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-rw-r--r--src/core/Stats.cpp237
-rw-r--r--src/core/Stats.h27
2 files changed, 245 insertions, 19 deletions
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index aeb7afe5..02092a30 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -1,14 +1,14 @@
#include "common.h"
#include "patcher.h"
#include "Stats.h"
-
-WRAPPER void CStats::SaveStats(uint8 *buf, uint32 *size) { EAXJMP(0x4ab3e0); }
+#include "Text.h"
+#include "World.h"
int32 &CStats::DaysPassed = *(int32*)0x8F2BB8;
int32 &CStats::HeadsPopped = *(int32*)0x8F647C;
-bool& CStats::CommercialPassed = *(bool*)0x8F4334;
-bool& CStats::IndustrialPassed = *(bool*)0x8E2A68;
-bool& CStats::SuburbanPassed = *(bool*)0x8F2740;
+int32& CStats::CommercialPassed = *(int32*)0x8F4334;
+int32& CStats::IndustrialPassed = *(int32*)0x8E2A68;
+int32& CStats::SuburbanPassed = *(int32*)0x8F2740;
int32 &CStats::NumberKillFrenziesPassed = *(int32*)0x8E287C;
int32 &CStats::PeopleKilledByOthers = *(int32*)0x8E2C50;
int32 &CStats::HelisDestroyed = *(int32*)0x8E2A64;
@@ -48,7 +48,7 @@ int32& CStats::LongestFlightInDodo = *(int32*)0x8F5FE4;
int32& CStats::TimeTakenDefuseMission = *(int32*)0x880E24;
int32& CStats::TotalNumberKillFrenzies = *(int32*)0x8E2884;
int32& CStats::TotalNumberMissions = *(int32*)0x8E2820;
-int32& CStats::ShotsMade = *(int32*)0x8E2BE8;
+int32& CStats::RoundsFiredByPlayer = *(int32*)0x8E2BE8;
int32& CStats::KgsOfExplosivesUsed = *(int32*)0x8F2510;
int32& CStats::InstantHitsFiredByPlayer = *(int32*)0x943070;
int32& CStats::InstantHitsHitByPlayer = *(int32*)0x95CB8C;
@@ -62,7 +62,7 @@ void CStats::Init()
{
PeopleKilledByOthers = 0;
PeopleKilledByPlayer = 0;
- ShotsMade = 0;
+ RoundsFiredByPlayer = 0;
CarsExploded = 0;
HelisDestroyed = 0;
ProgressMade = 0;
@@ -200,6 +200,229 @@ void CStats::SetTotalNumberMissions(int32 total)
TotalNumberMissions = total;
}
+wchar *CStats::FindCriminalRatingString()
+{
+ int rating = FindCriminalRatingNumber();
+
+ if (rating < 10) return TheText.Get("RATNG1");
+ if (rating < 25) return TheText.Get("RATNG2");
+ if (rating < 70) return TheText.Get("RATNG3");
+ if (rating < 150) return TheText.Get("RATNG4");
+ if (rating < 250) return TheText.Get("RATNG5");
+ if (rating < 450) return TheText.Get("RATNG6");
+ if (rating < 700) return TheText.Get("RATNG7");
+ if (rating < 1000) return TheText.Get("RATNG8");
+ if (rating < 1400) return TheText.Get("RATNG9");
+ if (rating < 1900) return TheText.Get("RATNG10");
+ if (rating < 2500) return TheText.Get("RATNG11");
+ if (rating < 3200) return TheText.Get("RATNG12");
+ if (rating < 4000) return TheText.Get("RATNG13");
+ if (rating < 5000) return TheText.Get("RATNG14");
+ return TheText.Get("RATNG15");
+}
+
+int32 CStats::FindCriminalRatingNumber()
+{
+ int32 rating;
+
+ rating = FiresExtinguished + 10 * HighestLevelAmbulanceMission + CriminalsCaught + LivesSavedWithAmbulance
+ + 30 * HelisDestroyed + TotalLegitimateKills - 3 * TimesArrested - 3 * TimesDied
+ + CWorld::Players[CWorld::PlayerInFocus].m_nMoney / 5000;
+ if (rating <= 0) rating = 0;
+
+ if (InstantHitsFiredByPlayer > 100)
+ rating += (float)CStats::InstantHitsHitByPlayer / (float)CStats::InstantHitsFiredByPlayer * 500.0f;
+ if (TotalProgressInGame)
+ rating += (float)CStats::ProgressMade / (float)CStats::TotalProgressInGame * 1000.0f;
+ if (!IndustrialPassed && rating >= 3521)
+ rating = 3521;
+ if (!CommercialPassed && rating >= 4552)
+ rating = 4552;
+ return rating;
+}
+
+void CStats::SaveStats(uint8 *buf, uint32 *size)
+{
+ CheckPointReachedSuccessfully();
+ uint8 *buf_start = buf;
+ *size = sizeof(PeopleKilledByPlayer) +
+ sizeof(PeopleKilledByOthers) +
+ sizeof(CarsExploded) +
+ sizeof(RoundsFiredByPlayer) +
+ sizeof(PedsKilledOfThisType) +
+ sizeof(HelisDestroyed) +
+ sizeof(ProgressMade) +
+ sizeof(TotalProgressInGame) +
+ sizeof(KgsOfExplosivesUsed) +
+ sizeof(InstantHitsFiredByPlayer) +
+ sizeof(InstantHitsHitByPlayer) +
+ sizeof(CarsCrushed) +
+ sizeof(HeadsPopped) +
+ sizeof(TimesArrested) +
+ sizeof(TimesDied) +
+ sizeof(DaysPassed) +
+ sizeof(mmRain) +
+ sizeof(MaximumJumpDistance) +
+ sizeof(MaximumJumpHeight) +
+ sizeof(MaximumJumpFlips) +
+ sizeof(MaximumJumpSpins) +
+ sizeof(BestStuntJump) +
+ sizeof(NumberOfUniqueJumpsFound) +
+ sizeof(TotalNumberOfUniqueJumps) +
+ sizeof(MissionsGiven) +
+ sizeof(MissionsPassed) +
+ sizeof(PassengersDroppedOffWithTaxi) +
+ sizeof(MoneyMadeWithTaxi) +
+ sizeof(IndustrialPassed) +
+ sizeof(CommercialPassed) +
+ sizeof(SuburbanPassed) +
+ sizeof(ElBurroTime) +
+ sizeof(DistanceTravelledOnFoot) +
+ sizeof(DistanceTravelledInVehicle) +
+ sizeof(Record4x4One) +
+ sizeof(Record4x4Two) +
+ sizeof(Record4x4Three) +
+ sizeof(Record4x4Mayhem) +
+ sizeof(LivesSavedWithAmbulance) +
+ sizeof(CriminalsCaught) +
+ sizeof(HighestLevelAmbulanceMission) +
+ sizeof(FiresExtinguished) +
+ sizeof(LongestFlightInDodo) +
+ sizeof(TimeTakenDefuseMission) +
+ sizeof(NumberKillFrenziesPassed) +
+ sizeof(TotalNumberKillFrenzies) +
+ sizeof(TotalNumberMissions) +
+ sizeof(FastestTimes) +
+ sizeof(HighestScores) +
+ sizeof(KillsSinceLastCheckpoint) +
+ sizeof(TotalLegitimateKills) +
+ sizeof(LastMissionPassedName);
+
+#define CopyToBuf(buf, data) memcpy(buf, &data, sizeof(data)); buf += sizeof(data);
+ CopyToBuf(buf, PeopleKilledByPlayer);
+ CopyToBuf(buf, PeopleKilledByOthers);
+ CopyToBuf(buf, CarsExploded);
+ CopyToBuf(buf, RoundsFiredByPlayer);
+ CopyToBuf(buf, PedsKilledOfThisType);
+ CopyToBuf(buf, HelisDestroyed);
+ CopyToBuf(buf, ProgressMade);
+ CopyToBuf(buf, TotalProgressInGame);
+ CopyToBuf(buf, KgsOfExplosivesUsed);
+ CopyToBuf(buf, InstantHitsFiredByPlayer);
+ CopyToBuf(buf, InstantHitsHitByPlayer);
+ CopyToBuf(buf, CarsCrushed);
+ CopyToBuf(buf, HeadsPopped);
+ CopyToBuf(buf, TimesArrested);
+ CopyToBuf(buf, TimesDied);
+ CopyToBuf(buf, DaysPassed);
+ CopyToBuf(buf, mmRain);
+ CopyToBuf(buf, MaximumJumpDistance);
+ CopyToBuf(buf, MaximumJumpHeight);
+ CopyToBuf(buf, MaximumJumpFlips);
+ CopyToBuf(buf, MaximumJumpSpins);
+ CopyToBuf(buf, BestStuntJump);
+ CopyToBuf(buf, NumberOfUniqueJumpsFound);
+ CopyToBuf(buf, TotalNumberOfUniqueJumps);
+ CopyToBuf(buf, MissionsGiven);
+ CopyToBuf(buf, MissionsPassed);
+ CopyToBuf(buf, PassengersDroppedOffWithTaxi);
+ CopyToBuf(buf, MoneyMadeWithTaxi);
+ CopyToBuf(buf, IndustrialPassed);
+ CopyToBuf(buf, CommercialPassed);
+ CopyToBuf(buf, SuburbanPassed);
+ CopyToBuf(buf, ElBurroTime);
+ CopyToBuf(buf, DistanceTravelledOnFoot);
+ CopyToBuf(buf, DistanceTravelledInVehicle);
+ CopyToBuf(buf, Record4x4One);
+ CopyToBuf(buf, Record4x4Two);
+ CopyToBuf(buf, Record4x4Three);
+ CopyToBuf(buf, Record4x4Mayhem);
+ CopyToBuf(buf, LivesSavedWithAmbulance);
+ CopyToBuf(buf, CriminalsCaught);
+ CopyToBuf(buf, HighestLevelAmbulanceMission);
+ CopyToBuf(buf, FiresExtinguished);
+ CopyToBuf(buf, LongestFlightInDodo);
+ CopyToBuf(buf, TimeTakenDefuseMission);
+ CopyToBuf(buf, NumberKillFrenziesPassed);
+ CopyToBuf(buf, TotalNumberKillFrenzies);
+ CopyToBuf(buf, TotalNumberMissions);
+ CopyToBuf(buf, FastestTimes);
+ CopyToBuf(buf, HighestScores);
+ CopyToBuf(buf, KillsSinceLastCheckpoint);
+ CopyToBuf(buf, TotalLegitimateKills);
+ CopyToBuf(buf, LastMissionPassedName);
+
+ assert(buf - buf_start == *size);
+#undef CopyToBuf
+}
+
+void CStats::LoadStats(uint8 *buf, uint32 size)
+{
+ uint8* buf_start = buf;
+
+#define CopyFromBuf(buf, data) memcpy(&data, buf, sizeof(data)); buf += sizeof(data);
+
+ CopyFromBuf(buf, PeopleKilledByPlayer);
+ CopyFromBuf(buf, PeopleKilledByOthers);
+ CopyFromBuf(buf, CarsExploded);
+ CopyFromBuf(buf, RoundsFiredByPlayer);
+ CopyFromBuf(buf, PedsKilledOfThisType);
+ CopyFromBuf(buf, HelisDestroyed);
+ CopyFromBuf(buf, ProgressMade);
+ CopyFromBuf(buf, TotalProgressInGame);
+ CopyFromBuf(buf, KgsOfExplosivesUsed);
+ CopyFromBuf(buf, InstantHitsFiredByPlayer);
+ CopyFromBuf(buf, InstantHitsHitByPlayer);
+ CopyFromBuf(buf, CarsCrushed);
+ CopyFromBuf(buf, HeadsPopped);
+ CopyFromBuf(buf, TimesArrested);
+ CopyFromBuf(buf, TimesDied);
+ CopyFromBuf(buf, DaysPassed);
+ CopyFromBuf(buf, mmRain);
+ CopyFromBuf(buf, MaximumJumpDistance);
+ CopyFromBuf(buf, MaximumJumpHeight);
+ CopyFromBuf(buf, MaximumJumpFlips);
+ CopyFromBuf(buf, MaximumJumpSpins);
+ CopyFromBuf(buf, BestStuntJump);
+ CopyFromBuf(buf, NumberOfUniqueJumpsFound);
+ CopyFromBuf(buf, TotalNumberOfUniqueJumps);
+ CopyFromBuf(buf, MissionsGiven);
+ CopyFromBuf(buf, MissionsPassed);
+ CopyFromBuf(buf, PassengersDroppedOffWithTaxi);
+ CopyFromBuf(buf, MoneyMadeWithTaxi);
+ CopyFromBuf(buf, IndustrialPassed);
+ CopyFromBuf(buf, CommercialPassed);
+ CopyFromBuf(buf, SuburbanPassed);
+ CopyFromBuf(buf, ElBurroTime);
+ CopyFromBuf(buf, DistanceTravelledOnFoot);
+ CopyFromBuf(buf, DistanceTravelledInVehicle);
+ CopyFromBuf(buf, Record4x4One);
+ CopyFromBuf(buf, Record4x4Two);
+ CopyFromBuf(buf, Record4x4Three);
+ CopyFromBuf(buf, Record4x4Mayhem);
+ CopyFromBuf(buf, LivesSavedWithAmbulance);
+ CopyFromBuf(buf, CriminalsCaught);
+ CopyFromBuf(buf, HighestLevelAmbulanceMission);
+ CopyFromBuf(buf, FiresExtinguished);
+ CopyFromBuf(buf, LongestFlightInDodo);
+ CopyFromBuf(buf, TimeTakenDefuseMission);
+ CopyFromBuf(buf, NumberKillFrenziesPassed);
+ CopyFromBuf(buf, TotalNumberKillFrenzies);
+ CopyFromBuf(buf, TotalNumberMissions);
+ CopyFromBuf(buf, FastestTimes);
+ CopyFromBuf(buf, HighestScores);
+ CopyFromBuf(buf, KillsSinceLastCheckpoint);
+ CopyFromBuf(buf, TotalLegitimateKills);
+ CopyFromBuf(buf, LastMissionPassedName);
+
+ assert(buf - buf_start == size);
+#undef CopyFromBuf
+}
+
STARTPATCHES
InjectHook(0x48C5A3, CStats::Init, PATCH_JUMP); // CGame::ReInitGameObjectVariables
+ InjectHook(0x4AB3E0, CStats::SaveStats, PATCH_JUMP);
+ InjectHook(0x4AB670, CStats::LoadStats, PATCH_JUMP);
+ InjectHook(0x4AB090, CStats::FindCriminalRatingString, PATCH_JUMP);
+ InjectHook(0x4AB2A0, CStats::FindCriminalRatingNumber, PATCH_JUMP);
ENDPATCHES \ No newline at end of file
diff --git a/src/core/Stats.h b/src/core/Stats.h
index 029b2307..ac3259f9 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -11,9 +11,9 @@ public:
};
static int32 &DaysPassed;
static int32 &HeadsPopped;
- static bool& CommercialPassed;
- static bool& IndustrialPassed;
- static bool& SuburbanPassed;
+ static int32& CommercialPassed;
+ static int32& IndustrialPassed;
+ static int32& SuburbanPassed;
static int32 &NumberKillFrenziesPassed;
static int32 &PeopleKilledByOthers;
static int32 &HelisDestroyed;
@@ -53,7 +53,7 @@ public:
static int32 &TimeTakenDefuseMission;
static int32 &TotalNumberKillFrenzies;
static int32 &TotalNumberMissions;
- static int32 &ShotsMade;
+ static int32 &RoundsFiredByPlayer;
static int32 &KgsOfExplosivesUsed;
static int32 &InstantHitsFiredByPlayer;
static int32 &InstantHitsHitByPlayer;
@@ -64,24 +64,27 @@ public:
static int32(&HighestScores)[TOTAL_HIGHEST_SCORES];
public:
+ static void Init(void);
static void RegisterFastestTime(int32, int32);
static void RegisterHighestScore(int32, int32);
- static void AnotherKillFrenzyPassed();
- static void AnotherLifeSavedWithAmbulance();
- static void AnotherCriminalCaught();
- static void RegisterLevelAmbulanceMission(int32);
- static void AnotherFireExtinguished();
+ static void RegisterElBurroTime(int32);
static void Register4x4OneTime(int32);
static void Register4x4TwoTime(int32);
static void Register4x4ThreeTime(int32);
static void Register4x4MayhemTime(int32);
+ static void AnotherLifeSavedWithAmbulance();
+ static void AnotherCriminalCaught();
+ static void RegisterLevelAmbulanceMission(int32);
+ static void AnotherFireExtinguished();
+ static wchar *FindCriminalRatingString();
static void RegisterLongestFlightInDodo(int32);
static void RegisterTimeTakenDefuseMission(int32);
+ static void AnotherKillFrenzyPassed();
static void SetTotalNumberKillFrenzies(int32);
static void SetTotalNumberMissions(int32);
- static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
- static void RegisterElBurroTime(int32);
+ static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
+ static int32 FindCriminalRatingNumber();
static void SaveStats(uint8 *buf, uint32 *size);
- static void Init(void);
+ static void LoadStats(uint8 *buf, uint32 size);
};