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-rw-r--r--src/peds/Ped.cpp16
-rw-r--r--src/peds/Ped.h6
-rw-r--r--src/peds/PlayerPed.cpp16
3 files changed, 18 insertions, 20 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 47934a24..924098bc 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -3419,11 +3419,11 @@ CPed::InflictDamage(CEntity* damagedBy, eWeaponType method, float damage, ePedPi
willLinger = false;
} else {
switch (pedPiece) {
- case PEDPIECE_NONE:
+ case PEDPIECE_TORSO:
willLinger = false;
dieAnim = ANIM_KO_SHOT_FRONT1;
break;
- case PEDPIECE_BODY:
+ case PEDPIECE_MID:
willLinger = false;
dieAnim = ANIM_KO_SHOT_STOM;
break;
@@ -3518,9 +3518,9 @@ CPed::InflictDamage(CEntity* damagedBy, eWeaponType method, float damage, ePedPi
switch (random) {
case 0:
if ((pedPiece != PEDPIECE_LEFTARM || random <= 1)
- && (pedPiece != PEDPIECE_BODY || random != 1)) {
+ && (pedPiece != PEDPIECE_MID || random != 1)) {
if (pedPiece == PEDPIECE_RIGHTARM && random > 1
- || pedPiece == PEDPIECE_BODY && random == 2)
+ || pedPiece == PEDPIECE_MID && random == 2)
dieAnim = ANIM_KO_SPIN_L;
else
@@ -3537,9 +3537,9 @@ CPed::InflictDamage(CEntity* damagedBy, eWeaponType method, float damage, ePedPi
break;
case 2:
if ((pedPiece != PEDPIECE_LEFTARM || random <= 1)
- && (pedPiece != PEDPIECE_BODY || random != 1)) {
+ && (pedPiece != PEDPIECE_MID || random != 1)) {
if ((pedPiece != PEDPIECE_RIGHTARM || random <= 1)
- && (pedPiece != PEDPIECE_BODY || random != 2)) {
+ && (pedPiece != PEDPIECE_MID || random != 2)) {
dieAnim = ANIM_KO_SKID_BACK;
} else {
dieAnim = ANIM_KD_RIGHT;
@@ -3697,12 +3697,12 @@ CPed::SetGetUp(void)
m_ped_flagE20 = false;
if (IsPlayer())
- InflictDamage(nil, WEAPONTYPE_RUNOVERBYCAR, CTimer::GetTimeStep(), PEDPIECE_NONE, 0);
+ InflictDamage(nil, WEAPONTYPE_RUNOVERBYCAR, CTimer::GetTimeStep(), PEDPIECE_TORSO, 0);
else {
if (!CPad::GetPad(0)->ArePlayerControlsDisabled())
return;
- InflictDamage(nil, WEAPONTYPE_RUNOVERBYCAR, 1000.0f, PEDPIECE_NONE, 0);
+ InflictDamage(nil, WEAPONTYPE_RUNOVERBYCAR, 1000.0f, PEDPIECE_TORSO, 0);
}
return;
}
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 778a5b48..9f1858b4 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -15,8 +15,8 @@ struct CPathNode;
enum ePedPieceTypes
{
- PEDPIECE_NONE,
- PEDPIECE_BODY,
+ PEDPIECE_TORSO,
+ PEDPIECE_MID,
PEDPIECE_LEFTARM,
PEDPIECE_RIGHTARM,
PEDPIECE_LEFTLEG,
@@ -260,7 +260,7 @@ public:
uint8 m_ped_flagH80 : 1;
uint8 m_ped_flagI1 : 1;
- uint8 m_ped_flagI2 : 1; // limbs won't be removed if set
+ uint8 m_ped_flagI2 : 1; // if set, limbs won't came off
uint8 m_ped_flagI4 : 1;
uint8 bHasAlreadyBeenRecorded : 1;
uint8 m_ped_flagI10 : 1;
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp
index d2bc494f..24eb4a35 100644
--- a/src/peds/PlayerPed.cpp
+++ b/src/peds/PlayerPed.cpp
@@ -38,25 +38,23 @@ CPlayerPed::SetWantedLevelNoDrop(int32 level)
m_pWanted->SetWantedLevelNoDrop(level);
}
-// I don't know actual purpose of parameter
+// I don't know the actual purpose of parameter
void
CPlayerPed::AnnoyPlayerPed(bool itsPolice)
{
- int8 *temper = &m_pedStats->m_temper;
- if (*temper >= 52) {
+ if (m_pedStats->m_temper < 52) {
+ m_pedStats->m_temper++;
+ } else {
if (itsPolice) {
- if (*temper < 55) {
- (*temper)++;
+ if (m_pedStats->m_temper < 55) {
+ m_pedStats->m_temper++;
} else {
- (*temper) = 46;
+ m_pedStats->m_temper = 46;
}
}
- } else {
- (*temper)++;
}
}
-
class CPlayerPed_ : public CPlayerPed
{
public: