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-rw-r--r--src/core/Frontend.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 0be25e8a..5f87049a 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -11,7 +11,6 @@
#include "Timer.h"
#include "Game.h"
#include "DMAudio.h"
-#include "MusicManager.h"
#include "FileMgr.h"
#include "Streaming.h"
#include "TxdStore.h"
@@ -535,7 +534,7 @@ void CMenuManager::Draw()
if (m_nPrefsAudio3DProviderIndex == -1)
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH");
else {
- char *provider = MusicManager.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
+ char *provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
AsciiToUnicode(provider, gUString);
textToPrint[MENUCOLUMN_RIGHT] = gUString;
}
@@ -1086,7 +1085,7 @@ void CMenuManager::LoadAllTextures()
{
if (!m_bSpritesLoaded) {
CMenuManager::CentreMousePointer();
- DMAudio.ChangeMusicMode(0);
+ DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0);
m_nCurrOption = 0;
m_PrefsRadioStation = DMAudio.GetRadioInCar();
@@ -2133,7 +2132,7 @@ WRAPPER void CMenuManager::RequestFrontEndShutdown() { EAXJMP(0x488750); }
void CMenuManager::RequestFrontEndShutdown()
{
m_bShutDownFrontEndRequested = true;
- DMAudio.ChangeMusicMode(1);
+ DMAudio.ChangeMusicMode(MUSICMODE_GAME);
}
#endif