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-rw-r--r--src/core/Game.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 00d50fa8..b2bac8dd 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -80,12 +80,15 @@ WRAPPER void CGame::Initialise(const char *datFile) { EAXJMP(0x48BED0); }
#if 0
WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); }
#else
+extern void (*DebugMenuProcess)(void);
void CGame::Process(void)
{
CPad::UpdatePads();
TheCamera.SetMotionBlurAlpha(0);
if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL)
TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
+
+ DebugMenuProcess();
CCutsceneMgr::Update();
if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused())
FrontEndMenuManager.Process();