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-rw-r--r--src/objects/CutsceneHead.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/objects/CutsceneHead.cpp b/src/objects/CutsceneHead.cpp
index 0938960e..55e75807 100644
--- a/src/objects/CutsceneHead.cpp
+++ b/src/objects/CutsceneHead.cpp
@@ -105,8 +105,11 @@ CCutsceneHead::Render(void)
m_matrix.SetRotateY(PI/2);
m_matrix = CMatrix(mat) * m_matrix;
}
+ // This is head...it has no limbs
+#ifndef FIX_BUGS
RenderLimb(BONE_Lhand);
RenderLimb(BONE_Rhand);
+#endif
}else
#endif
{
@@ -127,11 +130,15 @@ CCutsceneHead::Render(void)
void
CCutsceneHead::RenderLimb(int32 bone)
{
+ // It's not clear what this is...
+ // modelinfo for this object is not a ped so it also doesn't have any limbs
+#ifndef FIX_BUGS
RpAtomic *atomic;
RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(m_parentObject->GetClump());
int idx = RpHAnimIDGetIndex(hier, bone);
RwMatrix *mats = RpHAnimHierarchyGetMatrixArray(hier);
- CPedModelInfo *mi = (CPedModelInfo *)CModelInfo::GetModelInfo(GetModelIndex());
+ CPedModelInfo *mi = (CPedModelInfo*)CModelInfo::GetModelInfo(GetModelIndex());
+ assert(mi->GetModelType() == MITYPE_PED);
switch(bone){
case BONE_Lhand:
atomic = mi->getLeftHand();
@@ -148,6 +155,7 @@ CCutsceneHead::RenderLimb(int32 bone)
RwFrameUpdateObjects(frame);
RpAtomicRender(atomic);
}
+#endif
}
#endif