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-rw-r--r--src/core/Timer.h14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/core/Timer.h b/src/core/Timer.h
index 89c4a430..2498ec8a 100644
--- a/src/core/Timer.h
+++ b/src/core/Timer.h
@@ -2,7 +2,7 @@
class CTimer
{
-public:
+
static uint32 &m_snTimeInMilliseconds;
static uint32 &m_snTimeInMillisecondsPauseMode;
static uint32 &m_snTimeInMillisecondsNonClipped;
@@ -11,19 +11,20 @@ public:
static float &ms_fTimeScale;
static float &ms_fTimeStep;
static float &ms_fTimeStepNonClipped;
+public:
static bool &m_UserPause;
static bool &m_CodePause;
- static float GetTimeStep(void) { return ms_fTimeStep; }
+ static const float &GetTimeStep(void) { return ms_fTimeStep; }
static void SetTimeStep(float ts) { ms_fTimeStep = ts; }
static float GetTimeStepInSeconds() { return ms_fTimeStep / 50.0f; }
static float GetTimeStepInMilliseconds() { return ms_fTimeStep / 50.0f * 1000.0f; }
- static float GetTimeStepNonClipped(void) { return ms_fTimeStepNonClipped; }
+ static const float &GetTimeStepNonClipped(void) { return ms_fTimeStepNonClipped; }
static float GetTimeStepNonClippedInSeconds(void) { return ms_fTimeStepNonClipped / 50.0f; }
static void SetTimeStepNonClipped(float ts) { ms_fTimeStepNonClipped = ts; }
- static uint32 GetFrameCounter(void) { return m_FrameCounter; }
+ static const uint32 &GetFrameCounter(void) { return m_FrameCounter; }
static void SetFrameCounter(uint32 fc) { m_FrameCounter = fc; }
- static uint32 GetTimeInMilliseconds(void) { return m_snTimeInMilliseconds; }
+ static const uint32 &GetTimeInMilliseconds(void) { return m_snTimeInMilliseconds; }
static void SetTimeInMilliseconds(uint32 t) { m_snTimeInMilliseconds = t; }
static uint32 GetTimeInMillisecondsNonClipped(void) { return m_snTimeInMillisecondsNonClipped; }
static void SetTimeInMillisecondsNonClipped(uint32 t) { m_snTimeInMillisecondsNonClipped = t; }
@@ -31,8 +32,9 @@ public:
static void SetTimeInMillisecondsPauseMode(uint32 t) { m_snTimeInMillisecondsPauseMode = t; }
static uint32 GetPreviousTimeInMilliseconds(void) { return m_snPreviousTimeInMilliseconds; }
static void SetPreviousTimeInMilliseconds(uint32 t) { m_snPreviousTimeInMilliseconds = t; }
- static float GetTimeScale(void) { return ms_fTimeScale; }
+ static const float &GetTimeScale(void) { return ms_fTimeScale; }
static void SetTimeScale(float ts) { ms_fTimeScale = ts; }
+ static uint32 GetCyclesPerFrame();
static bool GetIsPaused() { return m_UserPause || m_CodePause; }
static bool GetIsUserPaused() { return m_UserPause; }