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-rw-r--r--src/rw/RwHelper.cpp40
-rw-r--r--src/rw/TexRead.cpp1
-rw-r--r--src/rw/VisibilityPlugins.cpp11
3 files changed, 27 insertions, 25 deletions
diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp
index 525c2910..91916df3 100644
--- a/src/rw/RwHelper.cpp
+++ b/src/rw/RwHelper.cpp
@@ -61,15 +61,15 @@ void *
RwMallocAlign(RwUInt32 size, RwUInt32 align)
{
void *mem = (void *)malloc(size + align);
-
+
ASSERT(mem != nil);
-
- void *addr = (void *)((((RwUInt32)mem) + align) & ~(align - 1));
-
+
+ void *addr = (void *)((((uintptr)mem) + align) & ~(align - 1));
+
ASSERT(addr != nil);
-
+
*(((void **)addr) - 1) = mem;
-
+
return addr;
}
@@ -77,11 +77,11 @@ void
RwFreeAlign(void *mem)
{
ASSERT(mem != nil);
-
+
void *addr = *(((void **)mem) - 1);
-
+
ASSERT(addr != nil);
-
+
free(addr);
}
@@ -391,7 +391,7 @@ CameraSize(RwCamera * camera, RwRect * rect,
RwEngineGetVideoModeInfo(&videoMode,
RwEngineGetCurrentVideoMode());
-
+
origSize.w = RwRasterGetWidth(RwCameraGetRaster(camera));
origSize.h = RwRasterGetHeight(RwCameraGetRaster(camera));
@@ -402,7 +402,7 @@ CameraSize(RwCamera * camera, RwRect * rect,
/* For full screen applications, resizing the camera just doesn't
* make sense, use the video mode size.
*/
-
+
r.x = r.y = 0;
r.w = videoMode.width;
r.h = videoMode.height;
@@ -424,11 +424,11 @@ CameraSize(RwCamera * camera, RwRect * rect,
{
RwRaster *raster;
RwRaster *zRaster;
-
+
/*
* Destroy rasters...
*/
-
+
raster = RwCameraGetRaster(camera);
if( raster )
{
@@ -440,14 +440,14 @@ CameraSize(RwCamera * camera, RwRect * rect,
{
RwRasterDestroy(zRaster);
}
-
+
/*
- * Create new rasters...
+ * Create new rasters...
*/
raster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPECAMERA);
zRaster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPEZBUFFER);
-
+
if( raster && zRaster )
{
RwCameraSetRaster(camera, raster);
@@ -470,8 +470,8 @@ CameraSize(RwCamera * camera, RwRect * rect,
rect->w = origSize.w;
rect->h = origSize.h;
- /*
- * Use default values...
+ /*
+ * Use default values...
*/
raster =
RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPECAMERA);
@@ -505,9 +505,9 @@ CameraSize(RwCamera * camera, RwRect * rect,
vw.y = viewWindow;
}
}
-
+
RwCameraSetViewWindow(camera, &vw);
-
+
RsGlobal.width = rect->w;
RsGlobal.height = rect->h;
}
diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp
index 60945665..122ce655 100644
--- a/src/rw/TexRead.cpp
+++ b/src/rw/TexRead.cpp
@@ -3,6 +3,7 @@
#pragma warning( pop )
#include "common.h"
#include "crossplatform.h"
+#include "platform.h"
#include "Timer.h"
#ifdef GTA_PC
diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp
index 6e6ad705..5a94e8f6 100644
--- a/src/rw/VisibilityPlugins.cpp
+++ b/src/rw/VisibilityPlugins.cpp
@@ -149,7 +149,7 @@ CVisibilityPlugins::SetupVehicleVariables(RpClump *vehicle)
RpMaterial*
SetAlphaCB(RpMaterial *material, void *data)
{
- ((RwRGBA*)RpMaterialGetColor(material))->alpha = (uint8)(uint32)data;
+ ((RwRGBA*)RpMaterialGetColor(material))->alpha = (uint8)(uintptr)data;
return material;
}
@@ -295,7 +295,7 @@ CVisibilityPlugins::RenderFadingAtomic(RpAtomic *atomic, float camdist)
{
RpAtomic *lodatm;
float fadefactor;
- uint8 alpha;
+ uint32 alpha;
CSimpleModelInfo *mi;
mi = GetAtomicModelInfo(atomic);
@@ -875,20 +875,21 @@ void
CVisibilityPlugins::SetClumpModelInfo(RpClump *clump, CClumpModelInfo *modelInfo)
{
CVehicleModelInfo *vmi;
- SetFrameHierarchyId(RpClumpGetFrame(clump), (int32)modelInfo);
+ SetFrameHierarchyId(RpClumpGetFrame(clump), (uintptr)modelInfo);
// Unused
switch (modelInfo->GetModelType()) {
// ignore MLO
case MITYPE_VEHICLE:
vmi = (CVehicleModelInfo*)modelInfo;
- if(vmi->m_vehicleType == VEHICLE_TYPE_TRAIN ||
- vmi->m_vehicleType == VEHICLE_TYPE_HELI ||
+ if(vmi->m_vehicleType == VEHICLE_TYPE_TRAIN ||
+ vmi->m_vehicleType == VEHICLE_TYPE_HELI ||
vmi->m_vehicleType == VEHICLE_TYPE_PLANE)
CLUMPEXT(clump)->visibilityCB = VehicleVisibilityCB_BigVehicle;
else
CLUMPEXT(clump)->visibilityCB = VehicleVisibilityCB;
break;
+ default: break;
}
}