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-rw-r--r--src/control/Pickups.cpp7
-rw-r--r--src/control/Replay.cpp10
-rw-r--r--src/control/Replay.h3
-rw-r--r--src/control/Script.cpp26
4 files changed, 28 insertions, 18 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 2a5863f1..3d76fe5b 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -508,7 +508,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
result = true;
Remove();
DMAudio.PlayFrontEndSound(SOUND_PICKUP_HIDDEN_PACKAGE, 0);
- return true;
+ break;
case PICKUP_MONEY:
CWorld::Players[playerId].m_nMoney += m_nQuantity;
sprintf(gString, "$%d", m_nQuantity);
@@ -518,12 +518,13 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
result = true;
Remove();
DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0);
- return true;
+ player->Say(SOUND_PED_MUGGING);
+ break;
case PICKUP_ASSET_REVENUE:
CWorld::Players[CWorld::PlayerInFocus].m_nMoney += m_fRevenue;
m_fRevenue = 0.0f;
DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0);
- return false;
+ break;
case PICKUP_PROPERTY_LOCKED:
if (!m_bWasControlMessageShown) {
m_bWasControlMessageShown = true;
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index 4fdd3439..e28bbf35 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -53,7 +53,7 @@
#include "Fluff.h"
#include "WaterCreatures.h"
-//--MIAMI: file done except TODO
+//--MIAMI: file done
uint8 CReplay::Mode;
CAddressInReplayBuffer CReplay::Record;
@@ -158,7 +158,7 @@ static void(*CBArray[])(CAnimBlendAssociation*, void*) =
&CPed::FinishedAttackCB,
&CPed::FinishFightMoveCB, &PhonePutDownCB, &PhonePickUpCB, &CPed::PedAnimDoorCloseRollingCB, &CPed::FinishJumpCB,
&CPed::PedLandCB, &CPed::RestoreHeadingRateCB, &CPed::PedSetQuickDraggedOutCarPositionCB, &CPed::PedSetDraggedOutCarPositionCB,
- &CPed::PedSetPreviousStateCB, &CPed::FinishedReloadCB, /*&CPed::PedSetGetInCarPositionCB, TODO(MIAMI)*/
+ &CPed::PedSetPreviousStateCB, &CPed::FinishedReloadCB, &CPed::PedSetGetInCarPositionCB,
&CPed::PedAnimShuffleCB, &CPed::DeleteSunbatheIdleAnimCB, &StartTalkingOnMobileCB, &FinishTalkingOnMobileCB
};
@@ -396,7 +396,8 @@ void CReplay::RecordThisFrame(void)
misc->cam_shake_start = TheCamera.m_uiCamShakeStart;
misc->cam_shake_strength = TheCamera.m_fCamShakeForce;
misc->cur_area = CGame::currArea;
- //misc->special_fx_flags; // TODO(MIAMI)!!!
+ misc->video_cam = CSpecialFX::bVideoCam;
+ misc->lift_cam = CSpecialFX::bLiftCam;
Record.m_nOffset += sizeof(*misc);
tEndOfFramePacket* eof = (tEndOfFramePacket*)&Record.m_pBase[Record.m_nOffset];
eof->type = REPLAYPACKET_ENDOFFRAME;
@@ -1139,7 +1140,8 @@ bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, flo
tMiscPacket* pm = (tMiscPacket*)&ptr[offset];
TheCamera.m_uiCamShakeStart = pm->cam_shake_start;
TheCamera.m_fCamShakeForce = pm->cam_shake_strength;
- // TODO(MIAMI): SpecialFX
+ CSpecialFX::bVideoCam = pm->video_cam;
+ CSpecialFX::bLiftCam = pm->lift_cam;
CGame::currArea = pm->cur_area;
buffer->m_nOffset += sizeof(tMiscPacket);
break;
diff --git a/src/control/Replay.h b/src/control/Replay.h
index 42d6ad1a..319d8bd4 100644
--- a/src/control/Replay.h
+++ b/src/control/Replay.h
@@ -263,7 +263,8 @@ class CReplay
uint32 cam_shake_start;
float cam_shake_strength;
uint8 cur_area;
- uint8 special_fx_flags;
+ uint8 video_cam : 1;
+ uint8 lift_cam : 1;
};
VALIDATE_SIZE(tMiscPacket, 16);
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index f85fc076..6aa314f2 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -88,6 +88,8 @@
#include <stdarg.h>
#endif
+//--MIAMI: file done
+
#define PICKUP_PLACEMENT_OFFSET 0.5f
#define PED_FIND_Z_OFFSET 5.0f
#define COP_PED_FIND_Z_OFFSET 10.0f
@@ -9113,12 +9115,16 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
switch (pPed->m_vehEnterType) {
case CAR_DOOR_LF:
flags = pPed->m_pMyVehicle->m_nNumMaxPassengers != 0 ? CAR_DOOR_FLAG_LF : CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_LR;
+ break;
case CAR_DOOR_LR:
flags = pPed->m_pMyVehicle->m_nNumMaxPassengers != 0 ? CAR_DOOR_FLAG_RF : CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_LR;
+ break;
case CAR_DOOR_RF:
flags = CAR_DOOR_FLAG_RF;
+ break;
case CAR_DOOR_RR:
flags = CAR_DOOR_FLAG_RR;
+ break;
}
}
pPed->m_pMyVehicle->m_nGettingOutFlags &= ~flags;
@@ -12119,14 +12125,14 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(*ptr = ScriptParams[0]);
+ UpdateCompareFlag(*ptr == ScriptParams[0]);
return 0;
}
case COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT:
{
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(*ptr = ScriptParams[0]);
+ UpdateCompareFlag(*ptr == ScriptParams[0]);
return 0;
}
case COMMAND_GET_DEAD_CHAR_PICKUP_COORDS:
@@ -12274,7 +12280,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR:
{
CollectParameters(&m_nIp, 1);
- int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
UpdateCompareFlag(ScriptParams[0] >= *ptr);
return 0;
}
@@ -15751,7 +15757,7 @@ INITSAVEBUF
uint32 script_data_size = SCRIPT_DATA_SIZE;
WriteSaveBuf(buf, script_data_size);
WriteSaveBuf(buf, OnAMissionFlag);
- WriteSaveBuf(buf, NextFreeCollectiveIndex);
+ WriteSaveBuf(buf, LastMissionPassedTime);
for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
CBuilding* pBuilding = BuildingSwapArray[i].m_pBuilding;
uint32 type, handle;
@@ -15801,12 +15807,12 @@ INITSAVEBUF
WriteSaveBuf(buf, handle);
}
WriteSaveBuf(buf, bUsingAMultiScriptFile);
- WriteSaveBuf(buf, (uint8)0);
+ WriteSaveBuf(buf, bPlayerHasMetDebbieHarry);
WriteSaveBuf(buf, (uint16)0);
WriteSaveBuf(buf, MainScriptSize);
WriteSaveBuf(buf, LargestMissionScriptSize);
WriteSaveBuf(buf, NumberOfMissionScripts);
- WriteSaveBuf(buf, (uint16)0);
+ WriteSaveBuf(buf, NumberOfExclusiveMissionScripts);
WriteSaveBuf(buf, runningScripts);
for (CRunningScript* pScript = pActiveScripts; pScript; pScript = pScript->GetNext())
pScript->Save(buf);
@@ -15823,7 +15829,7 @@ INITSAVEBUF
ScriptSpace[i] = ReadSaveBuf<uint8>(buf);
script_assert(ReadSaveBuf<uint32>(buf) == SCRIPT_DATA_SIZE);
OnAMissionFlag = ReadSaveBuf<uint32>(buf);
- NextFreeCollectiveIndex = ReadSaveBuf<uint32>(buf);
+ LastMissionPassedTime = ReadSaveBuf<uint32>(buf);
for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
uint32 type = ReadSaveBuf<uint32>(buf);
uint32 handle = ReadSaveBuf<uint32>(buf);
@@ -15871,12 +15877,12 @@ INITSAVEBUF
InvisibilitySettingArray[i]->bIsVisible = false;
}
script_assert(ReadSaveBuf<bool>(buf) == bUsingAMultiScriptFile);
- ReadSaveBuf<uint8>(buf);
+ bPlayerHasMetDebbieHarry = ReadSaveBuf<uint8>(buf);
ReadSaveBuf<uint16>(buf);
script_assert(ReadSaveBuf<uint32>(buf) == MainScriptSize);
script_assert(ReadSaveBuf<uint32>(buf) == LargestMissionScriptSize);
script_assert(ReadSaveBuf<uint16>(buf) == NumberOfMissionScripts);
- ReadSaveBuf<uint16>(buf);
+ script_assert(ReadSaveBuf<uint16>(buf) == NumberOfExclusiveMissionScripts);
uint32 runningScripts = ReadSaveBuf<uint32>(buf);
for (uint32 i = 0; i < runningScripts; i++)
StartNewScript(0)->Load(buf);
@@ -16103,7 +16109,7 @@ void CTheScripts::CleanUpThisObject(CObject* pObject)
if (pObject->ObjectCreatedBy != MISSION_OBJECT)
return;
pObject->ObjectCreatedBy = TEMP_OBJECT;
- pObject->m_nEndOfLifeTime = CTimer::GetTimeInMilliseconds() + 20000;
+ pObject->m_nEndOfLifeTime = CTimer::GetTimeInMilliseconds() + 20000000;
pObject->m_nRefModelIndex = -1;
pObject->bUseVehicleColours = false;
++CObject::nNoTempObjects;