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path: root/src/animation/AnimBlendAssociation.h (follow)
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* Wait states ported (scripted animations)Sergeanur2021-06-241-0/+1
* R to freeroam, idle anims, weapon and cam enum fixeray orçunus2020-05-291-1/+1
* Weapon fixes and thingieseray orçunus2020-05-171-1/+2
* Weapon layer in Pedseray orçunus2020-05-151-0/+1
* Merge branch 'master' into miamiSergeanur2020-05-121-1/+4
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| * Fix linux warningsFilip Gawin2020-05-121-1/+4
| * Fixed typos and made all assert functions optionalbigbossbro082020-05-101-3/+1
| * defined out asserts.bigbossbro082020-05-101-0/+3
| * named anim assoc flagsaap2020-05-091-8/+6
| * more small fixesaap2020-05-081-1/+1
* | RpAnimBlend and frame updatesaap2020-05-101-6/+7
* | named anim assoc flagsaap2020-05-091-8/+6
* | most of animation system done; little stuff here and thereaap2020-05-081-5/+5
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* remove include <new> from common.haap2020-03-281-4/+0
* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-1/+1
* Pedseray orçunus2019-09-201-2/+3
* bit more CAutomobileaap2019-07-231-0/+2
* General fixeseray orçunus2019-07-071-1/+1
* Footstepseray orçunus2019-06-281-1/+1
* CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-241-2/+3
* added animation system (with skin support for now)aap2019-06-111-0/+89