diff options
Diffstat (limited to 'src/render/SpecialFX.cpp')
-rw-r--r-- | src/render/SpecialFX.cpp | 29 |
1 files changed, 22 insertions, 7 deletions
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp index e17caa97..b1cce8e2 100644 --- a/src/render/SpecialFX.cpp +++ b/src/render/SpecialFX.cpp @@ -849,7 +849,7 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size } else { pMarker->m_fStdSize = size; } - } else { + } else if (type == MARKERTYPE_CYLINDER) { if (dist < size + 12.0f) { if (dist > size + 1.0f) pMarker->m_Color.alpha = (1.0f - (size + 12.0f - dist) * 0.7f / 11.0f) * (float)a; @@ -862,8 +862,14 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size float someSin = Sin(TWOPI * (float)((pMarker->m_nPulsePeriod - 1) & (CTimer::GetTimeInMilliseconds() - pMarker->m_nStartTime)) / (float)pMarker->m_nPulsePeriod); pMarker->m_fSize = pMarker->m_fStdSize - pulseFraction * pMarker->m_fStdSize * someSin; - if (type == MARKERTYPE_ARROW) + if (type == MARKERTYPE_ARROW) { pos.z += 0.25f * pMarker->m_fStdSize * someSin; + } else if (type == MARKERTYPE_0) { + if (someSin > 0.0f) + pMarker->m_Color.alpha = (float)a * 0.7f * someSin + a; + else + pMarker->m_Color.alpha = (float)a * 0.4f * someSin + a; + } if (pMarker->m_nRotateRate != 0) { RwV3d pos = pMarker->m_Matrix.m_matrix.pos; pMarker->m_Matrix.RotateZ(DEGTORAD(pMarker->m_nRotateRate * CTimer::GetTimeStep())); @@ -888,7 +894,7 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size pMarker->DeleteMarkerObject(); pMarker->AddMarker(identifier, type, size, r, g, b, a, pulsePeriod, pulseFraction, rotateRate); - if (type == MARKERTYPE_CYLINDER) { + if (type == MARKERTYPE_CYLINDER || type == MARKERTYPE_0 || type == MARKERTYPE_2) { if ((playerPos - pos).MagnitudeSqr() < sq(100.f) && CColStore::HasCollisionLoaded(CVector2D(pos))) { float z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z + 1.0f, nil); if (z != 0.0f) @@ -899,6 +905,10 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size } } pMarker->m_Matrix.SetTranslate(pos.x, pos.y, pos.z); + if (type == MARKERTYPE_2) { + pMarker->m_Matrix.RotateX(PI); + pMarker->m_Matrix.GetPosition() = pos; + } pMarker->m_Matrix.UpdateRW(); if (type == MARKERTYPE_ARROW) { if (dist < 25.0f) { @@ -909,7 +919,7 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size } else { pMarker->m_fStdSize = size; } - } else { + } else if (type == MARKERTYPE_CYLINDER) { if (dist < size + 12.0f) { if (dist > size + 1.0f) pMarker->m_Color.alpha = (1.0f - (size + 12.0f - dist) * 0.7f / 11.0f) * (float)a; @@ -1347,13 +1357,18 @@ CMoneyMessage::Render() RwV3d vecOut; float fDistX, fDistY; if (CSprite::CalcScreenCoors(m_vecPosition + CVector(0.0f, 0.0f, fLifeTime), &vecOut, &fDistX, &fDistY, true)) { - fDistX *= (0.7 * fLifeTime + 2.0) * m_fSize; - fDistY *= (0.7 * fLifeTime + 2.0) * m_fSize; + fDistX *= (0.7f * fLifeTime + 2.0f) * m_fSize; + fDistY *= (0.7f * fLifeTime + 2.0f) * m_fSize; CFont::SetPropOn(); CFont::SetBackgroundOff(); float fScaleY = Min(fDistY / 100.0f, MAX_SCALE); float fScaleX = Min(fDistX / 100.0f, MAX_SCALE); - CFont::SetScale(fScaleX, fScaleY); // maybe use SCREEN_SCALE_X and SCREEN_SCALE_Y here? + +#ifdef FIX_BUGS + CFont::SetScale(SCREEN_SCALE_X(fScaleX), SCREEN_SCALE_Y(fScaleY)); +#else + CFont::SetScale(fScaleX, fScaleY); +#endif CFont::SetCentreOn(); CFont::SetCentreSize(SCREEN_WIDTH); CFont::SetJustifyOff(); |