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-rw-r--r--src/entities/Entity.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp
index 1073deb3..921da7df 100644
--- a/src/entities/Entity.cpp
+++ b/src/entities/Entity.cpp
@@ -4,6 +4,7 @@
#include "RwHelper.h"
#include "ModelIndices.h"
#include "Timer.h"
+#include "Streaming.h"
#include "Entity.h"
#include "Object.h"
#include "World.h"
@@ -623,10 +624,15 @@ CEntity::SetupBigBuilding(void)
m_level = CTheZones::GetLevelFromPosition(&GetPosition());
if(mi->m_lodDistances[0] <= 2000.0f)
bStreamBIGBuilding = true;
- if(mi->m_lodDistances[0] > 2500.0f || mi->m_ignoreDrawDist)
+ if(m_modelIndex == islandLODindust ||
+ m_modelIndex == islandLODcomInd ||
+ m_modelIndex == islandLODcomSub ||
+ m_modelIndex == islandLODsubInd ||
+ m_modelIndex == islandLODsubCom ||
+ mi->m_lodDistances[0] > 5000.0f || mi->m_ignoreDrawDist)
m_level = LEVEL_GENERIC;
- else if(m_level == LEVEL_GENERIC)
- printf("%s isn't in a level\n", mi->GetName());
+// else if(m_level == LEVEL_GENERIC)
+// printf("%s isn't in a level\n", mi->GetModelName());
}
float WindTabel[] = {