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-rw-r--r--src/audio/AudioLogic.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index b41c63fe..81ff1276 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -277,8 +277,7 @@ cAudioManager::ProcessSpecial()
}
CPlayerPed *playerPed = FindPlayerPed();
if (playerPed) {
- const PedState &state = playerPed->m_nPedState;
- if (state != PED_ENTER_CAR && state != PED_STEAL_CAR && !playerPed->bInVehicle)
+ if(playerPed->EnteringCar() && !playerPed->bInVehicle)
SampleManager.StopChannel(m_nActiveSamples);
}
}