diff options
Diffstat (limited to 'src/extras/shaders')
-rw-r--r-- | src/extras/shaders/leedsBuilding_VS.cso | bin | 676 -> 652 bytes | |||
-rw-r--r-- | src/extras/shaders/leedsBuilding_VS.hlsl | 3 | ||||
-rw-r--r-- | src/extras/shaders/leedsBuilding_VS.inc | 10 |
3 files changed, 4 insertions, 9 deletions
diff --git a/src/extras/shaders/leedsBuilding_VS.cso b/src/extras/shaders/leedsBuilding_VS.cso Binary files differindex b4b94afa..6720364d 100644 --- a/src/extras/shaders/leedsBuilding_VS.cso +++ b/src/extras/shaders/leedsBuilding_VS.cso diff --git a/src/extras/shaders/leedsBuilding_VS.hlsl b/src/extras/shaders/leedsBuilding_VS.hlsl index 361d5058..3c40bef1 100644 --- a/src/extras/shaders/leedsBuilding_VS.hlsl +++ b/src/extras/shaders/leedsBuilding_VS.hlsl @@ -11,14 +11,12 @@ struct VS_in float4 Position : POSITION; float3 Normal : NORMAL; float2 TexCoord : TEXCOORD0; - float2 TexCoord1 : TEXCOORD1; float4 Prelight : COLOR0; }; struct VS_out { float4 Position : POSITION; float3 TexCoord0 : TEXCOORD0; // also fog - float2 TexCoord1 : TEXCOORD1; float4 Color : COLOR0; }; @@ -32,7 +30,6 @@ VS_out main(in VS_in input) float3 Normal = mul(normalMat, input.Normal); output.TexCoord0.xy = input.TexCoord; - output.TexCoord1.xy = input.TexCoord1; output.Color = input.Prelight; output.Color.rgb *= ambient.rgb; diff --git a/src/extras/shaders/leedsBuilding_VS.inc b/src/extras/shaders/leedsBuilding_VS.inc index 8b17983f..490a8c01 100644 --- a/src/extras/shaders/leedsBuilding_VS.inc +++ b/src/extras/shaders/leedsBuilding_VS.inc @@ -28,14 +28,13 @@ static unsigned char leedsBuilding_VS_cso[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, - 0x01, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x01, 0x80, - 0x02, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, - 0x03, 0x00, 0x0f, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x07, 0x80, + 0x01, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, + 0x02, 0x00, 0x0f, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x07, 0x80, 0x29, 0x00, 0xe4, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x0d, 0x00, 0xff, 0xa0, 0x04, 0x00, 0x00, 0x04, - 0x00, 0x00, 0x07, 0x80, 0x03, 0x00, 0xe4, 0x90, 0x2a, 0x00, 0xe4, 0xa0, + 0x00, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0x90, 0x2a, 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x08, 0x80, - 0x03, 0x00, 0xff, 0x90, 0x0b, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, + 0x02, 0x00, 0xff, 0x90, 0x0b, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x04, 0x00, 0x00, 0xa0, 0x0a, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x04, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x08, 0xd0, 0x00, 0x00, 0xff, 0x80, @@ -54,6 +53,5 @@ static unsigned char leedsBuilding_VS_cso[] = { 0x00, 0x00, 0x00, 0x80, 0x0e, 0x00, 0xff, 0xa0, 0x0a, 0x00, 0x00, 0x03, 0x00, 0x00, 0x04, 0xe0, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x55, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x03, 0xe0, 0x01, 0x00, 0xe4, 0x90, - 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x03, 0xe0, 0x02, 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00 }; |