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-rw-r--r--src/skel/events.cpp845
1 files changed, 845 insertions, 0 deletions
diff --git a/src/skel/events.cpp b/src/skel/events.cpp
new file mode 100644
index 00000000..4a7a8bd2
--- /dev/null
+++ b/src/skel/events.cpp
@@ -0,0 +1,845 @@
+#include "rwcore.h"
+#include "skeleton.h"
+#include "events.h"
+
+//#include "main.h"
+
+#include "common.h"
+#include "Pad.h"
+#include "ControllerConfig.h"
+#include "Frontend.h"
+#include "Camera.h"
+
+
+#include "patcher.h"
+
+/*
+ *****************************************************************************
+ */
+static RsEventStatus
+HandleKeyDown(RsKeyStatus *keyStatus)
+{
+ CPad *pad0 = CPad::GetPad(0);
+ CPad *pad1 = CPad::GetPad(1);
+
+ RwInt32 c = keyStatus->keyCharCode;
+
+ if ( c != rsNULL )
+ {
+ switch (c)
+ {
+ case rsESC:
+ {
+ CPad::TempKeyState.ESC = 255;
+ break;
+ }
+
+ case rsINS:
+ {
+ CPad::TempKeyState.INS = 255;
+ break;
+ }
+
+ case rsDEL:
+ {
+ CPad::TempKeyState.DEL = 255;
+ break;
+ }
+
+ case rsHOME:
+ {
+ CPad::TempKeyState.HOME = 255;
+ break;
+ }
+
+ case rsEND:
+ {
+ CPad::TempKeyState.END = 255;
+ break;
+ }
+
+ case rsPGUP:
+ {
+ CPad::TempKeyState.PGUP = 255;
+ break;
+ }
+
+ case rsPGDN:
+ {
+ CPad::TempKeyState.PGDN = 255;
+ break;
+ }
+
+ case rsUP:
+ {
+ CPad::TempKeyState.UP = 255;
+ break;
+ }
+
+ case rsDOWN:
+ {
+ CPad::TempKeyState.DOWN = 255;
+ break;
+ }
+
+ case rsLEFT:
+ {
+ CPad::TempKeyState.LEFT = 255;
+ break;
+ }
+
+ case rsRIGHT:
+ {
+ CPad::TempKeyState.RIGHT = 255;
+ break;
+ }
+
+ case rsNUMLOCK:
+ {
+ CPad::TempKeyState.NUMLOCK = 255;
+ break;
+ }
+
+ case rsPADDEL:
+ {
+ CPad::TempKeyState.DECIMAL = 255;
+ break;
+ }
+
+ case rsPADEND:
+ {
+ CPad::TempKeyState.NUM1 = 255;
+ break;
+ }
+
+ case rsPADDOWN:
+ {
+ CPad::TempKeyState.NUM2 = 255;
+ break;
+ }
+
+ case rsPADPGDN:
+ {
+ CPad::TempKeyState.NUM3 = 255;
+ break;
+ }
+
+ case rsPADLEFT:
+ {
+ CPad::TempKeyState.NUM4 = 255;
+ break;
+ }
+
+ case rsPAD5:
+ {
+ CPad::TempKeyState.NUM5 = 255;
+ break;
+ }
+
+ case rsPADRIGHT:
+ {
+ CPad::TempKeyState.NUM6 = 255;
+ break;
+ }
+
+ case rsPADHOME:
+ {
+ CPad::TempKeyState.NUM7 = 255;
+ break;
+ }
+
+ case rsPADUP:
+ {
+ CPad::TempKeyState.NUM8 = 255;
+ break;
+ }
+
+ case rsPADPGUP:
+ {
+ CPad::TempKeyState.NUM9 = 255;
+ break;
+ }
+
+ case rsPADINS:
+ {
+ CPad::TempKeyState.NUM0 = 255;
+ break;
+ }
+
+ case rsDIVIDE:
+ {
+ CPad::TempKeyState.DIV = 255;
+ break;
+ }
+
+ case rsTIMES:
+ {
+ CPad::TempKeyState.MUL = 255;
+ break;
+ }
+
+ case rsMINUS:
+ {
+ CPad::TempKeyState.SUB = 255;
+ break;
+ }
+
+ case rsPADENTER:
+ {
+ CPad::TempKeyState.ENTER = 255;
+ break;
+ }
+
+ case rsPLUS:
+ {
+ CPad::TempKeyState.ADD = 255;
+ break;
+ }
+
+ case rsENTER:
+ {
+ CPad::TempKeyState.EXTENTER = 255;
+ break;
+ }
+
+ case rsSCROLL:
+ {
+ CPad::TempKeyState.SCROLLLOCK = 255;
+ break;
+ }
+
+ case rsPAUSE:
+ {
+ CPad::TempKeyState.PAUSE = 255;
+ break;
+ }
+
+ case rsBACKSP:
+ {
+ CPad::TempKeyState.BACKSP = 255;
+ break;
+ }
+
+ case rsTAB:
+ {
+ CPad::TempKeyState.TAB = 255;
+ break;
+ }
+
+ case rsCAPSLK:
+ {
+ CPad::TempKeyState.CAPSLOCK = 255;
+ break;
+ }
+
+ case rsLSHIFT:
+ {
+ CPad::TempKeyState.LSHIFT = 255;
+ break;
+ }
+
+ case rsSHIFT:
+ {
+ CPad::TempKeyState.SHIFT = 255;
+ break;
+ }
+
+ case rsRSHIFT:
+ {
+ CPad::TempKeyState.RSHIFT = 255;
+ break;
+ }
+
+ case rsLCTRL:
+ {
+ CPad::TempKeyState.LCTRL = 255;
+ break;
+ }
+
+ case rsRCTRL:
+ {
+ CPad::TempKeyState.RCTRL = 255;
+ break;
+ }
+
+ case rsLALT:
+ {
+ CPad::TempKeyState.LALT = 255;
+ break;
+ }
+
+ case rsRALT:
+ {
+ CPad::TempKeyState.RALT = 255;
+ break;
+ }
+
+
+ case rsLWIN:
+ {
+ CPad::TempKeyState.LWIN = 255;
+ break;
+ }
+
+ case rsRWIN:
+ {
+ CPad::TempKeyState.RWIN = 255;
+ break;
+ }
+
+ case rsAPPS:
+ {
+ CPad::TempKeyState.APPS = 255;
+ break;
+ }
+
+ case rsF1:
+ case rsF2:
+ case rsF3:
+ case rsF4:
+ case rsF5:
+ case rsF6:
+ case rsF7:
+ case rsF8:
+ case rsF9:
+ case rsF10:
+ case rsF11:
+ case rsF12:
+ {
+ CPad::TempKeyState.F[c - rsF1] = 255;
+ break;
+ }
+
+ default:
+ {
+ if ( c < 255 )
+ {
+ CPad::TempKeyState.VK_KEYS[c] = 255;
+ pad0->AddToPCCheatString(c);
+ }
+ break;
+ }
+ }
+
+ if ( CPad::m_bMapPadOneToPadTwo )
+ {
+ if ( c == 'D' ) pad1->PCTempKeyState.LeftStickX = 128;
+ if ( c == 'A' ) pad1->PCTempKeyState.LeftStickX = -128;
+ if ( c == 'W' ) pad1->PCTempKeyState.LeftStickY = 128;
+ if ( c == 'S' ) pad1->PCTempKeyState.LeftStickY = -128;
+ if ( c == 'J' ) pad1->PCTempKeyState.RightStickX = 128;
+ if ( c == 'G' ) pad1->PCTempKeyState.RightStickX = -128;
+ if ( c == 'Y' ) pad1->PCTempKeyState.RightStickY = 128;
+ if ( c == 'H' ) pad1->PCTempKeyState.RightStickY = -128;
+ if ( c == 'Z' ) pad1->PCTempKeyState.LeftShoulder1 = 255;
+ if ( c == 'X' ) pad1->PCTempKeyState.LeftShoulder2 = 255;
+ if ( c == 'C' ) pad1->PCTempKeyState.RightShoulder1 = 255;
+ if ( c == 'V' ) pad1->PCTempKeyState.RightShoulder2 = 255;
+ if ( c == 'O' ) pad1->PCTempKeyState.DPadUp = 255;
+ if ( c == 'L' ) pad1->PCTempKeyState.DPadDown = 255;
+ if ( c == 'K' ) pad1->PCTempKeyState.DPadLeft = 255;
+ if ( c == ';' ) pad1->PCTempKeyState.DPadRight = 255;
+ if ( c == 'B' ) pad1->PCTempKeyState.Start = 255;
+ if ( c == 'N' ) pad1->PCTempKeyState.Select = 255;
+ if ( c == 'M' ) pad1->PCTempKeyState.Square = 255;
+ if ( c == ',' ) pad1->PCTempKeyState.Triangle = 255;
+ if ( c == '.' ) pad1->PCTempKeyState.Cross = 255;
+ if ( c == '/' ) pad1->PCTempKeyState.Circle = 255;
+ if ( c == rsRSHIFT ) pad1->PCTempKeyState.LeftShock = 255;
+ if ( c == rsRCTRL ) pad1->PCTempKeyState.RightShock = 255;
+ }
+ }
+
+ return rsEVENTPROCESSED;
+}
+
+
+static RsEventStatus
+HandleKeyUp(RsKeyStatus *keyStatus)
+{
+ CPad *pad0 = CPad::GetPad(0);
+ CPad *pad1 = CPad::GetPad(1);
+
+ RwInt32 c = keyStatus->keyCharCode;
+
+ if ( c != rsNULL )
+ {
+ switch (c)
+ {
+ case rsESC:
+ {
+ CPad::TempKeyState.ESC = 0;
+ break;
+ }
+
+ case rsINS:
+ {
+ CPad::TempKeyState.INS = 0;
+ break;
+ }
+
+ case rsDEL:
+ {
+ CPad::TempKeyState.DEL = 0;
+ break;
+ }
+
+ case rsHOME:
+ {
+ CPad::TempKeyState.HOME = 0;
+ break;
+ }
+
+ case rsEND:
+ {
+ CPad::TempKeyState.END = 0;
+ break;
+ }
+
+ case rsPGUP:
+ {
+ CPad::TempKeyState.PGUP = 0;
+ break;
+ }
+
+ case rsPGDN:
+ {
+ CPad::TempKeyState.PGDN = 0;
+ break;
+ }
+
+ case rsUP:
+ {
+ CPad::TempKeyState.UP = 0;
+ break;
+ }
+
+ case rsDOWN:
+ {
+ CPad::TempKeyState.DOWN = 0;
+ break;
+ }
+
+ case rsLEFT:
+ {
+ CPad::TempKeyState.LEFT = 0;
+ break;
+ }
+
+ case rsRIGHT:
+ {
+ CPad::TempKeyState.RIGHT = 0;
+ break;
+ }
+
+ case rsNUMLOCK:
+ {
+ CPad::TempKeyState.NUMLOCK = 0;
+ break;
+ }
+
+ case rsPADDEL:
+ {
+ CPad::TempKeyState.DECIMAL = 0;
+ break;
+ }
+
+ case rsPADEND:
+ {
+ CPad::TempKeyState.NUM1 = 0;
+ break;
+ }
+
+ case rsPADDOWN:
+ {
+ CPad::TempKeyState.NUM2 = 0;
+ break;
+ }
+
+ case rsPADPGDN:
+ {
+ CPad::TempKeyState.NUM3 = 0;
+ break;
+ }
+
+ case rsPADLEFT:
+ {
+ CPad::TempKeyState.NUM4 = 0;
+ break;
+ }
+
+ case rsPAD5:
+ {
+ CPad::TempKeyState.NUM5 = 0;
+ break;
+ }
+
+ case rsPADRIGHT:
+ {
+ CPad::TempKeyState.NUM6 = 0;
+ break;
+ }
+
+ case rsPADHOME:
+ {
+ CPad::TempKeyState.NUM7 = 0;
+ break;
+ }
+
+ case rsPADUP:
+ {
+ CPad::TempKeyState.NUM8 = 0;
+ break;
+ }
+
+ case rsPADPGUP:
+ {
+ CPad::TempKeyState.NUM9 = 0;
+ break;
+ }
+
+ case rsPADINS:
+ {
+ CPad::TempKeyState.NUM0 = 0;
+ break;
+ }
+
+ case rsDIVIDE:
+ {
+ CPad::TempKeyState.DIV = 0;
+ break;
+ }
+
+ case rsTIMES:
+ {
+ CPad::TempKeyState.MUL = 0;
+ break;
+ }
+
+ case rsMINUS:
+ {
+ CPad::TempKeyState.SUB = 0;
+ break;
+ }
+
+ case rsPADENTER:
+ {
+ CPad::TempKeyState.ENTER = 0;
+ break;
+ }
+
+ case rsPLUS:
+ {
+ CPad::TempKeyState.ADD = 0;
+ break;
+ }
+
+ case rsENTER:
+ {
+ CPad::TempKeyState.EXTENTER = 0;
+ break;
+ }
+
+ case rsSCROLL:
+ {
+ CPad::TempKeyState.SCROLLLOCK = 0;
+ break;
+ }
+
+ case rsPAUSE:
+ {
+ CPad::TempKeyState.PAUSE = 0;
+ break;
+ }
+
+ case rsBACKSP:
+ {
+ CPad::TempKeyState.BACKSP = 0;
+ break;
+ }
+
+ case rsTAB:
+ {
+ CPad::TempKeyState.TAB = 0;
+ break;
+ }
+
+ case rsCAPSLK:
+ {
+ CPad::TempKeyState.CAPSLOCK = 0;
+ break;
+ }
+
+ case rsLSHIFT:
+ {
+ CPad::TempKeyState.LSHIFT = 0;
+ break;
+ }
+
+ case rsSHIFT:
+ {
+ CPad::TempKeyState.SHIFT = 0;
+ break;
+ }
+
+ case rsRSHIFT:
+ {
+ CPad::TempKeyState.RSHIFT = 0;
+ break;
+ }
+
+ case rsLCTRL:
+ {
+ CPad::TempKeyState.LCTRL = 0;
+ break;
+ }
+
+ case rsRCTRL:
+ {
+ CPad::TempKeyState.RCTRL = 0;
+ break;
+ }
+
+ case rsLALT:
+ {
+ CPad::TempKeyState.LALT = 0;
+ break;
+ }
+
+ case rsRALT:
+ {
+ CPad::TempKeyState.RALT = 0;
+ break;
+ }
+
+
+ case rsLWIN:
+ {
+ CPad::TempKeyState.LWIN = 0;
+ break;
+ }
+
+ case rsRWIN:
+ {
+ CPad::TempKeyState.RWIN = 0;
+ break;
+ }
+
+ case rsAPPS:
+ {
+ CPad::TempKeyState.APPS = 0;
+ break;
+ }
+
+ case rsF1:
+ case rsF2:
+ case rsF3:
+ case rsF4:
+ case rsF5:
+ case rsF6:
+ case rsF7:
+ case rsF8:
+ case rsF9:
+ case rsF10:
+ case rsF11:
+ case rsF12:
+ {
+ CPad::TempKeyState.F[c - rsF1] = 0;
+ break;
+ }
+
+ default:
+ {
+ if ( c < 255 )
+ {
+ CPad::TempKeyState.VK_KEYS[c] = 0;
+ pad0->AddToPCCheatString(c);
+ }
+ break;
+ }
+ }
+
+ if ( CPad::m_bMapPadOneToPadTwo )
+ {
+ if ( c == 'D' ) pad1->PCTempKeyState.LeftStickX = 0;
+ if ( c == 'A' ) pad1->PCTempKeyState.LeftStickX = 0;
+ if ( c == 'W' ) pad1->PCTempKeyState.LeftStickY = 0;
+ if ( c == 'S' ) pad1->PCTempKeyState.LeftStickY = 0;
+ if ( c == 'J' ) pad1->PCTempKeyState.RightStickX = 0;
+ if ( c == 'G' ) pad1->PCTempKeyState.RightStickX = 0;
+ if ( c == 'Y' ) pad1->PCTempKeyState.RightStickY = 0;
+ if ( c == 'H' ) pad1->PCTempKeyState.RightStickY = 0;
+ if ( c == 'Z' ) pad1->PCTempKeyState.LeftShoulder1 = 0;
+ if ( c == 'X' ) pad1->PCTempKeyState.LeftShoulder2 = 0;
+ if ( c == 'C' ) pad1->PCTempKeyState.RightShoulder1 = 0;
+ if ( c == 'V' ) pad1->PCTempKeyState.RightShoulder2 = 0;
+ if ( c == 'O' ) pad1->PCTempKeyState.DPadUp = 0;
+ if ( c == 'L' ) pad1->PCTempKeyState.DPadDown = 0;
+ if ( c == 'K' ) pad1->PCTempKeyState.DPadLeft = 0;
+ if ( c == ';' ) pad1->PCTempKeyState.DPadRight = 0;
+ if ( c == 'B' ) pad1->PCTempKeyState.Start = 0;
+ if ( c == 'N' ) pad1->PCTempKeyState.Select = 0;
+ if ( c == 'M' ) pad1->PCTempKeyState.Square = 0;
+ if ( c == ',' ) pad1->PCTempKeyState.Triangle = 0;
+ if ( c == '.' ) pad1->PCTempKeyState.Cross = 0;
+ if ( c == '/' ) pad1->PCTempKeyState.Circle = 0;
+ if ( c == rsRSHIFT ) pad1->PCTempKeyState.LeftShock = 0;
+ if ( c == rsRCTRL ) pad1->PCTempKeyState.RightShock = 0;
+ }
+ }
+
+ return rsEVENTPROCESSED;
+}
+
+
+/*
+ *****************************************************************************
+ */
+static RsEventStatus
+KeyboardHandler(RsEvent event, void *param)
+{
+ /*
+ * ...then the application events, if necessary...
+ */
+ switch( event )
+ {
+ case rsKEYDOWN:
+ {
+ return HandleKeyDown((RsKeyStatus *)param);
+ }
+
+ case rsKEYUP:
+ {
+ return HandleKeyUp((RsKeyStatus *)param);
+ }
+
+ default:
+ {
+ return rsEVENTNOTPROCESSED;
+ }
+ }
+}
+
+/*
+ *****************************************************************************
+ */
+static RsEventStatus
+HandlePadButtonDown(RsPadButtonStatus *padButtonStatus)
+{
+ Bool bPadTwo = false;
+ Int32 padNumber = padButtonStatus->padID;
+
+ CPad *pad = CPad::GetPad(padNumber);
+
+ if ( CPad::m_bMapPadOneToPadTwo )
+ padNumber = 1;
+
+ if ( padNumber == 1 )
+ bPadTwo = true;
+
+ ControlsManager.UpdateJoyButtonState(padNumber);
+
+ for ( Int32 i = 0; i < _TODOCONST(16); i++ )
+ {
+ RsPadButtons btn = rsPADNULL;
+ if ( ControlsManager.m_aButtonStates[i] == TRUE )
+ btn = (RsPadButtons)(i + 1);
+
+ if ( FrontEndMenuManager.m_bMenuActive || bPadTwo )
+ ControlsManager.UpdateJoyInConfigMenus_ButtonDown(btn, padNumber);
+ else
+ ControlsManager.AffectControllerStateOn_ButtonDown(btn, JOYSTICK);
+ }
+
+ return rsEVENTPROCESSED;
+}
+
+
+/*
+ *****************************************************************************
+ */
+static RsEventStatus
+HandlePadButtonUp(RsPadButtonStatus *padButtonStatus)
+{
+ Bool bPadTwo = false;
+ Int32 padNumber = padButtonStatus->padID;
+
+ CPad *pad = CPad::GetPad(padNumber);
+
+ if ( CPad::m_bMapPadOneToPadTwo )
+ padNumber = 1;
+
+ if ( padNumber == 1 )
+ bPadTwo = true;
+
+ Bool bCam = false;
+ Int16 mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
+ if ( mode == CCam::MODE_FLYBY || mode == CCam::MODE_FIXED )
+ Bool bCam = true;
+
+ ControlsManager.UpdateJoyButtonState(padNumber);
+
+ for ( Int32 i = 1; i < _TODOCONST(16); i++ )
+ {
+ RsPadButtons btn = rsPADNULL;
+ if ( ControlsManager.m_aButtonStates[i] == FALSE )
+ btn = (RsPadButtons)(i + 1); // bug ?, cycle begins from 1(not zero), 1+1==2==rsPADBUTTON2, so we skip rsPADBUTTON1, right ?
+
+ if ( FrontEndMenuManager.m_bMenuActive || bPadTwo || bCam )
+ ControlsManager.UpdateJoyInConfigMenus_ButtonUp(btn, padNumber);
+ else
+ ControlsManager.AffectControllerStateOn_ButtonUp(btn, JOYSTICK);
+ }
+
+ return rsEVENTPROCESSED;
+}
+
+/*
+ *****************************************************************************
+ */
+static RsEventStatus
+PadHandler(RsEvent event, void *param)
+{
+ switch( event )
+ {
+ case rsPADBUTTONDOWN:
+ {
+ return HandlePadButtonDown((RsPadButtonStatus *)param);
+ }
+
+ case rsPADBUTTONUP:
+ {
+ return HandlePadButtonUp((RsPadButtonStatus *)param);
+ }
+
+ default:
+ {
+ return rsEVENTNOTPROCESSED;
+ }
+ }
+}
+
+
+/*
+ *****************************************************************************
+ */
+RwBool
+AttachInputDevices(void)
+{
+ RsInputDeviceAttach(rsKEYBOARD, KeyboardHandler);
+
+ RsInputDeviceAttach(rsPAD, PadHandler);
+
+ return TRUE;
+}
+
+
+STARTPATCHES
+ InjectHook(0x583F10, HandleKeyDown, PATCH_JUMP);
+ InjectHook(0x5842F0, HandleKeyUp, PATCH_JUMP);
+ InjectHook(0x5846C0, KeyboardHandler, PATCH_JUMP);
+ InjectHook(0x5846F0, HandlePadButtonDown, PATCH_JUMP);
+ InjectHook(0x584770, HandlePadButtonUp, PATCH_JUMP);
+ InjectHook(0x584830, PadHandler, PATCH_JUMP);
+ InjectHook(0x584860, AttachInputDevices, PATCH_JUMP);
+ENDPATCHES \ No newline at end of file