summaryrefslogtreecommitdiffstats
path: root/src/render
diff options
context:
space:
mode:
Diffstat (limited to 'src/render')
-rw-r--r--src/render/Clouds.cpp14
-rw-r--r--src/render/Clouds.h12
-rw-r--r--src/render/Console.cpp2
-rw-r--r--src/render/Console.h2
-rw-r--r--src/render/Coronas.cpp16
-rw-r--r--src/render/Coronas.h16
6 files changed, 31 insertions, 31 deletions
diff --git a/src/render/Clouds.cpp b/src/render/Clouds.cpp
index 7debe3d3..02035896 100644
--- a/src/render/Clouds.cpp
+++ b/src/render/Clouds.cpp
@@ -16,15 +16,15 @@
#define SMALLSTRIPHEIGHT 4.0f
#define HORIZSTRIPHEIGHT 48.0f
-RwTexture **gpCloudTex = (RwTexture**)0x9411C0; //[5];
+RwTexture *gpCloudTex[5];
-float &CClouds::CloudRotation = *(float*)0x8F5F40;
-uint32 &CClouds::IndividualRotation = *(uint32*)0x943078;
+float CClouds::CloudRotation;
+uint32 CClouds::IndividualRotation;
-float &CClouds::ms_cameraRoll = *(float*)0x8F29CC;
-float &CClouds::ms_horizonZ = *(float*)0x8F31C0;
-CRGBA &CClouds::ms_colourTop = *(CRGBA*)0x94143C;
-CRGBA &CClouds::ms_colourBottom = *(CRGBA*)0x8F2C38;
+float CClouds::ms_cameraRoll;
+float CClouds::ms_horizonZ;
+CRGBA CClouds::ms_colourTop;
+CRGBA CClouds::ms_colourBottom;
void
CClouds::Init(void)
diff --git a/src/render/Clouds.h b/src/render/Clouds.h
index c8000569..4d8cd2c8 100644
--- a/src/render/Clouds.h
+++ b/src/render/Clouds.h
@@ -3,13 +3,13 @@
class CClouds
{
public:
- static float &CloudRotation;
- static uint32 &IndividualRotation;
+ static float CloudRotation;
+ static uint32 IndividualRotation;
- static float &ms_cameraRoll;
- static float &ms_horizonZ;
- static CRGBA &ms_colourTop;
- static CRGBA &ms_colourBottom;
+ static float ms_cameraRoll;
+ static float ms_horizonZ;
+ static CRGBA ms_colourTop;
+ static CRGBA ms_colourBottom;
static void Init(void);
static void Shutdown(void);
diff --git a/src/render/Console.cpp b/src/render/Console.cpp
index 545122b0..bfdb2701 100644
--- a/src/render/Console.cpp
+++ b/src/render/Console.cpp
@@ -9,7 +9,7 @@
#define CONSOLE_Y_POS (10.0f)
#define CONSOLE_LINE_HEIGHT (12.0f)
-CConsole &TheConsole = *(CConsole*)0x8F6498;
+CConsole TheConsole;
void
CConsole::AddLine(char *s, uint8 r, uint8 g, uint8 b)
diff --git a/src/render/Console.h b/src/render/Console.h
index c454d75e..b4fa60c4 100644
--- a/src/render/Console.h
+++ b/src/render/Console.h
@@ -22,4 +22,4 @@ public:
void Init() { m_nCurrentLine = 0; m_nLineCount = 0; }
};
-extern CConsole &TheConsole;
+extern CConsole TheConsole;
diff --git a/src/render/Coronas.cpp b/src/render/Coronas.cpp
index 68994b0b..d70f70d6 100644
--- a/src/render/Coronas.cpp
+++ b/src/render/Coronas.cpp
@@ -48,16 +48,16 @@ FlareDef HeadLightsFlareDef[] = {
};
-RwTexture **gpCoronaTexture = (RwTexture**)0x5FAF44; //[9]
+RwTexture *gpCoronaTexture[9] = { nil, nil, nil, nil, nil, nil, nil, nil, nil };
-float &CCoronas::LightsMult = *(float*)0x5FB088; // 1.0
-float &CCoronas::SunScreenX = *(float*)0x8F4358;
-float &CCoronas::SunScreenY = *(float*)0x8F4354;
-bool &CCoronas::bSmallMoon = *(bool*)0x95CD49;
-bool &CCoronas::SunBlockedByClouds = *(bool*)0x95CD73;
-int &CCoronas::bChangeBrightnessImmediately = *(int*)0x8E2C30;
+float CCoronas::LightsMult = 1.0f;
+float CCoronas::SunScreenX;
+float CCoronas::SunScreenY;
+bool CCoronas::bSmallMoon;
+bool CCoronas::SunBlockedByClouds;
+int CCoronas::bChangeBrightnessImmediately;
-CRegisteredCorona *CCoronas::aCoronas = (CRegisteredCorona*)0x72E518;
+CRegisteredCorona CCoronas::aCoronas[NUMCORONAS];
const char aCoronaSpriteNames[][32] = {
"coronastar",
diff --git a/src/render/Coronas.h b/src/render/Coronas.h
index 359a34ed..4b49e40e 100644
--- a/src/render/Coronas.h
+++ b/src/render/Coronas.h
@@ -1,6 +1,6 @@
#pragma once
-extern RwTexture **gpCoronaTexture; //[9]
+extern RwTexture *gpCoronaTexture[9];
struct CRegisteredCorona
{
@@ -42,7 +42,7 @@ static_assert(sizeof(CRegisteredCorona) == 0x80, "CRegisteredCorona: error");
class CCoronas
{
- static CRegisteredCorona *aCoronas; //[NUMCORONAS];
+ static CRegisteredCorona aCoronas[NUMCORONAS];
public:
enum {
SUN_CORE = 1,
@@ -77,12 +77,12 @@ public:
STREAK_ON,
};
- static float &LightsMult;
- static float &SunScreenY;
- static float &SunScreenX;
- static bool &bSmallMoon;
- static bool &SunBlockedByClouds;
- static int &bChangeBrightnessImmediately;
+ static float LightsMult;
+ static float SunScreenY;
+ static float SunScreenX;
+ static bool bSmallMoon;
+ static bool SunBlockedByClouds;
+ static int bChangeBrightnessImmediately;
static void Init(void);
static void Shutdown(void);