diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Cam.cpp | 5 | ||||
-rw-r--r-- | src/core/Camera.h | 1 | ||||
-rw-r--r-- | src/core/Pad.cpp | 12 | ||||
-rw-r--r-- | src/core/PlayerInfo.h | 1 | ||||
-rw-r--r-- | src/core/Stats.cpp | 1 | ||||
-rw-r--r-- | src/core/Stats.h | 1 | ||||
-rw-r--r-- | src/core/config.h | 4 | ||||
-rw-r--r-- | src/core/re3.cpp | 5 |
8 files changed, 23 insertions, 7 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index 1c74598c..fe2c250f 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -3778,7 +3778,7 @@ CCam::Process_Debug(const CVector&, float, float, float) if(FindPlayerVehicle()) FindPlayerVehicle()->Teleport(Source); else - CWorld::Players[CWorld::PlayerInFocus].m_pPed->SetPosition(Source); + CWorld::Players[CWorld::PlayerInFocus].m_pPed->SetPosition(Source); } // stay inside sectors @@ -3845,8 +3845,7 @@ CCam::Process_Debug(const CVector&, float, float, float) if(FindPlayerVehicle()) FindPlayerVehicle()->Teleport(Source); else - CWorld::Players[CWorld::PlayerInFocus].m_pPed->GetPosition() = Source; - + CWorld::Players[CWorld::PlayerInFocus].m_pPed->SetPosition(Source); } // stay inside sectors diff --git a/src/core/Camera.h b/src/core/Camera.h index 18144ef5..669ac740 100644 --- a/src/core/Camera.h +++ b/src/core/Camera.h @@ -382,6 +382,7 @@ public: bool m_WideScreenOn; bool m_1rstPersonRunCloseToAWall; bool m_bHeadBob; + bool m_bVehicleSuspenHigh; bool m_bFailedCullZoneTestPreviously; bool m_FadeTargetIsSplashScreen; diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index 89b3f053..d309d469 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -321,6 +321,12 @@ void RenderWaterLayersCheat(void) CWaterLevel::m_nRenderWaterLayers = 0; } +void BackToTheFuture(void) +{ + CHud::SetHelpMessage(TheText.Get("CHEAT1"), true); + CVehicle::bHoverCheat = !CVehicle::bHoverCheat; +} + ////////////////////////////////////////////////////////////////////////// @@ -1080,7 +1086,11 @@ void CPad::AddToPCCheatString(char c) if (!_CHEATCMP("TAEHCSREYALRETAW")) RenderWaterLayersCheat(); #endif - + + // SEAWAYS + if (!_CHEATCMP("SYAWAES")) + BackToTheFuture(); + #undef _CHEATCMP } diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h index dfe6a53e..11f51ac0 100644 --- a/src/core/PlayerInfo.h +++ b/src/core/PlayerInfo.h @@ -49,6 +49,7 @@ public: uint32 m_nTimeLastHealthLoss; uint32 m_nTimeLastArmourLoss; uint32 m_nTimeTankShotGun; + int32 m_nTimeNotFullyOnGround; int32 m_nUpsideDownCounter; int32 field_248; int16 m_nTrafficMultiplier; diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp index 34fc41d1..91f583bd 100644 --- a/src/core/Stats.cpp +++ b/src/core/Stats.cpp @@ -67,6 +67,7 @@ float CStats::AutoPaintingBudget; int32 CStats::NoMoreHurricanes; float CStats::FashionBudget; int32 CStats::SafeHouseVisits; +int32 CStats::TyresPopped; void CStats::Init() { diff --git a/src/core/Stats.h b/src/core/Stats.h index 485bdccf..33d4ef72 100644 --- a/src/core/Stats.h +++ b/src/core/Stats.h @@ -71,6 +71,7 @@ public: static int32 NoMoreHurricanes; static float FashionBudget; static int32 SafeHouseVisits; + static int32 TyresPopped; public: static void Init(void); diff --git a/src/core/config.h b/src/core/config.h index 6744e888..dd68f296 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -41,7 +41,7 @@ enum Config { NUMANIMBLOCKS = 35, NUMANIMATIONS = 450, - NUMTEMPOBJECTS = 30, + NUMTEMPOBJECTS = 40, // Path data NUM_PATHNODES = 9650, @@ -208,7 +208,7 @@ enum Config { #define RELOADABLES // some debug menu options to reload TXD files #endif -#define PC_WATER +//#define PC_WATER #define WATER_CHEATS // Particle diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 54077e6f..d02bd9b0 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -335,15 +335,18 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Spawn", "Spawn Stinger", [](){ SpawnCar(MI_STINGER); }); DebugMenuAddCmd("Spawn", "Spawn Infernus", [](){ SpawnCar(MI_INFERNUS); }); DebugMenuAddCmd("Spawn", "Spawn Cheetah", [](){ SpawnCar(MI_CHEETAH); }); + DebugMenuAddCmd("Spawn", "Spawn Phoenix", [](){ SpawnCar(MI_PHEONIX); }); + DebugMenuAddCmd("Spawn", "Spawn Banshee", [](){ SpawnCar(MI_BANSHEE); }); DebugMenuAddCmd("Spawn", "Spawn Esperanto", [](){ SpawnCar(MI_ESPERANT); }); DebugMenuAddCmd("Spawn", "Spawn Stallion", [](){ SpawnCar(MI_STALLION); }); + DebugMenuAddCmd("Spawn", "Spawn Admiral", [](){ SpawnCar(MI_ADMIRAL); }); DebugMenuAddCmd("Spawn", "Spawn Washington", [](){ SpawnCar(MI_WASHING); }); DebugMenuAddCmd("Spawn", "Spawn Taxi", [](){ SpawnCar(MI_TAXI); }); DebugMenuAddCmd("Spawn", "Spawn Police", [](){ SpawnCar(MI_POLICE); }); DebugMenuAddCmd("Spawn", "Spawn Enforcer", [](){ SpawnCar(MI_ENFORCER); }); - DebugMenuAddCmd("Spawn", "Spawn Banshee", [](){ SpawnCar(MI_BANSHEE); }); DebugMenuAddCmd("Spawn", "Spawn Cuban", [](){ SpawnCar(MI_CUBAN); }); DebugMenuAddCmd("Spawn", "Spawn Voodoo", [](){ SpawnCar(MI_VOODOO); }); + DebugMenuAddCmd("Spawn", "Spawn BF injection", [](){ SpawnCar(MI_BFINJECT); }); DebugMenuAddCmd("Spawn", "Spawn Maverick", [](){ SpawnCar(MI_MAVERICK); }); DebugMenuAddCmd("Spawn", "Spawn VCN Maverick", [](){ SpawnCar(MI_VCNMAV); }); DebugMenuAddCmd("Spawn", "Spawn Sparrow", [](){ SpawnCar(MI_SPARROW); }); |