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-rw-r--r--src/vehicles/Automobile.cpp4
-rw-r--r--src/vehicles/Vehicle.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index eb1bad97..f89dd552 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -283,7 +283,7 @@ CAutomobile::ProcessControl(void)
if(!pDriver->IsPlayer() &&
!(pDriver->m_leader && pDriver->m_leader->bInVehicle) &&
pDriver->CharCreatedBy != MISSION_CHAR)
- pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, this);
+ pDriver->SetObjective(OBJECTIVE_LEAVE_CAR, this);
}
}else
bDriverLastFrame = false;
@@ -295,7 +295,7 @@ CAutomobile::ProcessControl(void)
if(!pPassengers[i]->IsPlayer() &&
!(pPassengers[i]->m_leader && pPassengers[i]->m_leader->bInVehicle) &&
pPassengers[i]->CharCreatedBy != MISSION_CHAR)
- pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_VEHICLE, this);
+ pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_CAR, this);
}
CRubbish::StirUp(this);
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index e21ad07c..9aa90845 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -669,12 +669,12 @@ CVehicle::InflictDamage(CEntity* damagedBy, eWeaponType weaponType, float damage
if (pDriver) {
SetStatus(STATUS_ABANDONED);
pDriver->bFleeAfterExitingCar = true;
- pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, this);
+ pDriver->SetObjective(OBJECTIVE_LEAVE_CAR, this);
}
for (int i = 0; i < m_nNumMaxPassengers; i++) {
if (pPassengers[i]) {
pPassengers[i]->bFleeAfterExitingCar = true;
- pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_VEHICLE, this);
+ pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_CAR, this);
}
}
break;