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-rw-r--r--src/core/Frontend.cpp820
1 files changed, 432 insertions, 388 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 788c1760..fbefe354 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -36,6 +36,7 @@
#include "Stats.h"
#include "Messages.h"
#include "FileLoader.h"
+#include "frontendoption.h"
#define TIDY_UP_PBP // ProcessButtonPresses
#define MAX_VISIBLE_LIST_ROW 30
@@ -115,7 +116,6 @@ int32 CMenuManager::m_PrefsSfxVolume = 102;
bool CMenuManager::m_PrefsCutsceneBorders = true;
#endif
-
#ifdef MULTISAMPLING
int8 CMenuManager::m_nPrefsMSAALevel = 0;
int8 CMenuManager::m_nDisplayMSAALevel = 0;
@@ -159,10 +159,6 @@ int32 MouseButtonJustClicked;
int32 JoyButtonJustClicked;
//int32 *pControlTemp = 0;
-#ifdef PS2_ALPHA_TEST
-extern bool gPS2alphaTest;
-#endif
-
#ifndef MASTER
bool CMenuManager::m_PrefsMarketing = false;
bool CMenuManager::m_PrefsDisableTutorials = false;
@@ -401,27 +397,40 @@ CMenuManager::PageDownList(bool playSoundOnSuccess)
}
}
+#ifdef CUSTOM_FRONTEND_OPTIONS
+bool ScreenHasOption(int screen, const char* gxtKey)
+{
+ for (int i = 0; i < NUM_MENUROWS; i++) {
+ if (strcmp(gxtKey, aScreens[screen].m_aEntries[i].m_EntryName) == 0)
+ return true;
+ }
+ return false;
+}
+#endif
+
void
CMenuManager::ThingsToDoBeforeGoingBack()
{
if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && strcmp(m_aSkinName, m_PrefsSkinFile) != 0) {
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ } else if (ScreenHasOption(m_nCurrScreen, "FEA_3DH")) {
+#else
} else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
+#endif
if (m_nPrefsAudio3DProviderIndex != -1)
m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex();
#ifdef TIDY_UP_PBP
DMAudio.StopFrontEndTrack();
OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
#endif
-#ifdef GRAPHICS_MENU_OPTIONS
- } else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
+
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ } else if (ScreenHasOption(m_nCurrScreen, "FED_RES")) {
#else
} else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
#endif
m_nDisplayVideoMode = m_nPrefsVideoMode;
-#ifdef MULTISAMPLING
- m_nDisplayMSAALevel = m_nPrefsMSAALevel;
-#endif
}
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
@@ -431,12 +440,62 @@ CMenuManager::ThingsToDoBeforeGoingBack()
if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) || (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS)) {
m_nTotalListRow = 0;
}
+
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ for (int i = 0; i < numCustomFrontendOptions; i++) {
+ FrontendOption &option = customFrontendOptions[i];
+ if (option.type != FEOPTION_REDIRECT && option.type != FEOPTION_GOBACK && m_nCurrScreen == option.screen) {
+ if (option.returnPrevPageFunc)
+ option.returnPrevPageFunc();
+
+ if (m_nCurrOption == option.screenOptionOrder && (option.type == FEOPTION_DYNAMIC || option.type == FEOPTION_BUILTIN_ACTION))
+ if(option.buttonPressFunc)
+ option.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
+
+ if (option.type == FEOPTION_SELECT && option.onlyApplyOnEnter && option.lastSavedValue != option.displayedValue)
+ option.displayedValue = *option.value = option.lastSavedValue;
+ }
+ }
+
+ if (m_nCurrScreen > lastOgScreen) {
+ for (int i = 0; i < numCustomFrontendScreens; i++) {
+ FrontendScreen& screen = customFrontendScreens[i];
+ if (m_nCurrScreen == screen.id && screen.returnPrevPageFunc) {
+ screen.returnPrevPageFunc();
+ break;
+ }
+ }
+ }
+#endif
}
int8
CMenuManager::GetPreviousPageOption()
{
+#ifndef CUSTOM_FRONTEND_OPTIONS
+ return !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry[1] : aScreens[m_nCurrScreen].m_ParentEntry[0];
+#else
+ int8 prevPage = !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_PreviousPage[1] : aScreens[m_nCurrScreen].m_PreviousPage[0];
+
+ if (prevPage == -1) // Game also does same
+ return 0;
+
+ prevPage = prevPage == MENUPAGE_NONE ? (!m_bGameNotLoaded ? MENUPAGE_PAUSE_MENU : MENUPAGE_START_MENU) : prevPage;
+
+ for (int i = 0; i < NUM_MENUROWS; i++) {
+ if (aScreens[prevPage].m_aEntries[i].m_SaveSlot == SAVESLOT_CFO) {
+ FrontendOption &option = customFrontendOptions[aScreens[prevPage].m_aEntries[i].m_TargetMenu];
+ if(option.type == FEOPTION_REDIRECT && option.to == m_nCurrScreen) {
+ return i;
+ }
+ } else if (aScreens[prevPage].m_aEntries[i].m_TargetMenu == m_nCurrScreen) {
+ return i;
+ }
+ }
+
+ // Couldn't find current screen option on previous page, use default behaviour (maybe save-related screen?)
return !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry[1] : aScreens[m_nCurrScreen].m_ParentEntry[0];
+#endif
}
// ------ Functions not in the game/inlined ends
@@ -844,9 +903,6 @@ CMenuManager::Draw()
case MENUPAGE_CONTROLLER_PC_OLD4:
case MENUPAGE_CONTROLLER_DEBUG:
case MENUPAGE_MOUSE_CONTROLS:
-#ifdef GRAPHICS_MENU_OPTIONS
- case MENUPAGE_GRAPHICS_SETTINGS:
-#endif
columnWidth = 50;
headerHeight = 0;
lineHeight = 20;
@@ -902,12 +958,43 @@ CMenuManager::Draw()
break;
#endif
default:
- columnWidth = 320;
- headerHeight = 40;
- lineHeight = 24;
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
- CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
- CFont::SetCentreOn();
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ bool custom = m_nCurrScreen > lastOgScreen;
+ if (custom) {
+ for (int i = 0; i < numCustomFrontendScreens; i++) {
+ FrontendScreen& screen = customFrontendScreens[i];
+ if (m_nCurrScreen == screen.id) {
+ columnWidth = screen.columnWidth;
+ headerHeight = screen.headerHeight;
+ lineHeight = screen.lineHeight;
+ CFont::SetFontStyle(FONT_LOCALE(screen.font));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = screen.fontScaleX), MENU_Y(MENU_TEXT_SIZE_Y = screen.fontScaleY));
+ if (screen.alignment == FESCREEN_LEFT_ALIGN) {
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOff();
+ } else if (screen.alignment == FESCREEN_RIGHT_ALIGN) {
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOn();
+ } else {
+ CFont::SetRightJustifyOff();
+ CFont::SetCentreOn();
+ }
+ break;
+ }
+ if (i == numCustomFrontendScreens - 1)
+ custom = false;
+ }
+ }
+ if (!custom)
+#endif
+ {
+ columnWidth = 320;
+ headerHeight = 40;
+ lineHeight = 24;
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
+ CFont::SetCentreOn();
+ }
break;
}
@@ -955,7 +1042,14 @@ CMenuManager::Draw()
}
#endif
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ static int lastOption = m_nCurrOption;
+#endif
+
for (int i = 0; i < NUM_MENUROWS; ++i) {
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ bool isOptionDisabled = false;
+#endif
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0] != '\0') {
wchar *rightText = nil;
wchar *leftText;
@@ -972,6 +1066,12 @@ CMenuManager::Draw()
leftText = TheText.Get(gString);
}
} else {
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot == SAVESLOT_CFO){
+ FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu];
+ leftText = (wchar*)option.leftText;
+ } else
+#endif
leftText = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName);
}
@@ -1138,40 +1238,21 @@ CMenuManager::Draw()
AsciiToUnicode(_psGetVideoModeList()[m_nDisplayVideoMode], unicodeTemp);
rightText = unicodeTemp;
break;
-#ifdef IMPROVED_VIDEOMODE
- case MENUACTION_SCREENFORMAT:
- rightText = TheText.Get(FrontEndMenuManager.m_nSelectedScreenMode ? "FED_WND" : "FED_FLS");
- break;
-#endif
-#ifdef MULTISAMPLING
- case MENUACTION_MULTISAMPLING:
- switch (m_nDisplayMSAALevel) {
- case 0:
- rightText = TheText.Get("FEM_OFF");
- break;
- default:
- sprintf(gString, "%iX", 1 << (m_nDisplayMSAALevel));
- AsciiToUnicode(gString, unicodeTemp);
- rightText = unicodeTemp;
- break;
- }
- break;
-#endif
-#ifdef NO_ISLAND_LOADING
- case MENUACTION_ISLANDLOADING:
- switch (m_DisplayIslandLoading) {
- case ISLAND_LOADING_LOW:
- rightText = TheText.Get("FEM_LOW");
- break;
- case ISLAND_LOADING_MEDIUM:
- rightText = TheText.Get("FEM_MED");
- break;
- case ISLAND_LOADING_HIGH:
- rightText = TheText.Get("FEM_HIG");
- break;
- }
- break;
-#endif
+//#ifdef NO_ISLAND_LOADING
+// case MENUACTION_ISLANDLOADING:
+// switch (m_DisplayIslandLoading) {
+// case ISLAND_LOADING_LOW:
+// rightText = TheText.Get("FEM_LOW");
+// break;
+// case ISLAND_LOADING_MEDIUM:
+// rightText = TheText.Get("FEM_MED");
+// break;
+// case ISLAND_LOADING_HIGH:
+// rightText = TheText.Get("FEM_HIG");
+// break;
+// }
+// break;
+//#endif
case MENUACTION_AUDIOHW:
if (m_nPrefsAudio3DProviderIndex == -1)
rightText = TheText.Get("FEA_NAH");
@@ -1222,14 +1303,30 @@ CMenuManager::Draw()
case MENUACTION_MOUSESTEER:
rightText = TheText.Get(CVehicle::m_bDisableMouseSteering ? "FEM_OFF" : "FEM_ON");
break;
-#ifdef CUTSCENE_BORDERS_SWITCH
- case MENUACTION_CUTSCENEBORDERS:
- rightText = TheText.Get(m_PrefsCutsceneBorders ? "FEM_ON" : "FEM_OFF");
- break;
-#endif
-#ifdef PS2_ALPHA_TEST
- case MENUACTION_PS2_ALPHA_TEST:
- rightText = TheText.Get(gPS2alphaTest ? "FEM_ON" : "FEM_OFF");
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ case MENUACTION_TRIGGERFUNC:
+ FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu];
+ if (m_nCurrScreen == option.screen && i == option.screenOptionOrder) {
+ if (option.type == FEOPTION_SELECT) {
+ // To whom manipulate option.value of static options externally (like RestoreDef functions)
+ if (*option.value != option.lastSavedValue)
+ option.displayedValue = option.lastSavedValue = *option.value;
+
+ if (option.displayedValue >= option.numRightTexts || option.displayedValue < 0)
+ option.displayedValue = 0;
+
+ rightText = (wchar*)option.rightTexts[option.displayedValue];
+
+ } else if (option.type == FEOPTION_DYNAMIC) {
+ if (option.drawFunc) {
+ rightText = option.drawFunc(&isOptionDisabled, m_nCurrOption == i);
+ }
+ }
+ } else {
+ debug("A- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, i, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu, option.screen, option.screenOptionOrder);
+ assert(0 && "Custom frontend options is borked");
+ }
+
break;
#endif
}
@@ -1310,15 +1407,11 @@ CMenuManager::Draw()
CFont::SetRightJustifyOn();
if(textLayer == 1)
- if((!strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_RES")
-#ifdef IMPROVED_VIDEOMODE
- || !strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FEM_SCF")
-#endif
-#ifdef MULTISAMPLING
- || !strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_AAS")
+ if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_RES") && !m_bGameNotLoaded
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ || isOptionDisabled
#endif
)
- && !m_bGameNotLoaded)
CFont::SetColor(CRGBA(155, 117, 6, FadeIn(255)));
CFont::PrintString(MENU_X_RIGHT_ALIGNED(columnWidth - textLayer), itemY, rightText);
@@ -1338,24 +1431,12 @@ CMenuManager::Draw()
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") && m_nHelperTextMsgId == 1)
ResetHelperText();
}
-#ifdef IMPROVED_VIDEOMODE
- if (m_nSelectedScreenMode == m_nPrefsWindowed) {
- if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEM_SCF") && m_nHelperTextMsgId == 1)
- ResetHelperText();
- }
-#endif
-#ifdef MULTISAMPLING
- if (m_nDisplayMSAALevel == m_nPrefsMSAALevel) {
- if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_AAS") && m_nHelperTextMsgId == 1)
- ResetHelperText();
- }
-#endif
-#ifdef NO_ISLAND_LOADING
- if (m_DisplayIslandLoading == m_PrefsIslandLoading) {
- if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEM_ISL") && m_nHelperTextMsgId == 1)
- ResetHelperText();
- }
-#endif
+//#ifdef NO_ISLAND_LOADING
+// if (m_DisplayIslandLoading == m_PrefsIslandLoading) {
+// if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEM_ISL") && m_nHelperTextMsgId == 1)
+// ResetHelperText();
+// }
+//#endif
if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH"))
SetHelperText(1);
@@ -1364,27 +1445,19 @@ CMenuManager::Draw()
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES"))
SetHelperText(1);
}
-#ifdef IMPROVED_VIDEOMODE
- if (m_nSelectedScreenMode != m_nPrefsWindowed) {
- if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEM_SCF"))
- SetHelperText(1);
- }
-#endif
-#ifdef MULTISAMPLING
- if (m_nDisplayMSAALevel != m_nPrefsMSAALevel) {
- if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_AAS"))
- SetHelperText(1);
- }
-#endif
-#ifdef NO_ISLAND_LOADING
- if (m_DisplayIslandLoading != m_PrefsIslandLoading) {
- if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEM_ISL"))
- SetHelperText(1);
- }
-#endif
+//#ifdef NO_ISLAND_LOADING
+// if (m_DisplayIslandLoading != m_PrefsIslandLoading) {
+// if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEM_ISL"))
+// SetHelperText(1);
+// }
+//#endif
if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") != 0
- && m_nCurrScreen == MENUPAGE_SOUND_SETTINGS && m_nPrefsAudio3DProviderIndex != -1) {
+ // To make assigning built-in actions to new custom options possible.
+#ifndef CUSTOM_FRONTEND_OPTIONS
+ && m_nCurrScreen == MENUPAGE_SOUND_SETTINGS
+#endif
+ && m_nPrefsAudio3DProviderIndex != -1) {
m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex();
SetHelperText(3);
@@ -1392,38 +1465,46 @@ CMenuManager::Draw()
}
if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") != 0
-#ifdef GRAPHICS_MENU_OPTIONS
- && m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
+ // To make assigning built-in actions to new custom options possible.
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ && ScreenHasOption(m_nCurrScreen, "FED_RES")
#else
- && m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
+ && m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS
#endif
+ ){
m_nDisplayVideoMode = m_nPrefsVideoMode;
SetHelperText(3);
}
}
-#ifdef IMPROVED_VIDEOMODE
- if (m_nSelectedScreenMode != m_nPrefsWindowed) {
- if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEM_SCF") != 0
-#ifdef GRAPHICS_MENU_OPTIONS
- && m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
-#else
- && m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
-#endif
- m_nSelectedScreenMode = m_nPrefsWindowed;
- SetHelperText(3);
+
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot == SAVESLOT_CFO) {
+ FrontendOption &option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu];
+ if (option.type == FEOPTION_SELECT) {
+ if (option.onlyApplyOnEnter){
+ if (m_nCurrOption != i) {
+ if (option.displayedValue != option.lastSavedValue)
+ SetHelperText(3); // Restored original value
+
+// option.displayedValue = option.lastSavedValue = *option.value;
+
+ } else {
+ if (option.displayedValue != *option.value)
+ SetHelperText(1); // Enter to apply
+ else if (m_nHelperTextMsgId == 1)
+ ResetHelperText(); // Applied
+ }
+ }
}
- }
-#endif
-#ifdef MULTISAMPLING
- if (m_nSelectedScreenMode != m_nPrefsWindowed) {
- if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_AAS") != 0
-#ifdef GRAPHICS_MENU_OPTIONS
- && m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
-#else
- && m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
-#endif
- m_nDisplayMSAALevel = m_nPrefsMSAALevel;
- SetHelperText(3);
+
+ if (m_nCurrOption != lastOption && lastOption == i) {
+ FrontendOption &oldOption = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[lastOption].m_TargetMenu];
+ if (oldOption.type == FEOPTION_DYNAMIC || oldOption.type == FEOPTION_BUILTIN_ACTION)
+ if(oldOption.buttonPressFunc)
+ oldOption.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
+
+ if (oldOption.onlyApplyOnEnter && oldOption.type == FEOPTION_SELECT)
+ oldOption.displayedValue = oldOption.lastSavedValue = *oldOption.value;
}
}
#endif
@@ -1471,6 +1552,10 @@ CMenuManager::Draw()
}
}
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ lastOption = m_nCurrOption;
+#endif
+
switch (m_nCurrScreen) {
case MENUPAGE_CONTROLLER_SETTINGS:
case MENUPAGE_SOUND_SETTINGS:
@@ -1478,11 +1563,21 @@ CMenuManager::Draw()
case MENUPAGE_SKIN_SELECT:
case MENUPAGE_CONTROLLER_PC:
case MENUPAGE_MOUSE_CONTROLS:
-#ifdef GRAPHICS_MENU_OPTIONS
- case MENUPAGE_GRAPHICS_SETTINGS:
-#endif
DisplayHelperText();
break;
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ default:
+ if (m_nCurrScreen > lastOgScreen) {
+ for (int i = 0; i < numCustomFrontendScreens; i++) {
+ FrontendScreen& screen = customFrontendScreens[i];
+ if (m_nCurrScreen == screen.id && screen.showLeftRightHelper) {
+ DisplayHelperText();
+ break;
+ }
+ }
+ }
+ break;
+#endif
}
if (m_nCurrScreen == MENUPAGE_CONTROLLER_SETTINGS)
@@ -2471,7 +2566,22 @@ CMenuManager::DrawFrontEndNormal()
previousSprite = MENUSPRITE_PLAYERSET;
break;
default:
- previousSprite = MENUSPRITE_MAINMENU;
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ bool custom = m_nPrevScreen > lastOgScreen;
+ if (custom) {
+ for (int i = 0; i < numCustomFrontendScreens; i++) {
+ FrontendScreen& screen = customFrontendScreens[i];
+ if (m_nPrevScreen == screen.id) {
+ previousSprite = screen.sprite;
+ break;
+ }
+ if (i == numCustomFrontendScreens - 1)
+ custom = false;
+ }
+ }
+ if (!custom)
+#endif
+ previousSprite = MENUSPRITE_MAINMENU;
break;
}
@@ -2521,6 +2631,20 @@ CMenuManager::DrawFrontEndNormal()
case MENUPAGE_OPTIONS:
currentSprite = MENUSPRITE_PLAYERSET;
break;
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ default:
+ bool custom = m_nCurrScreen > lastOgScreen;
+ if (custom) {
+ for (int i = 0; i < numCustomFrontendScreens; i++) {
+ FrontendScreen& screen = customFrontendScreens[i];
+ if (m_nCurrScreen == screen.id) {
+ currentSprite = screen.sprite;
+ break;
+ }
+ }
+ }
+ break;
+#endif
}
if (m_nMenuFadeAlpha < 255) {
@@ -3132,6 +3256,10 @@ CMenuManager::InitialiseChangedLanguageSettings()
default:
break;
}
+
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ CustomFrontendOptionsPopulate();
+#endif
}
}
@@ -3277,23 +3405,19 @@ CMenuManager::LoadSettings()
CFileMgr::Read(fileHandle, m_PrefsSkinFile, 256);
CFileMgr::Read(fileHandle, (char*)&m_ControlMethod, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsLanguage, 1);
-#ifdef FREE_CAM
- CFileMgr::Read(fileHandle, (char*)&TheCamera.bFreeCam, 1);
-#endif
-#ifdef CUTSCENE_BORDERS_SWITCH
- CFileMgr::Read(fileHandle, (char *)&CMenuManager::m_PrefsCutsceneBorders, 1);
-#endif
-#ifdef MULTISAMPLING
- CFileMgr::Read(fileHandle, (char *)&m_nPrefsMSAALevel, 1);
- m_nDisplayMSAALevel = m_nPrefsMSAALevel;
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ for (int i = 0; i < numCustomFrontendOptions; i++) {
+ FrontendOption& option = customFrontendOptions[i];
+ if (option.save) {
+ CFileMgr::Read(fileHandle, (char*)option.value, 1);
+ option.lastSavedValue = option.displayedValue = *option.value;
+ }
+ }
#endif
#ifdef NO_ISLAND_LOADING
CFileMgr::Read(fileHandle, (char *)&CMenuManager::m_PrefsIslandLoading, 1);
CMenuManager::m_DisplayIslandLoading = CMenuManager::m_PrefsIslandLoading;
#endif
-#ifdef PS2_ALPHA_TEST
- CFileMgr::Read(fileHandle, (char *)&gPS2alphaTest, 1);
-#endif // PS2_ALPHA_TEST
}
}
@@ -3384,21 +3508,17 @@ CMenuManager::SaveSettings()
CFileMgr::Write(fileHandle, m_PrefsSkinFile, 256);
CFileMgr::Write(fileHandle, (char*)&m_ControlMethod, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsLanguage, 1);
-#ifdef FREE_CAM
- CFileMgr::Write(fileHandle, (char*)&TheCamera.bFreeCam, 1);
-#endif
-#ifdef CUTSCENE_BORDERS_SWITCH
- CFileMgr::Write(fileHandle, (char *)&CMenuManager::m_PrefsCutsceneBorders, 1);
-#endif
-#ifdef MULTISAMPLING
- CFileMgr::Write(fileHandle, (char *)&CMenuManager::m_nPrefsMSAALevel, 1);
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ for (int i = 0; i < numCustomFrontendOptions; i++) {
+ FrontendOption &option = customFrontendOptions[i];
+ if (option.save) {
+ CFileMgr::Write(fileHandle, (char*)option.value, 1);
+ }
+ }
#endif
#ifdef NO_ISLAND_LOADING
CFileMgr::Write(fileHandle, (char *)&CMenuManager::m_PrefsIslandLoading, 1);
#endif
-#ifdef PS2_ALPHA_TEST
- CFileMgr::Write(fileHandle, (char *)&gPS2alphaTest, 1);
-#endif // PS2_ALPHA_TEST
}
CFileMgr::CloseFile(fileHandle);
@@ -4717,65 +4837,45 @@ CMenuManager::ProcessButtonPresses(void)
SaveSettings();
}
break;
-#ifdef IMPROVED_VIDEOMODE
- case MENUACTION_SCREENFORMAT:
- if (m_nSelectedScreenMode != m_nPrefsWindowed) {
- m_nPrefsWindowed = m_nSelectedScreenMode;
- _psSelectScreenVM(m_nPrefsVideoMode);
- SetHelperText(0);
- SaveSettings();
- }
- break;
-#endif
-#ifdef MULTISAMPLING
- case MENUACTION_MULTISAMPLING:
- if (m_nDisplayMSAALevel != m_nPrefsMSAALevel) {
- m_nPrefsMSAALevel = m_nDisplayMSAALevel;
- _psSelectScreenVM(m_nPrefsVideoMode);
- SetHelperText(0);
- SaveSettings();
- }
- break;
-#endif
-#ifdef NO_ISLAND_LOADING
- case MENUACTION_ISLANDLOADING:
- if (m_DisplayIslandLoading != m_PrefsIslandLoading) {
- if (!m_bGameNotLoaded) {
- if (m_DisplayIslandLoading > ISLAND_LOADING_LOW) {
- if (m_DisplayIslandLoading == ISLAND_LOADING_HIGH)
- CStreaming::RemoveIslandsNotUsed(LEVEL_GENERIC);
- if (m_PrefsIslandLoading == ISLAND_LOADING_LOW) {
- if (CGame::currLevel != LEVEL_INDUSTRIAL)
- CFileLoader::LoadCollisionFromDatFile(LEVEL_INDUSTRIAL);
- if (CGame::currLevel != LEVEL_COMMERCIAL)
- CFileLoader::LoadCollisionFromDatFile(LEVEL_COMMERCIAL);
- if (CGame::currLevel != LEVEL_SUBURBAN)
- CFileLoader::LoadCollisionFromDatFile(LEVEL_SUBURBAN);
- CCollision::bAlreadyLoaded = true;
- m_PrefsIslandLoading = m_DisplayIslandLoading;
- CStreaming::RequestBigBuildings(CGame::currLevel);
- } else if (m_PrefsIslandLoading == ISLAND_LOADING_HIGH) {
- m_PrefsIslandLoading = m_DisplayIslandLoading;
- CStreaming::RequestIslands(CGame::currLevel);
- } else
- m_PrefsIslandLoading = m_DisplayIslandLoading;
- } else { // low
- m_PrefsIslandLoading = m_DisplayIslandLoading;
- CCollision::bAlreadyLoaded = false;
- CModelInfo::RemoveColModelsFromOtherLevels(CGame::currLevel);
- CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
- CStreaming::RemoveUnusedBuildings(CGame::currLevel);
- CStreaming::RequestIslands(CGame::currLevel);
- }
-
- CStreaming::LoadAllRequestedModels(true);
- } else
- m_PrefsIslandLoading = m_DisplayIslandLoading;
- SetHelperText(0);
- SaveSettings();
- }
- break;
-#endif
+//#ifdef NO_ISLAND_LOADING
+// case MENUACTION_ISLANDLOADING:
+// if (m_DisplayIslandLoading != m_PrefsIslandLoading) {
+// if (!m_bGameNotLoaded) {
+// if (m_DisplayIslandLoading > ISLAND_LOADING_LOW) {
+// if (m_DisplayIslandLoading == ISLAND_LOADING_HIGH)
+// CStreaming::RemoveIslandsNotUsed(LEVEL_GENERIC);
+// if (m_PrefsIslandLoading == ISLAND_LOADING_LOW) {
+// if (CGame::currLevel != LEVEL_INDUSTRIAL)
+// CFileLoader::LoadCollisionFromDatFile(LEVEL_INDUSTRIAL);
+// if (CGame::currLevel != LEVEL_COMMERCIAL)
+// CFileLoader::LoadCollisionFromDatFile(LEVEL_COMMERCIAL);
+// if (CGame::currLevel != LEVEL_SUBURBAN)
+// CFileLoader::LoadCollisionFromDatFile(LEVEL_SUBURBAN);
+// CCollision::bAlreadyLoaded = true;
+// m_PrefsIslandLoading = m_DisplayIslandLoading;
+// CStreaming::RequestBigBuildings(CGame::currLevel);
+// } else if (m_PrefsIslandLoading == ISLAND_LOADING_HIGH) {
+// m_PrefsIslandLoading = m_DisplayIslandLoading;
+// CStreaming::RequestIslands(CGame::currLevel);
+// } else
+// m_PrefsIslandLoading = m_DisplayIslandLoading;
+// } else { // low
+// m_PrefsIslandLoading = m_DisplayIslandLoading;
+// CCollision::bAlreadyLoaded = false;
+// CModelInfo::RemoveColModelsFromOtherLevels(CGame::currLevel);
+// CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
+// CStreaming::RemoveUnusedBuildings(CGame::currLevel);
+// CStreaming::RequestIslands(CGame::currLevel);
+// }
+//
+// CStreaming::LoadAllRequestedModels(true);
+// } else
+// m_PrefsIslandLoading = m_DisplayIslandLoading;
+// SetHelperText(0);
+// SaveSettings();
+// }
+// break;
+//#endif
case MENUACTION_AUDIOHW:
{
int selectedProvider = m_nPrefsAudio3DProviderIndex;
@@ -4822,7 +4922,6 @@ CMenuManager::ProcessButtonPresses(void)
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
SaveSettings();
-#ifndef GRAPHICS_MENU_OPTIONS
} else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
m_PrefsFrameLimiter = true;
m_PrefsBrightness = 256;
@@ -4837,121 +4936,55 @@ CMenuManager::ProcessButtonPresses(void)
if (_dwOperatingSystemVersion == OS_WIN98) {
CMBlur::BlurOn = false;
CMBlur::MotionBlurClose();
- }
- else {
+ } else {
CMBlur::BlurOn = true;
CMBlur::MotionBlurOpen(Scene.camera);
}
#else
CMBlur::BlurOn = true;
#endif
-#ifdef CUTSCENE_BORDERS_SWITCH
- m_PrefsCutsceneBorders = true;
-#endif
-#ifdef NO_ISLAND_LOADING
- m_DisplayIslandLoading = ISLAND_LOADING_LOW;
- if (!m_bGameNotLoaded) {
- if (m_DisplayIslandLoading > ISLAND_LOADING_LOW) {
- if (m_DisplayIslandLoading == ISLAND_LOADING_HIGH)
- CStreaming::RemoveIslandsNotUsed(LEVEL_GENERIC);
- if (m_PrefsIslandLoading == ISLAND_LOADING_LOW) {
- if (CGame::currLevel != LEVEL_INDUSTRIAL)
- CFileLoader::LoadCollisionFromDatFile(LEVEL_INDUSTRIAL);
- if (CGame::currLevel != LEVEL_COMMERCIAL)
- CFileLoader::LoadCollisionFromDatFile(LEVEL_COMMERCIAL);
- if (CGame::currLevel != LEVEL_SUBURBAN)
- CFileLoader::LoadCollisionFromDatFile(LEVEL_SUBURBAN);
- CCollision::bAlreadyLoaded = true;
- m_PrefsIslandLoading = m_DisplayIslandLoading;
- CStreaming::RequestBigBuildings(CGame::currLevel);
- } else if (m_PrefsIslandLoading == ISLAND_LOADING_HIGH) {
- m_PrefsIslandLoading = m_DisplayIslandLoading;
- CStreaming::RequestIslands(CGame::currLevel);
- } else
- m_PrefsIslandLoading = m_DisplayIslandLoading;
- } else { // low
- m_PrefsIslandLoading = m_DisplayIslandLoading;
- CCollision::bAlreadyLoaded = false;
- CModelInfo::RemoveColModelsFromOtherLevels(CGame::currLevel);
- CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
- CStreaming::RemoveUnusedBuildings(CGame::currLevel);
- CStreaming::RequestIslands(CGame::currLevel);
- }
-
- CStreaming::LoadAllRequestedModels(true);
- } else
- m_PrefsIslandLoading = m_DisplayIslandLoading;
-#endif // NO_ISLAND_LOADING
-#ifdef PS2_ALPHA_TEST
- gPS2alphaTest = false;
-#endif // PS2_ALPHA_TEST
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ extern void RestoreDefGraphics(int8);
+ extern void RestoreDefDisplay(int8);
+
+ RestoreDefGraphics(FEOPTION_ACTION_SELECT);
+ RestoreDefDisplay(FEOPTION_ACTION_SELECT);
+#endif
+//#ifdef NO_ISLAND_LOADING
+// m_DisplayIslandLoading = ISLAND_LOADING_LOW;
+// if (!m_bGameNotLoaded) {
+// if (m_DisplayIslandLoading > ISLAND_LOADING_LOW) {
+// if (m_DisplayIslandLoading == ISLAND_LOADING_HIGH)
+// CStreaming::RemoveIslandsNotUsed(LEVEL_GENERIC);
+// if (m_PrefsIslandLoading == ISLAND_LOADING_LOW) {
+// if (CGame::currLevel != LEVEL_INDUSTRIAL)
+// CFileLoader::LoadCollisionFromDatFile(LEVEL_INDUSTRIAL);
+// if (CGame::currLevel != LEVEL_COMMERCIAL)
+// CFileLoader::LoadCollisionFromDatFile(LEVEL_COMMERCIAL);
+// if (CGame::currLevel != LEVEL_SUBURBAN)
+// CFileLoader::LoadCollisionFromDatFile(LEVEL_SUBURBAN);
+// CCollision::bAlreadyLoaded = true;
+// m_PrefsIslandLoading = m_DisplayIslandLoading;
+// CStreaming::RequestBigBuildings(CGame::currLevel);
+// } else if (m_PrefsIslandLoading == ISLAND_LOADING_HIGH) {
+// m_PrefsIslandLoading = m_DisplayIslandLoading;
+// CStreaming::RequestIslands(CGame::currLevel);
+// } else
+// m_PrefsIslandLoading = m_DisplayIslandLoading;
+// } else { // low
+// m_PrefsIslandLoading = m_DisplayIslandLoading;
+// CCollision::bAlreadyLoaded = false;
+// CModelInfo::RemoveColModelsFromOtherLevels(CGame::currLevel);
+// CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
+// CStreaming::RemoveUnusedBuildings(CGame::currLevel);
+// CStreaming::RequestIslands(CGame::currLevel);
+// }
+//
+// CStreaming::LoadAllRequestedModels(true);
+// } else
+// m_PrefsIslandLoading = m_DisplayIslandLoading;
+//#endif // NO_ISLAND_LOADING
SaveSettings();
-#else
- } else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
- m_PrefsBrightness = 256;
- m_PrefsShowSubtitles = true;
-#ifdef CUTSCENE_BORDERS_SWITCH
- m_PrefsCutsceneBorders = true;
-#endif
- SaveSettings();
- } else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
- m_PrefsFrameLimiter = true;
- m_PrefsUseWideScreen = false;
- m_PrefsVsyncDisp = true;
- m_PrefsLOD = 1.2f;
- m_PrefsVsync = true;
- CRenderer::ms_lodDistScale = 1.2f;
- m_nDisplayVideoMode = m_nPrefsVideoMode;
-#ifdef GTA3_1_1_PATCH
- if (_dwOperatingSystemVersion == OS_WIN98) {
- CMBlur::BlurOn = false;
- CMBlur::MotionBlurClose();
- } else {
- CMBlur::BlurOn = true;
- CMBlur::MotionBlurOpen(Scene.camera);
- }
-#else
- CMBlur::BlurOn = true;
-#endif // GTA3_1_1_PATCH
-#ifdef NO_ISLAND_LOADING
- m_DisplayIslandLoading = ISLAND_LOADING_LOW;
- if (!m_bGameNotLoaded) {
- if (m_DisplayIslandLoading > ISLAND_LOADING_LOW) {
- if (m_DisplayIslandLoading == ISLAND_LOADING_HIGH)
- CStreaming::RemoveIslandsNotUsed(LEVEL_GENERIC);
- if (m_PrefsIslandLoading == ISLAND_LOADING_LOW) {
- if (CGame::currLevel != LEVEL_INDUSTRIAL)
- CFileLoader::LoadCollisionFromDatFile(LEVEL_INDUSTRIAL);
- if (CGame::currLevel != LEVEL_COMMERCIAL)
- CFileLoader::LoadCollisionFromDatFile(LEVEL_COMMERCIAL);
- if (CGame::currLevel != LEVEL_SUBURBAN)
- CFileLoader::LoadCollisionFromDatFile(LEVEL_SUBURBAN);
- CCollision::bAlreadyLoaded = true;
- m_PrefsIslandLoading = m_DisplayIslandLoading;
- CStreaming::RequestBigBuildings(CGame::currLevel);
- } else if (m_PrefsIslandLoading == ISLAND_LOADING_HIGH) {
- m_PrefsIslandLoading = m_DisplayIslandLoading;
- CStreaming::RequestIslands(CGame::currLevel);
- } else
- m_PrefsIslandLoading = m_DisplayIslandLoading;
- } else { // low
- m_PrefsIslandLoading = m_DisplayIslandLoading;
- CCollision::bAlreadyLoaded = false;
- CModelInfo::RemoveColModelsFromOtherLevels(CGame::currLevel);
- CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
- CStreaming::RemoveUnusedBuildings(CGame::currLevel);
- CStreaming::RequestIslands(CGame::currLevel);
- }
-
- CStreaming::LoadAllRequestedModels(true);
- } else
- m_PrefsIslandLoading = m_DisplayIslandLoading;
-#endif // NO_ISLAND_LOADING
-#ifdef PS2_ALPHA_TEST
- gPS2alphaTest = false;
-#endif // PS2_ALPHA_TEST
- SaveSettings();
-#endif // GRAPHICS_MENU_OPTIONS
} else if ((m_nCurrScreen != MENUPAGE_SKIN_SELECT_OLD) && (m_nCurrScreen == MENUPAGE_CONTROLLER_PC)) {
ControlsManager.MakeControllerActionsBlank();
ControlsManager.InitDefaultControlConfiguration();
@@ -5010,9 +5043,44 @@ CMenuManager::ProcessButtonPresses(void)
RetryMission(2, 0);
return;
#endif
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ case MENUACTION_TRIGGERFUNC:
+ FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu];
+ if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) {
+ if (option.type == FEOPTION_SELECT) {
+ if (!option.onlyApplyOnEnter) {
+ option.displayedValue++;
+ if (option.displayedValue >= option.numRightTexts || option.displayedValue < 0)
+ option.displayedValue = 0;
+ }
+ option.changeFunc(option.displayedValue);
+ *option.value = option.lastSavedValue = option.displayedValue;
+
+ } else if (option.type == FEOPTION_DYNAMIC) {
+ option.buttonPressFunc(FEOPTION_ACTION_SELECT);
+ } else if (option.type == FEOPTION_REDIRECT) {
+ ChangeScreen(option.to, option.option, true, option.fadeIn);
+ } else if (option.type == FEOPTION_GOBACK) {
+ goBack = true;
+ }
+ } else {
+ debug("B- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, m_nCurrOption, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder);
+ assert(0 && "Custom frontend options are borked");
+ }
+
+ break;
+#endif
}
}
ProcessOnOffMenuOptions();
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot == SAVESLOT_CFO) {
+ FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu];
+ if (option.type == FEOPTION_BUILTIN_ACTION && option.buttonPressFunc) {
+ option.buttonPressFunc(FEOPTION_ACTION_SELECT);
+ }
+ }
+#endif
}
if (goBack) {
@@ -5183,41 +5251,15 @@ CMenuManager::ProcessButtonPresses(void)
}
}
break;
-#ifdef IMPROVED_VIDEOMODE
- case MENUACTION_SCREENFORMAT:
- if (m_bGameNotLoaded) {
- FrontEndMenuManager.m_nSelectedScreenMode = !FrontEndMenuManager.m_nSelectedScreenMode;
- }
- break;
-#endif
-#ifdef MULTISAMPLING
- case MENUACTION_MULTISAMPLING:
- if (m_bGameNotLoaded) {
- m_nDisplayMSAALevel += changeValueBy;
-
- int i = 0;
- int maxAA = RwD3D8EngineGetMaxMultiSamplingLevels();
- while (maxAA != 1) {
- i++;
- maxAA >>= 1;
- }
-
- if (m_nDisplayMSAALevel < 0)
- m_nDisplayMSAALevel = i;
- else if (m_nDisplayMSAALevel > i)
- m_nDisplayMSAALevel = 0;
- }
- break;
-#endif
-#ifdef NO_ISLAND_LOADING
- case MENUACTION_ISLANDLOADING:
- m_DisplayIslandLoading += changeValueBy;
- if (m_DisplayIslandLoading > ISLAND_LOADING_HIGH)
- m_DisplayIslandLoading = ISLAND_LOADING_LOW;
- else if (m_DisplayIslandLoading < ISLAND_LOADING_LOW)
- m_DisplayIslandLoading = ISLAND_LOADING_HIGH;
- break;
-#endif
+//#ifdef NO_ISLAND_LOADING
+// case MENUACTION_ISLANDLOADING:
+// m_DisplayIslandLoading += changeValueBy;
+// if (m_DisplayIslandLoading > ISLAND_LOADING_HIGH)
+// m_DisplayIslandLoading = ISLAND_LOADING_LOW;
+// else if (m_DisplayIslandLoading < ISLAND_LOADING_LOW)
+// m_DisplayIslandLoading = ISLAND_LOADING_HIGH;
+// break;
+//#endif
case MENUACTION_AUDIOHW:
if (m_nPrefsAudio3DProviderIndex != -1) {
m_nPrefsAudio3DProviderIndex += changeValueBy;
@@ -5240,6 +5282,36 @@ CMenuManager::ProcessButtonPresses(void)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
SaveSettings();
break;
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ case MENUACTION_TRIGGERFUNC:
+ FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu];
+ if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) {
+ if (option.type == FEOPTION_SELECT) {
+ if (changeValueBy > 0) {
+ option.displayedValue++;
+ if (option.displayedValue >= option.numRightTexts)
+ option.displayedValue = 0;
+ } else {
+ option.displayedValue--;
+ if (option.displayedValue < 0)
+ option.displayedValue = option.numRightTexts - 1;
+ }
+ if (!option.onlyApplyOnEnter) {
+ option.changeFunc(option.displayedValue);
+ *option.value = option.lastSavedValue = option.displayedValue;
+ }
+ } else if (option.type == FEOPTION_DYNAMIC) {
+ option.buttonPressFunc(changeValueBy > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT);
+ }
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
+ }
+ else {
+ debug("C- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, m_nCurrOption, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder);
+ assert(0 && "Custom frontend options are borked");
+ }
+
+ break;
+#endif
}
ProcessOnOffMenuOptions();
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
@@ -5353,20 +5425,6 @@ CMenuManager::ProcessOnOffMenuOptions()
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
SaveSettings();
break;
-#ifdef CUTSCENE_BORDERS_SWITCH
- case MENUACTION_CUTSCENEBORDERS:
- m_PrefsCutsceneBorders = !m_PrefsCutsceneBorders;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- SaveSettings();
- break;
-#endif
-#ifdef PS2_ALPHA_TEST
- case MENUACTION_PS2_ALPHA_TEST:
- gPS2alphaTest = !gPS2alphaTest;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- SaveSettings();
- break;
-#endif
}
}
@@ -6206,20 +6264,6 @@ CMenuManager::ConstructStatLine(int rowIdx)
#undef STAT_LINE
}
-#if 0
-uint8 CMenuManager::GetNumberOfMenuOptions()
-{
- uint8 Rows = -1;
- for (int i = 0; i < NUM_MENUROWS; i++) {
- if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_NOTHING)
- break;
-
- ++Rows;
- }
- return Rows;
-}
-#endif
-
#undef GetBackJustUp
#undef GetBackJustDown
#undef ChangeScreen