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-rw-r--r--src/peds/Ped.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 32557cb6..63e60991 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -209,7 +209,7 @@ enum eObjective : uint32 {
OBJECTIVE_LEAVE_CAR_AND_DIE,
OBJECTIVE_USE_SEAT_ATTRACTOR,
OBJECTIVE_USE_ATM_ATTRACTOR,
- OBJECTIVE_FLEE_CAR, // is it 41?
+ OBJECTIVE_FLEE_CAR,
OBJ_42,
OBJECTIVE_USE_STOP_ATTRACTOR,
OBJECTIVE_USE_PIZZA_ATTRACTOR,
@@ -550,7 +550,7 @@ public:
uint32 m_duckAndCoverTimer;
uint32 m_bloodyFootprintCountOrDeathTime; // Death time when bDoBloodyFootprints is false. Weird decision
uint32 m_shotTime;
- uint32 m_shotTimeAdd;
+ uint32 m_ceaseAttackTimer;
uint8 m_panicCounter;
bool m_deadBleeding;
int8 m_bodyPartBleeding; // PedNode, but -1 if there isn't
@@ -865,6 +865,7 @@ public:
void SetNewAttraction(CPedAttractor* pAttractor, const CVector& pos, float, float, int);
void ClearWaitState(void);
+ void CreateDeadPedPickupCoors(float* x, float* y, float* z);
bool HasWeaponSlot(uint8 slot) { return m_weapons[slot].m_eWeaponType != WEAPONTYPE_UNARMED; }
CWeapon& GetWeapon(uint8 slot) { return m_weapons[slot]; }