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* render -> renderer (original name)Sergeanur2021-07-171-2/+2
* fix premakewithmorten2021-07-121-3/+3
* Vanilla config for Windows and win-x86 onlywithmorten2021-07-121-4/+5
* Fix Mac M1 premakeerorcun2021-07-031-7/+33
* premake: add no-full-paths option for CI builds, rename lto to with-ltowithmorten2021-07-031-3/+12
* fix tabs in premakewithmorten2021-06-261-26/+26
* add no-git-hash option to premakewithmorten2021-06-251-3/+20
* Get keyboard input from X11 on Linuxerorcun2021-02-191-2/+2
* update librw; get rid of glewaap2021-02-171-18/+6
* Fix sha1 on premake linuxerorcun2021-02-121-1/+1
* Cmake version for hashFilip Gawin2021-02-121-0/+1
* Remove version text, add toggleable debug info(with commit hash!)erorcun2021-02-121-1/+5
* startproject now depends on librwwithmorten2021-02-101-0/+4
* reduce warnings in msvc librw buildwithmorten2021-02-031-0/+1
* add Vanilla config to premake and premake CIwithmorten2021-01-241-2/+5
* fix RW33 build, undef ANISOTROPIC_FILTERING for vanilla buildwithmorten2021-01-221-1/+1
* remove scriptspath from premakewithmorten2021-01-131-5/+3
* premake: add startrpoject; add lto option; fix copying of binary to gamedir; update premake5.exewithmorten2021-01-101-2/+11
* Remove fastmath from premake's configFilip Gawin2021-01-061-4/+0
* Move mss dummy headers into vendorFilip Gawin2020-12-291-2/+2
* buildings directorySergeanur2020-12-201-0/+2
* no static runtime for external librwaap2020-11-181-1/+4
* Merge pull request #723 from myfreeweb/mastererorcun2020-11-161-1/+4
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| * Add non-amd64 architectures for bsdGreg V2020-09-281-1/+4
* | Make collision code placement more like original (+ small fixes)Sergeanur2020-11-151-0/+2
* | disable static runtime for glfwwithmorten2020-11-011-3/+5
* | enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows buildswithmorten2020-11-011-1/+20
* | Add option to enable asanFilip Gawin2020-10-261-0/+10
* | Fixes and style changes from miamierorcun2020-10-181-3/+1
* | premake5: Place macosx-amd64 after arm64Andrew Udvare2020-10-021-1/+1
* | macOS support; thanks to @MrYadroAndrew Udvare2020-09-301-0/+35
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* Add target arm64Filip Gawin2020-09-271-326/+329
* Move stuff to vendorSergeanur2020-08-141-25/+24
* fixed line formattingBlingu2020-08-081-306/+327
* Update premake5.luablingu2020-08-081-20/+0
* Update premake5.luablingu2020-08-051-1/+1
* added partial bsd support (FreeBSD)blingu2020-08-051-306/+326
* Move sdk and eaxSergeanur2020-08-021-10/+10
* Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcuneray orçunus2020-07-291-0/+27
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| * more fixSergeanur2020-07-291-1/+1
| * premake fixSergeanur2020-07-291-4/+5
| * Merge pull request #587 from Sergeanur/opusSergeanur2020-07-291-3/+29
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| | * Merge branch 'master' into opusSergeanur2020-05-241-2/+0
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| | * | CleanupSergeanur2020-05-231-0/+1
| | * | Merge branch 'master' into opusSergeanur2020-05-231-7/+17
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| | * | | more checks in premakeSergeanur2020-05-221-3/+5
| | * | | opus supportSergeanur2020-05-221-0/+29
* | | | | Fix Win32 OAL builderay orçunus2020-07-291-1/+1
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* | | / 64-bit on Windowseray orçunus2020-07-221-15/+45
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* | | Fix OAL crashSergeanur2020-05-241-2/+0
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* | Fix linux builderay orçunus2020-05-221-6/+8
* | I am an idiotSergeanur2020-05-221-2/+2
* | OpenAL configsSergeanur2020-05-221-5/+19
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* fixes for 64 bit buildaap2020-05-161-9/+27
* Fix premake copySergeanur2020-05-121-1/+1
* Include oal filesSergeanur2020-05-121-5/+2
* Merge pull request #533 from erorcun/mastererorcun2020-05-111-27/+49
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| * Fix appveyor (hopefully)eray orçunus2020-05-111-1/+3
| * Fix Windows build and premakeeray orçunus2020-05-111-1/+2
| * Linux build supporteray orçunus2020-05-111-26/+45
* | remove aps from premakeSergeanur2020-05-111-1/+1
* | fix premake failing if not passing any action (such as with --help)blattersturm2020-05-111-1/+1
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* reverting fuckupaap2020-05-061-92/+0
* Merge branch 'master' of github.com:GTAmodding/re3aap2020-05-061-22/+28
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| * Remove audio from premakeSergeanur2020-05-051-2/+2
| * Fix build status and don't add random files into the projectSergeanur2020-05-051-22/+28
* | updated librwaap2020-05-061-0/+92
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* improvements (?) to premakefileaap2020-04-291-8/+40
* premake stuffSergeanur2020-04-281-87/+97
* Initial GLFW supporteray orçunus2020-04-261-3/+24
* implemented debugmenuaap2020-04-241-2/+4
* implemented skinned peds, no cutscene hands yetaap2020-04-241-1/+1
* premake cleanupSergeanur2020-04-181-31/+20
* librw compilation in prebuild event of reIIIThirteenAG2020-04-181-0/+2
* premake fixesSergeanur2020-04-171-5/+7
* Use LIBRW env var it it's setSergeanur2020-04-171-3/+3
* Update linksSergeanur2020-04-171-1/+0
* Remove patchesSergeanur2020-04-171-32/+26
* implemented most of librw wrapperaap2020-04-151-2/+20
* Update premake5.luaFilip Gawin2020-04-151-1/+2
* Link with RW libsSergeanur2020-04-111-1/+21
* saveSergeanur2020-01-271-0/+2
* CText encoding fixesSergeanur2019-10-201-0/+2
* sampman doneFire-Head2019-08-021-0/+5
* Merge pull request #153 from ThirteenAG/masteraap2019-07-201-18/+31
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| * small cleanupThirteenAG2019-07-201-1/+1
| * premake and appveyor updateThirteenAG2019-07-201-18/+31
* | ComputeDopplerEffectedFrequencyFilip Gawin2019-07-191-0/+1
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* the great reorganizationaap2019-07-071-14/+23
* Update HUD stuff, bug and format fixes._AG2019-06-171-7/+7
* CI add debug modeFilip Gawin2019-06-131-6/+5
* implemented GTA stream read functionsaap2019-06-131-0/+4
* added animation system (with skin support for now)aap2019-06-111-0/+2
* premake: disabled SAFESEHFire-Head2019-06-061-0/+1
* skeleton updated, windows specific stuff addedFire-Head2019-06-021-0/+6
* rw skeletonFire-Head2019-05-311-0/+1
* fixed CParticle crash && RandTableFire-Head2019-05-301-4/+14
* implemented some of CCam and dependenciesaap2019-05-291-0/+2
* AppVeyorFilip Gawin2019-05-191-1/+5
* more work on CPhysicalaap2019-05-181-4/+9
* first commitaap2019-05-151-0/+38