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-rw-r--r--src/peds/PlayerPed.cpp2
-rw-r--r--src/peds/PlayerPed.h1
2 files changed, 3 insertions, 0 deletions
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp
index 4b484a7f..3bab2d31 100644
--- a/src/peds/PlayerPed.cpp
+++ b/src/peds/PlayerPed.cpp
@@ -13,6 +13,8 @@ WRAPPER void CPlayerPed::ReApplyMoveAnims(void) { EAXJMP(0x4F07C0); }
WRAPPER void CPlayerPed::SetupPlayerPed(int32) { EAXJMP(0x4EFB60); }
WRAPPER void CPlayerPed::DeactivatePlayerPed(int32) { EAXJMP(0x4EFC00); }
WRAPPER void CPlayerPed::ReactivatePlayerPed(int32) { EAXJMP(0x4EFC20); }
+WRAPPER void CPlayerPed::KeepAreaAroundPlayerClear(void) { EAXJMP(0x4F3460); }
+
void CPlayerPed::ClearWeaponTarget()
{
diff --git a/src/peds/PlayerPed.h b/src/peds/PlayerPed.h
index 51a45203..1dfa33fa 100644
--- a/src/peds/PlayerPed.h
+++ b/src/peds/PlayerPed.h
@@ -45,6 +45,7 @@ public:
void ClearWeaponTarget();
void SetWantedLevel(int32 level);
void SetWantedLevelNoDrop(int32 level);
+ void KeepAreaAroundPlayerClear(void);
static void SetupPlayerPed(int32);
static void DeactivatePlayerPed(int32);