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-rw-r--r--src/render/SpecialFX.cpp29
1 files changed, 22 insertions, 7 deletions
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index e17caa97..b1cce8e2 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -849,7 +849,7 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size
} else {
pMarker->m_fStdSize = size;
}
- } else {
+ } else if (type == MARKERTYPE_CYLINDER) {
if (dist < size + 12.0f) {
if (dist > size + 1.0f)
pMarker->m_Color.alpha = (1.0f - (size + 12.0f - dist) * 0.7f / 11.0f) * (float)a;
@@ -862,8 +862,14 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size
float someSin = Sin(TWOPI * (float)((pMarker->m_nPulsePeriod - 1) & (CTimer::GetTimeInMilliseconds() - pMarker->m_nStartTime)) / (float)pMarker->m_nPulsePeriod);
pMarker->m_fSize = pMarker->m_fStdSize - pulseFraction * pMarker->m_fStdSize * someSin;
- if (type == MARKERTYPE_ARROW)
+ if (type == MARKERTYPE_ARROW) {
pos.z += 0.25f * pMarker->m_fStdSize * someSin;
+ } else if (type == MARKERTYPE_0) {
+ if (someSin > 0.0f)
+ pMarker->m_Color.alpha = (float)a * 0.7f * someSin + a;
+ else
+ pMarker->m_Color.alpha = (float)a * 0.4f * someSin + a;
+ }
if (pMarker->m_nRotateRate != 0) {
RwV3d pos = pMarker->m_Matrix.m_matrix.pos;
pMarker->m_Matrix.RotateZ(DEGTORAD(pMarker->m_nRotateRate * CTimer::GetTimeStep()));
@@ -888,7 +894,7 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size
pMarker->DeleteMarkerObject();
pMarker->AddMarker(identifier, type, size, r, g, b, a, pulsePeriod, pulseFraction, rotateRate);
- if (type == MARKERTYPE_CYLINDER) {
+ if (type == MARKERTYPE_CYLINDER || type == MARKERTYPE_0 || type == MARKERTYPE_2) {
if ((playerPos - pos).MagnitudeSqr() < sq(100.f) && CColStore::HasCollisionLoaded(CVector2D(pos))) {
float z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z + 1.0f, nil);
if (z != 0.0f)
@@ -899,6 +905,10 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size
}
}
pMarker->m_Matrix.SetTranslate(pos.x, pos.y, pos.z);
+ if (type == MARKERTYPE_2) {
+ pMarker->m_Matrix.RotateX(PI);
+ pMarker->m_Matrix.GetPosition() = pos;
+ }
pMarker->m_Matrix.UpdateRW();
if (type == MARKERTYPE_ARROW) {
if (dist < 25.0f) {
@@ -909,7 +919,7 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size
} else {
pMarker->m_fStdSize = size;
}
- } else {
+ } else if (type == MARKERTYPE_CYLINDER) {
if (dist < size + 12.0f) {
if (dist > size + 1.0f)
pMarker->m_Color.alpha = (1.0f - (size + 12.0f - dist) * 0.7f / 11.0f) * (float)a;
@@ -1347,13 +1357,18 @@ CMoneyMessage::Render()
RwV3d vecOut;
float fDistX, fDistY;
if (CSprite::CalcScreenCoors(m_vecPosition + CVector(0.0f, 0.0f, fLifeTime), &vecOut, &fDistX, &fDistY, true)) {
- fDistX *= (0.7 * fLifeTime + 2.0) * m_fSize;
- fDistY *= (0.7 * fLifeTime + 2.0) * m_fSize;
+ fDistX *= (0.7f * fLifeTime + 2.0f) * m_fSize;
+ fDistY *= (0.7f * fLifeTime + 2.0f) * m_fSize;
CFont::SetPropOn();
CFont::SetBackgroundOff();
float fScaleY = Min(fDistY / 100.0f, MAX_SCALE);
float fScaleX = Min(fDistX / 100.0f, MAX_SCALE);
- CFont::SetScale(fScaleX, fScaleY); // maybe use SCREEN_SCALE_X and SCREEN_SCALE_Y here?
+
+#ifdef FIX_BUGS
+ CFont::SetScale(SCREEN_SCALE_X(fScaleX), SCREEN_SCALE_Y(fScaleY));
+#else
+ CFont::SetScale(fScaleX, fScaleY);
+#endif
CFont::SetCentreOn();
CFont::SetCentreSize(SCREEN_WIDTH);
CFont::SetJustifyOff();