summaryrefslogtreecommitdiffstats
path: root/src/rw
diff options
context:
space:
mode:
Diffstat (limited to 'src/rw')
-rw-r--r--src/rw/RwHelper.cpp77
-rw-r--r--src/rw/RwHelper.h2
2 files changed, 79 insertions, 0 deletions
diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp
index 35af1ebd..0069934f 100644
--- a/src/rw/RwHelper.cpp
+++ b/src/rw/RwHelper.cpp
@@ -649,6 +649,83 @@ WRAPPER void _TexturePoolsInitialise() { EAXJMP(0x598B10); }
WRAPPER void _TexturePoolsShutdown() { EAXJMP(0x598B30); }
#endif
+#ifdef LIBRW
+#include <rpmatfx.h>
+#include "VehicleModelInfo.h"
+
+int32
+findPlatform(rw::Atomic *a)
+{
+ rw::Geometry *g = a->geometry;
+ if(g->instData)
+ return g->instData->platform;
+ return 0;
+}
+
+// in CVehicleModelInfo in VC
+static RpMaterial*
+GetMatFXEffectMaterialCB(RpMaterial *material, void *data)
+{
+ if(RpMatFXMaterialGetEffects(material) == rpMATFXEFFECTNULL)
+ return material;
+ *(int*)data = RpMatFXMaterialGetEffects(material);
+ return nil;
+}
+
+// Game doesn't read atomic extensions so we never get any other than the default pipe,
+// but we need it for uninstancing
+void
+attachPipe(rw::Atomic *atomic)
+{
+ if(RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic)))
+ atomic->pipeline = rw::skinGlobals.pipelines[rw::platform];
+ else{
+ int fx = rpMATFXEFFECTNULL;
+ RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), GetMatFXEffectMaterialCB, &fx);
+ if(fx != rpMATFXEFFECTNULL)
+ RpMatFXAtomicEnableEffects(atomic);
+ }
+}
+
+// Attach pipes for the platform we have native data for so we can uninstance
+void
+switchPipes(rw::Atomic *a, int32 platform)
+{
+ if(a->pipeline && a->pipeline->platform != platform){
+ uint32 plgid = a->pipeline->pluginID;
+ switch(plgid){
+ // assume default pipe won't be attached explicitly
+ case rw::ID_SKIN:
+ a->pipeline = rw::skinGlobals.pipelines[platform];
+ break;
+ case rw::ID_MATFX:
+ a->pipeline = rw::matFXGlobals.pipelines[platform];
+ break;
+ }
+ }
+}
+
+RpAtomic*
+ConvertPlatformAtomic(RpAtomic *atomic, void *data)
+{
+ int32 driver = rw::platform;
+ int32 platform = findPlatform(atomic);
+ if(platform != 0 && platform != driver){
+ attachPipe(atomic); // kludge
+ rw::ObjPipeline *origPipe = atomic->pipeline;
+ rw::platform = platform;
+ switchPipes(atomic, rw::platform);
+ if(atomic->geometry->flags & rw::Geometry::NATIVE)
+ atomic->uninstance();
+ // no ADC in this game
+ //rw::ps2::unconvertADC(atomic->geometry);
+ rw::platform = driver;
+ atomic->pipeline = origPipe;
+ }
+ return atomic;
+}
+#endif
+
#if defined(FIX_BUGS) && defined(GTA_PC)
RwUInt32 saved_alphafunc, saved_alpharef;
diff --git a/src/rw/RwHelper.h b/src/rw/RwHelper.h
index 130eb636..523a7732 100644
--- a/src/rw/RwHelper.h
+++ b/src/rw/RwHelper.h
@@ -56,6 +56,8 @@ RwCamera *CameraCreate(RwInt32 width,
void _TexturePoolsInitialise();
void _TexturePoolsShutdown();
+RpAtomic *ConvertPlatformAtomic(RpAtomic *atomic, void *data);
+
#if defined(FIX_BUGS) && defined (GTA_PC)
void SetAlphaTest(RwUInt32 alpharef);
void RestoreAlphaTest();