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-rw-r--r--src/math/Vector.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/math/Vector.h b/src/math/Vector.h
index b49f00f2..de8092eb 100644
--- a/src/math/Vector.h
+++ b/src/math/Vector.h
@@ -22,15 +22,15 @@ public:
return *((RwV3d*)this);
}
#endif
- float Heading(void) const { return atan2(-x, y); }
- float Magnitude(void) const { return sqrt(x*x + y*y + z*z); }
+ float Heading(void) const { return Atan2(-x, y); }
+ float Magnitude(void) const { return Sqrt(x*x + y*y + z*z); }
float MagnitudeSqr(void) const { return x*x + y*y + z*z; }
- float Magnitude2D(void) const { return sqrt(x*x + y*y); }
+ float Magnitude2D(void) const { return Sqrt(x*x + y*y); }
float MagnitudeSqr2D(void) const { return x*x + y*y; }
void Normalise(void) {
float sq = MagnitudeSqr();
if(sq > 0.0f){
- float invsqrt = 1.0f/sqrt(sq); // CMaths::RecipSqrt
+ float invsqrt = 1.0f/Sqrt(sq); // CMaths::RecipSqrt
x *= invsqrt;
y *= invsqrt;
z *= invsqrt;