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-rw-r--r--src/control/Garages.cpp49
1 files changed, 29 insertions, 20 deletions
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 6a91da76..e4b2aee3 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -126,7 +126,6 @@ uint32& CGarages::MessageEndTime = *(uint32*)0x8F597C;
uint32& CGarages::NumGarages = *(uint32*)0x8F29F4;
bool& CGarages::PlayerInGarage = *(bool*)0x95CD83;
int32& CGarages::PoliceCarsCollected = *(int32*)0x941444;
-uint32& CGarages::GarageToBeTidied = *(uint32*)0x623570;
CStoredCar(&CGarages::aCarsInSafeHouse1)[NUM_GARAGE_STORED_CARS] = *(CStoredCar(*)[NUM_GARAGE_STORED_CARS]) * (uintptr*)0x6FA210;
CStoredCar(&CGarages::aCarsInSafeHouse2)[NUM_GARAGE_STORED_CARS] = *(CStoredCar(*)[NUM_GARAGE_STORED_CARS]) * (uintptr*)0x6FA300;
CStoredCar(&CGarages::aCarsInSafeHouse3)[NUM_GARAGE_STORED_CARS] = *(CStoredCar(*)[NUM_GARAGE_STORED_CARS]) * (uintptr*)0x6FA3F0;
@@ -322,6 +321,9 @@ void CGarage::Update()
}
}
}
+ break;
+ default:
+ break;
}
}
if (m_bDeactivated && m_eGarageState == GS_FULLYCLOSED)
@@ -408,11 +410,11 @@ void CGarage::Update()
if (!((CAutomobile*)(FindPlayerVehicle()))->bFixedColour) {
uint8 colour1, colour2;
uint16 attempt;
- ((CVehicleModelInfo*)CModelInfo::GetModelInfo(FindPlayerVehicle()->GetModelIndex()))->ChooseVehicleColour(colour1, colour2);
+ FindPlayerVehicle()->GetModelInfo()->ChooseVehicleColour(colour1, colour2);
for (attempt = 0; attempt < 10; attempt++) {
if (colour1 != FindPlayerVehicle()->m_currentColour1 || colour2 != FindPlayerVehicle()->m_currentColour2)
break;
- ((CVehicleModelInfo*)CModelInfo::GetModelInfo(FindPlayerVehicle()->GetModelIndex()))->ChooseVehicleColour(colour1, colour2);
+ FindPlayerVehicle()->GetModelInfo()->ChooseVehicleColour(colour1, colour2);
}
bChangedColour = (attempt < 10);
FindPlayerVehicle()->m_currentColour1 = colour1;
@@ -490,7 +492,7 @@ void CGarage::Update()
break;
}
if (!CGarages::BombsAreFree && CWorld::Players[CWorld::PlayerInFocus].m_nMoney < BOMB_PRICE) {
- CGarages::TriggerMessage("GA_4", -1, 4000, -1); // "Car bombs are $1000 each"
+ CGarages::TriggerMessage("GA_4", -1, 4000, -1); // "Car bombs are $1000 each" - weird that the price is hardcoded in message
m_eGarageState = GS_OPENEDCONTAINSCAR;
DMAudio.PlayFrontEndSound(SOUND_GARAGE_NO_MONEY, 1);
break;
@@ -524,7 +526,7 @@ void CGarage::Update()
((CAutomobile*)(FindPlayerVehicle()))->m_pBombRigger = FindPlayerPed();
if (m_eGarageType == GARAGE_BOMBSHOP3)
CGarages::GivePlayerDetonator();
- CStats::KgOfExplosivesUsed += KGS_OF_EXPLOSIVES_IN_BOMB;
+ CStats::KgsOfExplosivesUsed += KGS_OF_EXPLOSIVES_IN_BOMB;
}
switch (m_eGarageType) {
case GARAGE_BOMBSHOP1:
@@ -1184,7 +1186,7 @@ bool CGarage::IsEntityEntirelyInside(CEntity * pEntity)
if (pEntity->GetPosition().x < m_fX1 || pEntity->GetPosition().x > m_fX2 ||
pEntity->GetPosition().y < m_fY1 || pEntity->GetPosition().y > m_fY2)
return false;
- CColModel* pColModel = CModelInfo::GetModelInfo(pEntity->GetModelIndex())->GetColModel();
+ CColModel* pColModel = pEntity->GetColModel();
for (int i = 0; i < pColModel->numSpheres; i++) {
CVector pos = pEntity->GetMatrix() * pColModel->spheres[i].center;
float radius = pColModel->spheres[i].radius;
@@ -1201,7 +1203,7 @@ bool CGarage::IsEntityEntirelyInside3D(CEntity * pEntity, float fMargin)
pEntity->GetPosition().y < m_fY1 - fMargin || pEntity->GetPosition().y > m_fY2 + fMargin ||
pEntity->GetPosition().z < m_fZ1 - fMargin || pEntity->GetPosition().z > m_fZ2 + fMargin)
return false;
- CColModel* pColModel = CModelInfo::GetModelInfo(pEntity->GetModelIndex())->GetColModel();
+ CColModel* pColModel = pEntity->GetColModel();
for (int i = 0; i < pColModel->numSpheres; i++) {
CVector pos = pEntity->GetMatrix() * pColModel->spheres[i].center;
float radius = pColModel->spheres[i].radius;
@@ -1218,7 +1220,7 @@ bool CGarage::IsEntityEntirelyOutside(CEntity * pEntity, float fMargin)
if (pEntity->GetPosition().x > m_fX1 - fMargin && pEntity->GetPosition().x < m_fX2 + fMargin &&
pEntity->GetPosition().y > m_fY1 - fMargin && pEntity->GetPosition().y < m_fY2 + fMargin)
return false;
- CColModel* pColModel = CModelInfo::GetModelInfo(pEntity->GetModelIndex())->GetColModel();
+ CColModel* pColModel = pEntity->GetColModel();
for (int i = 0; i < pColModel->numSpheres; i++) {
CVector pos = pEntity->GetMatrix() * pColModel->spheres[i].center;
float radius = pColModel->spheres[i].radius;
@@ -1250,7 +1252,7 @@ bool CGarage::IsEntityTouching3D(CEntity * pEntity)
pEntity->GetPosition().y - radius < m_fY1 || pEntity->GetPosition().y + radius > m_fY2 ||
pEntity->GetPosition().z - radius < m_fZ1 || pEntity->GetPosition().z + radius > m_fZ2)
return false;
- CColModel* pColModel = CModelInfo::GetModelInfo(pEntity->GetModelIndex())->GetColModel();
+ CColModel* pColModel = pEntity->GetColModel();
for (int i = 0; i < pColModel->numSpheres; i++) {
CVector pos = pEntity->GetMatrix() * pColModel->spheres[i].center;
radius = pColModel->spheres[i].radius;
@@ -1264,7 +1266,7 @@ bool CGarage::IsEntityTouching3D(CEntity * pEntity)
bool CGarage::EntityHasASphereWayOutsideGarage(CEntity * pEntity, float fMargin)
{
- CColModel* pColModel = CModelInfo::GetModelInfo(pEntity->GetModelIndex())->GetColModel();
+ CColModel* pColModel = pEntity->GetColModel();
for (int i = 0; i < pColModel->numSpheres; i++) {
CVector pos = pEntity->GetMatrix() * pColModel->spheres[i].center;
float radius = pColModel->spheres[i].radius;
@@ -1285,7 +1287,7 @@ bool CGarage::IsAnyOtherCarTouchingGarage(CVehicle * pException)
continue;
if (!IsEntityTouching3D(pVehicle))
continue;
- CColModel* pColModel = CModelInfo::GetModelInfo(pVehicle->GetModelIndex())->GetColModel();
+ CColModel* pColModel = pVehicle->GetColModel();
for (int i = 0; i < pColModel->numSpheres; i++) {
CVector pos = pVehicle->GetMatrix() * pColModel->spheres[i].center;
float radius = pColModel->spheres[i].radius;
@@ -1307,7 +1309,7 @@ bool CGarage::IsAnyOtherPedTouchingGarage(CPed * pException)
continue;
if (!IsEntityTouching3D(pPed))
continue;
- CColModel* pColModel = CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetColModel();
+ CColModel* pColModel = pException->GetColModel();
for (int i = 0; i < pColModel->numSpheres; i++) {
CVector pos = pPed->GetMatrix() * pColModel->spheres[i].center;
float radius = pColModel->spheres[i].radius;
@@ -1329,7 +1331,7 @@ bool CGarage::IsAnyCarBlockingDoor()
continue;
if (!IsEntityTouching3D(pVehicle))
continue;
- CColModel* pColModel = CModelInfo::GetModelInfo(pVehicle->GetModelIndex())->GetColModel();
+ CColModel* pColModel = pVehicle->GetColModel();
for (int i = 0; i < pColModel->numSpheres; i++) {
CVector pos = pVehicle->GetMatrix() * pColModel->spheres[i].center;
float radius = pColModel->spheres[i].radius;
@@ -1677,7 +1679,7 @@ float CGarage::CalcDistToGarageRectangleSquared(float X, float Y)
else
distX = 0.0f;
if (Y < m_fY1)
- distY = m_fY1 - X;
+ distY = m_fY1 - Y;
else if (Y > m_fY2)
distY = Y - m_fY2;
else
@@ -1698,8 +1700,8 @@ float CGarage::CalcSmallestDistToGarageDoorSquared(float X, float Y)
void CGarage::FindDoorsEntities()
{
- m_pDoor1 = false;
- m_pDoor2 = false;
+ m_pDoor1 = nil;
+ m_pDoor2 = nil;
int xstart = max(0, CWorld::GetSectorIndexX(m_fX1));
int xend = min(NUMSECTORS_X - 1, CWorld::GetSectorIndexX(m_fX2));
int ystart = max(0, CWorld::GetSectorIndexY(m_fY1));
@@ -1992,7 +1994,7 @@ void CGarage::TidyUpGarageClose()
continue;
bool bRemove = false;
if (m_eGarageState != GS_FULLYCLOSED) {
- CColModel* pColModel = CModelInfo::GetModelInfo(pVehicle->GetModelIndex())->GetColModel();
+ CColModel* pColModel = pVehicle->GetColModel();
for (int i = 0; i < pColModel->numSpheres; i++) {
CVector pos = pVehicle->GetMatrix() * pColModel->spheres[i].center;
float radius = pColModel->spheres[i].radius;
@@ -2106,7 +2108,7 @@ void CGarages::CloseHideOutGaragesBeforeSave()
aGarages[i].m_eGarageType != GARAGE_HIDEOUT_THREE)
continue;
if (aGarages[i].m_eGarageState != GS_FULLYCLOSED &&
- aGarages[i].m_eGarageType != GARAGE_HIDEOUT_ONE || !aGarages[i].IsAnyCarBlockingDoor()) {
+ (aGarages[i].m_eGarageType != GARAGE_HIDEOUT_ONE || !aGarages[i].IsAnyCarBlockingDoor())) {
aGarages[i].m_eGarageState = GS_FULLYCLOSED;
switch (aGarages[i].m_eGarageType) {
case GARAGE_HIDEOUT_ONE:
@@ -2227,6 +2229,7 @@ void CGarages::SetAllDoorsBackToOriginalHeight()
void CGarages::Save(uint8 * buf, uint32 * size)
{
#ifdef FIX_GARAGE_SIZE
+ INITSAVEBUF
*size = (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + 3 * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * sizeof(CGarage));
#else
* size = 5484;
@@ -2248,6 +2251,9 @@ void CGarages::Save(uint8 * buf, uint32 * size)
}
for (int i = 0; i < NUM_GARAGES; i++)
WriteSaveBuf(buf, aGarages[i]);
+#ifdef FIX_GARAGE_SIZE
+ VALIDATESAVEBUF(*size);
+#endif
}
CStoredCar::CStoredCar(const CStoredCar & other)
@@ -2271,6 +2277,7 @@ CStoredCar::CStoredCar(const CStoredCar & other)
void CGarages::Load(uint8* buf, uint32 size)
{
#ifdef FIX_GARAGE_SIZE
+ INITSAVEBUF
assert(size == (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + 3 * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * sizeof(CGarage));
#else
assert(size == 5484);
@@ -2303,6 +2310,9 @@ void CGarages::Load(uint8* buf, uint32 size)
else
aGarages[i].UpdateDoorsHeight();
}
+#ifdef FIX_GARAGE_SIZE
+ VALIDATESAVEBUF(size);
+#endif
}
bool
@@ -2345,8 +2355,7 @@ CGarages::IsModelIndexADoor(uint32 id)
STARTPATCHES
- InjectHook(0x426B20, CGarages::TriggerMessage, PATCH_JUMP); // CCrane::Update, CCrane::FindCarInSectorList
InjectHook(0x427AB0, CGarages::IsPointInAGarageCameraZone, PATCH_JUMP); // CCamera::CamControl
InjectHook(0x427BC0, CGarages::CameraShouldBeOutside, PATCH_JUMP); // CCamera::CamControl
InjectHook(0x428940, CGarages::Load, PATCH_JUMP); // GenericLoad
-ENDPATCHES \ No newline at end of file
+ENDPATCHES