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-rw-r--r--src/audio/AudioManager.cpp48
1 files changed, 30 insertions, 18 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 3ac194fe..1d2835cf 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -39,7 +39,7 @@
#include "ZoneCull.h"
#include "sampman.h"
-cAudioManager &AudioManager = *(cAudioManager *)0x880FC0;
+cAudioManager AudioManager;
uint32 gPornNextTime; // = *(uint32*)0x6508A0;
uint32 gSawMillNextTime; // = *(uint32*)0x6508A4;
uint32 gShopNextTime; // = *(uint32*)0x6508A8;
@@ -192,6 +192,19 @@ enum PLAY_STATUS : uint8 {
enum LOADING_STATUS : uint8 { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED = 1 };
+cPedComments::cPedComments()
+{
+ for (int i = 0; i < NUM_PED_COMMENTS_SLOTS; i++)
+ for (int j = 0; j < NUM_PED_COMMENTS_BANKS; j++) {
+ m_asPedComments[j][i].m_nProcess = -1;
+ m_nIndexMap[j][i] = NUM_PED_COMMENTS_SLOTS;
+ }
+
+ for (int i = 0; i < NUM_PED_COMMENTS_BANKS; i++)
+ m_nCommentsInBank[i] = 0;
+ m_nActiveBank = 0;
+}
+
void
cPedComments::Add(tPedComment *com)
{
@@ -322,9 +335,9 @@ cPedComments::Process()
cAudioManager::cAudioManager()
{
- m_bIsInitialised = 0;
+ m_bIsInitialised = false;
field_1 = 1;
- m_fSpeedOfSound = 6.8600001f;
+ m_fSpeedOfSound = 6.86f;
m_bTimeSpent = 50;
m_bActiveSamples = NUM_SOUNDS_SAMPLES_SLOTS;
m_bActiveSampleQueue = 1;
@@ -350,7 +363,6 @@ cAudioManager::cAudioManager()
cAudioManager::~cAudioManager()
{
if(m_bIsInitialised) Terminate();
- m_nScriptObjectEntityTotal = 0;
}
void
@@ -711,7 +723,7 @@ cAudioManager::DestroyAllGameCreatedEntities()
}
}
}
- m_nScriptObjectEntityTotal = 0;
+ m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0;
}
}
@@ -2714,8 +2726,8 @@ cAudioManager::GenerateIntegerRandomNumberTable()
char *
cAudioManager::Get3DProviderName(uint8 id) const
{
- if(!m_bIsInitialised) return 0;
- if(id >= SampleManager.GetNum3DProvidersAvailable()) return 0;
+ if(!m_bIsInitialised) return nil;
+ if(id >= SampleManager.GetNum3DProvidersAvailable()) return nil;
return SampleManager.Get3DProviderName(id);
}
@@ -3028,12 +3040,12 @@ cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
if(entity.m_bIsUsed) {
if(sound < SOUND_TOTAL_SOUNDS) {
if(entity.m_nType == AUDIOTYPE_SCRIPTOBJECT) {
- if(m_nScriptObjectEntityTotal <
- ARRAY_SIZE(m_anScriptObjectEntityIndices)) {
+ if(m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal <
+ ARRAY_SIZE(m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices)) {
entity.m_awAudioEvent[0] = sound;
entity.m_AudioEvents = 1;
- m_anScriptObjectEntityIndices
- [m_nScriptObjectEntityTotal++] = index;
+ m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices
+ [m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal++] = index;
}
} else {
int32 i = 0;
@@ -9588,15 +9600,15 @@ cAudioManager::ServiceSoundEffects()
ProcessMissionAudio();
AdjustSamplesVolume();
ProcessActiveQueues();
- for(int32 i = 0; i < m_nScriptObjectEntityTotal; ++i) {
+ for(int32 i = 0; i < m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal; ++i) {
cAudioScriptObject *object =
- (cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]]
+ (cAudioScriptObject *)m_asAudioEntities[m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices[i]]
.m_pEntity;
delete object;
- m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity = nil;
- DestroyEntity(m_anScriptObjectEntityIndices[i]);
+ m_asAudioEntities[m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices[i]].m_pEntity = nil;
+ DestroyEntity(m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices[i]);
}
- m_nScriptObjectEntityTotal = 0;
+ m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0;
}
int8
@@ -9965,7 +9977,7 @@ cAudioManager::Terminate()
}
m_nAudioEntitiesTotal = 0;
- m_nScriptObjectEntityTotal = 0;
+ m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0;
PreTerminateGameSpecificShutdown();
for(uint32 i = 0; i < DIGITALCHANNELS; i++) {
@@ -9974,7 +9986,7 @@ cAudioManager::Terminate()
SampleManager.Terminate();
- m_bIsInitialised = 0;
+ m_bIsInitialised = false;
PostTerminateGameSpecificShutdown();
}
}