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-rw-r--r--src/rw/NodeName.cpp77
1 files changed, 77 insertions, 0 deletions
diff --git a/src/rw/NodeName.cpp b/src/rw/NodeName.cpp
new file mode 100644
index 00000000..2aea3c83
--- /dev/null
+++ b/src/rw/NodeName.cpp
@@ -0,0 +1,77 @@
+#include "common.h"
+#include "patcher.h"
+#include "NodeName.h"
+
+static int32 &gPluginOffset = *(int32*)0x64C610;
+
+enum
+{
+ ID_NODENAME = MAKECHUNKID(rwVENDORID_ROCKSTAR, 0xFE),
+};
+
+#define NODENAMEEXT(o) (RWPLUGINOFFSET(char, o, gPluginOffset))
+
+void*
+NodeNameConstructor(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
+{
+ if(gPluginOffset > 0)
+ NODENAMEEXT(object)[0] = '\0';
+ return object;
+}
+
+void*
+NodeNameDestructor(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
+{
+ return object;
+}
+
+void*
+NodeNameCopy(void *dstObject, const void *srcObject, RwInt32 offsetInObject, RwInt32 sizeInObject)
+{
+ strncpy(NODENAMEEXT(dstObject), NODENAMEEXT(srcObject), 23);
+ return nil;
+}
+
+RwStream*
+NodeNameStreamRead(RwStream *stream, RwInt32 binaryLength, void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
+{
+ RwStreamRead(stream, NODENAMEEXT(object), binaryLength);
+ NODENAMEEXT(object)[binaryLength] = '\0';
+ return stream;
+}
+
+RwStream*
+NodeNameStreamWrite(RwStream *stream, RwInt32 binaryLength, const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
+{
+ RwStreamWrite(stream, NODENAMEEXT(object), binaryLength);
+ return stream;
+}
+
+RwInt32
+NodeNameStreamGetSize(const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
+{
+ // game checks for null pointer on node name extension but that really happen
+ return rwstrlen(NODENAMEEXT(object));
+}
+
+bool
+NodeNamePluginAttach(void)
+{
+ gPluginOffset = RwFrameRegisterPlugin(24, ID_NODENAME,
+ NodeNameConstructor,
+ NodeNameDestructor,
+ NodeNameCopy);
+ RwFrameRegisterPluginStream(ID_NODENAME,
+ NodeNameStreamRead,
+ NodeNameStreamWrite,
+ NodeNameStreamGetSize);
+ return gPluginOffset != -1;
+}
+
+char*
+GetFrameNodeName(RwFrame *frame)
+{
+ if(gPluginOffset < 0)
+ return nil;
+ return NODENAMEEXT(frame);
+}