_MOB_73C}, {"mob_73d", STREAMED_SOUND_MISSION_MOB_73D}, + {"mob_73f", STREAMED_SOUND_MISSION_MOB_73F}, {"mob_73g", STREAMED_SOUND_MISSION_MOB_73G}, {"mob_73i", STREAMED_SOUND_MISSION_MOB_73I}, + {"mob_95a", STREAMED_SOUND_MISSION_MOB_95A}, {"mob_96a", STREAMED_SOUND_MISSION_MOB_96A}, {"mob_98a", STREAMED_SOUND_MISSION_MOB_98A}, + {"mob_99a", STREAMED_SOUND_MISSION_MOB_99A}, {"job1_1b", STREAMED_SOUND_MISSION_JOB1_1B}, {"job1_1c", STREAMED_SOUND_MISSION_JOB1_1C}, + {"job1_1d", STREAMED_SOUND_MISSION_JOB1_1D}, {"job2_1b", STREAMED_SOUND_MISSION_JOB2_1B}, {"job2_2", STREAMED_SOUND_MISSION_JOB2_2}, + {"job2_3", STREAMED_SOUND_MISSION_JOB2_3}, {"job2_4", STREAMED_SOUND_MISSION_JOB2_4}, {"job2_5", STREAMED_SOUND_MISSION_JOB2_5}, + {"job2_6", STREAMED_SOUND_MISSION_JOB2_6}, {"job2_7", STREAMED_SOUND_MISSION_JOB2_7}, {"job2_8", STREAMED_SOUND_MISSION_JOB2_8}, + {"job2_9", STREAMED_SOUND_MISSION_JOB2_9}, {"job3_1", STREAMED_SOUND_MISSION_JOB3_1}, {"job3_2", STREAMED_SOUND_MISSION_JOB3_2}, + {"job3_3", STREAMED_SOUND_MISSION_JOB3_3}, {"job4_1", STREAMED_SOUND_MISSION_JOB4_1}, {"job4_2", STREAMED_SOUND_MISSION_JOB4_2}, + {"job4_3", STREAMED_SOUND_MISSION_JOB4_3}, {"job5_1", STREAMED_SOUND_MISSION_JOB5_1}, {"job5_2", STREAMED_SOUND_MISSION_JOB5_2}, + {"job5_3", STREAMED_SOUND_MISSION_JOB5_3}, {"bjm1_20", STREAMED_SOUND_MISSION_BJM1_20}, {"bjm1_4", STREAMED_SOUND_MISSION_BJM1_4}, + {"bjm1_5", STREAMED_SOUND_MISSION_BJM1_5}, {"merc_39", STREAMED_SOUND_MISSION_MERC_39}, {"mono_1", STREAMED_SOUND_MISSION_MONO_1}, + {"mono_2", STREAMED_SOUND_MISSION_MONO_2}, {"mono_3", STREAMED_SOUND_MISSION_MONO_3}, {"mono_4", STREAMED_SOUND_MISSION_MONO_4}, + {"mono_5", STREAMED_SOUND_MISSION_MONO_5}, {"mono_6", STREAMED_SOUND_MISSION_MONO_6}, {"mono_7", STREAMED_SOUND_MISSION_MONO_7}, + {"mono_8", STREAMED_SOUND_MISSION_MONO_8}, {"mono_9", STREAMED_SOUND_MISSION_MONO_9}, {"mono10", STREAMED_SOUND_MISSION_MONO10}, + {"mono11", STREAMED_SOUND_MISSION_MONO11}, {"mono12", STREAMED_SOUND_MISSION_MONO12}, {"mono13", STREAMED_SOUND_MISSION_MONO13}, + {"mono14", STREAMED_SOUND_MISSION_MONO14}, {"mono15", STREAMED_SOUND_MISSION_MONO15}, {"mono16", STREAMED_SOUND_MISSION_MONO16}, + {"fud_01", STREAMED_SOUND_MISSION_FUD_01}, {"fud_02", STREAMED_SOUND_MISSION_FUD_02}, {"fud_03", STREAMED_SOUND_MISSION_FUD_03}, + {"fud_04", STREAMED_SOUND_MISSION_FUD_04}, {"fud_05", STREAMED_SOUND_MISSION_FUD_05}, {"fud_06", STREAMED_SOUND_MISSION_FUD_06}, + {"fud_07", STREAMED_SOUND_MISSION_FUD_07}, {"fud_08", STREAMED_SOUND_MISSION_FUD_08}, {"fud_09", STREAMED_SOUND_MISSION_FUD_09}, + {"fud_10", STREAMED_SOUND_MISSION_FUD_10}, {"fud_11", STREAMED_SOUND_MISSION_FUD_11}, {"fud_12", STREAMED_SOUND_MISSION_FUD_12}, + {"fud_13", STREAMED_SOUND_MISSION_FUD_13}, {"fud_14", STREAMED_SOUND_MISSION_FUD_14}, {"fud_15", STREAMED_SOUND_MISSION_FUD_15}, + {"fud_16", STREAMED_SOUND_MISSION_FUD_16}, {"fud_17", STREAMED_SOUND_MISSION_FUD_17}, {"fud_18", STREAMED_SOUND_MISSION_FUD_18}, + {"fud_19", STREAMED_SOUND_MISSION_FUD_19}, {"fud_20", STREAMED_SOUND_MISSION_FUD_20}, {"burg_01", STREAMED_SOUND_MISSION_BURG_01}, + {"burg_02", STREAMED_SOUND_MISSION_BURG_02}, {"burg_03", STREAMED_SOUND_MISSION_BURG_03}, {"burg_04", STREAMED_SOUND_MISSION_BURG_04}, + {"burg_05", STREAMED_SOUND_MISSION_BURG_05}, {"burg_06", STREAMED_SOUND_MISSION_BURG_06}, {"burg_07", STREAMED_SOUND_MISSION_BURG_07}, + {"burg_08", STREAMED_SOUND_MISSION_BURG_08}, {"burg_09", STREAMED_SOUND_MISSION_BURG_09}, {"burg_10", STREAMED_SOUND_MISSION_BURG_10}, + {"burg_11", STREAMED_SOUND_MISSION_BURG_11}, {"burg_12", STREAMED_SOUND_MISSION_BURG_12}, {"crust01", STREAMED_SOUND_MISSION_CRUST01}, + {"crust02", STREAMED_SOUND_MISSION_CRUST02}, {"crust03", STREAMED_SOUND_MISSION_CRUST03}, {"crust04", STREAMED_SOUND_MISSION_CRUST04}, + {"crust05", STREAMED_SOUND_MISSION_CRUST05}, {"crust06", STREAMED_SOUND_MISSION_CRUST06}, {"crust07", STREAMED_SOUND_MISSION_CRUST07}, + {"crust08", STREAMED_SOUND_MISSION_CRUST08}, {"crust09", STREAMED_SOUND_MISSION_CRUST09}, {"band_01", STREAMED_SOUND_MISSION_BAND_01}, + {"band_02", STREAMED_SOUND_MISSION_BAND_02}, {"band_03", STREAMED_SOUND_MISSION_BAND_03}, {"band_04", STREAMED_SOUND_MISSION_BAND_04}, + {"band_05", STREAMED_SOUND_MISSION_BAND_05}, {"band_06", STREAMED_SOUND_MISSION_BAND_06}, {"band_07", STREAMED_SOUND_MISSION_BAND_07}, + {"band_08", STREAMED_SOUND_MISSION_BAND_08}, {"shaft01", STREAMED_SOUND_MISSION_SHAFT01}, {"shaft02", STREAMED_SOUND_MISSION_SHAFT02}, + {"shaft03", STREAMED_SOUND_MISSION_SHAFT03}, {"shaft04", STREAMED_SOUND_MISSION_SHAFT04}, {"shaft05", STREAMED_SOUND_MISSION_SHAFT05}, + {"shaft06", STREAMED_SOUND_MISSION_SHAFT06}, {"shaft07", STREAMED_SOUND_MISSION_SHAFT07}, {"shaft08", STREAMED_SOUND_MISSION_SHAFT08}, + {"piss_01", STREAMED_SOUND_MISSION_PISS_01}, {"piss_02", STREAMED_SOUND_MISSION_PISS_02}, {"piss_03", STREAMED_SOUND_MISSION_PISS_03}, + {"piss_04", STREAMED_SOUND_MISSION_PISS_04}, {"piss_05", STREAMED_SOUND_MISSION_PISS_05}, {"piss_06", STREAMED_SOUND_MISSION_PISS_06}, + {"piss_07", STREAMED_SOUND_MISSION_PISS_07}, {"piss_08", STREAMED_SOUND_MISSION_PISS_08}, {"piss_09", STREAMED_SOUND_MISSION_PISS_09}, + {"piss_10", STREAMED_SOUND_MISSION_PISS_10}, {"piss_11", STREAMED_SOUND_MISSION_PISS_11}, {"piss_12", STREAMED_SOUND_MISSION_PISS_12}, + {"piss_13", STREAMED_SOUND_MISSION_PISS_13}, {"piss_14", STREAMED_SOUND_MISSION_PISS_14}, {"piss_15", STREAMED_SOUND_MISSION_PISS_15}, + {"piss_16", STREAMED_SOUND_MISSION_PISS_16}, {"piss_17", STREAMED_SOUND_MISSION_PISS_17}, {"piss_18", STREAMED_SOUND_MISSION_PISS_18}, + {"piss_19", STREAMED_SOUND_MISSION_PISS_19}, {"gimme01", STREAMED_SOUND_MISSION_GIMME01}, {"gimme02", STREAMED_SOUND_MISSION_GIMME02}, + {"gimme03", STREAMED_SOUND_MISSION_GIMME03}, {"gimme04", STREAMED_SOUND_MISSION_GIMME04}, {"gimme05", STREAMED_SOUND_MISSION_GIMME05}, + {"gimme06", STREAMED_SOUND_MISSION_GIMME06}, {"gimme07", STREAMED_SOUND_MISSION_GIMME07}, {"gimme08", STREAMED_SOUND_MISSION_GIMME08}, + {"gimme09", STREAMED_SOUND_MISSION_GIMME09}, {"gimme10", STREAMED_SOUND_MISSION_GIMME10}, {"gimme11", STREAMED_SOUND_MISSION_GIMME11}, + {"gimme12", STREAMED_SOUND_MISSION_GIMME12}, {"gimme13", STREAMED_SOUND_MISSION_GIMME13}, {"gimme14", STREAMED_SOUND_MISSION_GIMME14}, + {"gimme15", STREAMED_SOUND_MISSION_GIMME15}, {"bust_01", STREAMED_SOUND_MISSION_BUST_01}, {"bust_02", STREAMED_SOUND_MISSION_BUST_02}, + {"bust_03", STREAMED_SOUND_MISSION_BUST_03}, {"bust_04", STREAMED_SOUND_MISSION_BUST_04}, {"bust_05", STREAMED_SOUND_MISSION_BUST_05}, + {"bust_06", STREAMED_SOUND_MISSION_BUST_06}, {"bust_07", STREAMED_SOUND_MISSION_BUST_07}, {"bust_08", STREAMED_SOUND_MISSION_BUST_08}, + {"bust_09", STREAMED_SOUND_MISSION_BUST_09}, {"bust_10", STREAMED_SOUND_MISSION_BUST_10}, {"bust_11", STREAMED_SOUND_MISSION_BUST_11}, + {"bust_12", STREAMED_SOUND_MISSION_BUST_12}, {"bust_13", STREAMED_SOUND_MISSION_BUST_13}, {"bust_14", STREAMED_SOUND_MISSION_BUST_14}, + {"bust_15", STREAMED_SOUND_MISSION_BUST_15}, {"bust_16", STREAMED_SOUND_MISSION_BUST_16}, {"bust_17", STREAMED_SOUND_MISSION_BUST_17}, + {"bust_18", STREAMED_SOUND_MISSION_BUST_18}, {"bust_19", STREAMED_SOUND_MISSION_BUST_19}, {"bust_20", STREAMED_SOUND_MISSION_BUST_20}, + {"bust_21", STREAMED_SOUND_MISSION_BUST_21}, {"bust_22", STREAMED_SOUND_MISSION_BUST_22}, {"bust_23", STREAMED_SOUND_MISSION_BUST_23}, + {"bust_24", STREAMED_SOUND_MISSION_BUST_24}, {"bust_25", STREAMED_SOUND_MISSION_BUST_25}, {"bust_26", STREAMED_SOUND_MISSION_BUST_26}, + {"bust_27", STREAMED_SOUND_MISSION_BUST_27}, {"bust_28", STREAMED_SOUND_MISSION_BUST_28}, {nil, 0} }; int32 FindMissionAudioSfx(const char *name) @@ -8453,97 +9694,110 @@ FindMissionAudioSfx(const char *name) bool cAudioManager::MissionScriptAudioUsesPoliceChannel(int32 soundMission) const { - switch (soundMission) { - case STREAMED_SOUND_MISSION_J6_D: - case STREAMED_SOUND_MISSION_T4_A: - case STREAMED_SOUND_MISSION_S1_H: - case STREAMED_SOUND_MISSION_S3_B: - case STREAMED_SOUND_MISSION_EL3_A: - case STREAMED_SOUND_MISSION_A3_A: - case STREAMED_SOUND_MISSION_A5_A: - case STREAMED_SOUND_MISSION_K1_A: - case STREAMED_SOUND_MISSION_R1_A: - case STREAMED_SOUND_MISSION_R5_A: - case STREAMED_SOUND_MISSION_LO2_A: - case STREAMED_SOUND_MISSION_LO6_A: - return true; - default: - return false; - } + return false; } void -cAudioManager::PreloadMissionAudio(Const char *name) +cAudioManager::PreloadMissionAudio(uint8 slot, Const char *name) { - if (m_bIsInitialised) { + if (m_bIsInitialised && slot < MISSION_AUDIO_SLOTS) { int32 missionAudioSfx = FindMissionAudioSfx(name); if (missionAudioSfx != NO_SAMPLE) { - m_sMissionAudio.m_nSampleIndex = missionAudioSfx; - m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_NOT_LOADED; - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_STOPPED; - m_sMissionAudio.m_bIsPlaying = false; - m_sMissionAudio.m_nMissionAudioCounter = m_nTimeSpent * SampleManager.GetStreamedFileLength(missionAudioSfx) / 1000; - m_sMissionAudio.m_nMissionAudioCounter *= 4; - m_sMissionAudio.m_bIsPlayed = false; - m_sMissionAudio.m_bPredefinedProperties = true; - g_bMissionAudioLoadFailed = false; + m_sMissionAudio.m_nSampleIndex[slot] = missionAudioSfx; + m_sMissionAudio.m_nLoadingStatus[slot] = LOADING_STATUS_NOT_LOADED; + m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_STOPPED; + m_sMissionAudio.m_bIsPlaying[slot] = false; + m_sMissionAudio.m_nMissionAudioCounter[slot] = m_nTimeSpent * SampleManager.GetStreamedFileLength(missionAudioSfx) / 1000; + m_sMissionAudio.m_nMissionAudioCounter[slot] *= 4; + m_sMissionAudio.m_bIsPlayed[slot] = false; + m_sMissionAudio.m_bPredefinedProperties[slot] = true; + g_bMissionAudioLoadFailed[slot] = false; } } } uint8 -cAudioManager::GetMissionAudioLoadingStatus() const +cAudioManager::GetMissionAudioLoadingStatus(uint8 slot) const { - if (m_bIsInitialised) - return m_sMissionAudio.m_nLoadingStatus; + if (m_bIsInitialised && slot < MISSION_AUDIO_SLOTS) + return m_sMissionAudio.m_nLoadingStatus[slot]; return LOADING_STATUS_LOADED; } void -cAudioManager::SetMissionAudioLocation(float x, float y, float z) +cAudioManager::SetMissionAudioLocation(uint8 slot, float x, float y, float z) { - if (m_bIsInitialised) { - m_sMissionAudio.m_bPredefinedProperties = false; - m_sMissionAudio.m_vecPos = CVector(x, y, z); + if (m_bIsInitialised && slot < MISSION_AUDIO_SLOTS) { + m_sMissionAudio.m_bPredefinedProperties[slot] = false; + m_sMissionAudio.m_vecPos[slot] = CVector(x, y, z); } } void -cAudioManager::PlayLoadedMissionAudio() +cAudioManager::PlayLoadedMissionAudio(uint8 slot) { - if (m_bIsInitialised && m_sMissionAudio.m_nSampleIndex != NO_SAMPLE && m_sMissionAudio.m_nLoadingStatus == LOADING_STATUS_LOADED && - m_sMissionAudio.m_nPlayStatus == PLAY_STATUS_STOPPED) - m_sMissionAudio.m_bIsPlayed = true; + if (m_bIsInitialised && slot < MISSION_AUDIO_SLOTS && m_sMissionAudio.m_nSampleIndex[slot] != NO_SAMPLE && m_sMissionAudio.m_nLoadingStatus[slot] == LOADING_STATUS_LOADED && + m_sMissionAudio.m_nPlayStatus[slot] == PLAY_STATUS_STOPPED) + m_sMissionAudio.m_bIsPlayed[slot] = true; } bool -cAudioManager::IsMissionAudioSampleFinished() +cAudioManager::ShouldDuckMissionAudio(uint8 slot) const { - if (m_bIsInitialised) - return m_sMissionAudio.m_nPlayStatus == PLAY_STATUS_FINISHED; + if (IsMissionAudioSamplePlaying(slot)) + return m_sMissionAudio.m_nSampleIndex[slot] != STREAMED_SOUND_MISSION_ROK2_01; + return false; +} + +bool +cAudioManager::IsMissionAudioSamplePlaying(uint8 slot) const +{ + if (m_bIsInitialised) { + if (slot < MISSION_AUDIO_SLOTS) + return m_sMissionAudio.m_nPlayStatus[slot] == PLAY_STATUS_PLAYING; + else + return true; + } else { + static int32 cPretendFrame[MISSION_AUDIO_SLOTS] = { 1, 1 }; - static int32 cPretendFrame = 1; + return (cPretendFrame[slot]++ % 64) != 0; + } +} - return (cPretendFrame++ & 63) == 0; +bool +cAudioManager::IsMissionAudioSampleFinished(uint8 slot) +{ + if (m_bIsInitialised) { + if (slot < MISSION_AUDIO_SLOTS) + return m_sMissionAudio.m_nPlayStatus[slot] == PLAY_STATUS_FINISHED; + else + return true; + } + + static int32 cPretendFrame[MISSION_AUDIO_SLOTS] = { 1, 1 }; + + return (cPretendFrame[slot]++ % 64) == 0; } void -cAudioManager::ClearMissionAudio() +cAudioManager::ClearMissionAudio(uint8 slot) { - if (m_bIsInitialised) { - m_sMissionAudio.m_nSampleIndex = NO_SAMPLE; - m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_NOT_LOADED; - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_STOPPED; - m_sMissionAudio.m_bIsPlaying = false; - m_sMissionAudio.m_bIsPlayed = false; - m_sMissionAudio.m_bPredefinedProperties = true; - m_sMissionAudio.m_nMissionAudioCounter = 0; + if (m_bIsInitialised && slot < MISSION_AUDIO_SLOTS) { + m_sMissionAudio.m_nSampleIndex[slot] = NO_SAMPLE; + m_sMissionAudio.m_nLoadingStatus[slot] = LOADING_STATUS_NOT_LOADED; + m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_STOPPED; + m_sMissionAudio.m_bIsPlaying[slot] = false; + m_sMissionAudio.m_bIsPlayed[slot] = false; + m_sMissionAudio.m_bPredefinedProperties[slot] = true; + m_sMissionAudio.m_nMissionAudioCounter[slot] = 0; + m_sMissionAudio.m_bIsMobile[slot] = false; + SampleManager.StopStreamedFile(slot + 1); } } void -cAudioManager::ProcessMissionAudio() +cAudioManager::ProcessMissionAudioSlot(uint8 slot) { float dist; uint8 emittingVol; @@ -8551,104 +9805,135 @@ cAudioManager::ProcessMissionAudio() float distSquared; CVector vec; - static uint8 nCheckPlayingDelay = 0; - static uint8 nFramesUntilFailedLoad = 0; - static uint8 nFramesForPretendPlaying = 0; + static uint8 nCheckPlayingDelay[MISSION_AUDIO_SLOTS] = { 0, 0 }; + static uint8 nFramesUntilFailedLoad[MISSION_AUDIO_SLOTS] = { 0, 0 }; + static uint8 nFramesForPretendPlaying[MISSION_AUDIO_SLOTS] = { 0, 0 }; - if (!m_bIsInitialised) return; - if (m_sMissionAudio.m_nSampleIndex == NO_SAMPLE) return; + if (m_sMissionAudio.m_nSampleIndex[slot] == NO_SAMPLE) return; - switch (m_sMissionAudio.m_nLoadingStatus) { + switch (m_sMissionAudio.m_nLoadingStatus[slot]) { case LOADING_STATUS_NOT_LOADED: - SampleManager.PreloadStreamedFile(m_sMissionAudio.m_nSampleIndex, 1); - m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_LOADED; - nFramesUntilFailedLoad = 0; + SampleManager.PreloadStreamedFile(m_sMissionAudio.m_nSampleIndex[slot], slot + 1); + m_sMissionAudio.m_nLoadingStatus[slot] = LOADING_STATUS_LOADED; + nFramesUntilFailedLoad[slot] = 0; break; case LOADING_STATUS_LOADED: - if (!m_sMissionAudio.m_bIsPlayed) + if (!m_sMissionAudio.m_bIsPlayed[slot]) return; - if (g_bMissionAudioLoadFailed) { + if (g_bMissionAudioLoadFailed[slot]) { if (m_bTimerJustReset) { - ClearMissionAudio(); - SampleManager.StopStreamedFile(1); - nFramesForPretendPlaying = 0; - nCheckPlayingDelay = 0; - nFramesUntilFailedLoad = 0; + ClearMissionAudio(slot); + SampleManager.StopStreamedFile(slot + 1); + nFramesForPretendPlaying[slot] = 0; + nCheckPlayingDelay[slot] = 0; + nFramesUntilFailedLoad[slot] = 0; } else if (!m_nUserPause) { - if (++nFramesForPretendPlaying < 120) { - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_PLAYING; + if (++nFramesForPretendPlaying[slot] < 120) { + m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_PLAYING; } else { - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_FINISHED; - m_sMissionAudio.m_nSampleIndex = NO_SAMPLE; + m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_FINISHED; + m_sMissionAudio.m_nSampleIndex[slot] = NO_SAMPLE; } } break; } - switch (m_sMissionAudio.m_nPlayStatus) { + switch (m_sMissionAudio.m_nPlayStatus[slot]) { case PLAY_STATUS_STOPPED: - if (MissionScriptAudioUsesPoliceChannel(m_sMissionAudio.m_nSampleIndex)) { - SetMissionScriptPoliceAudio(m_sMissionAudio.m_nSampleIndex); + if (MissionScriptAudioUsesPoliceChannel(m_sMissionAudio.m_nSampleIndex[slot])) { + SetMissionScriptPoliceAudio(m_sMissionAudio.m_nSampleIndex[slot]); } else { if (m_nUserPause) - SampleManager.PauseStream(1, 1); + SampleManager.PauseStream(1, slot + 1); if (m_sMissionAudio.m_bPredefinedProperties) { - SampleManager.SetStreamedVolumeAndPan(80, 63, 1, 1); + if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_CAMERAL) + SampleManager.SetStreamedVolumeAndPan(80, 0, 1, slot + 1); + else if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_CAMERAR) + SampleManager.SetStreamedVolumeAndPan(80, 127, 1, slot + 1); + else + SampleManager.SetStreamedVolumeAndPan(80, 63, 1, slot + 1); } else { - distSquared = GetDistanceSquared(m_sMissionAudio.m_vecPos); - if (distSquared >= SQR(50.0f)) { + distSquared = GetDistanceSquared(m_sMissionAudio.m_vecPos[slot]); + if (distSquared >= SQR(80.0f)) { emittingVol = 0; pan = 63; } else { - dist = Sqrt(distSquared); - emittingVol = ComputeVolume(80, 50.0f, dist); - TranslateEntity(&m_sMissionAudio.m_vecPos, &vec); - pan = ComputePan(50.f, &vec); + emittingVol = 80; + if (distSquared > 0.0f) { + dist = Sqrt(distSquared); + emittingVol = ComputeVolume(80, 80.0f, dist); + } + TranslateEntity(&m_sMissionAudio.m_vecPos[slot], &vec); + pan = ComputePan(80.f, &vec); } - SampleManager.SetStreamedVolumeAndPan(emittingVol, pan, 1, 1); + SampleManager.SetStreamedVolumeAndPan(emittingVol, pan, 1, slot + 1); } - SampleManager.StartPreloadedStreamedFile(1); + SampleManager.StartPreloadedStreamedFile(slot + 1); } - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_PLAYING; - nCheckPlayingDelay = 30; + m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_PLAYING; + nCheckPlayingDelay[slot] = 30; + if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A) + m_sMissionAudio.m_bIsMobile[slot] = true; break; case PLAY_STATUS_PLAYING: if (m_bTimerJustReset) { - ClearMissionAudio(); - SampleManager.StopStreamedFile(1); + ClearMissionAudio(slot); + SampleManager.StopStreamedFile(slot + 1); break; } - if (MissionScriptAudioUsesPoliceChannel(m_sMissionAudio.m_nSampleIndex)) { + if (MissionScriptAudioUsesPoliceChannel(m_sMissionAudio.m_nSampleIndex[slot])) { if (!m_nUserPause) { - if (nCheckPlayingDelay) { - --nCheckPlayingDelay; - } else if (GetMissionScriptPoliceAudioPlayingStatus() == PLAY_STATUS_FINISHED || m_sMissionAudio.m_nMissionAudioCounter-- == 0) { - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_FINISHED; - m_sMissionAudio.m_nSampleIndex = NO_SAMPLE; - SampleManager.StopStreamedFile(1); - m_sMissionAudio.m_nMissionAudioCounter = 0; + if (nCheckPlayingDelay[slot]) { + --nCheckPlayingDelay[slot]; + } else if (GetMissionScriptPoliceAudioPlayingStatus() == PLAY_STATUS_FINISHED || m_sMissionAudio.m_nMissionAudioCounter[slot]-- == 0) { + m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_FINISHED; + m_sMissionAudio.m_nSampleIndex[slot] = NO_SAMPLE; + SampleManager.StopStreamedFile(slot + 1); + m_sMissionAudio.m_nMissionAudioCounter[slot] = 0; } } - } else if (m_sMissionAudio.m_bIsPlaying) { - if (SampleManager.IsStreamPlaying(1) || m_nUserPause || m_nPreviousUserPause) { + } else if (m_sMissionAudio.m_bIsPlaying[slot]) { + if (SampleManager.IsStreamPlaying(slot + 1) || m_nUserPause || m_nPreviousUserPause) { if (m_nUserPause) - SampleManager.PauseStream(1, 1); + SampleManager.PauseStream(1, slot + 1); else - SampleManager.PauseStream(0, 1); + { + SampleManager.PauseStream(0, slot + 1); + if (!m_sMissionAudio.m_bPredefinedProperties) { + distSquared = GetDistanceSquared(m_sMissionAudio.m_vecPos[slot]); + if (distSquared >= SQR(80.0f)) { + emittingVol = 0; + pan = 63; + } else { + emittingVol = 127; + if (distSquared > 0.0f) { + dist = Sqrt(distSquared); + emittingVol = ComputeVolume(127, 80.0f, dist); + } + TranslateEntity(&m_sMissionAudio.m_vecPos[slot], &vec); + pan = ComputePan(80.f, &vec); + } + SampleManager.SetStreamedVolumeAndPan(emittingVol, pan, 1, slot + 1); + } + } + } else if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_ROK2_01) { + m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_STOPPED; } else { - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_FINISHED; - m_sMissionAudio.m_nSampleIndex = NO_SAMPLE; - SampleManager.StopStreamedFile(1); - m_sMissionAudio.m_nMissionAudioCounter = 0; + m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_FINISHED; + if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A) + m_sMissionAudio.m_bIsMobile[slot] = false; + m_sMissionAudio.m_nSampleIndex[slot] = NO_SAMPLE; + SampleManager.StopStreamedFile(slot + 1); + m_sMissionAudio.m_nMissionAudioCounter[slot] = 0; } } else { if (m_nUserPause) break; - if (nCheckPlayingDelay--) { - if (!SampleManager.IsStreamPlaying(1)) + if (nCheckPlayingDelay[slot]--) { + if (!SampleManager.IsStreamPlaying(slot + 1)) break; - nCheckPlayingDelay = 0; + nCheckPlayingDelay[slot] = 0; } - m_sMissionAudio.m_bIsPlaying = true; + m_sMissionAudio.m_bIsPlaying[slot] = true; } break; default: @@ -8656,15 +9941,32 @@ cAudioManager::ProcessMissionAudio() } break; case LOADING_STATUS_FAILED: - if (++nFramesUntilFailedLoad >= 90) { - nFramesForPretendPlaying = 0; - g_bMissionAudioLoadFailed = true; - nFramesUntilFailedLoad = 0; - m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_LOADED; + if (++nFramesUntilFailedLoad[slot] >= 90) { + nFramesForPretendPlaying[slot] = 0; + g_bMissionAudioLoadFailed[slot] = true; + nFramesUntilFailedLoad[slot] = 0; + m_sMissionAudio.m_nLoadingStatus[slot] = LOADING_STATUS_LOADED; } break; default: break; } } + +void +cAudioManager::ProcessMissionAudio() +{ + if (!m_bIsInitialised) return; + + for (int i = 0; i < MISSION_AUDIO_SLOTS; i++) + ProcessMissionAudioSlot(i); + + if (m_sMissionAudio.m_bIsMobile[0] || m_sMissionAudio.m_bIsMobile[1]) + field_5538 = 64; + else if (field_5538 < 127) { + field_5538 += 5; + if (field_5538 > 127) + field_5538 = 127; + } +} #pragma endregion All the mission audio stuff |