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-rw-r--r--src/render/Shadows.h11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/render/Shadows.h b/src/render/Shadows.h
index 982cc463..fb41ebbc 100644
--- a/src/render/Shadows.h
+++ b/src/render/Shadows.h
@@ -175,11 +175,18 @@ public:
static void RenderIndicatorShadow (uint32 nID, uint8 ShadowType, RwTexture *pTexture, CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity);
};
-extern RwTexture *&gpBloodPoolTex;
+extern RwTexture *&gpShadowCarTex;
+extern RwTexture *&gpShadowPedTex;
+extern RwTexture *&gpShadowHeliTex;
extern RwTexture *&gpShadowExplosionTex;
extern RwTexture *&gpShadowHeadLightsTex;
-extern RwTexture *&gpGoalTex;
extern RwTexture *&gpOutline1Tex;
extern RwTexture *&gpOutline2Tex;
extern RwTexture *&gpOutline3Tex;
+extern RwTexture *&gpBloodPoolTex;
+extern RwTexture *&gpReflectionTex;
+extern RwTexture *&gpGoalMarkerTex;
+extern RwTexture *&gpWalkDontTex;
extern RwTexture *&gpCrackedGlassTex;
+extern RwTexture *&gpPostShadowTex;
+extern RwTexture *&gpGoalTex;