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-rw-r--r--src/core/NodeName.cpp77
1 files changed, 0 insertions, 77 deletions
diff --git a/src/core/NodeName.cpp b/src/core/NodeName.cpp
deleted file mode 100644
index 2aea3c83..00000000
--- a/src/core/NodeName.cpp
+++ /dev/null
@@ -1,77 +0,0 @@
-#include "common.h"
-#include "patcher.h"
-#include "NodeName.h"
-
-static int32 &gPluginOffset = *(int32*)0x64C610;
-
-enum
-{
- ID_NODENAME = MAKECHUNKID(rwVENDORID_ROCKSTAR, 0xFE),
-};
-
-#define NODENAMEEXT(o) (RWPLUGINOFFSET(char, o, gPluginOffset))
-
-void*
-NodeNameConstructor(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
-{
- if(gPluginOffset > 0)
- NODENAMEEXT(object)[0] = '\0';
- return object;
-}
-
-void*
-NodeNameDestructor(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
-{
- return object;
-}
-
-void*
-NodeNameCopy(void *dstObject, const void *srcObject, RwInt32 offsetInObject, RwInt32 sizeInObject)
-{
- strncpy(NODENAMEEXT(dstObject), NODENAMEEXT(srcObject), 23);
- return nil;
-}
-
-RwStream*
-NodeNameStreamRead(RwStream *stream, RwInt32 binaryLength, void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
-{
- RwStreamRead(stream, NODENAMEEXT(object), binaryLength);
- NODENAMEEXT(object)[binaryLength] = '\0';
- return stream;
-}
-
-RwStream*
-NodeNameStreamWrite(RwStream *stream, RwInt32 binaryLength, const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
-{
- RwStreamWrite(stream, NODENAMEEXT(object), binaryLength);
- return stream;
-}
-
-RwInt32
-NodeNameStreamGetSize(const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
-{
- // game checks for null pointer on node name extension but that really happen
- return rwstrlen(NODENAMEEXT(object));
-}
-
-bool
-NodeNamePluginAttach(void)
-{
- gPluginOffset = RwFrameRegisterPlugin(24, ID_NODENAME,
- NodeNameConstructor,
- NodeNameDestructor,
- NodeNameCopy);
- RwFrameRegisterPluginStream(ID_NODENAME,
- NodeNameStreamRead,
- NodeNameStreamWrite,
- NodeNameStreamGetSize);
- return gPluginOffset != -1;
-}
-
-char*
-GetFrameNodeName(RwFrame *frame)
-{
- if(gPluginOffset < 0)
- return nil;
- return NODENAMEEXT(frame);
-}