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-rw-r--r--src/rw/RwHelper.cpp2
-rw-r--r--src/rw/VisibilityPlugins.cpp19
-rw-r--r--src/rw/VisibilityPlugins.h1
3 files changed, 22 insertions, 0 deletions
diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp
index ed618dd8..cb1d4ab5 100644
--- a/src/rw/RwHelper.cpp
+++ b/src/rw/RwHelper.cpp
@@ -13,6 +13,7 @@ RtCharset *debugCharset;
bool gPS2alphaTest = 1;
+#ifndef FINAL
static bool charsetOpen;
void OpenCharsetSafe()
{
@@ -20,6 +21,7 @@ void OpenCharsetSafe()
RtCharsetOpen();
charsetOpen = true;
}
+#endif
void CreateDebugFont()
{
diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp
index 14f68e52..93a478e5 100644
--- a/src/rw/VisibilityPlugins.cpp
+++ b/src/rw/VisibilityPlugins.cpp
@@ -218,6 +218,25 @@ CVisibilityPlugins::RenderAlphaAtomic(RpAtomic *atomic, int alpha)
return atomic;
}
+//--MIAMI: done
+RpAtomic*
+CVisibilityPlugins::RenderWeaponCB(RpAtomic *atomic)
+{
+ RwMatrix *m;
+ RwV3d view;
+ float maxdist, distsq;
+ CSimpleModelInfo *mi;
+
+ mi = GetAtomicModelInfo(atomic);
+ m = RwFrameGetLTM(RpAtomicGetFrame(atomic));
+ RwV3dSub(&view, RwMatrixGetPos(m), ms_pCameraPosn);
+ maxdist = mi->GetLodDistance(0);
+ distsq = RwV3dDotProduct(&view, &view);
+ if(distsq < maxdist*maxdist)
+ AtomicDefaultRenderCallBack(atomic);
+ return atomic;
+}
+
RpAtomic*
CVisibilityPlugins::RenderFadingAtomic(RpAtomic *atomic, float camdist)
{
diff --git a/src/rw/VisibilityPlugins.h b/src/rw/VisibilityPlugins.h
index b367d7ee..e2fc4d19 100644
--- a/src/rw/VisibilityPlugins.h
+++ b/src/rw/VisibilityPlugins.h
@@ -46,6 +46,7 @@ public:
static RpAtomic *RenderWheelAtomicCB(RpAtomic *atomic);
static RpAtomic *RenderObjNormalAtomic(RpAtomic *atomic);
static RpAtomic *RenderAlphaAtomic(RpAtomic *atomic, int alpha);
+ static RpAtomic *RenderWeaponCB(RpAtomic *atomic);
static RpAtomic *RenderFadingAtomic(RpAtomic *atm, float dist);
static RpAtomic *RenderVehicleHiDetailCB(RpAtomic *atomic);