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-rw-r--r--src/render/SpecialFX.h141
1 files changed, 86 insertions, 55 deletions
diff --git a/src/render/SpecialFX.h b/src/render/SpecialFX.h
index fc155a53..22ee502e 100644
--- a/src/render/SpecialFX.h
+++ b/src/render/SpecialFX.h
@@ -57,27 +57,27 @@ enum
class C3dMarker
-{
-public:
- CMatrix m_Matrix;
- RpAtomic *m_pAtomic;
- RpMaterial *m_pMaterial;
- uint16 m_nType;
- bool m_bIsUsed;
- uint32 m_nIdentifier;
- RwRGBA m_Color;
- uint16 m_nPulsePeriod;
- int16 m_nRotateRate;
- uint32 m_nStartTime;
- float m_fPulseFraction;
- float m_fStdSize;
- float m_fSize;
- float m_fBrightness;
- float m_fCameraRange;
-
- bool AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
- void DeleteMarkerObject();
- void Render();
+{
+public:
+ CMatrix m_Matrix;
+ RpAtomic *m_pAtomic;
+ RpMaterial *m_pMaterial;
+ uint16 m_nType;
+ bool m_bIsUsed;
+ uint32 m_nIdentifier;
+ RwRGBA m_Color;
+ uint16 m_nPulsePeriod;
+ int16 m_nRotateRate;
+ uint32 m_nStartTime;
+ float m_fPulseFraction;
+ float m_fStdSize;
+ float m_fSize;
+ float m_fBrightness;
+ float m_fCameraRange;
+
+ bool AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
+ void DeleteMarkerObject();
+ void Render();
};
class C3dMarkers
@@ -87,42 +87,73 @@ public:
static void Shutdown();
static C3dMarker *PlaceMarker(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
static void PlaceMarkerSet(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
- static void Render();
+ static void Render();
static void Update();
static C3dMarker(&m_aMarkerArray)[NUM3DMARKERS];
static int32 &NumActiveMarkers;
static RpClump* (&m_pRpClumpArray)[NUMMARKERTYPES];
-};
-
-class CMoneyMessage
-{
- friend class CMoneyMessages;
-
- uint32 m_nTimeRegistered;
- CVector m_vecPosition;
- wchar m_aText[16];
- CRGBA m_Colour;
- float m_fSize;
- float m_fOpacity;
-public:
- void Render();
-};
-
-class CMoneyMessages
-{
- static CMoneyMessage aMoneyMessages[NUMMONEYMESSAGES];
-public:
- static void Init();
- static void Render();
- static void RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity);
-};
-
-class CSpecialParticleStuff
-{
- static uint32 BoatFromStart;
-public:
- static void CreateFoamAroundObject(CMatrix*, float, float, float, int32);
- static void StartBoatFoamAnimation();
- static void UpdateBoatFoamAnimation(CMatrix*);
-};
+};
+
+enum
+{
+ SHINYTEXT_WALK = 1,
+ SHINYTEXT_FLAT
+};
+
+class CShinyText
+{
+public:
+ CVector m_verts[4];
+ CVector2D m_texCoords[4];
+ float m_camDist;
+ uint8 m_type;
+ uint8 m_red;
+ uint8 m_green;
+ uint8 m_blue;
+};
+
+class CShinyTexts
+{
+ static int NumShinyTexts;
+ static CShinyText aShinyTexts[NUMSHINYTEXTS];
+public:
+ static void Init(void);
+ static void RegisterOne(CVector p0, CVector p1, CVector p2, CVector p3,
+ float u0, float v0, float u1, float v1, float u2, float v2, float u3, float v3,
+ uint8 type, uint8 red, uint8 green, uint8 blue, float maxDist);
+ static void Render(void);
+ static void RenderOutGeometryBuffer(void);
+};
+
+class CMoneyMessage
+{
+ friend class CMoneyMessages;
+
+ uint32 m_nTimeRegistered;
+ CVector m_vecPosition;
+ wchar m_aText[16];
+ CRGBA m_Colour;
+ float m_fSize;
+ float m_fOpacity;
+public:
+ void Render();
+};
+
+class CMoneyMessages
+{
+ static CMoneyMessage aMoneyMessages[NUMMONEYMESSAGES];
+public:
+ static void Init();
+ static void Render();
+ static void RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity);
+};
+
+class CSpecialParticleStuff
+{
+ static uint32 BoatFromStart;
+public:
+ static void CreateFoamAroundObject(CMatrix*, float, float, float, int32);
+ static void StartBoatFoamAnimation();
+ static void UpdateBoatFoamAnimation(CMatrix*);
+};