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-rw-r--r--src/core/Fire.cpp2
-rw-r--r--src/core/config.h9
2 files changed, 8 insertions, 3 deletions
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp
index 8a6db0da..57315b15 100644
--- a/src/core/Fire.cpp
+++ b/src/core/Fire.cpp
@@ -457,7 +457,7 @@ CFireManager::StartScriptFire(const CVector &pos, CEntity *target, float strengt
if (target) {
if (target->IsPed()) {
ped->m_pFire = fire;
- if (target != (CVehicle *)FindPlayerPed()) {
+ if (target != FindPlayerPed()) {
CVector2D pos = target->GetPosition();
ped->SetFlee(pos, 10000);
ped->SetMoveAnim();
diff --git a/src/core/config.h b/src/core/config.h
index 4eda549b..e491c317 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -322,8 +322,8 @@ enum Config {
#define WATER_CHEATS
//#define PSP_WATERCANNON
-//#define USE_CUTSCENE_SHADOW_FOR_PED
-#define DISABLE_CUTSCENE_SHADOWS
+//#define USE_CUTSCENE_SHADOW_FOR_PED // requires COMPATIBLE_SAVES
+//#define DISABLE_CUTSCENE_SHADOWS
// Pad
#if !defined(RW_GL3) && defined(_WIN32)
@@ -455,4 +455,9 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
#undef PS2_AUDIO_CHANNELS
#endif
+// if these defines are enabled saves are not vanilla compatible without COMPATIBLE_SAVES
+#ifndef COMPATIBLE_SAVES
+#undef USE_CUTSCENE_SHADOW_FOR_PED
+#endif
+
#endif // VANILLA_DEFINES