summaryrefslogtreecommitdiffstats
path: root/src/audio/miles/sampman_mss.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/audio/miles/sampman_mss.h')
-rw-r--r--src/audio/miles/sampman_mss.h339
1 files changed, 339 insertions, 0 deletions
diff --git a/src/audio/miles/sampman_mss.h b/src/audio/miles/sampman_mss.h
new file mode 100644
index 00000000..ebedfb63
--- /dev/null
+++ b/src/audio/miles/sampman_mss.h
@@ -0,0 +1,339 @@
+#pragma once
+#include "common.h"
+#include "AudioSamples.h"
+
+#define MAX_VOLUME 127
+
+struct tSample {
+ int32 nOffset;
+ uint32 nSize;
+ int32 nFrequency;
+ int32 nLoopStart;
+ int32 nLoopEnd;
+};
+
+enum
+{
+ SAMPLEBANK_MAIN,
+ SAMPLEBANK_PED,
+ MAX_SAMPLEBANKS,
+ SAMPLEBANK_INVALID
+};
+
+#define MAX_PEDSFX 7
+#define PED_BLOCKSIZE 79000
+
+#define MAXPROVIDERS 64
+
+#define MAXCHANNELS 28
+#define MAXCHANNELS_SURROUND 24
+#define MAX2DCHANNELS 1
+#define CHANNEL2D MAXCHANNELS
+
+#define MAX_MP3STREAMS 2
+
+#define DIGITALRATE 32000
+#define DIGITALBITS 16
+#define DIGITALCHANNELS 2
+
+#define MAX_DIGITAL_MIXER_CHANNELS 32
+
+class cSampleManager
+{
+ uint8 m_nEffectsVolume;
+ uint8 m_nMusicVolume;
+ uint8 m_nEffectsFadeVolume;
+ uint8 m_nMusicFadeVolume;
+ uint8 m_nMonoMode;
+ char unk;
+ char m_szCDRomRootPath[80];
+ bool m_bInitialised;
+ uint8 m_nNumberOfProviders;
+ char *m_aAudioProviders[MAXPROVIDERS];
+ tSample m_aSamples[TOTAL_AUDIO_SAMPLES];
+
+public:
+
+
+
+ cSampleManager(void) :
+ m_nNumberOfProviders(0)
+ { }
+
+ ~cSampleManager(void)
+ { }
+
+ void SetSpeakerConfig(int32 nConfig);
+ uint32 GetMaximumSupportedChannels(void);
+
+ uint32 GetNum3DProvidersAvailable() { return m_nNumberOfProviders; }
+ void SetNum3DProvidersAvailable(uint32 num) { m_nNumberOfProviders = num; }
+
+ char *Get3DProviderName(uint8 id) { return m_aAudioProviders[id]; }
+ void Set3DProviderName(uint8 id, char *name) { m_aAudioProviders[id] = name; }
+
+ int8 GetCurrent3DProviderIndex(void);
+ int8 SetCurrent3DProvider(uint8 which);
+
+ bool IsMP3RadioChannelAvailable(void);
+
+ void ReleaseDigitalHandle (void);
+ void ReacquireDigitalHandle(void);
+
+ bool Initialise(void);
+ void Terminate (void);
+
+ bool CheckForAnAudioFileOnCD(void);
+ char GetCDAudioDriveLetter (void);
+
+ void UpdateEffectsVolume(void);
+
+ void SetEffectsMasterVolume(uint8 nVolume);
+ void SetMusicMasterVolume (uint8 nVolume);
+ void SetEffectsFadeVolume (uint8 nVolume);
+ void SetMusicFadeVolume (uint8 nVolume);
+
+ bool LoadSampleBank (uint8 nBank);
+ void UnloadSampleBank (uint8 nBank);
+ bool IsSampleBankLoaded(uint8 nBank);
+
+ bool IsPedCommentLoaded(uint32 nComment);
+ bool LoadPedComment (uint32 nComment);
+
+ int32 _GetPedCommentSlot(uint32 nComment);
+
+ int32 GetSampleBaseFrequency (uint32 nSample);
+ int32 GetSampleLoopStartOffset(uint32 nSample);
+ int32 GetSampleLoopEndOffset (uint32 nSample);
+ uint32 GetSampleLength (uint32 nSample);
+
+ bool UpdateReverb(void);
+
+ void SetChannelReverbFlag (uint32 nChannel, uint8 nReverbFlag);
+ bool InitialiseChannel (uint32 nChannel, uint32 nSfx, uint8 nBank);
+ void SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume);
+ void SetChannel3DPosition (uint32 nChannel, float fX, float fY, float fZ);
+ void SetChannel3DDistances (uint32 nChannel, float fMax, float fMin);
+ void SetChannelVolume (uint32 nChannel, uint32 nVolume);
+ void SetChannelPan (uint32 nChannel, uint32 nPan);
+ void SetChannelFrequency (uint32 nChannel, uint32 nFreq);
+ void SetChannelLoopPoints (uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd);
+ void SetChannelLoopCount (uint32 nChannel, uint32 nLoopCount);
+ bool GetChannelUsedFlag (uint32 nChannel);
+ void StartChannel (uint32 nChannel);
+ void StopChannel (uint32 nChannel);
+
+ void PreloadStreamedFile (uint8 nFile, uint8 nStream);
+ void PauseStream (uint8 nPauseFlag, uint8 nStream);
+ void StartPreloadedStreamedFile (uint8 nStream);
+ bool StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream);
+ void StopStreamedFile (uint8 nStream);
+ int32 GetStreamedFilePosition (uint8 nStream);
+ void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream);
+ int32 GetStreamedFileLength (uint8 nStream);
+ bool IsStreamPlaying (uint8 nStream);
+ bool InitialiseSampleBanks(void);
+};
+
+extern cSampleManager SampleManager;
+extern int32 BankStartOffset[MAX_SAMPLEBANKS];
+
+static char StreamedNameTable[][25]=
+{
+ "AUDIO\\HEAD.WAV",
+ "AUDIO\\CLASS.WAV",
+ "AUDIO\\KJAH.WAV",
+ "AUDIO\\RISE.WAV",
+ "AUDIO\\LIPS.WAV",
+ "AUDIO\\GAME.WAV",
+ "AUDIO\\MSX.WAV",
+ "AUDIO\\FLASH.WAV",
+ "AUDIO\\CHAT.WAV",
+ "AUDIO\\HEAD.WAV",
+ "AUDIO\\POLICE.WAV",
+ "AUDIO\\CITY.WAV",
+ "AUDIO\\WATER.WAV",
+ "AUDIO\\COMOPEN.WAV",
+ "AUDIO\\SUBOPEN.WAV",
+ "AUDIO\\JB.MP3",
+ "AUDIO\\BET.MP3",
+ "AUDIO\\L1_LG.MP3",
+ "AUDIO\\L2_DSB.MP3",
+ "AUDIO\\L3_DM.MP3",
+ "AUDIO\\L4_PAP.MP3",
+ "AUDIO\\L5_TFB.MP3",
+ "AUDIO\\J0_DM2.MP3",
+ "AUDIO\\J1_LFL.MP3",
+ "AUDIO\\J2_KCL.MP3",
+ "AUDIO\\J3_VH.MP3",
+ "AUDIO\\J4_ETH.MP3",
+ "AUDIO\\J5_DST.MP3",
+ "AUDIO\\J6_TBJ.MP3",
+ "AUDIO\\T1_TOL.MP3",
+ "AUDIO\\T2_TPU.MP3",
+ "AUDIO\\T3_MAS.MP3",
+ "AUDIO\\T4_TAT.MP3",
+ "AUDIO\\T5_BF.MP3",
+ "AUDIO\\S0_MAS.MP3",
+ "AUDIO\\S1_PF.MP3",
+ "AUDIO\\S2_CTG.MP3",
+ "AUDIO\\S3_RTC.MP3",
+ "AUDIO\\S5_LRQ.MP3",
+ "AUDIO\\S4_BDBA.MP3",
+ "AUDIO\\S4_BDBB.MP3",
+ "AUDIO\\S2_CTG2.MP3",
+ "AUDIO\\S4_BDBD.MP3",
+ "AUDIO\\S5_LRQB.MP3",
+ "AUDIO\\S5_LRQC.MP3",
+ "AUDIO\\A1_SSO.WAV",
+ "AUDIO\\A2_PP.WAV",
+ "AUDIO\\A3_SS.WAV",
+ "AUDIO\\A4_PDR.WAV",
+ "AUDIO\\A5_K2FT.WAV",
+ "AUDIO\\K1_KBO.MP3",
+ "AUDIO\\K2_GIS.MP3",
+ "AUDIO\\K3_DS.MP3",
+ "AUDIO\\K4_SHI.MP3",
+ "AUDIO\\K5_SD.MP3",
+ "AUDIO\\R0_PDR2.MP3",
+ "AUDIO\\R1_SW.MP3",
+ "AUDIO\\R2_AP.MP3",
+ "AUDIO\\R3_ED.MP3",
+ "AUDIO\\R4_GF.MP3",
+ "AUDIO\\R5_PB.MP3",
+ "AUDIO\\R6_MM.MP3",
+ "AUDIO\\D1_STOG.MP3",
+ "AUDIO\\D2_KK.MP3",
+ "AUDIO\\D3_ADO.MP3",
+ "AUDIO\\D5_ES.MP3",
+ "AUDIO\\D7_MLD.MP3",
+ "AUDIO\\D4_GTA.MP3",
+ "AUDIO\\D4_GTA2.MP3",
+ "AUDIO\\D6_STS.MP3",
+ "AUDIO\\A6_BAIT.WAV",
+ "AUDIO\\A7_ETG.WAV",
+ "AUDIO\\A8_PS.WAV",
+ "AUDIO\\A9_ASD.WAV",
+ "AUDIO\\K4_SHI2.MP3",
+ "AUDIO\\C1_TEX.MP3",
+ "AUDIO\\EL_PH1.MP3",
+ "AUDIO\\EL_PH2.MP3",
+ "AUDIO\\EL_PH3.MP3",
+ "AUDIO\\EL_PH4.MP3",
+ "AUDIO\\YD_PH1.MP3",
+ "AUDIO\\YD_PH2.MP3",
+ "AUDIO\\YD_PH3.MP3",
+ "AUDIO\\YD_PH4.MP3",
+ "AUDIO\\HD_PH1.MP3",
+ "AUDIO\\HD_PH2.MP3",
+ "AUDIO\\HD_PH3.MP3",
+ "AUDIO\\HD_PH4.MP3",
+ "AUDIO\\HD_PH5.MP3",
+ "AUDIO\\MT_PH1.MP3",
+ "AUDIO\\MT_PH2.MP3",
+ "AUDIO\\MT_PH3.MP3",
+ "AUDIO\\MT_PH4.MP3",
+ "AUDIO\\MISCOM.WAV",
+ "AUDIO\\END.MP3",
+ "AUDIO\\lib_a1.WAV",
+ "AUDIO\\lib_a2.WAV",
+ "AUDIO\\lib_a.WAV",
+ "AUDIO\\lib_b.WAV",
+ "AUDIO\\lib_c.WAV",
+ "AUDIO\\lib_d.WAV",
+ "AUDIO\\l2_a.WAV",
+ "AUDIO\\j4t_1.WAV",
+ "AUDIO\\j4t_2.WAV",
+ "AUDIO\\j4t_3.WAV",
+ "AUDIO\\j4t_4.WAV",
+ "AUDIO\\j4_a.WAV",
+ "AUDIO\\j4_b.WAV",
+ "AUDIO\\j4_c.WAV",
+ "AUDIO\\j4_d.WAV",
+ "AUDIO\\j4_e.WAV",
+ "AUDIO\\j4_f.WAV",
+ "AUDIO\\j6_1.WAV",
+ "AUDIO\\j6_a.WAV",
+ "AUDIO\\j6_b.WAV",
+ "AUDIO\\j6_c.WAV",
+ "AUDIO\\j6_d.WAV",
+ "AUDIO\\t4_a.WAV",
+ "AUDIO\\s1_a.WAV",
+ "AUDIO\\s1_a1.WAV",
+ "AUDIO\\s1_b.WAV",
+ "AUDIO\\s1_c.WAV",
+ "AUDIO\\s1_c1.WAV",
+ "AUDIO\\s1_d.WAV",
+ "AUDIO\\s1_e.WAV",
+ "AUDIO\\s1_f.WAV",
+ "AUDIO\\s1_g.WAV",
+ "AUDIO\\s1_h.WAV",
+ "AUDIO\\s1_i.WAV",
+ "AUDIO\\s1_j.WAV",
+ "AUDIO\\s1_k.WAV",
+ "AUDIO\\s1_l.WAV",
+ "AUDIO\\s3_a.WAV",
+ "AUDIO\\s3_b.WAV",
+ "AUDIO\\el3_a.WAV",
+ "AUDIO\\mf1_a.WAV",
+ "AUDIO\\mf2_a.WAV",
+ "AUDIO\\mf3_a.WAV",
+ "AUDIO\\mf3_b.WAV",
+ "AUDIO\\mf3_b1.WAV",
+ "AUDIO\\mf3_c.WAV",
+ "AUDIO\\mf4_a.WAV",
+ "AUDIO\\mf4_b.WAV",
+ "AUDIO\\mf4_c.WAV",
+ "AUDIO\\a1_a.WAV",
+ "AUDIO\\a3_a.WAV",
+ "AUDIO\\a5_a.WAV",
+ "AUDIO\\a4_a.WAV",
+ "AUDIO\\a4_b.WAV",
+ "AUDIO\\a4_c.WAV",
+ "AUDIO\\a4_d.WAV",
+ "AUDIO\\k1_a.WAV",
+ "AUDIO\\k3_a.WAV",
+ "AUDIO\\r1_a.WAV",
+ "AUDIO\\r2_a.WAV",
+ "AUDIO\\r2_b.WAV",
+ "AUDIO\\r2_c.WAV",
+ "AUDIO\\r2_d.WAV",
+ "AUDIO\\r2_e.WAV",
+ "AUDIO\\r2_f.WAV",
+ "AUDIO\\r2_g.WAV",
+ "AUDIO\\r2_h.WAV",
+ "AUDIO\\r5_a.WAV",
+ "AUDIO\\r6_a.WAV",
+ "AUDIO\\r6_a1.WAV",
+ "AUDIO\\r6_b.WAV",
+ "AUDIO\\lo2_a.WAV",
+ "AUDIO\\lo6_a.WAV",
+ "AUDIO\\yd2_a.WAV",
+ "AUDIO\\yd2_b.WAV",
+ "AUDIO\\yd2_c.WAV",
+ "AUDIO\\yd2_c1.WAV",
+ "AUDIO\\yd2_d.WAV",
+ "AUDIO\\yd2_e.WAV",
+ "AUDIO\\yd2_f.WAV",
+ "AUDIO\\yd2_g.WAV",
+ "AUDIO\\yd2_h.WAV",
+ "AUDIO\\yd2_ass.WAV",
+ "AUDIO\\yd2_ok.WAV",
+ "AUDIO\\h5_a.WAV",
+ "AUDIO\\h5_b.WAV",
+ "AUDIO\\h5_c.WAV",
+ "AUDIO\\ammu_a.WAV",
+ "AUDIO\\ammu_b.WAV",
+ "AUDIO\\ammu_c.WAV",
+ "AUDIO\\door_1.WAV",
+ "AUDIO\\door_2.WAV",
+ "AUDIO\\door_3.WAV",
+ "AUDIO\\door_4.WAV",
+ "AUDIO\\door_5.WAV",
+ "AUDIO\\door_6.WAV",
+ "AUDIO\\t3_a.WAV",
+ "AUDIO\\t3_b.WAV",
+ "AUDIO\\t3_c.WAV",
+ "AUDIO\\k1_b.WAV",
+ "AUDIO\\cat1.WAV"
+};