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-rw-r--r--src/control/SceneEdit.cpp5
-rw-r--r--src/control/SceneEdit.h5
2 files changed, 10 insertions, 0 deletions
diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp
index 28b4ea6c..8dec3435 100644
--- a/src/control/SceneEdit.cpp
+++ b/src/control/SceneEdit.cpp
@@ -2,5 +2,10 @@
#include "patcher.h"
#include "SceneEdit.h"
+int &CSceneEdit::m_bCameraFollowActor = *(int*)0x940590;
+bool &CSceneEdit::m_bRecording = *(bool*)0x95CD1F;
+CVector &CSceneEdit::m_vecCurrentPosition = *(CVector*)0x943064;
+CVector &CSceneEdit::m_vecCamHeading = *(CVector*)0x942F8C;
+
WRAPPER void CSceneEdit::Update(void) { EAXJMP(0x585570); }
WRAPPER void CSceneEdit::Init(void) { EAXJMP(0x585170); }
diff --git a/src/control/SceneEdit.h b/src/control/SceneEdit.h
index e9209b90..efcdb022 100644
--- a/src/control/SceneEdit.h
+++ b/src/control/SceneEdit.h
@@ -3,6 +3,11 @@
class CSceneEdit
{
public:
+ static int &m_bCameraFollowActor;
+ static bool &m_bRecording;
+ static CVector &m_vecCurrentPosition;
+ static CVector &m_vecCamHeading;
+
static void Update(void);
static void Init(void);
};